Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 7643010519562941740 23 psm220833 the Conjurer (level 3, -6/25 HPs) Began as a Gnoll Conjurer on Dec 6, 2025. Mangled by Terence ... wielding a +2 morningstar of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1315 turns). psm220833 the Conjurer (Gnoll Conjurer) Turns: 1315, Time: 00:01:12 Health: -6/25 AC: 2 Str: 6 XL: 3 Next: 0% Magic: 8/9 EV: 12 Int: 19 God: Gold: 10 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . (100%) b - +0 mace (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: enlightened, flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 heavy mace (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of revelation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You encounter Terence the Veteran. He is wielding a +2 morningstar of protection. Terence shouts! Terence says, "I've sent legions of armataurs to their deaths. With their elephants." The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +2 morningstar of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Magic courses through your body. Terence screams, "I fought strong elephant-riders! You're not strong!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Terence hits you with a +2 morningstar of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# ... #.# #.# #.# #.# #@# #@# ######w# #......# #.#####...... #.# ...... # #.# ...... .###.# ###### # ..##.# You could see Terence and a ribbon worm. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) 4 hobgoblins (D:1) 4 ball pythons (D:1) 4 bats (D:1) 2 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 294 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 1005 | D:1 | Found a faded altar of an unknown god. 1267 | D:2 | Reached XP level 3. HP: 25/25 MP: 1/9 1306 | D:2 | Encountered Terence 1315 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Attack: Normal || 10 Melee: Mace || 10 Bite || 1 Cast: Magic Dart || 51 Drink: Enlightenment || 1 Magic || 1 Armour: Robe || 12 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1325 | 1297 | 28 | 0 | 1143 | 2 | 662.5 | Dungeon | 1325 | 1297 | 28 | 0 | 1143 | 2 | 662.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1172 daAuts D:2: 152 daAuts