pym505 Level 1 of the Dungeon (0, 3, D:1) a hobgoblin corpse (skeletalised by now) (1, 3, D:1) a +0 plate armour (2, -1, D:1) 4 stones (5, 10, D:1) a +0 dagger (12, 3, D:1) a +0 ring mail (20, 14, D:1) a +0 club 2 stones (22, 14, D:1) a +0 club (27, -14, D:1) a +0 club (27, -13, D:1) a hobgoblin corpse (skeletalised by now) (27, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 10, D:1) a bat corpse (skeletalised by now) (29, -12, D:1) a +0 dagger a jackal corpse (skeletalised by now) (29, 8, D:1) a +0 dagger (29, 11, D:1) a +0 club (30, -11, D:1) a +0 club a jackal corpse (skeletalised by now) (30, 12, D:1) a hobgoblin corpse (skeletalised by now) (33, -2, D:1) a ball python skeleton (37, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -1, D:2) a jackal corpse (skeletalised by now) (7, -8, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (15, -16, D:2) a +0 dagger 2 stones a hobgoblin corpse (skeletalised by now) (15, -14, D:2) a quokka corpse (skeletalised by now) (18, 20, D:2) a +0 scale mail (19, 23, D:2) a hobgoblin corpse (skeletalised by now) (21, 6, D:2) a +0 club (23, 17, D:2) a quokka corpse (skeletalised by now) (30, -20, D:2) a rat corpse (skeletalised by now) (36, -10, D:2) a +0 hand axe (41, -4, D:2) a +0 dagger (45, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, -5, D:3) a +0 flail a +0 ring mail an orc skeleton (2, 0, D:3) a +0 dagger a +0 robe (3, -5, D:3) 8 stones (3, 5, D:3) 6 stones (7, -8, D:3) a +0 short sword (14, 13, D:3) a +0 short sword 3 stones (22, 16, D:3) 4 stones (29, -21, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (41, 1, D:3) a hobgoblin corpse (skeletalised by now) (45, -1, D:3) 6 stones (47, 1, D:3) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (50, -4, D:3) a scroll of noise (59, 24, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger a +0 short sword an orc skeleton an orc skeleton (1, -1, D:4) a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -8, D:4) a +0 ring mail (4, 0, D:4) a +0 orcbow (9, 30, D:4) a +0 pair of gloves (17, 7, D:4) a +0 short sword an adder corpse (skeletalised by now) (19, 19, D:4) a +0 dagger (20, 26, D:4) a +0 leather armour (28, 28, D:4) a +0 flail (36, 11, D:4) a quokka corpse (skeletalised by now) (38, 11, D:4) a +0 dagger a +0 chain mail a goblin corpse (skeletalised by now) (50, 21, D:4) a +0 leather armour (50, 22, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (51, 24, D:4) a +0 dagger Level 5 of the Dungeon (4, 9, D:5) 5 boomerangs (6, -17, D:5) 5 stones (11, 3, D:5) a +0 morningstar (44, 8, D:5) a +0 ring mail (45, -13, D:5) 2 poisoned darts Level 6 of the Dungeon (17, -16, D:6) a fortress talisman (18, -27, D:6) 6 silver javelins (26, 7, D:6) a +0 dagger of venom (26, 8, D:6) a +0 dagger a +0 robe (27, 5, D:6) a +0 trident (27, 6, D:6) a +0 dagger a +0 robe a +0 whip a +0 hand axe (27, 7, D:6) a +0 dagger a +0 falchion a +0 leather armour a +0 dagger a +0 robe an orc skeleton (28, 0, D:6) a +0 dagger (32, -24, D:6) a +0 club (32, 21, D:6) a steam dragon skeleton (33, -3, D:6) 3 atropa-tipped darts (36, -17, D:6) a +0 short sword (39, 3, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon [Shop] Jeafeur's Jewellery Shop a ring of protection from cold (unknown) (350 gold) a scarab talisman (350 gold) a ring of flight (unknown) (245 gold) an amulet of magic regeneration (420 gold) a ring of protection from fire (unknown) (350 gold) a ring of flight (unknown) (245 gold) an amulet of magic regeneration (420 gold) the amulet of Tonnak {Faith rElec rN+} (814 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a granite talisman (840 gold) a ring of ice (unknown) (350 gold) (0, 