Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 2937158849496287507 64 psm220833 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 5, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:00:53 (1788 turns). psm220833 the Conjurer (Deep Elf Conjurer) Turns: 1788, Time: 00:00:54 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 91% Magic: 5/9 EV: 6 Int: 24 God: Gold: 111 SH: 0 Dex: 13 Spells: 5/8 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 robe {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -24), vertiginous A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe b - a +1 robe of fire resistance (worn) c - a +0 pair of boots Scrolls c - a scroll of blinking {unknown} d - 8 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of noise {unknown} m - a scroll of revelation {unknown} o - a scroll of enchant armour {unknown} Potions g - 2 potions of magic f - a potion of might {unknown} j - a potion of moonshine k - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} n - a potion of haste {unknown} p - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 66% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 21% 1 Construct Spike Launche Frge 6% 2d3 28% 2 Flame Wave Conj/Fire 18% 2d7 45% 4 Fulminant Prism Conj/Alch 9% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 45% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 47% 3 Martyr's Knell Necr/Summ 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the rat! d - 8 scrolls labelled TOALETH POFIR (gained 3) You now have 111 gold pieces (gained 9). p - a smoky coppery potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You encounter a water moccasin. The water moccasin hisses angrily. The magic dart hits the water moccasin. The water moccasin is moderately wounded. A water moccasin is nearby! The magic dart hits the water moccasin but does no damage. The water moccasin is moderately wounded. A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is moderately wounded. A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! There is a lethal amount of poison in your body! The magic dart hits the water moccasin but does no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * There is a lethal amount of poison in your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 68% to hit) Okay, then. It was a potion of moonshine. You feel tipsy. You die... #.#.# ####'#.# #......# ###......# #........# #........# #....#'#.# #....#.#.# .†....#@#.. ......S.##.. ........+ ... ....#...# ...# ... #...# ...# .. ##### . You could see a water moccasin. Vanquished Creatures 4 adders (D:2) A dart slug (D:2) 6 endoplasms 4 hobgoblins (D:2) A quokka (D:2) A ball python (D:3) 3 bats 3 goblins 4 kobolds (D:2) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 39 | D:1 | Found Qitzasops's Book Shop. 699 | D:2 | Reached skill level 5 in Conjurations 699 | D:2 | Reached XP level 2. HP: 13/15 MP: 4/8 702 | D:2 | Learned a level 2 spell: Searing Ray 855 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 1140 | D:2 | Found Pippam's Weapon Emporium. 1150 | D:2 | Reached skill level 6 in Conjurations 1782 | D:3 | Encountered a water moccasin 1788 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_shops, shop D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_a, serial_shops, shop D:3: kennysheep_slugbush, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 65 Drink: Moonshine || 1 Armour: Robe || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1788 | 1674 | 114 | 0 | 1524 | 3 | 596.0 | Dungeon | 1788 | 1674 | 114 | 0 | 1524 | 3 | 596.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 882 daAuts D:1: 694 daAuts D:3: 211 daAuts