pym505 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 4, D:1) a jackal skeleton a jackal skeleton (2, -26, D:1) a +0 spear (5, -11, D:1) a +0 club (15, -2, D:1) a +0 mace (16, -3, D:1) a rat corpse (skeletalised by now) (20, -28, D:1) an inkwell talisman (27, -2, D:1) a +0 club a goblin skeleton (29, 4, D:1) a jackal skeleton (30, 4, D:1) a jackal skeleton (33, -24, D:1) a +0 leather armour (33, 4, D:1) a jackal skeleton (39, 12, D:1) a +0 sling (50, -24, D:1) 6 stones (52, -25, D:1) a +0 leather armour (52, 5, D:1) a +0 mace (62, 4, D:1) a +0 trident (62, 11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (5, 1, D:2) 5 stones (9, 5, D:2) a ball python skeleton (9, 9, D:2) a +0 dagger a kobold skeleton (10, 3, D:2) a frilled lizard skeleton (11, 12, D:2) a +0 club a goblin skeleton (14, -3, D:2) 5 stones (17, -1, D:2) a +0 sling (17, 17, D:2) a bat corpse (19, 1, D:2) a +0 dagger (19, 9, D:2) a +0 club (20, 23, D:2) a +2 dagger of electrocution a goblin corpse (22, -6, D:2) a +0 club (26, -6, D:2) a bat corpse (skeletalised by now) (28, 4, D:2) a bat corpse (skeletalised by now) (42, 10, D:2) 5 stones (44, 8, D:2) a +0 robe