pym505 Level 1 of the Dungeon [Shop] Arphoteri's Weapon Boutique a +0 mace (39 gold) a +0 mace (39 gold) a +0 mace (39 gold) 3 poisoned darts (23 gold) a +0 spear of venom (72 gold) a +0 sling (19 gold) 5 javelins (195 gold) a +0 mace (39 gold) a +1 partisan of entangling (182 gold) a +0 whip (32 gold) [Shop] Veorocao's Magic Scroll Emporium a parchment of Martyr's Knell (169 gold) a parchment of Foxfire (52 gold) a scroll of blinking (123 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) [Shop] Tufaizouz's Book Shoppe a parchment of Mephitic Cloud (105 gold) a parchment of Dimensional Bullseye (156 gold) a parchment of Polar Vortex (624 gold) a parchment of Brom's Barrelling Boulder (156 gold) a parchment of Static Discharge (69 gold) a parchment of Maxwell's Capacitive Coupling (501 gold) a parchment of Anguish (156 gold) a parchment of Vampiric Draining (105 gold) a parchment of Volatile Blastmotes (105 gold) a parchment of Sublimation of Blood (69 gold) [Shop] Vudoakk's Magic Scroll Emporium a scroll of butterflies (114 gold) a parchment of Arcjolt (220 gold) 3 scrolls of fog (144 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) a scroll of fog (48 gold) a scroll of vulnerability (48 gold) a parchment of Call Imp (69 gold) [Shop] Donidghuts's Weapon Boutique 3 curare-tipped darts (50 gold) a +0 whip (35 gold) a +0 club (7 gold) a +4 rapier of electrocution (499 gold) 4 silver javelins (504 gold) a +0 whip (35 gold) a +0 sling (21 gold) 5 large rocks (105 gold) (3, 28, D:1) a +0 dagger a goblin skeleton (6, -20, D:1) a bat corpse (skeletalised by now) (15, 20, D:1) a rat skeleton (18, 16, D:1) a +0 club (21, 14, D:1) a bat skeleton (22, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 8, D:1) a +0 dagger (32, 23, D:1) a +0 club (38, 14, D:1) a +0 leather armour (40, 23, D:1) a +0 ring mail (50, -20, D:1) a +0 dagger (54, -19, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (56, -5, D:1) a hobgoblin corpse (skeletalised by now) (58, -7, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Peojouse's Assorted Antiques a +0 robe (26 gold) a +1 vampiric battleaxe (1073 gold) a +8 glaive of flaming (1740 gold) an amulet of magic regeneration (870 gold) a phial of floods (1160 gold) a potion of invisibility (232 gold) a lightning rod (4/4) (1160 gold) a +3 war axe of electrocution (745 gold) a wand of iceblast (3) (208 gold) 2 potions of enlightenment (290 gold) (4, -6, D:2) a rat skeleton (5, -8, D:2) a +0 quarterstaff (5, 12, D:2) a jackal corpse (skeletalised by now) (10, -5, D:2) a +0 chain mail (10, 18, D:2) a +2 hammer of venom (10, 19, D:2) a +0 hammer (11, 16, D:2) the +2 hammer "Riwuarghu" {vamp, *Noise Fly rElec rN+++} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. (11, 17, D:2) a +2 quarterstaff of chaos (11, 18, D:2) a +0 hammer (11, 19, D:2) a +0 hammer (12, 12, D:2) a +0 hammer (12, 14, D:2) a +0 hammer (12, 15, D:2) a +0 hammer (12, 18, D:2) a +0 hammer (12, 19, D:2) a +0 hammer (13, -15, D:2) a +0 whip (13, 7, D:2) a +0 sling (13, 11, D:2) a +0 hammer (13, 13, D:2) a +0 hammer (16, 3, D:2) 2 stones a +0 dagger (20, -11, D:2) a +0 dagger a goblin skeleton (24, 17, D:2) an adder corpse (skeletalised by now) (31, 0, D:2) a +0 robe (35, 15, D:2) a frilled lizard skeleton (40, -12, D:2) a +0 dagger (40, -10, D:2) an adder skeleton (40, 11, D:2) a +0 whip a +0 chain mail (40, 24, D:2) a +0 ring mail (42, -11, D:2) a frilled lizard skeleton (44, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 1, D:3) a rat corpse (skeletalised by now) (7, -11, D:3) a +0 war axe of flaming a +0 leather armour a +0 club (8, -11, D:3) a +0 falchion a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (12, -22, D:3) a +0 short sword a +0 leather armour a +0 club a +0 robe an orc corpse (skeletalised by now) (15, 7, D:3) a +0 trident (16, 3, D:3) a +0 scythe a +0 robe (18, -9, D:3) a hobgoblin corpse (skeletalised by now) (20, -33, D:3) a jackal skeleton (20, 5, D:3) a +0 great sword (21, -33, D:3) a jackal skeleton (28, 2, D:3) a +0 whip (29, -13, D:3) a +1 vampiric dagger (31, -31, D:3) a +0 leather armour (40, -34, D:3) a +0 dagger a +0 robe an orc skeleton (41, -34, D:3) a +0 whip a +0 club a +0 short sword an orc skeleton (42, -34, D:3) a +0 whip (55, -29, D:3) a +0 club Level 4 of the Dungeon [Shop] Egekoril's Self-Published Books the Folio of Aperture