pym505 Level 1 of the Dungeon (0, 16, D:1) a hobgoblin corpse (skeletalised by now) (1, 15, D:1) a +0 whip a gnoll corpse (skeletalised by now) (3, 6, D:1) a quokka corpse (skeletalised by now) (10, 5, D:1) a frilled lizard skeleton (11, 26, D:1) a +0 dagger (12, 31, D:1) a bat corpse (skeletalised by now) (14, 22, D:1) a +0 club (14, 32, D:1) a bat corpse (skeletalised by now) (15, 22, D:1) a hobgoblin corpse (skeletalised by now) (18, 31, D:1) a +0 ring mail (25, 1, D:1) a bat skeleton (27, 6, D:1) a +0 short sword 5 stones (30, 37, D:1) 6 stones (32, 13, D:1) a +0 mace (33, 21, D:1) a +0 dagger (40, 5, D:1) 3 flux baubles (42, 11, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (49, 37, D:1) 6 javelins Level 2 of the Dungeon (0, 20, D:2) a ball python corpse (skeletalised by now) (8, 14, D:2) a +0 robe (10, 12, D:2) a frilled lizard skeleton (11, 8, D:2) an adder skeleton (11, 9, D:2) a +0 dagger a stone a kobold skeleton (11, 13, D:2) a +0 club a +0 robe (11, 17, D:2) a rat skeleton (22, -15, D:2) a ball python skeleton (33, 0, D:2) a bat corpse (skeletalised by now) (34, -8, D:2) a +0 ring mail (35, 1, D:2) a +0 club (37, 1, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (38, -2, D:2) a +0 flail a gnoll corpse (skeletalised by now) (39, -2, D:2) a +0 spear (39, 22, D:2) a +0 whip (47, 6, D:2) a +0 hand axe (47, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -18, D:3) a phase bat corpse (skeletalised by now) (4, -19, D:3) a phase bat corpse (skeletalised by now) (8, -12, D:3) a bat corpse (skeletalised by now) (10, -18, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (12, 5, D:3) a +0 whip (14, 7, D:3) an adder skeleton (16, -27, D:3) a bat corpse (skeletalised by now) (19, -26, D:3) an adder corpse (skeletalised by now) (20, 0, D:3) 4 curare-tipped darts (22, -1, D:3) a +0 sling (24, -15, D:3) a +0 robe (27, -10, D:3) a +0 hand axe (29, -28, D:3) a rat corpse (skeletalised by now) (33, -26, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, -16, D:3) 5 stones (34, -14, D:3) a hobgoblin corpse (skeletalised by now) (41, -2, D:3) a +0 club a gnoll corpse (skeletalised by now) (45, -7, D:3) a +0 whip a gnoll corpse (skeletalised by now) (45, -6, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (46, -7, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 5 stones (10, 17, D:4) a +0 quarterstaff (12, 18, D:4) a +0 club a +0 dagger a goblin skeleton (13, 16, D:4) 3 poisoned darts (18, 2, D:4) a +0 trident a +0 leather armour (20, 12, D:4) a staff of fire (22, -1, D:4) a +0 dagger a +0 robe (22, 7, D:4) a +0 club (23, -1, D:4) a +0 dagger a +0 robe (24, -1, D:4) a +0 club (25, 1, D:4) a +0 dagger a +0 scale mail (26, -7, D:4) a +0 short sword 3 stones (26, 2, D:4) a +0 dagger 2 stones (29, 26, D:4) a +0 club 5 large rocks (30, 16, D:4) a +0 dagger (37, -1, D:4) a +0 robe (37, 0, D:4) a +0 spear (37, 1, D:4) 2 flux baubles (38, -1, D:4) 3 poisoned darts (38, 0, D:4) a scroll of vulnerability (38, 1, D:4) 6 gold pieces (39, -1, D:4) 15 gold pieces (39, 0, D:4) 5 stones (39, 1, D:4) a scroll of butterflies (41, 22, D:4) a +0 dagger a +0 robe (42, -7, D:4) a quill talisman (43, 17, D:4) a +0 giant club (43, 20, D:4) a +0 dagger (45, 3, D:4) a +0 leather armour (52, 9, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Qopnirph's Armour Shoppe the +6 scale mail of Dowdy Freedom {rN+} (542 gold) rN+: It protects