pym505 Level 1 of the Dungeon (5, 9, D:1) a +0 ring mail (10, 7, D:1) a ball python corpse (skeletalised by now) (10, 15, D:1) a +0 club (12, 5, D:1) a +0 club (12, 23, D:1) a +0 robe (17, 36, D:1) a +0 club (18, 0, D:1) a +0 dagger (19, 0, D:1) a quokka skeleton (24, -5, D:1) a +0 club a goblin skeleton (26, 24, D:1) a rat corpse (skeletalised by now) (30, 21, D:1) a +0 dagger (32, 27, D:1) a bat corpse (skeletalised by now) (33, 3, D:1) a +0 whip (43, -5, D:1) a +0 short sword 5 stones (43, 25, D:1) a +0 robe (45, 1, D:1) a rat skeleton (47, 22, D:1) a +0 dagger (50, 21, D:1) a quokka skeleton (58, 37, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a +0 leather armour (1, 11, D:2) a bat corpse (23, 5, D:2) a +0 club a goblin corpse (23, 6, D:2) a +0 dagger (25, 6, D:2) a +0 club (26, 6, D:2) a +0 trident 3 poisoned darts a +2 animal skin a +0 helmet the hobgoblin corpse of Robin (27, 6, D:2) a +0 club (28, 0, D:2) a +0 club (28, 7, D:2) the +2 helmet of Entitlement {Light, ^Drain rN+ Int+2 Dex+4} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further.