pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -3, D:1) a +0 dagger (3, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 31, D:1) 6 boomerangs (23, -3, D:1) a +0 dagger (30, 25, D:1) a +0 dagger 5 stones a jackal skeleton (32, -18, D:1) a ball python corpse (skeletalised by now) (33, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 5, D:1) a +0 chain mail (37, 16, D:1) a +0 robe (43, 5, D:1) a +0 club a kobold skeleton (43, 6, D:1) a hobgoblin skeleton (47, -13, D:1) a +0 robe (47, -3, D:1) a +0 dagger a +0 club a goblin skeleton a quokka skeleton (47, 10, D:1) a bat corpse (skeletalised by now) (47, 22, D:1) a +0 ring mail (47, 24, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (4, 20, D:2) a +0 club (5, 18, D:2) a +0 scythe a +0 robe (5, 19, D:2) a bat skeleton (6, 36, D:2) a staff of fire (12, 31, D:2) a quokka skeleton (24, 10, D:2) a +0 ring mail (28, -11, D:2) an adder skeleton (33, -11, D:2) a +0 hand axe (39, 0, D:2) a +0 dagger (42, 19, D:2) a +1 cloak of stealth (45, -25, D:2) a spore talisman (49, 6, D:2) a +4 sling (50, 15, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 2, D:3) a +0 club (3, 2, D:3) a bat skeleton (3, 14, D:3) 2 poisoned darts (5, -3, D:3) a +0 sling (15, -11, D:3) a +0 dagger (15, -10, D:3) a +0 club (17, -12, D:3) a +0 dagger (18, -13, D:3) a +0 flail (22, 17, D:3) a +0 arbalest (23, -25, D:3) a quokka corpse (skeletalised by now) (23, 10, D:3) a bat skeleton (31, -16, D:3) a rat skeleton (35, -14, D:3) 5 large rocks (38, 5, D:3) a +0 dagger a kobold skeleton (39, 3, D:3) a ball python skeleton (39, 5, D:3) a bat skeleton (42, 3, D:3) 6 boomerangs (44, 3, D:3) a +0 great mace Level 4 of the Dungeon (0, 0, D:4) a +0 mace (5, -3, D:4) a +0 spear (5, 15, D:4) a +0 giant club an ogre skeleton (6, -3, D:4) a +0 dagger 3 stones a kobold skeleton (7, -3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (9, -1, D:4) a +0 spear (10, -2, D:4) a +0 spear a gnoll skeleton (15, 11, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (18, 0, D:4) a parchment of Passwall (27, 21, D:4) a +0 dagger (29, -2, D:4) a +0 ring mail (33, -6, D:4) a +2 hand axe of flaming an orc corpse (skeletalised by now) (36, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, 9, D:4) a +0 leather armour (41, 15, D:4) a +0 scale mail (41, 17, D:4) a +0 sling a +0 club a goblin corpse (skeletalised by now) (43, 17, D:4) a +0 buckler (44, -8, D:4) a +0 hand axe (45, -8, D:4) a +0 ring mail (52, -12, D:4) an adder skeleton Level 5 of the Dungeon (23, -7, D:5) a +0 leather armour a +0 flail a +0 leather armour a +0 rapier (23, -6, D:5) a +0 quarterstaff (25, 8, D:5) a quill talisman (27, -27, D:5) a parchment of Forge Lightning Spire (27, -21, D:5) an adder skeleton (35, -16, D:5) a +0 spear Level 6 of the Dungeon [Shop] Tagasme's Weapon Boutique the +1 dagger of the Lame Duck {elec, rPois Will+ Int+4 Stlth-} (439 gold) rPois: It protects you from poison. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. 