Dungeon Crawl Stone Soup version 0.34-a0-2055-g6a6846f12a (webtiles) character file. Game seed: 4059815108326875374 314 pspd0801 the Poker (level 6, 0/47 HPs) Began as a Merfolk Gladiator on Jan 20, 2026. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:07 (2759 turns). pspd0801 the Poker (Merfolk Gladiator) Turns: 2759, Time: 00:03:08 Health: 0/47 AC: 7 Str: 16 XL: 6 Next: 43% Magic: 6/6 EV: 11 Int: 8 God: Gold: 196 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1) A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 ring mail (worn) h - a +0 pair of gloves (worn) Jewellery f - a +6 ring of intelligence Scrolls c - a scroll of enchant armour {unknown} e - 5 scrolls of identify {unknown} h - a scroll of immolation {unknown} m - a scroll of noise {unknown} q - a scroll of amnesia {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of butterflies {unknown} Potions d - a potion of mutation {unknown} f - a potion of berserk rage {unknown} j - 2 potions of attraction {unknown} k - a potion of haste {unknown} l - 2 potions of might {unknown} n - a potion of ambrosia {unknown} o - 2 potions of lignification {unknown} p - a potion of cancellation {unknown} s - 2 potions of brilliance {unknown} Skills: + Level 3.1 Fighting + Level 7.0 Polearms + Level 2.0 Throwing + Level 1.4 Armour + Level 4.5 Dodging + Level 4.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 77% 2 Call Canine Familiar Summ 0% N/A 94% 3 Gloom Hex/Necr 0% N/A 94% 3 Teleport Other Tloc 0% N/A 94% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You puncture the water moccasin! The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You die... #.#.........# #.##.#.#.#.## ##### #.#.........# #....####)##.#.#<#.### .S.....<..#..........# #+#...###..#.#.#.#.#.. ##..#####.........## ###S.#####.#.#.#.## +@$........##### # ###.######...# ## ##.....#####.######. #...##....##........ ..[...######.####.....# ##.### #....#.#.### #.. #####†......... ... #.....##..#.<## ## ####.##........## You could see a water moccasin. Vanquished Creatures A phantom (D:3) 2 clockroaches (D:4) Natasha (thrice) (D:3) 5 adders 2 dart slugs An orc (D:4) A ribbon worm (D:4) 13 endoplasms 6 hobgoblins 5 quokkas 9 ball pythons 8 bats 8 frilled lizards 2 goblins 9 kobolds 7 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pspd0801 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 225 | D:1 | Reached skill level 5 in Polearms 397 | D:1 | Reached skill level 1 in Stealth 477 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1459 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1648 | D:3 | Encountered Natasha 1654 | D:3 | Killed Natasha 1707 | D:3 | Encountered Natasha 1720 | D:3 | Killed Natasha 1721 | D:3 | Reached skill level 6 in Polearms 1721 | D:3 | Reached XP level 5. HP: 22/40 MP: 5/5 2146 | D:3 | Encountered Natasha 2154 | D:3 | Killed Natasha 2155 | D:3 | Reached skill level 1 in Armour 2326 | D:4 | Encountered a water moccasin 2326 | D:4 | Encountered a phantom 2342 | D:3 | Killed a phantom 2343 | D:3 | Reached XP level 6. HP: 26/47 MP: 6/6 2658 | D:4 | Reached skill level 7 in Polearms 2759 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring, nrook_mini_vaults, wander_ebering_terrifying_dragon_lair D:2: layout_rooms D:3: layout_basic, patterned_corridor, uniq_natasha D:4: layout_rooms, serial_shops, nicolae_shop_real_fake_doors, st_stairs_9 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 5 6 7 | 7.0 Stealth | 1 2 3 4 | 4.0 Armour | 1 | 1.4 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 114 | 132 || 246 Melee: Trident | 114 | 132 || 246 Stab: Sleeping | 12 | 3 || 15 Distracted | | 1 || 1 Armour: Leather armour | 30 | || 30 Ring mail | 1 | 76 || 77 Dodge: Dodged | 40 | 51 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2763 | 2439 | 324 | 0 | 1863 | 4 | 690.8 | Dungeon | 2763 | 2439 | 324 | 0 | 1863 | 4 | 690.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1069 daAuts D:1: 791 daAuts D:2: 629 daAuts D:4: 272 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+