you from negative energy. a +1 leather armour of cold resistance (168 gold) a +2 robe of willpower (214 gold) a +1 scale mail of willpower (192 gold) the +0 ring mail "Obafreiw" {Int+5 Dex-4 SInv} (207 gold) Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. a +6 chain mail of ponderousness (156 gold) a +2 helmet of intelligence (258 gold) (0, 8, D:5) a +0 dagger (3, 9, D:5) 9 stones (10, 11, D:5) a +0 falchion a +0 leather armour (18, -5, D:5) a +0 ring mail (18, 11, D:5) a +0 trident (22, -5, D:5) a +0 scale mail (39, 22, D:5) a scarab talisman (41, 6, D:5) a +0 ring mail a +0 dagger a +0 scale mail a +0 war axe (42, 4, D:5) a +0 whip (43, 10, D:5) a +0 robe a +2 halberd of protection (45, -7, D:5) a +3 hand axe (47, 12, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Pext's Antique Weapon Emporium a +0 war axe (84 gold) a +0 hand axe (72 gold) a +0 great sword of electrocution (648 gold) a +0 great mace (240 gold) a +0 rapier (132 gold) a +1 dagger of venom (225 gold) a +0 flail (84 gold) a +0 whip (60 gold) a +2 hand axe of draining (417 gold) a +0 short sword (72 gold) (0, 19, D:6) 7 poisoned darts a +0 whip (0, 21, D:6) a +0 whip a +0 whip 2 stones a +0 whip 6 poisoned darts (0, 22, D:6) a +0 mace a +1 leather armour of poison resistance (1, 21, D:6) a +0 dagger a +0 short sword a stone a +0 dagger (2, 27, D:6) a +0 giant club (3, 10, D:6) a +0 robe (4, -3, D:6) an orb of energy a +2 robe of willpower a +2 trident of draining (4, 21, D:6) a +2 heavy broad axe (7, 24, D:6) a +0 dagger a stone (15, 3, D:6) a +0 scale mail (17, -18, D:6) 2 throwing nets {!f} a +0 leather armour (32, 30, D:6) a +0 war axe (37, 8, D:6) a wand of acid (4) (37, 18, D:6) a potion of attraction (37, 19, D:6) 5 gold pieces (39, 8, D:6) a wand of flame (21) (39, 10, D:6) a scroll of teleportation (39, 18, D:6) the +1 leather armour of the Spider Nest {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (39, 19, D:6) 8 gold pieces (43, 17, D:6) a +0 ring mail a +0 flail a +0 ring mail a +0 dagger (43, 18, D:6) a +0 short sword (43, 19, D:6) a +0 mace Level 7 of the Dungeon (0, 13, D:7) a +0 mace a +0 leather armour (1, 12, D:7) a +0 dagger a +0 robe (2, 11, D:7) a +0 dagger a +0 leather armour (11, -7, D:7) a +4 quarterstaff of chaos a +0 cloak (12, -10, D:7) a +0 hammer (23, 18, D:7) a +0 short sword a +0 scale mail (24, 3, D:7) a +0 ring mail (26, 10, D:7) a +0 dagger (27, 10, D:7) a +0 short sword a +0 leather armour (27, 35, D:7) a +0 great sword (28, -3, D:7) a +0 plate armour (28, 10, D:7) a +0 sling a +1 trident of venom a +0 glaive a +0 chain mail a +0 club a +0 dagger a +0 robe (29, -3, D:7) a +0 flail (29, 11, D:7) a +0 flail a +0 scale mail (31, 30, D:7) a +0 robe (32, 3, D:7) a +0 ring mail (32, 17, D:7) a +0 short sword a +0 ring mail (32, 19, D:7) a +0 whip (32, 22, D:7) a +0 chain mail (43, -9, D:7) a +0 dagger (44, 7, D:7) 5 javelins (44, 10, D:7) a +0 club (44, 12, D:7) a +0 war axe (44, 13, D:7) a +0 dagger a +0 robe (44, 15, D:7) a +0 scimitar Level 8 of the Dungeon [Shop] Duysocea's Weapon Boutique the +1 war axe of Callousness {protect, rF+ rN++ Dex+4} (799 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). the +1 short sword "Eplate" {freeze, rElec Int+6 SInv Stlth-} (756 gold) rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +2 great sword of holy wrath (570 gold) a +1 orcbow of draining (269 gold) the +8 quarterstaff of Kexipar {drain, Int+2 SInv} (1223 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +2 spear of venom (296 gold) the +6 great sword of Melee {heavy, rPois rF- rC+ rCorr} (1231 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. 