Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 7639397588260283180 43 psm220833 the Conjurer (level 3, -2/25 HPs) Began as a Gnoll Conjurer on Dec 6, 2025. Slain by an orc ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:09 (2545 turns). psm220833 the Conjurer (Gnoll Conjurer) Turns: 2545, Time: 00:01:09 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 58% Magic: 9/9 EV: 13 Int: 19 God: Gold: 60 SH: 0 Dex: 16 Spells: 9/12 levels left rFire + . . (50%) d - +0 scimitar rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of protection from fire HPRegen 0.24/turn e - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 sling of flaming d - a +0 scimitar (weapon) Missiles f - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (worn) e - a +6 ring of dexterity (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} m - 2 scrolls of poison {unknown} o - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of haste {unknown} j - a potion of might {unknown} k - a potion of attraction {unknown} l - a potion of moonshine {unknown} n - a potion of ambrosia {unknown} Baubles g - 4 flux baubles Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Call Imp Summ 14% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Battlesphe Conj/Frge 19% 2d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 95% 5 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is almost dead. (Press . to maintain the ray.) The ribbon worm bites you. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. HP restored. Magic restored. You struggle to detach yourself from the web. You disentangle yourself. You see here a ribbon worm corpse. You encounter an orc. It is wielding a +0 flail. An orc is nearby! An orc is nearby! An orc is nearby! You see here 15 gold pieces. You encounter an orc. It is wielding a +0 mace. You encounter an orc. It is wielding a +0 club. You encounter an orc. It is wielding a +0 mace. The orc hits you with a +0 flail. The orc shouts! You closely miss the orc. The orc shouts! You hear an angry hiss. The orc hits you with a +0 mace. The orc misses you. The orc barely misses you. You closely miss the orc. The orc hits you with a +0 mace. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace! You die... ..#.###........†......# #.#.#########.#.# #.#.# ####.#.## ..#.# #.......# ####.# #$##.#..# #.######.......# ... ...#.##.#..# #.####o#.##.#.... #.....o@.##.##.### #.....oo....# .# ....##.#.#### .# ### #.#.# ∆ #.#.# #.#.# #.#.# #. .# You could see 4 orcs. Vanquished Creatures An adder (D:2) 2 ribbon worms 4 endoplasms 4 hobgoblins (D:2) 3 quokkas 5 ball pythons 4 bats 2 frilled lizards (D:2) 5 goblins (D:1) 2 kobolds (D:1) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 361 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 364 | D:1 | Learned a level 2 spell: Searing Ray 1094 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 1099 | D:2 | Reached skill level 5 in Spellcasting 1841 | D:2 | Reached skill level 1 in Invocations 2360 | D:2 | Found a faded altar of an unknown god. 2545 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_prayer_group D:3: layout_loops_ring, led_sif_book, general_overflow_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Scimitar || 13 Bite || 2 Fire: Sling || 9 Cast: Magic Dart || 54 Searing Ray || 5 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2552 | 2358 | 194 | 0 | 2094 | 3 | 850.7 | Dungeon | 2552 | 2358 | 194 | 0 | 2094 | 3 | 850.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1424 daAuts D:1: 1041 daAuts D:3: 87 daAuts