Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 353554877671431637 107 psm220833 the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Dec 6, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:01:02 (2547 turns). psm220833 the Conjurer (Deep Elf Conjurer) Turns: 2547, Time: 00:01:02 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 57% Magic: 1/10 EV: 11 Int: 25 God: Gold: 176 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) c - +2 short sword (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of wildshape Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-5 -> -32) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 219 gold pieces. You spent 43 gold pieces at shops. Inventory: Hand Weapons c - a +2 short sword of freezing (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) e - a +2 pair of boots Jewellery d - an amulet of wildshape (worn) f - a +6 ring of strength Scrolls c - 3 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of acquirement {unknown} h - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of fear {unknown} m - a scroll of brand weapon {unknown} q - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} n - 2 potions of might {unknown} o - a potion of invisibility {unknown} p - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 40% 2d8 3% 2 Poisonous Vapours Alch/Air 12% 1d1 10% 1 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Fugue of the Fallen Necr 3% N/A 30% 3 Olgreb's Toxic Radiance Alch 3% N/A 69% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The scorpion is moderately wounded. A scorpion is nearby! The magic dart hits the scorpion. The scorpion is moderately wounded. A scorpion is nearby! The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. A scorpion is nearby! The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion completely misses you. A scorpion is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The scorpion misses you. The searing ray misses the scorpion. The scorpion stings you. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion! The scorpion is almost dead. You finish channelling your searing ray. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion closely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You die... ........###.# .......## #.# .......# #.# ###...## #.# ....#######.## ..#....##....# .#####..#....# ###.......<..####### #...###.........@s.# ..### ###....#####..# .## #....# .... .# #....# ##). ## #....# . ## ##.#.# .##### ###.#.# .....# #...#.# .###.# #.###.# You could see a scorpion. Vanquished Creatures Terence (D:2) 3 adders (D:2) 2 dart slugs (D:3) 2 ribbon worms (D:2) 2 orcs (D:3) 6 endoplasms 7 hobgoblins 2 quokkas (D:2) 8 ball pythons 5 bats 2 frilled lizards 4 goblins 4 kobolds 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 292 | D:1 | Reached skill level 5 in Conjurations 615 | D:1 | Found a faded altar of an unknown god. 706 | D:1 | Learned a level 2 spell: Searing Ray 1183 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1376 | D:2 | Encountered Terence 1385 | D:2 | Killed Terence 1386 | D:2 | Reached skill level 6 in Conjurations 1465 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/10 1528 | D:2 | Found Deharch's Assorted Antiques. 1536 | D:2 | Bought a blue potion for 20 gold pieces 1536 | D:2 | Bought a scroll labelled PIROOJ KEUS for 23 gold pieces 2546 | D:3 | HP: 1/24 [scorpion (3)] 2547 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, ebering_ecumenical_altar_mist D:2: wad_crossroads, layout_loops_corners, serial_shops, shop, chequers_serial_rivers_room_b, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_alcove_2 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 61 || 117 Searing Ray | 4 | 1 || 5 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2547 | 2453 | 94 | 0 | 2192 | 3 | 849.0 | Dungeon | 2547 | 2453 | 94 | 0 | 2192 | 3 | 849.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1054 daAuts D:1: 1000 daAuts D:3: 492 daAuts