2 stones (3 gold) (11, 2, D:8) a +0 club a +0 mace (13, -4, D:8) a +0 scale mail (14, 0, D:8) a +0 plate armour a +0 glaive (15, -2, D:8) a staff of death (21, -10, D:8) 6 stones a +0 shortbow (22, -10, D:8) a +0 shortbow a +1 whip of flaming (24, -8, D:8) a curare-tipped dart {!f} a +0 short sword (26, -10, D:8) 3 stones a +0 dagger (28, -10, D:8) a +0 club (28, -9, D:8) a +0 dagger of electrocution 3 stones a +0 short sword (28, -6, D:8) 4 stones a +0 club (34, -5, D:8) 2 flux baubles (34, 11, D:8) a +0 flail (35, 11, D:8) a +0 heavy flail a +0 club (36, 11, D:8) a +0 dagger a +0 robe (41, -16, D:8) a +0 triple crossbow Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (5, -13, D:9) a +0 club (7, -17, D:9) a +0 orcbow (13, -30, D:9) a +0 orcbow a +0 orcbow a +0 giant club a +0 robe (14, -10, D:9) a +0 shortbow (14, 13, D:9) a +0 chain mail (18, 7, D:9) a +0 dagger (19, -11, D:9) a +1 scimitar of flaming (20, 7, D:9) a +0 short sword 3 boomerangs a +0 leather armour (20, 8, D:9) a +0 short sword (24, -31, D:9) 6 poisoned darts (25, 6, D:9) a +0 battleaxe 3 boomerangs a +0 plate armour (27, -24, D:9) 5 poisoned darts (37, -19, D:9) a +0 robe (39, -18, D:9) a +0 long sword a +0 robe (39, -14, D:9) a +1 dagger of distortion a +0 leather armour Level 10 of the Dungeon (7, 40, D:10) a +0 dagger a +0 robe (17, 5, D:10) a +0 orcbow (23, 51, D:10) a +0 orcbow (26, 50, D:10) a +0 chain mail (27, 33, D:10) a +0 sling (36, 22, D:10) a +0 dagger (38, 20, D:10) a +0 hand axe (39, 29, D:10) a +0 flail (39, 31, D:10) a +0 giant club a +0 giant spiked club (40, 29, D:10) a +0 flail (40, 30, D:10) a +0 ring mail a +0 mace (40, 31, D:10) a +0 chain mail a boomerang a +0 long sword (42, 14, D:10) a +0 dagger 3 boomerangs a +0 flail (43, 7, D:10) a +0 robe a +0 dagger a +0 hand axe (43, 8, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 club (43, 13, D:10) a +0 plate armour a +0 flail a +0 chain mail a +0 flail (56, 36, D:10) an amulet of magic regeneration a +5 ring of evasion an amulet of the acrobat a ring of see invisible a ring of magical power a +6 ring of intelligence a ring of fire a +6 ring of intelligence a ring of positive energy a +6 ring of dexterity a +5 ring of evasion (58, 46, D:10) a +0 robe a staff of earth Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (5, 16, D:11) a +0 whip a +0 chain mail (6, 16, D:11) a +0 flail a +0 plate armour (7, 16, D:11) a +0 whip a +0 leather armour (7, 20, D:11) a +0 dagger a +0 robe (8, -9, D:11) a +0 leather armour (11, -10, D:11) a +0 dagger (18, -4, D:11) a +0 hand axe a +0 leather armour (19, -4, D:11) a +0 mace (20, -2, D:11) a +0 trident a +0 robe (20, -1, D:11) a +0 hand axe a +0 leather armour (20, 3, D:11) a +0 chain mail (32, 21, D:11) a +0 robe a +0 dagger (33, 21, D:11) a +0 hand axe (33, 23, D:11) a +0 dagger (37, 4, D:11) a +0 robe (37, 21, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Qoir's Antique Weapon Boutique a +0 dire flail of venom (152 gold) the +2 long sword of Conflict {speed, *Noise rC+ rN+} (668 gold) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. rN+: It protects you from negative energy. the +8 