5 poisoned darts (39 gold) a +0 club (6 gold) a +0 dagger (26 gold) a +0 flail (45 gold) a +0 spear (39 gold) a +4 long sword of electrocution (399 gold) 5 poisoned darts (39 gold) (10, 19, D:6) a +0 orcbow (12, 10, D:6) a +2 dagger a +0 robe (12, 11, D:6) a +3 battleaxe a +0 robe (13, 10, D:6) a +1 scimitar a +0 robe (18, -4, D:6) a +0 leather armour (19, 24, D:6) a +0 scale mail (21, 15, D:6) a +0 robe (22, 2, D:6) a +0 spear (22, 3, D:6) a +0 club (23, 3, D:6) a +0 halberd (35, -15, D:6) a +0 ring mail (42, 3, D:6) a quill talisman Level 7 of the Dungeon (5, 12, D:7) a +0 chain mail a +0 long sword (5, 13, D:7) a +0 hand axe (6, 12, D:7) a +0 robe a +2 devious dagger (6, 13, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (15, 17, D:7) a +0 buckler a +0 scale mail (15, 18, D:7) a staff of fire (23, 21, D:7) a +0 quarterstaff (28, 8, D:7) a +0 cloak of stealth (28, 40, D:7) a +0 battleaxe (29, 26, D:7) a rimehorn talisman (37, 15, D:7) a +0 robe a +0 club (37, 16, D:7) a +0 whip a +0 club (38, 15, D:7) a +0 orcbow a +0 halberd (38, 16, D:7) a +0 spear (39, 15, D:7) a +2 vampiric spear (46, 15, D:7) a staff of earth (48, -7, D:7) a +0 hand axe 3 boomerangs (52, 5, D:7) a +0 whip of electrocution a +0 robe (52, 26, D:7) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (54, 23, D:7) a medusa talisman (54, 26, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (3, 1, D:8) a +0 club a +0 robe (6, -23, D:8) a +0 club a stone (7, -24, D:8) a +0 dagger a +0 whip a +0 short sword 7 stones (8, -25, D:8) a +0 whip (8, -24, D:8) a +0 club a +0 short sword a curare-tipped dart {!f} (10, -43, D:8) a +0 shortbow (46, -30, D:8) a +0 giant spiked club a +0 giant club (48, 0, D:8) a +0 short sword 5 stones (50, 0, D:8) a +0 dagger 6 poisoned darts (50, 1, D:8) a +0 short sword a stone (51, 1, D:8) a +1 dagger of venom (51, 2, D:8) a +0 dagger a +0 robe (52, 0, D:8) a +0 dagger a stone (52, 1, D:8) a +0 dagger (53, 2, D:8) a +0 short sword 4 stones (53, 3, D:8) a +0 whip a +4 war axe a +0 chain mail (53, 4, D:8) a +0 short sword a +0 chain mail (54, -11, D:8) a +0 short sword a +0 leather armour (54, 2, D:8) a +0 dagger a stone (54, 4, D:8) a +0 club (55, -30, D:8) a +0 dagger (55, 3, D:8) a +0 flail (56, -30, D:8) a +0 hand axe a +0 leather armour (57, -31, D:8) a +0 hand axe a +0 leather armour (57, -30, D:8) a +0 whip a +0 club a +0 scale mail (57, -16, D:8) a +1 flail of protection (57, -14, D:8) a +0 falchion (61, -10, D:8) a +0 leather armour (62, -18, D:8) a +0 orcbow (63, -11, D:8) a +0 shortbow Level 9 of the Dungeon (12, 1, D:9) a +0 trident (12, 22, D:9) a +0 chain mail (12, 42, D:9) a +0 short sword 5 stones (12, 43, D:9) a +2 short sword of flaming 5 stones (12, 44, D:9) a +0 club a curare-tipped dart {!f} (13, -1, D:9) a +0 chain mail a +0 flail (13, 0, D:9) a +0 robe a +0 dagger (13, 43, D:9) a +0 dagger a stone (14, -2, D:9) a +0 hand axe a +0 leather armour (14, -1, D:9) a +0 robe a +0 dagger (15, -1, D:9) a +0 flail (15, 0, D:9) a +0 hand axe a +0 club (15, 1, D:9) a +0 whip (17, -1, D:9) a +0 leather armour a +0 mace (17, 0, D:9) a +0 plate armour a +0 long sword (18, -1, D:9) a +0 falchion (18, 0, D:9) a +0 plate armour a +0 hand axe a +0 arbalest (18, 1, D:9) a +0 morningstar (19, -1, D:9) a +0 ring mail a +0 club (19, 0, D:9) 6 poisoned darts a +0 club a +0 robe a +1 dagger of speed a +0 ring mail a +4 hand axe (19, 1, D:9) 2 poisoned darts a +0 short sword a +0 robe a +1 vampiric dagger a +0 robe a +0 dagger a +0 dagger a +0 club (20, 0, D:9) a +0 short sword 5 boomerangs a +0 trident a +0 robe a +0 dagger a +0 chain mail a +4 battleaxe (22, 3, D:9) a curare-tipped dart {!f} a +0 dagger (24, 4, D:9) a curare-tipped dart {!f} a +0 dagger (48, 33, D:9) a +0 falchion (48, 45, D:9) a +4 short sword (50, 46, D:9) a +1 dagger of freezing (52, 30, D:9) a +0 shortbow (53, 30, D:9) a +0 giant club a +0 giant club (55, -3, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (56, -3, D:9) a +0 dagger a +0 robe (57, -4, D:9) a +0 trident a +0 leather armour (57, -3, D:9) a +0 club (58, -2, D:9) a +1 demon whip of venom Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 leather armour (0, 1, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 mace (1, 1, D:10) a +0 hand axe a +0 chain mail (14, -21, D:10) a +0 hand axe (22, 6, D:10) a +0 scimitar of flaming a +2 scimitar of flaming (23, 7, D:10) a +2 rapier of venom a +0 robe (25, 3, D:10) a +1 antimagic shortbow (26, 8, D:10) a +4 trident of protection (27, 3, D:10) a +0 dagger of venom a +0 robe a +0 dagger a +2 robe of resistance (28, 2, D:10) a +2 dagger of venom 3 stones (28, 3, D:10) a +0 short sword a stone a +0 dagger a +1 whip of flaming (29, 8, D:10) a ring of flight (29, 10, D:10) a +0 dagger (30, 9, D:10) a +4 ring mail of fire resistance (33, 18, D:10) a +0 dagger a +0 robe (36, 14, D:10) a +0 giant club a +0 giant spiked club (36, 18, D:10) a +0 mace a +0 dagger a +0 ring mail of cold resistance a +0 short sword a +0 scale mail (38, 19, D:10) a +0 short sword a +0 leather armour (39, 18, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon [Shop] Yreecele's General Store a scroll of teleportation (64 gold) the +10 mace "Veawk" {flame, *Slow rPois Stlth+} (1212 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. 5 boomerangs (190 gold) a parchment of Petrify (275 gold) 5 curare-tipped darts (114 gold) the +7 leather armour "Peogemmo" {Fly MP+7} (1155 gold) Fly: It grants you flight. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. a phantom mirror (760 gold) the +2 robe of Orthodoxy {rElec} (473 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a wand of paralysis (7) (361 gold) a parchment of Discord (913 gold) a phantom mirror (760 gold) (2, -27, D:11) a +0 ring mail (6, -4, D:11) a +0 quarterstaff (18, -49, D:11) a +0 hand axe of electrocution (21, -21, D:11) 2 large rocks (22, -21, D:11) 4 large rocks (26, -30, D:11) 2 atropa-tipped darts (26, -19, D:11) a +2 scimitar of flaming (27, -27, D:11) a +0 leather armour (27, -19, D:11) 5 large rocks (32, -4, D:11) a +0 demon trident of freezing (34, -13, D:11) a +0 scale mail (44, -29, D:11) 4 large rocks (50, -41, D:11) a +0 mace a +0 leather armour (51, -42, D:11) a +0 hand axe a +0 plate armour (52, -41, D:11) a +0 flail a +0 club (52, -40, D:11) a +0 dagger a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (10, 16, D:12) a +0 flail (12, 23, D:12) 2 large rocks (13, 23, D:12) a +2 battleaxe of sundering (20, 52, D:12) a +0 chain mail (26, 33, D:12) a +0 whip (26, 34, D:12) a +0 dagger a +0 robe (27, 34, D:12) a +0 dagger a +0 robe (28, 32, D:12) a +0 dagger a +0 robe (28, 34, D:12) a +0 whip (32, 24, D:12) a +0 mace (33, 9, D:12) a +0 scimitar (33, 23, D:12) 2 boomerangs (36, 26, D:12) a +0 halberd (37, 26, D:12) a +0 halberd (37, 27, D:12) a +0 hand axe (38, 11, D:12) a +0 rapier (43, 22, D:12) a +0 robe (50, 11, D:12) an orb of glass (53, 43, D:12) a +0 dagger a +0 robe (54, 43, D:12) a +0 hand axe a +0 leather armour (55, 13, D:12) a +0 sling (55, 43, D:12) a +0 dagger a +2 robe of willpower (56, 18, D:12) a +0 pair of boots Level 13 of the Dungeon [Shop] Sirchu Qirot's Jewellery Boutique a +4 ring of protection (792 gold) a +4 ring of protection (792 gold) a ring of positive energy (unknown) (440 gold) a ring of protection from cold (unknown) (550 gold) an amulet of dissipation (660 gold) the lupine talisman of the Armoured One {rPois Str+5 Int-3} (1056 gold) [lupine talisman] rPois: It protects you from poison. