pym505 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 9, D:1) a hobgoblin corpse (skeletalised by now) (13, 11, D:1) a +0 leather armour (16, -3, D:1) a +0 club (35, -1, D:1) a bat corpse (skeletalised by now) (36, -4, D:1) a bat corpse (skeletalised by now) (37, 25, D:1) a +0 whip (43, 6, D:1) a frilled lizard corpse (skeletalised by now) (49, 34, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 8 stones (5, -4, D:2) a +0 club (9, -4, D:2) a +0 kite shield (15, 5, D:2) a +0 club (15, 15, D:2) a hobgoblin corpse (skeletalised by now) (17, 13, D:2) a +0 club a gnoll corpse (skeletalised by now) (18, 13, D:2) a +0 spear (19, 33, D:2) an adder skeleton (21, 10, D:2) a +0 whip a gnoll corpse (skeletalised by now) (28, 4, D:2) 2 stones (31, 23, D:2) a +0 sling (33, 3, D:2) 4 stones (34, 15, D:2) 2 flux baubles (36, 31, D:2) a hobgoblin corpse (skeletalised by now) (38, 45, D:2) 5 stones (39, -4, D:2) a +0 mace (41, 27, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (8, 35, D:3) a +0 flail a +0 leather armour a quokka corpse (skeletalised by now) (11, 9, D:3) a +0 dagger (11, 16, D:3) a +0 short sword a kobold skeleton (14, 35, D:3) a ball python corpse (skeletalised by now) (25, -4, D:3) a rat skeleton (26, 41, D:3) a +0 club a goblin corpse (skeletalised by now) (37, 25, D:3) a +0 leather armour (40, 6, D:3) a +0 leather armour (49, -12, D:3) a quokka corpse (skeletalised by now) (49, 41, D:3) a ball python corpse (skeletalised by now) (51, 35, D:3) an adder corpse (skeletalised by now) (53, -10, D:3) a +0 short sword a kobold corpse (skeletalised by now) (54, -9, D:3) an adder corpse (skeletalised by now) (57, 47, D:3) an inkwell talisman (61, 39, D:3) 5 curare-tipped darts {!f} Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (1, -11, D:4) a +0 scale mail (7, -19, D:4) a +0 giant spiked club (8, -5, D:4) a hobgoblin skeleton (12, -1, D:4) a +0 hand axe (23, -6, D:4) a ball python skeleton (27, -31, D:4) a +0 dagger a kobold corpse (skeletalised by now) (27, -30, D:4) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (28, -30, D:4) a +0 club (28, -28, D:4) a +0 dagger (29, -11, D:4) a +0 war axe an orc corpse (skeletalised by now) (32, -15, D:4) 6 stones (33, -28, D:4) a hound skeleton (36, 0, D:4) a +0 whip 5 poisoned darts (38, -26, D:4) 7 stones (39, -10, D:4) a +0 leather armour (40, -26, D:4) a +0 club 6 stones (44, -25, D:4) 6 stones (46, -23, D:4) an iguana skeleton (47, 3, D:4) a +0 sling (49, -26, D:4) a +0 dagger an orc skeleton (49, 4, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (8, -15, D:5) a +0 trident (14, 9, D:5) a +0 club (19, 29, D:5) a +0 ring mail (24, 17, D:5) a scarab talisman (32, -4, D:5) a +0 spear a +0 club (33, -6, D:5) a +0 club a +0 club (34, 24, D:5) a +3 quarterstaff of chaos (35, 27, D:5) the +6 hammer of Xom's Condemnation {vamp, rF- rC+ SInv} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. (40, 2, D:5) 6 stones (45, -2, D:5) a +0 club a +0 ring mail (45, 21, D:5) a +0 dagger a +0 robe (46, -16, D:5) 6 poisoned darts (46, 20, D:5) a +0 dagger (47, -4, D:5) a +0 robe (47, 5, D:5) a +0 short sword a curare-tipped dart {!f} (47, 20, D:5) a +0 whip a +0 leather armour (49, 22, D:5) a +0 ring mail (50, 4, D:5) a +1 short sword of electrocution a stone a +0 dagger (50, 5, D:5) a +2 dagger of venom (51, 6, D:5) a +0 club 4 stones (53, 4, D:5) a +0 whip (54, -15, D:5) 3 stones (60, 7, D:5) 5 stones Level 6 of the Dungeon (2, 6, D:6) a +0 dagger a +0 robe (5, 16, D:6) a +0 club a +0 chain mail (6, 15, D:6) a +0 dagger (8, 17, D:6) a +0 flail a +0 ring mail (12, 5, D:6) a +2 demon trident of flaming (13, 3, D:6) a +0 long sword (13, 32, D:6) a +0 hand axe (14, 24, D:6) a +0 whip a +0 chain mail (14, 32, D:6) a +0 hand axe a +0 war axe (15, 24, D:6) a +0 whip (15, 33, D:6) a +0 club a +0 leather armour (17, 24, D:6) a +0 hand axe a +0 hand axe a +0 ring mail a +0 hand axe (27, 14, D:6) the inkwell talisman "Goledol" {rElec} [inkwell talisman] rElec: It insulates you from electricity. (27, 33, D:6) a +0 whip (37, -1, D:6) 4 stones (38, 14, D:6) a +0 robe (45, 18, D:6) a +0 scale mail (49, 25, D:6) a +0 flail an amulet of magic regeneration Level 7 of the Dungeon [Shop] Acaliwn's Tiny Tomes Nerishai's Writings on Cogs (160 gold) Spells Type Level a - Awaken Armour Earth/Forgecraft 4 the Vademecum on Nephomancy (160 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 the Directory of Artifice (256 gold) Spells Type Level a - Splinterfrost Shell Ice/Forgecraft 7 Sif Muna's Incunable of the Wayfarer (128 gold) Spells Type Level a - Teleport Other Translocation 3 Sif Muna's Reference Book on Portals (224 gold) Spells Type Level a - Dispersal Translocation 6 the Volume of Gases (128 gold) Spells Type Level a - Swiftness Air 3 the Papyrus of Mutualism (256 gold) Spells Type Level a - Sphinx Sisters Hexes/Summoning 7 the Annotations on Topography (256 gold) Spells Type Level a - Magnavolt Earth/Air 7 [Shop] Fywa's Antique Weapon Boutique a +5 vampiric double sword (1584 gold) the +1 great sword of Avant Garde Integrity {drain, rC++ MP+9 Int-3} (901 gold) rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). a +4 heavy long sword (424 gold) the +0 dagger of Chance {antimagic, rC+ Will+ SInv} (447 gold) rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. a +1 flail of protection (168 gold) a +2 orcbow of freezing (288 gold) a +0 short sword of draining (111 gold) a +5 spectral giant club (483 gold) (7, -35, D:7) the +10 dagger "Efetyx" {venom, rF+++ Int-2} rF+++: It renders you almost immune to fire. Int-2: It affects your intelligence (-2). (12, -8, D:7) a scarab talisman (13, -6, D:7) a +0 orcbow a +2 heavy shortbow (30, -39, D:7) 9 stones (31, -25, D:7) a +0 trident a +0 robe (32, -24, D:7) a +2 flail a +0 robe a +1 dagger a +0 robe (34, -24, D:7) a +2 dagger a +0 robe (35, -24, D:7) a +0 whip a +0 ring mail (35, -23, D:7) a +0 dagger a +0 robe (37, -23, D:7) a +0 club a +0 scale mail (45, -29, D:7) a +4 falchion a +0 robe (52, -8, D:7) a +0 halberd a +0 spear a +0 spear a +0 trident a +0 scale mail a +0 spear (52, -7, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 club (6, 0, D:8) a +0 ring mail a +0 whip (14, -33, D:8) a +0 short sword a +0 dagger a curare-tipped dart {!f} a +0 short sword (15, -34, D:8) a +0 short sword 4 stones (18, -21, D:8) 3 stones (46, -44, D:8) 2 flux baubles (51, -22, D:8) a +0 flail (52, -21, D:8) a +0 flail a +0 spear (64, -21, D:8) a +2 antimagic dagger a +0 robe (64, -20, D:8) a +0 short sword (64, -3, D:8) a +0 chain mail (66, -37, D:8) a +0 club (66, -23, D:8) a +0 dagger (66, -22, D:8) a +0 flail (66, -21, D:8) a +0 whip a +0 chain mail Level 9 of the Dungeon [Shop] Plog's General Store the +2 orcbow of the Turnip {freeze, rElec rPois Will++ Str-4} (615 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). a +5 giant spiked club (444 gold) a phial of floods (600 gold) a +2 pair of gloves of strength (322 gold) a +5 war axe of electrocution (535 gold) a phantom mirror (600 gold) Ybaetuoh's Discourse on the Wild Maleficium (420 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Foxfire Conjuration/Fire 1 c - Tukima's Dance Hexes 3 d - Fireball Conjuration/Fire 5 the +4 scale mail of Honour {Will+ Dex+3} (643 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). 