battleaxe "Cumag" {freeze, rElec Int-3 Stlth+} (1301 gold) rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. a +2 rapier of speed (541 gold) the +1 scimitar of Symmetry {freeze, Will+ Str+3 Dex+3} (779 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +2 heavy morningstar (433 gold) (1, 8, D:12) 4 stones (3, -5, D:12) a +3 spear of venom (3, 5, D:12) a +3 chain mail of fire resistance (4, -5, D:12) the +7 spear "Mymnueph" {flame, +Blink rElec Str+3} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (4, -1, D:12) a +0 arbalest a +0 war axe a +0 chain mail (4, 5, D:12) a +2 chain mail of cold resistance (7, 0, D:12) a +1 antimagic trident a +0 orcbow a +0 chain mail a +1 vampiric hand axe a +0 plate armour a +0 short sword a +0 plate armour (9, -8, D:12) a +0 pair of boots (9, -7, D:12) a +1 hat (9, 7, D:12) a +0 hand axe (9, 8, D:12) a +0 trident (10, -8, D:12) a +0 cloak (10, -7, D:12) a +0 leather armour (10, 7, D:12) a +0 flail (10, 8, D:12) a +0 falchion (10, 10, D:12) a +0 leather armour (10, 35, D:12) a +0 plate armour (12, -8, D:12) a +0 robe (12, -7, D:12) a +0 ring mail (12, 7, D:12) the +7 dagger "Ywoyst" {flame, Will++} Will++: It greatly increases your willpower. (12, 8, D:12) a +0 lajatang (13, -8, D:12) a +0 robe (13, -7, D:12) a +0 ring mail (13, 7, D:12) a +0 spear (13, 8, D:12) a +0 scimitar (13, 12, D:12) a +0 war axe (15, -8, D:12) a +0 quarterstaff (15, -7, D:12) a +2 heavy mace (15, 7, D:12) a +0 ring mail (15, 8, D:12) a +0 robe (16, -8, D:12) a +0 dagger (16, -7, D:12) the +4 flail "Dragon's Nightmare" {freeze, rC+ Str+3 Dex+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (16, 7, D:12) a +0 ring mail (16, 8, D:12) a +0 leather armour (18, -8, D:12) a +1 heavy trident (18, -7, D:12) a +0 trident (18, -1, D:12) a +0 halberd a +0 chain mail (18, 7, D:12) a +3 leather armour of cold resistance (18, 8, D:12) a +0 pair of gloves (19, -8, D:12) the +9 war axe of Asoufiud {drain, *Noise MP+9 Int+3 Dex+4} *Noise: It may make a loud noise when swung. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (19, -7, D:12) the +4 long sword "Bipoki" {heavy, *Slow rElec rC+++ Int+5} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int+5: It affects your intelligence (+5). (19, 0, D:12) a +0 mace of holy wrath a +0 orcbow a +0 chain mail a +0 glaive a +0 chain mail (19, 1, D:12) a +0 trident a +0 chain mail (19, 7, D:12) a +0 leather armour (19, 8, D:12) the +3 chain mail "Gissyni" {rElec Will+ Stlth+} rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (20, 0, D:12) a +2 long sword of holy wrath a +0 plate armour a +1 mace of holy wrath a +0 plate armour a +0 scimitar 28 javelins a +0 plate armour a +0 scimitar a +0 chain mail a +0 long sword 37 boomerangs a +0 chain mail a +0 dagger a +0 shortbow a +0 leather armour a +0 shortbow a +2 battleaxe of flaming a +0 plate armour (21, 6, D:12) 3 javelins (21, 24, D:12) a +0 trident (22, 0, D:12) a +0 flail (22, 10, D:12) a +0 chain mail a +0 mace (49, 22, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 flail (3, -10, D:13) a +0 robe (8, -7, D:13) a staff of alchemy (17, 18, D:13) a +2 helmet (19, 18, D:13) a +0 dire flail a +0 giant club (23, 18, D:13) a +0 mace a +0 whip a +0 ring mail (23, 20, D:13) 3 large rocks (24, 17, D:13) a +0 dagger of venom a +0 robe (25, 17, D:13) a +0 short sword (26, 15, D:13) a +0 dagger a +0 robe (36, -6, D:13) 2 large rocks (47, -22, D:13) a +3 broad axe (56, -8, D:13) a +6 ring of strength 8 throwing nets {!f} (56, 33, D:13) a +4 scimitar of flaming (57, 2, D:13) a +0 leather armour Level 14 of the Dungeon (0, 6, D:14) a +0 flail (4, 3, D:14) a stone (8, -3, D:14) a +0 long sword a +0 leather armour (9, 0, D:14) a +0 spear (13, 3, D:14) a +0 halberd (15, 1, D:14) a +0 scale mail (16, 8, D:14) a +0 leather armour (19, 3, D:14) a +1 robe of cold resistance (21, 12, D:14) a +0 scale mail a +0 war axe of holy wrath (21, 41, D:14) a +0 club (23, 12, D:14) a +0 giant spiked club a +0 giant club a +0 chain mail a +0 great mace (25, 22, D:14) a +0 halberd (25, 26, D:14) a +2 scimitar of flaming (26, 25, D:14) a +0 robe a +0 whip (37, 18, D:14) a +0 chain mail (37, 44, D:14) a +0 barding (41, 39, D:14) a +0 trident (54, 43, D:14) a +0 war axe Level 15 of the Dungeon (10, 0, D:15) 5 stones (13, -8, D:15) a +0 hand axe a +0 leather armour (14, -8, D:15) a +0 robe a +0 dagger (14, 5, D:15) a +0 scale mail (15, -6, D:15) a +0 orcbow (16, -10, D:15) a +0 buckler (18, 10, D:15) a +0 shortbow (18, 11, D:15) a +0 long sword a +0 orcbow a +0 shortbow (19, -15, D:15) a +0 shortbow a +0 leather armour a +0 great sword (19, 11, D:15) a +0 orcbow (20, -1, D:15) a +0 quarterstaff (20, 11, D:15) a +0 robe a +0 hand axe (22, 11, D:15) a +3 leather armour a +0 broad axe (23, -17, D:15) a +0 shortbow (24, 1, D:15) a +2 scimitar of flaming (24, 4, D:15) a +0 shortbow (24, 18, D:15) 4 stones (28, -9, D:15) a +0 robe a +0 long sword (31, 8, D:15) a granite talisman (32, 9, D:15) the maw talisman of Notaw Arch {+Blink rCorr Str-3 Int+3} [maw talisman] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). (39, -25, D:15) a +0 flail (40, 0, D:15) a +4 shortbow (40, 1, D:15) a +0 shortbow (40, 3, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (3, -1, Orc:1) a +0 short sword a +0 whip a +0 leather armour (4, -2, Orc:1) a +0 trident a +0 chain mail (4, -1, Orc:1) a +0 battleaxe a +0 robe (4, 0, Orc:1) a +0 orcbow a +0 flail a +0 chain mail (41, 28, Orc:1) a +0 leather armour a +0 short sword (44, 31, Orc:1) a +0 plate armour a +0 long sword (46, 33, Orc:1) 7 gold pieces a +0 chain mail a +0 short sword (52, 45, Orc:1) 2 curare-tipped darts {!f} a +0 short sword of distortion (62, 56, Orc:1) a +0 shortbow (63, 57, Orc:1) a +0 chain mail 3 boomerangs a +0 flail Level 2 of the Orcish Mines [Shop] Wanluzaro's Jewellery Shop an amulet of regeneration (unknown) (450 gold) an amulet of magic regeneration (450 gold) a ring of fire (375 gold) a +5 ring of evasion (540 gold) a ring of magical power (300 gold) a storm talisman (1200 gold) an amulet of the acrobat (450 gold) [Shop] Hoinkon's Jewellery Emporium an amulet of regeneration (unknown) (510 gold) a wellspring talisman (425 gold) a ring of positive energy (340 gold) a ring of poison resistance (unknown) (340 gold) an amulet of faith (unknown) (680 gold) an amulet of reflection (510 gold) the ring "Ibued" {rElec rF+ rC- Str+4 Fire} (805 gold) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. [Shop] Teorr's Antique Armour Shoppe a +0 robe (25 gold) a +0 ring mail (112 gold) a +0 robe (25 gold) a +0 chain mail (168 gold) a +0 scale mail (112 gold) a +0 scale mail (112 gold) a +1 leather armour of fire resistance (392 gold) a +0 robe (25 gold) a +0 robe (25 gold) (1, 20, Orc:2) a +0 ring mail a +0 flail (3, 21, Orc:2) a +0 robe a +0 dagger (4, 23, Orc:2) a +0 leather armour a +0 flail (6, 25, Orc:2) a +0 flail (9, 7, Orc:2) a +0 ring mail a +0 glaive a +0 arbalest (9, 9, Orc:2) a +0 arbalest (10, -6, Orc:2) a +0 leather armour a +0 great mace a +0 orcbow (11, -1, Orc:2) a +0 shortbow (12, 5, Orc:2) a +0 shortbow (13, 9, Orc:2) a +0 plate armour a +0 trident (14, 10, Orc:2) a +0 giant club a +0 chain mail a +0 flail (16, -17, Orc:2) a +0 short sword a +0 shortbow a +0 leather armour (16, 2, Orc:2) a +0 ring mail a +0 broad axe a +0 orcbow (17, -7, Orc:2) a +0 shortbow (18, -17, Orc:2) a +0 buckler a +0 robe a +0 long sword (18, -16, Orc:2) a +0 short sword a +0 longbow a +0 leather armour (19, 5, Orc:2) a +0 plate armour a +0 halberd (19, 8, Orc:2) a +0 broad axe a +0 ring mail (21, 0, Orc:2) a +0 arbalest (21, 5, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (22, -10, Orc:2) a +0 giant club (22, -5, Orc:2) a +0 robe a +0 dagger (22, -4, Orc:2) a +0 arbalest (22, -2, Orc:2) a +0 orcbow (22, 0, Orc:2) a +0 leather armour a +0 broad axe a +0 orcbow a +0 leather armour a +0 war axe a +0 orcbow (23, -20, Orc:2) a +0 robe a +0 dagger a +0 robe a +3 dagger a +0 mace (23, -2, Orc:2) a +0 giant spiked club a +0 leather armour a +0 broad axe a +0 orcbow a +0 chain mail 2 boomerangs a +0 war axe (24, -23, Orc:2) a +0 robe a +0 dagger (24, -17, Orc:2) a +0 ring mail a +0 broad axe a +0 arbalest (24, -9, Orc:2) a +0 plate armour a +0 glaive (24, -2, Orc:2) a +0 orcbow (25, -17, Orc:2) a +0 ring mail a +0 glaive a +0 orcbow (25, -11, Orc:2) a +0 robe a +0 dagger (26, -10, Orc:2) a +0 ring mail a +0 morningstar (27, -26, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (27, -5, Orc:2) a +0 ring mail a +0 broad axe a +0 orcbow (28, -22, Orc:2) a +2 heavy hand axe (28, -21, Orc:2) a +0 leather armour a +0 club (28, -20, Orc:2) a +0 flail a +0 leather armour a +0 mace a +0 orcbow (29, -22, Orc:2) a +0 giant club a +0 ring mail a +0 flail a +0 robe a +0 dagger a +2 dagger of electrocution (29, -21, Orc:2) a +0 ring mail a +0 glaive a +0 arbalest (30, -21, Orc:2) a +0 whip (30, -20, Orc:2) a +0 leather armour a +0 hand axe a +0 orcbow (31, -22, Orc:2) a +0 giant club (31, -21, Orc:2) a +0 flail a +0 ring mail a +0 mace (31, -20, Orc:2) a +0 arbalest (31, -19, Orc:2) a +0 hand axe (31, 16, Orc:2) a +0 orcbow (32, -24, Orc:2) a +0 leather armour a +0 trident a +0 orcbow (32, -22, Orc:2) a +0 plate armour a +0 glaive (34, 9, Orc:2) a +0 orcbow a +0 glaive a +0 ring mail (36, 12, Orc:2) a +0 orcbow a +0 great mace a +0 ring mail (37, 12, Orc:2) a +0 orcbow Level 1 of the Elven Halls [Shop] Coar's Jewellery Shop a ring of see invisible (210 gold) an amulet of reflection (420 gold) the ring "Hoquqeic" {*Slow rPois rF+ Will+ Stlth+} (546 gold) [ring of protection from fire] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. an amulet of regeneration (unknown) (420 gold) a ring of willpower (unknown) (350 gold) the spider talisman "Ocoew" {MP+8 Int+3 SInv} (1829 gold) [spider talisman] MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a ring of wizardry (unknown) (420 gold) a +6 ring of strength (504 gold) (0, 0, Elf:1) a +0 leather armour (1, 3, Elf:1) a +0 dagger a +0 leather armour (13, 24, Elf:1) a +0 robe a +0 long sword a +0 shortbow (13, 25, Elf:1) a +0 robe a +0 long sword (26, 9, Elf:1) a scroll of revelation (31, -5, Elf:1) a +0 short sword a +0 leather