Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 3505260795296263428 40 pspd0801 the Poker (level 3, -4/28 HPs) Began as a Merfolk Gladiator on Jan 25, 2026. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:11 (1447 turns). pspd0801 the Poker (Merfolk Gladiator) Turns: 1447, Time: 00:01:11 Health: -4/28 AC: 4 Str: 16 XL: 3 Next: 50% Magic: 3/3 EV: 12 Int: 7 God: Gold: 153 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) g - +0 hat {Stlth+} rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-4 -> -27) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet f - a +0 cloak (worn) g - a +0 hat of stealth (worn) h - the +2 robe of Broken Taboos {Harm rF- Regen+ Slay-5} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of vulnerability {unknown} e - a scroll of poison {unknown} h - 2 scrolls of amnesia {unknown} j - a scroll of brand weapon {unknown} m - a scroll of fear {unknown} n - a scroll of fog {unknown} Potions f - 2 potions of mutation {unknown} k - a potion of curing {unknown} l - a potion of resistance {unknown} Skills: + Level 2.7 Fighting + Level 4.9 Polearms + Level 2.1 Throwing + Level 0.3 Armour + Level 4.5 Dodging + Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. Found a stone staircase leading up. There is a stone staircase leading up here. n - a scroll labelled YSOHEO BEKI You encounter Sigmund the Dreaded. He is wielding a +3 scythe of venom. You reach to attack! The helpless Sigmund fails to defend himself. You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you but does no damage. You are poisoned. You reach to attack! You puncture Sigmund! Sigmund is heavily wounded. You feel sick. Sigmund says, "Don't worry, I'll kill you fast." Sigmund gestures at you while chanting. The puff of flame hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. Sigmund hits you with a +3 scythe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You closely miss Sigmund. Sigmund is heavily wounded. You die... #.# #........#. #.#.# #........#. #.#.# #...†....#. #.#.# #........#. #.#.# #........#. #.#.# ##.##....#. #.#.# #.#######. #@#.# #.#######. #@#.# #......... #.#.# ########## #.#.# ..... #.#.# .#### #.#.# ... #.#.# .#. #.#.# #.#.# #.#.# You could see Sigmund. Vanquished Creatures A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) 2 endoplasms 4 jackals (D:2) 2 quokkas 2 ball pythons (D:2) 2 bats A frilled lizard (D:2) 4 goblins A kobold (D:2) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pspd0801 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 276 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 972 | D:2 | Identified the +2 robe of Broken Taboos {Harm rF- Regen+ | Slay-5} 1060 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1215 | D:2 | Reached skill level 1 in Stealth 1438 | D:2 | Encountered Sigmund 1447 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, kennysheep_boxes D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.2 Fighting | | 2.7 Polearms | | 4.9 Throwing | | 2.1 Armour | | 0.3 Dodging | | 4.5 Action || total ---------------------------++------- Attack: Normal || 70 Melee: Trident || 70 Stab: Sleeping || 5 Armour: Leather armour || 28 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1450 | 1355 | 95 | 0 | 1157 | 2 | 725.0 | Dungeon | 1450 | 1355 | 95 | 0 | 1157 | 2 | 725.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 635 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+