Dungeon Crawl Stone Soup version 0.35-a0-242-gcee09e4548 (webtiles) character file. Game seed: 15728551893128911622 1619 pwbg1234 the Toxicologist (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Mar 30, 2026. Was a Follower of Sif Muna. Slain by a yak (7 damage) ... on level 6 of the Dungeon on Mar 31, 2026. The game lasted 00:24:28 (5054 turns). pwbg1234 the Toxicologist (Deep Elf Conjurer) Turns: 5054, Time: 00:24:29 Health: 0/41 AC: 4 Str: 4 XL: 8 Next: 64% Magic: 2/18 EV: 12 Int: 26 God: Sif Muna [*.....] Gold: 175 SH: 0 Dex: 19 Spells: 7/18 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ i - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: brilliant A: magic regeneration a: Renounce Religion (0%), Channel Magic (69%) You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Missiles b - 8 boomerangs c - 5 poisoned darts g - 2 throwing nets {!f} Armour a - a +1 robe (worn) e - a +0 helmet (worn) h - the +5 Storm Queen's Shield {shock, Fly rElec} (You took it off an orc on level 5 of the Dungeon) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. Jewellery i - a +6 ring of dexterity (worn) Scrolls S - a scroll of silence f - a scroll of fear i - 4 scrolls of identify Potions e - a potion of enlightenment M - a potion of mutation b - 2 potions of brilliance Skills: + Level 0.0 Fighting + Level 3.0 Dodging - Level 3.0 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations - Level 5.0 Translocations - Level 9.0 Alchemy + Level 0.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 q - Searing Ray Conj 100% 2d8 1% 2 s - Fulminant Prism Conj/Alch 31% 3d16 3% 4 w - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d68% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 100% 2d11 1% 2 Kiss of Death Conj/Necr 100% 2d13 2% 1 Stone Arrow Conj/Erth 66% 3d11 6% 3 Sandblast Erth 20% 2d7 8% 1 Confusing Touch Hex 10% N/A 22% 3 Fugue of the Fallen Necr 10% N/A 22% 3 Ozocubu's Armour Ice 10% N/A 22% 3 Passwall Erth 10% N/A 22% 3 Sigil of Binding Hex 10% N/A 22% 3 Fireball Conj/Fire 16% 3d8 52% 5 Dispel Undead Necr 10% 3d9 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Training target 5.0 for Translocations reached! Your Translocations skill increases to level 5! You need to enable at least one skill for training. Your Spellcasting skill increases to level 5! There are no items here. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, 88% to hit) You focus your ray upon the yak. The searing ray hits the yak! The yak is heavily wounded. (Press . to maintain the ray.) You encounter a troll. Without enough magic to sustain it, your Searing Ray dissipates. The yak gores you! Okay, then. Okay, then. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * You encounter a kobold. It is wielding a +0 dagger. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * You feel clever all of a sudden. The yak gores you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (83% to hit) You feel a surge of power! You focus your ray upon the troll. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the troll. The troll is lightly wounded. (Press . to maintain the ray.) The yak gores you! You die... .. #. ### ## ##.## ### #.. ..# .... ...##.# .. #..# ##.##.##.# K#####..####........# KKK.....##...#.#@# #!##.#...#Y#####.# #.##......T......# #####.).....##.####### . #.....)...####.####### ..#.#####K.Y..##.#.....# .....Y.......)##.#.....# ......†.#*#.T).........# ........#.#..†)).#.....