3 stones (4 gold) (0, 0, D:9) a +0 pair of gloves (10, -41, D:9) a +5 trident of freezing a +0 ring mail (13, -30, D:9) a +0 short sword (15, -31, D:9) a +0 dagger a +0 robe a +0 dagger (17, -35, D:9) a +2 short sword of holy wrath (18, -7, D:9) a +1 shortbow of draining (19, -40, D:9) a +0 dagger (20, -34, D:9) a +0 robe a +0 dagger (23, -37, D:9) 4 stones a +0 short sword 8 poisoned darts a +0 whip of draining (26, -41, D:9) a +0 short sword (26, -35, D:9) a +0 short sword (29, -36, D:9) 4 poisoned darts a +0 whip (30, -36, D:9) 6 poisoned darts a +0 short sword (31, -22, D:9) a +0 leather armour (40, -15, D:9) a +0 leather armour (45, -28, D:9) a +0 mace (48, -28, D:9) a +0 whip a +0 leather armour a +0 orcbow (49, -20, D:9) 7 stones (50, -29, D:9) a +0 shortbow (59, -51, D:9) a scroll of noise (60, -49, D:9) a +0 glaive a +0 chain mail (60, -47, D:9) a +0 club a +0 dagger a +0 robe (62, -48, D:9) a +0 scale mail (62, -46, D:9) a +0 hand axe (65, -55, D:9) a +0 hand axe a +0 robe (66, -55, D:9) a +2 spear a +0 robe (67, -57, D:9) a +0 halberd a +0 robe (67, -56, D:9) a +0 scimitar a +0 robe a +0 mace a +0 robe (71, -51, D:9) 2 stones the Ecumenical Temple Level 1 of the Lair of Beasts (4, -18, Lair:1) 6 stones (13, -28, Lair:1) a +0 rapier (18, 1, Lair:1) a +0 robe (20, -22, Lair:1) 6 stones (22, -13, Lair:1) 5 boomerangs (36, 15, Lair:1) a +0 scale mail (45, 12, Lair:1) a +0 ring mail (48, 3, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (0, 12, Lair:2) a +0 scale mail (15, 28, Lair:2) a +0 sling (21, 18, Lair:2) a +0 demon whip of venom a +0 robe (27, 21, Lair:2) a +0 pair of gloves (48, 19, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts [Shop] Nirod's Weapon Emporium 3 stones (4 gold) 2 atropa-tipped darts (25 gold) the +1 falchion of Grand Exoneration {freeze, rF+ rN+} (400 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. the +11 partisan of Rocharr {freeze, rElec rPois} (1201 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. 2 atropa-tipped darts (25 gold) 2 large rocks (42 gold) a +2 arbalest of flaming (357 gold) a +0 lajatang of electrocution (553 gold) (0, 0, Lair:3) a staff of air (3, -18, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (6, -4, Lair:3) 3 silver javelins (11, 7, Lair:3) a +0 hand axe (14, 5, Lair:3) a +0 dire flail a +0 short sword (15, 4, Lair:3) a +0 trident a +0 short sword a +0 battleaxe (18, 12, Lair:3) a +0 flail (43, -16, Lair:3) a +0 robe (67, 5, Lair:3) 4 stones Level 4 of the Lair of Beasts (3, -35, Lair:4) a +0 spear (6, -31, Lair:4) a +0 flail (18, 16, Lair:4) a +0 leather armour (33, -14, Lair:4) a +0 ring mail (35, 3, Lair:4) 5 stones (38, -7, Lair:4) a +0 chain mail a +3 great sword of electrocution (44, -34, Lair:4) a +0 orcbow (49, -2, Lair:4) 3 stones (58, 14, Lair:4) 3 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 gold pieces (3, 4, Lair:5) 8 gold pieces (3, 5, Lair:5) 8 gold pieces (4, 5, Lair:5) 9 gold pieces (8, 7, Lair:5) 14 gold pieces (9, 6, Lair:5) 6 gold pieces (10, 1, Lair:5) 4 gold pieces (19, -3, Lair:5) 5 gold pieces (22, 13, Lair:5) 7 gold pieces (25, 11, Lair:5) 38 gold pieces (26, 5, Lair:5) 3 gold pieces (26, 10, Lair:5) 6 gold pieces (26, 11, Lair:5) 34 gold pieces (26, 12, Lair:5) 5 gold pieces (27, 1, Lair:5) 15 gold pieces (27, 2, Lair:5) 20 gold pieces (27, 6, Lair:5) the +5 trident of Gaaschen {freeze, *Corrode rElec rC+ Dex+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (27, 12, Lair:5) 14 gold pieces (28, 0, Lair:5) 10 gold pieces (28, 6, Lair:5) 19 gold pieces (29, -2, Lair:5) 18 gold pieces (30, -3, Lair:5) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (unseen) (30, -1, Lair:5) 18 gold pieces (30, 1, Lair:5) 15 gold pieces (31, -3, Lair:5) a potion of heal wounds (33, 1, Lair:5) a +0 rapier (35, 11, Lair:5) 7 gold pieces (42, -20, Lair:5) 5 gold pieces (42, -15, Lair:5) a +0 falchion (43, 2, Lair:5) a +0 scale mail (46, -25, Lair:5) a scroll of amnesia (49, -20, Lair:5) a +0 leather armour