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). a ring of magical power (unknown) (440 gold) a ring of wizardry (unknown) (660 gold) (8, -9, D:13) a +0 great mace (17, 10, D:13) the +6 plate armour of the Orcish Mines {+Blink rC+ rN+} +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (29, -17, D:13) a +0 long sword (31, 16, D:13) a +0 robe (41, -3, D:13) a +0 ring mail (45, 0, D:13) a +0 partisan (45, 14, D:13) a +0 long sword a +0 leather armour (50, 10, D:13) a +0 short sword a +0 robe Level 14 of the Dungeon [Shop] Sihub's Jewellery Shop a talisman of death (680 gold) an amulet of dissipation (510 gold) an amulet of the acrobat (510 gold) a ring of positive energy (unknown) (340 gold) a ring of see invisible (255 gold) a ring of positive energy (unknown) (340 gold) a serpent talisman (255 gold) an amulet of magic regeneration (510 gold) (0, 0, D:14) 3 large rocks (3, -10, D:14) a +0 spear (3, -6, D:14) a +0 great mace a +0 ring mail (6, -14, D:14) a +0 leather armour a +0 battleaxe (9, 16, D:14) an orb of glass (10, -24, D:14) a +0 buckler a +0 leather armour a +1 war axe (16, -27, D:14) a +0 robe a +0 dagger (20, -31, D:14) a +0 robe a +0 dagger (22, -30, D:14) 4 large rocks (23, -30, D:14) a +0 helmet (26, 9, D:14) a +0 great sword (29, -15, D:14) 5 stones (29, -11, D:14) 3 stones (32, -13, D:14) a +0 spear (33, 1, D:14) a +4 scimitar of flaming (35, -12, D:14) 6 stones (35, -1, D:14) 2 large rocks (39, 5, D:14) 3 curare-tipped darts {!f} (40, 5, D:14) 2 curare-tipped darts {!f} (41, 5, D:14) a curare-tipped dart {!f} (42, 10, D:14) the +1 leather armour "Acsi" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (42, 11, D:14) 3 large rocks (47, -5, D:14) a +0 dagger of draining a +0 robe (47, -4, D:14) a +0 mace of draining (48, -5, D:14) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 long sword a +0 leather armour (0, 1, Orc:1) a +0 dagger a +0 robe (0, 2, Orc:1) a +0 club a +0 ring mail (1, 0, Orc:1) a +0 giant spiked club (1, 2, Orc:1) a +0 dagger (2, 1, Orc:1) a +0 club (10, 3, Orc:1) a +0 long sword a +0 chain mail (11, 1, Orc:1) a +0 war axe a +0 orcbow a +0 plate armour (13, -7, Orc:1) 6 large rocks (18, -12, Orc:1) a +0 trident a +0 ring mail (18, -10, Orc:1) a +0 giant club a +0 scimitar a +0 chain mail (19, -13, Orc:1) a +1 flail of protection a +0 ring mail (19, -11, Orc:1) a +0 dagger a +0 war axe a +0 plate armour of cold resistance (19, -9, Orc:1) a +0 dire flail a +0 orcbow a +0 plate armour (20, -15, Orc:1) a +0 dagger (20, -14, Orc:1) a +0 dagger a +0 robe (20, -11, Orc:1) a +0 long sword a +0 leather armour a +0 dagger a +0 robe a +0 battleaxe a +0 orcbow a +0 plate armour (20, -10, Orc:1) a +0 great sword a +0 plate armour a +0 dagger a +0 robe (21, -17, Orc:1) a +0 flail (21, -11, Orc:1) a +0 dire flail a +0 plate armour a +0 scimitar a +0 plate armour a +0 trident a +0 chain mail (21, -10, Orc:1) a +0 giant club