0, D:7) a +2 halberd of freezing a +0 robe (0, 2, D:7) a +2 scimitar of distortion a +0 robe (2, 4, D:7) a +0 war axe a +0 robe (2, 5, D:7) a +4 long sword a +0 robe a +0 battleaxe a +0 robe (10, 1, D:7) a +0 robe (13, 10, D:7) 4 stones (13, 13, D:7) a +0 mace a +0 robe (14, 15, D:7) a +0 battleaxe a +0 robe (14, 16, D:7) a +0 long sword a +0 robe (20, 13, D:7) a +0 whip a +0 halberd (20, 15, D:7) a +0 whip (21, 13, D:7) a +0 mace (22, 13, D:7) a hound skeleton (22, 14, D:7) a +0 halberd (25, 13, D:7) a water moccasin skeleton (36, 11, D:7) a +0 mace (37, 10, D:7) a +0 dagger a +0 leather armour (41, -5, D:7) a black bear corpse (skeletalised by now) (45, -11, D:7) a +0 pair of boots (50, -25, D:7) 6 stones (56, 3, D:7) a +0 leather armour a +0 dagger (58, 15, D:7) a quill talisman (61, -7, D:7) a +0 mace Level 8 of the Dungeon [Shop] Xezumn's Weapon Shop the +7 great sword "Vuysuqoxt" {protect, *Rage rCorr Str+5} (1292 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). a +2 hand axe of flaming (330 gold) a +1 shortbow of draining (235 gold) the +6 glaive of Precise Incision {freeze, rPois Str+5 Int-2} (1244 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). the +6 mace of the Endless Expanse {speed, rC+ Str+4 Int-5} (967 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). a +1 short sword of venom (201 gold) a +0 morningstar of draining (243 gold) 4 stones (7 gold) the +7 captain's cutlass {speed, disarm} (1111 gold) [Shop] Qeeg's Assorted Antiques a +1 heavy quarterstaff (400 gold) a +0 sling (37 gold) a +0 scale mail (100 gold) a potion of curing (75 gold) a potion of lignification (75 gold) a potion of mutation (200 gold) a phantom mirror (1000 gold) a +0 long sword (87 gold) [Shop] Kuh Joy's Antique Weapon Shoppe a +0 long sword (98 gold) a +2 orcbow of flaming (537 gold) a +0 whip (70 gold) a +0 rapier (154 gold) a +0 long sword (98 gold) the +9 whip of Fela {venom, rF+ MP+8} (2206 gold) rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). [Shop] Uveskyth's Assorted Antiques a phial of floods (1160 gold) a box of beasts (1160 gold) a +1 ring mail of willpower (464 gold) a +2 robe of cold resistance (519 gold) a potion of moonshine (29 gold) a +0 pair of boots (130 gold) a +0 ring mail (116 gold) a tin of tremorstones (2/2) (1160 gold) a +0 chain mail (174 gold) (0, 0, D:8) a +2 plate armour of willpower (4, -17, D:8) a +0 mace (21, -8, D:8) a scarab talisman (21, 10, D:8) a +1 flail of protection (22, 10, D:8) a +0 robe a +0 dagger (24, 0, D:8) a +0 robe a +0 short sword (24, 13, D:8) a +0 flail (25, -9, D:8) a +0 short sword a +0 leather armour (25, -1, D:8) a +0 robe a +0 spear (25, 0, D:8) a +0 chain mail a +0 falchion 2 boomerangs a +0 flail (25, 1, D:8) a +0 leather armour a +0 mace a +2 dagger of pain a +1 leather armour of poison resistance a +1 heavy mace (26, 2, D:8) a +0 chain mail a +0 trident (27, -9, D:8) a +0 mace (27, -6, D:8) a +0 robe a +0 dagger (31, -2, D:8) a +0 dagger (35, -18, D:8) a +0 short sword (37, -19, D:8) a +0 trident a +0 chain mail (38, -19, D:8) a +0 mace a +0 club (38, -5, D:8) 3 boomerangs (40, -34, D:8) a +0 robe (50, -9, D:8) 7 stones (52, -16, D:8) a +0 sling (56, -15, D:8) a +0 robe a +2 dagger a +0 robe a +3 dagger a +0 robe a +2 flail Level 9 of the Dungeon [Shop] Qoumn's Antique Weapon Boutique the +5 quarterstaff "Picell" {heavy, rF+ rC+ Int+4} (1521 gold) rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). a +2 great sword of freezing (720 gold) a +5 whip of electrocution (796 gold) a +0 sling (36 gold) a +0 falchion (72 gold) a +0 giant club (50 gold) a +0 great sword (240 gold) a +0 mace (72 gold) a +0 dagger (48 gold) the +5 whip of Ytaiwiu {freeze, rF+++ rC- SInv Stlth-} (1615 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. [Shop] Qihiah's Jewellery Boutique a ring of protection from cold (unknown) (350 gold) a ring of ice (unknown) (350 gold) the amulet of Xatit {Acrobat Dex+4} (635 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+4: It affects your dexterity (+4). the wellspring talisman of Happiness {Harm Rampage rElec Str-5} (525 gold) [wellspring talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). an amulet of reflection (unknown) (420 gold) a ring of magical power (unknown) (280 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of ice (unknown) (350 gold) a fortress talisman (420 gold) [Shop] Seb Toit's Magic Scroll Boutique a scroll of enchant weapon (112 gold) a scroll of vulnerability (60 gold) a scroll of teleportation (45 gold) a scroll of torment (142 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of immolation (60 gold) a scroll of vulnerability (60 gold) [Shop] Puidapid's Jewellery Shoppe a +6 ring of strength (unknown) (540 gold) a ring of ice (unknown) (375 gold) a +6 ring of intelligence (unknown) (540 gold) an amulet of the acrobat (unknown) (450 gold) the ring of Doors {rC+ rN+ Int+3 Dex+3 Slay-5} (384 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the amulet of Meziamod {Acrobat Fly} (586 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Fly: It grants you flight. the ring "Geskuvyn" {rElec MP+10 Slay+4 SInv Stlth+} (1170 gold) [ring of slaying] rElec: It insulates you from electricity. MP+10: It affects your magic capacity (+10). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of fire (unknown) (375 gold) [Shop] Haaph's Magic Scroll Emporium a scroll of amnesia (44 gold) a scroll of poison (44 gold) a scroll of revelation (82 gold) a scroll of fear (44 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of vulnerability (44 gold) a scroll of amnesia (44 gold) a scroll of vulnerability (44 gold) a scroll of enchant armour (82 gold) (1, 6, D:9) a +0 scimitar (6, -4, D:9) a +0 great mace (7, -7, D:9) a +1 leather armour a +0 buckler a +0 pair of gloves a +0 flail a +0 short sword a +0 leather armour a +0 hand axe (7, -6, D:9) a +0 dagger a +0 leather armour (13, 16, D:9) 2 javelins (16, 12, D:9) a +0 ring mail (18, 22, D:9) a +0 club (19, 18, D:9) a +0 mace (19, 22, D:9) a +0 halberd (20, 20, D:9) a +0 whip (20, 21, D:9) a +0 whip (20, 22, D:9) a +5 spear of pain a +0 scale mail (25, -16, D:9) a +0 giant club a +0 giant spiked club (27, 7, D:9) a +0 robe (36, 18, D:9) a +0 flail (37, 19, D:9) a +0 spear (38, 20, D:9) a +0 spear (38, 21, D:9) a +0 spear a +0 ring mail (43, -13, D:9) a +0 leather armour (58, 17, D:9) a +0 ring mail (60, 6, D:9) a +0 rapier of venom Level 10 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of fear (66 gold) Great Wizards, Vol. II (608 gold) a scroll of fog (66 gold) a scroll of torment (157 gold) 3 scrolls of vulnerability (198 gold) a scroll of fog (66 gold) (0, 0, D:10) 5 gold pieces a +0 trident a +0 ring mail (0, 3, D:10) 4 gold pieces a +0 whip a throwing net {!f} (9, 7, D:10) a +0 shortbow (10, 14, D:10) a +0 ring mail (20, -2, D:10) a +0 club (20, 10, D:10) a +0 rapier (22, 43, D:10) a +0 broad axe +0 swamp dragon scales (23, 44, D:10) a +0 dagger a +0 robe (26, 15, D:10) a +0 giant club a +0 giant spiked club (28, 41, D:10) 5 stones (34, 31, D:10) a +0 flail a +0 robe (34, 32, D:10) a +1 scimitar a +0 robe (34, 33, D:10) a +3 long sword a +0 robe (37, 33, D:10) the +1 dagger of Turmoil {distort, rF- rCorr Int+4} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the Ecumenical Temple