pym505 Level 1 of the Dungeon (8, 25, D:1) a +0 dagger (18, 12, D:1) a quokka skeleton (18, 13, D:1) a +0 war axe (19, 1, D:1) a bat corpse (skeletalised by now) (25, 13, D:1) 4 curare-tipped darts {!f} (27, 2, D:1) a +0 dagger a stone (31, 15, D:1) a ball python skeleton (35, 20, D:1) a rat skeleton (36, -6, D:1) a maw talisman (36, 0, D:1) a +0 short sword 4 stones (39, 1, D:1) a +0 sling (39, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 29, D:1) a bat skeleton (45, 30, D:1) a bat skeleton (45, 31, D:1) a +0 dagger 4 stones a kobold skeleton (50, 1, D:1) a +0 long sword (52, 44, D:1) a +0 dagger (54, 41, D:1) a +0 club a goblin skeleton (56, 39, D:1) a +0 dagger a kobold skeleton (61, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, -3, D:2) a +0 dagger 2 stones (10, -5, D:2) a potion of curing (10, 3, D:2) a +0 dagger a goblin corpse (13, 4, D:2) a frilled lizard corpse (13, 5, D:2) a +0 club a giant cockroach corpse