armour (33, -3, Elf:1) a +0 long sword a +0 leather armour Level 1 of the Lair of Beasts [Shop] Sonoty's Antique Weapon Shop a +1 spear of venom (286 gold) a +4 short sword of flaming (739 gold) a +3 glaive (729 gold) the +8 hand axe "Gainesipn" {flame, ^Fragile rN+ Int+4 Stlth+} (1679 gold) ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. a +2 hand axe of freezing (469 gold) a +2 glaive of pain (999 gold) the +1 scimitar "Beetle's Bane" {spect, *Noise Str+2 Int+5 SInv} (1144 gold) *Noise: It may make a loud noise when swung. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (3, -18, Lair:1) the +0 flail of Disaster {venom, ^Contam Will- Str+3 Dex+7} ^Contam: It causes magical contamination when unequipped. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). (6, -29, Lair:1) a stone (8, -9, Lair:1) 5 stones (9, -11, Lair:1) 8 stones (17, -12, Lair:1) a +0 quarterstaff (17, 6, Lair:1) a scroll of noise (17, 18, Lair:1) a +1 helmet Level 2 of the Lair of Beasts (6, -7, Lair:2) a staff of cold (15, -51, Lair:2) a +0 chain mail (17, -2, Lair:2) 3 stones (24, -1, Lair:2) 3 flux baubles (27, -26, Lair:2) a +0 short sword (39, -8, Lair:2) a +0 robe (50, -11, Lair:2) 5 boomerangs Level 3 of the Lair of Beasts (0, 2, Lair:3) a +0 mace (7, -24, Lair:3) a +0 falchion (29, -43, Lair:3) a +0 dagger a +0 robe (35, -47, Lair:3) a +0 trident (39, -45, Lair:3) 5 stones (39, -16, Lair:3) a +0 flail (49, -29, Lair:3) a staff of fire Level 4 of the Lair of Beasts [Shop] Orelih's Weapon Shoppe a +2 war axe of venom (372 gold) a +4 mace of draining (630 gold) the +7 battleaxe of Cism {flame, Dex+2} (1476 gold) Dex+2: It affects your dexterity (+2). a +1 heavy shortbow (285 gold) 4 stones (9 gold) the +0 flail "Qucoimext" {drain, Str+2} (402 gold) Str+2: It affects your strength (+2). the +2 lajatang "Beetleslayer" {venom, Str+2 Int-5 Dex+4} (853 gold) Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). (0, 0, Lair:4) a +0 club (2, -2, Lair:4) a +0 spear (6, -16, Lair:4) a +0 scimitar (8, 21, Lair:4) 6 stones (11, 1, Lair:4) a +0 chain mail (15, 31, Lair:4) 6 stones (38, -23, Lair:4) a +0 leather armour (60, 23, Lair:4) 5 boomerangs Level 5 of the Lair of Beasts [Shop] Ramuc's Antique Weapon Boutique a +0 short sword of venom (100 gold) a +1 demon blade of venom (666 gold) the +5 battleaxe "Oquor" {venom, rPois Dex+3} (981 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a +1 heavy hand axe (223 gold) a +3 morningstar of holy wrath (500 gold) (0, 0, Lair:5) 5 stones (7, 14, Lair:5) a +0 plate armour (17, 6, Lair:5) a +0 scale mail (17, 23, Lair:5) a +1 heavy sling a +2 heavy orcbow a +2 orcbow of freezing a +2 sling of freezing a +3 orcbow of flaming (18, 14, Lair:5) 4 boomerangs (22, 3, Lair:5) a +0 leather armour (22, 22, Lair:5) 5 stones (26, 11, Lair:5) a +0 halberd (27, -6, Lair:5) 5 boomerangs (30, 22, Lair:5) a +0 robe (32, 8, Lair:5) a staff of death (32, 9, Lair:5) a +0 robe (34, 16, Lair:5) a +0 trident (46, 18, Lair:5) a +0 falchion (55, -11, Lair:5) a +0 falchion of protection (57, -17, Lair:5) a +0 short sword (61, -26, Lair:5) 6 curare-tipped darts {!f} (62, -23, Lair:5) the quill talisman "Isuucug" {+Inv rElec rC- Str+3} [quill talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). (64, -21, Lair:5) a +0 ring mail of fire resistance (64, -5, Lair:5) a +0 dire flail Level 1 of the Shoals (0, 0, Shoals:1) a +0 helmet