Seeded DCSS version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 11409921185642519585 (custom seed) 51856 pym505 the Covert (level 14, -7/75 HPs) Began as a Vine Stalker Fighter on Feb 13, 2026. Was an Initiate of Gozag. Mangled by a raven (12 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:13:50 (13811 turns). pym505 the Covert (Vine Stalker Fighter) Turns: 13811, Time: 00:13:50 Health: -7/75 AC: 22 Str: 19 XL: 14 Next: 61% Magic: 0/20 EV: 17 Int: 11 God: Gozag Gold: 70 SH: 0 Dex: 27 Spells: 19/19 levels left rFire + + . (33%) o - +8 longbow "Zephyr" {speed, Dex+3 SInv} rCold + + . (33%) [offhand occupied] rNeg . . . (100%) j - +5 ring mail {rF+} rPois + (33%) w - +0 hat {Will+} rElec + (33%) s - scarf "Ucvuuss" {Repulsion, Harm ^Drain rElec rPois} rCorr . (100%) r - +0 pair of gloves SInv + g - +3 pair of mountain boots {steadfast, rC+} Will ++++. f - amulet of magic regeneration Stlth +++++++ n - +4 ring of protection HPRegen 1.12/turn e - ring of Qyimnile {rF+ Will+ Str-2 Int+3 Dex+3} MPRegen 0.57/turn %: harm (+30% outgoing, +20% incoming), repel missiles, guardian spirit @: marked, enlightened, flying, hasted and slowed A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2, thin skeletal structure 2, cold resistance 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 5 of the Lair of Beasts. You worshipped Gozag. Gozag was noncommittal. You visited 3 branches of the dungeon, and saw 18 of its levels. You also visited: Ossuary and Bailey. You collected 4605 gold pieces. You spent 570 gold pieces at shops. You paid 3965 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 rapier o - the +8 longbow "Zephyr" (weapon) {speed, Dex+3 SInv} (You found it on level 7 of the Dungeon) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 scale mail c - a +0 buckler g - the +3 pair of mountain boots (worn) {steadfast, rC+} (You acquired it on level 2 of the Dungeon) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. j - a +5 ring mail of fire resistance (worn) k - a +2 helmet r - a +0 pair of gloves (worn) s - the scarf "Ucvuuss" (worn) {Repulsion, Harm ^Drain rElec rPois} (You acquired it in a bailey) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. w - a +0 hat of willpower (worn) Jewellery d - a ring of protection from cold e - the ring of Qyimnile (worn) {rF+ Will+ Str-2 Int+3 Dex+3} (You acquired it on level 1 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). f - an amulet of magic regeneration (worn) h - a ring of wizardry i - an amulet of faith l - a ring of wizardry m - a ring of see invisible n - a +4 ring of protection (worn) p - a ring of resist corrosion q - a ring of willpower t - a ring of positive energy u - the ring of Xunu {rF- rCorr AC+4 Int+5} (You found it on level 1 of the Lair of Beasts) [ring of protection] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). v - a ring of poison resistance Wands a - a wand of flame (39) d - a wand of digging (1) b - a wand of light (11) c - a wand of warping (12) p - a wand of polymorph (4) e - a wand of charming (4) Scrolls i - 10 scrolls of identify t - 9 scrolls of teleportation r - a scroll of revelation b - 2 scrolls of blinking a - 3 scrolls of enchant armour w - 2 scrolls of enchant weapon I - a scroll of immolation p - a scroll of poison c - a scroll of brand weapon {unknown} d - a scroll of fear {unknown} Potions w - 7 potions of heal wounds b - 5 potions of brilliance c - 8 potions of curing M - 3 potions of mutation a - a potion of ambrosia r - 4 potions of resistance i - 7 potions of invisibility l - 2 potions of berserk rage {unknown} g - 5 potions of magic n - a potion of attraction {unknown} o - 2 potions of moonshine {unknown} h - 3 potions of haste f - 4 potions of lignification {unknown} m - 4 potions of might j - a potion of cancellation {unknown} k - 3 potions of enlightenment {unknown} Miscellaneous g - a +0 phial of floods Skills: + Level 9.5 Fighting - Level 5.9 Short Blades * Level 9.6 Ranged Weapons * Level 10.6 Armour + Level 8.0 Dodging + Level 11.9 Stealth - Level 8.4 Shields + Level 3.4 Spellcasting You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 36% 1 Slow Hex 4% N/A 36% 1 Summon Small Mammal Summ 4% N/A 36% 1 Lesser Beckoning Tloc 2% N/A 50% 2 Momentum Strike Conj/Tloc 2% 3d8 50% 2 Sublimation of Blood Necr 1% N/A 50% 2 Inner Flame Hex/Fire 1% N/A 75% 3 Launch Clockwork Bee Frge 1% N/A 75% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 75% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 75% 3 Ozocubu's Armour Ice 1% N/A 75% 3 Stone Arrow Conj/Erth 2% 3d7 75% 3 Swiftness Air 1% N/A 75% 3 Tukima's Dance Hex 1% N/A 75% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 75% 3 Forge Blazeheart Golem Fire/Frge 1% N/A 98% 4 Forge Lightning Spire Air/Frge 1% 3d4 98% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 98% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (0/4) Lair:3 Snake (0/4) Lair:2 Orc (0/2) D:10 Ossuary (visited) Bailey (visited) Slime: Lair:4-5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:9 ( D:11 [* Lair:2 ! Lair:4 = Portals: Trove: D:12 (give +5 demon weapon) Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You have a moderately thin skeletal structure. (Dex +4, Stealth++) You are cold resistant. (rC+) Message History The elephant barely misses you. x2 You encounter a catoblepas. The blink frog leaves your sight. x2 You shoot an arrow. The arrow hits the elephant! The elephant is severely wounded. The raven pecks you! * * * LOW HITPOINT WARNING * * * The blink frog blinks! You shoot an arrow. The arrow barely misses the elephant. The arrow hits the elephant!! The elephant is moderately wounded. The raven completely misses you. You encounter a cane toad. The elephant barely misses you. The elephant trunk-slaps you but does no damage. The elephant misses you. The elephant completely misses you. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant barely misses you. The elephant completely misses you. The elephant closely misses you. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. The raven stares into your soul. You feel an ill-omen.... The blink frog leaves your sight. You shoot an arrow. The arrow hits the elephant! The elephant is almost dead. The raven stares into your soul. You feel an ill-omen.... The elephant closely misses you. The elephant completely misses you. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The elephant closely misses you. x2; The elephant misses you. The elephant completely misses you. The blink frog blinks! You encounter a yak. The elephant misses you. The elephant trunk-slaps you but does no damage. The raven pecks you! You die... Your body crumbles into a pile of gold. ......#..#...## ..## .............#### Y... # ##F. ......P##PPP.##.###..##.# #..F .....P.P#PP...#...#Y..... #§.. ..#...#####.........