pwbg1234 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, 9, D:1) a hobgoblin corpse (skeletalised by now) (10, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 4, D:1) a bat corpse (skeletalised by now) (11, 17, D:1) a frilled lizard corpse (skeletalised by now) (15, 16, D:1) a +0 long sword (19, -17, D:1) a bat corpse (skeletalised by now) (20, -9, D:1) 5 stones (27, -4, D:1) a +6 ring of intelligence a staff of necromancy (27, 11, D:1) a ball python skeleton (32, 3, D:1) a +0 hand axe (33, -1, D:1) a +0 robe (36, 16, D:1) a +0 whip (38, 14, D:1) a hobgoblin skeleton (40, 13, D:1) a +0 club (43, 0, D:1) a +0 club 3 stones Level 2 of the Dungeon (14, -25, D:2) a rat corpse (skeletalised by now) (16, 20, D:2) a +0 short sword (18, -17, D:2) a +0 sling a +0 scale mail (19, -5, D:2) a +0 whip (23, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 10, D:2) a +0 leather armour (33, -12, D:2) the +1 flail "Puver" {flame, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (36, -12, D:2) a hobgoblin corpse (skeletalised by now) (39, 9, D:2) a hobgoblin corpse (skeletalised by now) (46, 19, D:2) a +0 club Level 3 of the Dungeon (3, 10, D:3) a +1 dagger of flaming (8, 25, D:3) a quokka corpse (skeletalised by now) (8, 28, D:3) a quokka corpse (skeletalised by now) (20, 32, D:3) a +0 dagger (32, 36, D:3) a +0 flail a +0 leather armour an orc skeleton (33, 36, D:3) a +0 dagger (39, 23, D:3) a +0 dagger a +0 leather armour (40, 22, D:3) a +0 whip (40, 23, D:3) a +0 dagger a +0 robe a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (40, 29, D:3) a +0 scale mail (41, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (46, 26, D:3) a +0 spear Level 4 of the Dungeon (21, -8, D:4) a +0 long sword (26, 18, D:4) a +0 club (36, 23, D:4) a +0 scale mail (41, -9, D:4) a quokka skeleton (41, -8, D:4) a hound skeleton (50, -1, D:4) a hound corpse (skeletalised by now) (54, -3, D:4) the +5 short sword of Superiority {drain, rF+ rC+ Int+5 Dex-3} rF+: It protects you from fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (58, 26, D:4) a +0 flail Level 5 of the Dungeon [Shop] Liariph's Book Boutique a parchment of Nazja's Percussive Tempering (239 gold) a parchment of Fugue of the Fallen (114 gold) a parchment of Soul Splinter (52 gold) a parchment of Kiss of Death (52 gold) a parchment of Passage of Golubria (169 gold) a parchment of Stone Arrow (114 gold) a parchment of Teleport Other (114 gold) a parchment of Call Canine Familiar (114 gold) [Shop] Bemuop's Specific Store an amulet of the acrobat (unknown) (390 gold) [Shop] Xinuqy's General Store a parchment of Summon Ice Beast (123 gold) a parchment of Cigotuvi's Putrefaction (182 gold) a parchment of Construct Spike Launcher (81 gold) a parchment of Foxfire (56 gold) a +0 chain mail (84 gold) 5 boomerangs (140 gold) a +0 leather armour (28 gold) a wand of iceblast (3) (100 gold) a lightning rod (4/4) (560 gold) (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (0, 23, D:5) 3 large rocks (1, 1, D:5) a +0 rapier (4, 14, D:5) a +0 antimagic trident a gnoll corpse (skeletalised by now) (5, 15, D:5) a +0 antimagic halberd (6, 14, D:5) a +1 antimagic whip a gnoll corpse (skeletalised by now) (12, 7, D:5) a jackal skeleton (30, 6, D:5) a +0 quarterstaff (40, -15, D:5) an iguana corpse (skeletalised by now) (46, 25, D:5) an adder skeleton (55, 22, D:5) an iguana skeleton (56, 21, D:5) a quokka skeleton (57, 27, D:5) a +6 ring of intelligence Level 6 of the Dungeon (0, 0, D:6) a +0 club (4, 18, D:6) a river rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, -10, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (11, -10, D:6) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (12, 1, D:6) a +0 quarterstaff (13, -3, D:6) a +0 ring mail (14, -19, D:6) an orb of mayhem (16, 12, D:6) a +0 robe (21, -1, D:6) a +0 war axe of protection a +3 trident of draining a +0 robe an orb of mesmerism the barachi skeleton of Jeremiah (26, 14, D:6) a +0 club Level 7 of the Dungeon (2, -7, D:7) a +2 vampiric spear the +8 halberd "Pimarch" {antimagic, Will- Dex+6} Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (4, -7, D:7) 3 large rocks (5, -3, D:7) 4 large rocks a cyclops skeleton (9, -15, D:7) a bullfrog corpse (skeletalised by now) (12, -12, D:7) a +0 orcbow (15, -16, D:7) a +0 robe (15, -6, D:7) a +0 mace a +0 ring mail (16, -7, D:7) a +0 club 6 poisoned darts a kobold corpse (skeletalised by now)