a +0 long sword a +0 chain mail a +0 club a +0 flail (21, -9, Orc:1) a +0 long sword a +0 plate armour a +0 dire flail a +0 chain mail (22, -11, Orc:1) a +1 scimitar of holy wrath a +0 plate armour a +0 battleaxe a +0 plate armour (22, -10, Orc:1) a +0 war axe 3 boomerangs a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 giant spiked club a +0 hand axe a +0 ring mail (22, -9, Orc:1) a +0 dagger a +0 robe (23, -11, Orc:1) a +0 mace a +0 chain mail (28, -10, Orc:1) a +0 long sword a +0 orcbow a +0 chain mail (28, -8, Orc:1) a +0 flail a +2 glaive a +0 chain mail (29, -17, Orc:1) a +0 dire flail a +0 plate armour (29, -10, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 flail (29, -9, Orc:1) a +0 halberd a +0 chain mail a +0 battleaxe a +0 chain mail a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 war axe 5 boomerangs a +0 plate armour (29, -8, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 0, Orc:1) a +1 dagger of flaming a +0 robe (29, 3, Orc:1) a +0 hand axe a +0 leather armour (30, -13, Orc:1) a +0 dagger a +0 robe (30, 3, Orc:1) a +0 long sword a +0 chain mail (31, -12, Orc:1) a +0 trident a +0 leather armour (31, 3, Orc:1) a +0 flail a +2 short sword of venom a +0 trident (31, 5, Orc:1) a +0 club a +0 dagger a +0 robe (32, 0, Orc:1) a +0 mace (32, 4, Orc:1) a +0 short sword a +0 leather armour (32, 5, Orc:1) a +0 trident (33, 5, Orc:1) a +0 flail (33, 6, Orc:1) a +2 short sword of holy wrath a +0 plate armour (34, -1, Orc:1) a +0 dagger (36, 6, Orc:1) a +2 devious dagger a +0 robe (36, 7, Orc:1) a +0 orcbow a +0 glaive a +0 chain mail (39, 4, Orc:1) a +0 hand axe a +0 ring mail (41, -20, Orc:1) a +2 demon trident of flaming (41, -8, Orc:1) the +8 dagger of Governance {drain, Will+ Int+3 Dex+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (41, -7, Orc:1) a parchment of Forge Lightning Spire (41, -6, Orc:1) a staff of cold (41, -5, Orc:1) a +2 broad axe of flaming Level 1 of the Lair of Beasts (9, -45, Lair:1) a +0 short sword (15, -24, Lair:1) a +1 whip of draining (15, -5, Lair:1) a +0 flail (16, -23, Lair:1) a +1 hat of ice (17, -23, Lair:1) a human skeleton (23, -33, Lair:1) a +0 leather armour (23, -13, Lair:1) a +0 leather armour (32, 4, Lair:1) a +0 long sword (33, -8, Lair:1) a +0 orcbow (55, -18, Lair:1) a +3 ring mail Level 2 of the Lair of Beasts (3, 3, Lair:2) a +0 war axe of freezing a +0 robe (7, -12, Lair:2) a +0 shortbow (13, 7, Lair:2) a +0 chain mail (14, -28, Lair:2) an amulet of wildshape (26, 0, Lair:2) a staff of fire (28, -12, Lair:2) a +0 ring mail (33, -4, Lair:2) a +0 club (36, -2, Lair:2) a +0 ring mail (40, -39, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 poisoned darts (10, -14, Lair:3) a +0 scale mail (24, 9, Lair:3) a +0 helmet (33, -24, Lair:3) a +0 mace (49, -6, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (2, 8, Lair:4) a +0 rapier (17, 43, Lair:4) a +0 trident (20, 43, Lair:4) a +0 flail (28, 5, Lair:4) a +0 leather armour (33, 28, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (24, -14, Lair:5) a +0 pair of boots (40, 17, Lair:5) a +0 dagger a +0 robe (45, 17, Lair:5) 3 gold pieces (52, 17, Lair:5) 391 gold pieces (still there?) a parchment of Grave Claw (still there?) the +1 demon blade "Runuhuobudd" {flame, Dex+4} (still there?) Dex+4: It affects your dexterity (+4). It cannot be enchanted further.