Dungeon Crawl Stone Soup version 0.33-a0-1108-gbae9310bee (webtiles) character file. Game seed: 5572269089753880675 83 pym505 the Shooter (level 4, -4/34 HPs) Began as a Formicid Hunter on Mar 19, 2025. Slain by Terence ... wielding a +7 short sword of electrocution (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (975 turns). pym505 the Shooter (Formicid Hunter) Turns: 975, Time: 00:01:07 Health: -4/34 AC: 5 Str: 16 XL: 4 Next: 71% Magic: 4/4 EV: 6 Int: 8 God: Gold: 102 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.09/turn %: no passive effects @: vertiginous A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, iridescent scales 1, clumsy 1, wild magic 1 a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an amulet of regeneration (worn) Scrolls c - a scroll of butterflies h - a scroll of identify {unknown} Skills: + Level 2.8 Fighting * Level 4.7 Ranged Weapons + Level 1.4 Armour + Level 2.2 Dodging + Level 2.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are partially covered in iridescent scales. (AC +2) You are clumsy. (Dex -2) Your spells are a little harder to cast, but a little more powerful. Message History Terence is lightly wounded. Terence hits you with a +7 short sword of electrocution! You shoot an arrow. The arrow hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. You shoot an arrow. The arrow hits Terence. Terence is lightly wounded. Terence hits you with a +7 short sword of electrocution! Terence barely misses you. You shoot an arrow. The arrow barely misses Terence. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +7 short sword of electrocution! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of curing. You feel better. Terence hits you with a +7 short sword of electrocution. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. Terence hits you with a +7 short sword of electrocution. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel clumsy. You feel less in control of your magic. Terence hits you with a +7 short sword of electrocution! You die... Terence says, "And stay out!" #............♣♣.P♣ #...........#♣.♣♣## ####........##..... #........######. ###...........#. #####...........†..# #.....###.#.#.....†. ##.#### #.#......<#. #.@# .##........ ##@# ........... .ß.. ###.#..### ....... #.... .ß.ß.ß.... ####. ..._....... #. . .ß...ß.ß.... .. ............. .. . You could see Terence. Vanquished Creatures A bombardier beetle (D:2) A ribbon worm (D:2) 3 dart slugs 6 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) 4 hobgoblins 4 jackals (D:2) 5 kobolds 2 quokkas (D:2) 3 ball pythons (D:2) A bat (D:1) A frilled lizard (D:1) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Noticed a swamp worm 6 | D:1 | Noticed a wyvern 6 | D:1 | Noticed a black bear 7 | D:1 | Noticed a mana viper 7 | D:1 | Noticed a hound 62 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 357 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 781 | D:2 | Reached skill level 1 in Armour 836 | D:2 | Identified the +7 dagger "Ovuem" {flame, ^Contam rN+ Str+10 | Dex-3} 873 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 961 | D:2 | Noticed Terence 963 | D:2 | Found a faded altar of an unknown god. 975 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 975 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 975 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 975 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, st_stairs_8, minmay_misc_feat_cross, minmay_misc_feat_pillars D:2: layout_rooms, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_zigzag_1, infiniplex_forest_corner_1, ebering_ecumenical_altar_ruins, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.4 Stealth | 2 | 2.4 Fighting | | 2.8 Ranged Weapons | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 78 | 30 || 108 Ability: Dig | 1 | || 1 Use: Scroll | 1 | || 1 Potion | | 3 || 3 Armour: Leather armour | 7 | 12 || 19 Dodge: Dodged | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 996 | 958 | 38 | 30 | 722 | 2 | 498.0 | Dungeon | 996 | 958 | 38 | 30 | 722 | 2 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 765 daAuts D:2: 231 daAuts