# You could see a yak and a troll. Vanquished Creatures Grinder (D:6) 2 yaks (D:6) A black bear (D:3) A kobold brigand (D:6) 4 scorpions A howler monkey (D:5) A jelly (D:5) 3 hounds 2 orc priests A gnoll bouda (D:4) 2 clockroaches 2 iguanas (D:4) Terence (D:3) 3 orc wizards (D:4) 11 gnolls 9 adders A white imp (D:5) 2 ribbon worms 5 dart slugs 12 orcs 9 endoplasms 12 hobgoblins 5 jackals 5 quokkas 11 ball pythons 3 bats 3 frilled lizards 11 goblins 12 kobolds 5 rats 141 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pwbg1234 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 346 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 364 | D:1 | Learned a level 2 spell: Searing Ray 881 | D:1 | Reached XP level 3. HP: 14/19 MP: 5/10 1268 | D:2 | Reached skill level 5 in Conjurations 1486 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1959 | D:2 | Learned a level 4 spell: Fulminant Prism 1964 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2013 | D:3 | Encountered a black bear 2017 | D:3 | Killed a black bear 2018 | D:3 | Reached skill level 3 in Alchemy 2018 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2049 | D:3 | Found an iron altar of Okawaru. 2173 | D:3 | Encountered Terence 2178 | D:3 | Killed Terence 2179 | D:3 | Reached skill level 4 in Alchemy 2231 | D:3 | Found a faded altar of an unknown god. 2906 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/14 2911 | D:4 | Reached skill level 5 in Alchemy 3110 | D:4 | Reached skill level 6 in Alchemy 3118 | D:4 | Reached XP level 7. HP: 28/36 MP: 6/15 3146 | D:4 | Reached skill level 7 in Alchemy 3711 | D:4 | Upgraded the game from 0.35-a0-241-g5b54ce7fc3 to | 0.35-a0-242-gcee09e4548 3736 | D:5 | Entered Level 5 of the Dungeon 4085 | D:5 | Reached skill level 8 in Alchemy 4193 | D:5 | Found a staircase to the Ecumenical Temple. 4193 | D:5 | Found a statue of an orb of winter. 4194 | D:5 | Found a statue of an orb of winter. 4202 | Temple | Entered the Ecumenical Temple 4217 | Temple | Became a worshipper of Sif Muna the Loreminder 4250 | D:5 | Got the +5 Storm Queen's Shield {shock, Fly rElec} 4877 | D:6 | Encountered Grinder 4882 | D:6 | Paralysed by Grinder for 2.5 turns 4888 | D:6 | Killed Grinder 4889 | D:6 | Reached skill level 9 in Alchemy 4889 | D:6 | Reached XP level 8. HP: 38/41 MP: 4/16 5043 | D:6 | Reached * piety under Sif Muna 5044 | D:6 | Reached skill level 5 in Translocations 5044 | D:6 | Reached skill level 5 in Spellcasting 5044 | D:6 | Encountered a troll 5054 | D:6 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, darby_raucous_goblin_parties D:2: layout_basic D:3: layout_basic, okawaru_trees_2, shapermc_ecumenical_altar_flowoftime, minmay_misc_feat_chi, uniq_terence D:4: layout_cave_pools, hangedman_decor_lopped, hangedman_decor_riveting D:5: layout_gridville, minmay_temple_entry_glassed_door D:6: layout_loops_cross, hangedman_abyss_or_decor_stagger, uniq_duvessa, uniq_grinder Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Alchemy | 3 4 6 9 | 9.0 Translocations | 2 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 4 | 15 || 19 Melee: Dagger | | 4 | 15 || 19 Throw: Dart | | 4 | 5 || 9 Throwing net | | | 1 || 1 Cast: Magic Dart | 71 | 38 | 47 || 156 Searing Ray | 9 | 9 | 11 || 29 Fulminant Prism | | 11 | 20 || 31 Iskenderun's Myst | | 1 | 2 || 3 Drink: Curing | | 1 | 2 || 3 Magic | | 1 | || 1 Brilliance | | | 1 || 1 Ambrosia | | | 1 || 1 Resistance | | | 1 || 1 Read: Identify | | 4 | 2 || 6 Fear | | 1 | || 1 Enchant armour | | 1 | || 1 Brand weapon | | 1 | || 1 Stab: Held in net/web | | | 1 || 1 Armour: Robe | 1 | 22 | 44 || 67 Dodge: Dodged | 4 | 9 | 39 || 52 Block: Kite shield | | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5064 | 4862 | 202 | 816 | 3167 | 7 | 723.4 | Dungeon | 5031 | 4845 | 186 | 816 | 3167 | 6 | 838.5 | Temple | 33 | 17 | 16 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1043 daAuts D:2: 1036 daAuts D:1: 961 daAuts D:3: 899 daAuts D:4: 886 daAuts D:6: 205 daAuts Temple: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 42196 | 15 | 16 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 13 || 13 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 20 || 20 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------