Sorcery (714 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 c - Malign Gateway Summoning/Translocation 7 d - Death's Door Necromancy 9 Nikola's Compilation of Electric Invention (526 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Arcjolt Conjuration/Air 5 d - Chain Lightning Conjuration/Air 9 the Precepts of the Age of Ice (1032 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 Plog's Folio of Earth from Core to Peak (1049 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 the Volume of Optical Phenomena (315 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Gloom Hexes/Necromancy 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Fulminant Prism Conjuration/Alchemy 4 Sakumoom's Tome of Legendary Spells, Part IX (1058 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Surprising Crocodile Summoning 4 e - Vhi's Electric Charge Translocation/Air 4 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Ozocubu's Refrigeration Ice 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 the Tome of Modern Magic, Vol. 33a (708 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Launch Clockwork Bee Forgecraft 3 d - Rending Blade Conjuration/Forgecraft 4 e - Eringya's Surprising Crocodile Summoning 4 f - Summon Seismosaurus Egg Summoning/Earth 4 g - Alistair's Walking Alembic Alchemy/Forgecraft 5 h - Detonation Catalyst Fire/Alchemy 5 (0, 0, D:4) a +0 club (7, 18, D:4) a +0 quarterstaff (12, -14, D:4) a +0 dagger (13, -19, D:4) a +0 dagger a +0 sling (17, -12, D:4) a scarab talisman (24, -8, D:4) a +0 club (26, -3, D:4) a +2 flail of protection (46, 3, D:4) a +0 dagger (46, 4, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +3 dagger (1, -11, D:5) a +0 orcbow (2, -11, D:5) a +0 shortbow (3, 11, D:5) a +0 short sword (7, 19, D:5) a +0 whip of pain a +0 club a +0 club (7, 20, D:5) a +0 giant club (14, -16, D:5) a staff of necromancy (17, -1, D:5) a +0 trident (17, 1, D:5) a +0 dagger (17, 3, D:5) a +0 chain mail (17, 9, D:5) a +0 leather armour (20, 2, D:5) a +0 trident (30, -22, D:5) a +0 giant club (58, -8, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (4, -8, D:6) a +0 whip (10, 4, D:6) a +0 whip (15, -5, D:6) a +0 hand axe (15, -4, D:6) a +0 club a +0 spear (16, -5, D:6) a +0 flail (16, -4, D:6) a +1 flail of holy wrath a +0 club a +0 leather armour (16, -3, D:6) a +0 halberd a +0 hand axe a +0 flail a +0 halberd (16, -2, D:6) a +0 flail a +0 ring mail (16, -1, D:6) a +2 spear of venom a +0 ring mail (17, -6, D:6) a +0 whip a +0 robe (17, -4, D:6) a +0 spear (33, 23, D:6) a +0 falchion (45, -5, D:6) a +0 robe a +0 whip of electrocution (48, 25, D:6) a +0 cloak (50, 18, D:6) a +0 robe (51, 18, D:6) a +0 leather armour (52, 12, D:6) a +0 dagger a +0 chain mail a +0 flail (54, 12, D:6) a +0 dagger Level 7 of the Dungeon (11, -8, D:7) a +0 rapier (12, 18, D:7) a +0 short sword a +0 ring mail (14, 24, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (15, 23, D:7) a +0 dagger (15, 24, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (23, 21, D:7) a +2 vampiric spear (25, 23, D:7) a +0 robe a +0 whip (26, 23, D:7) a +0 flail a +0 flail (27, 44, D:7) a +0 club (28, 42, D:7) a +0 short sword (28, 43, D:7) a +0 dagger a +0 robe (28, 44, D:7) a +0 dagger of speed a +0 robe a +0 dagger a +0 robe (38, 46, D:7) a +0 scale mail (44, 40, D:7) a +0 leather armour (53, 20, D:7) a parchment of Magic Dart (64, 49, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (10, 11, D:8) a +0 ring mail (23, 29, D:8) a +0 orcbow (30, -11, D:8) a +0 war axe a +0 robe (31, -8, D:8) a +3 trident of freezing a +0 robe (32, -10, D:8) a +3 battleaxe a +0 robe (32, 19, D:8) a +0 hand axe (33, -5, D:8) a +0 short sword (33, 19, D:8) a +0 dagger a +0 scale mail (42, -8, D:8) a +0 club (44, 36, D:8) a +0 war axe (44, 46, D:8) a parchment of Freeze (58, 2, D:8) a +0 dagger (58, 3, D:8) a +0 partisan of distortion +0 swamp dragon scales (58, 4, D:8) a +0 dagger a +0 ring mail (58, 5, D:8) a +0 short sword (58, 6, D:8) a +3 flail (59, 6, D:8) a +0 hand axe (63, -1, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) an inkwell talisman (10, -7, D:9) a +0 club (11, -7, D:9) a +0 dagger a +0 robe (13, -8, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (16, -8, D:9) a +0 short sword (17, 27, D:9) a +0 great mace (31, 33, D:9) a parchment of Awaken Armour (34, 25, D:9) a +0 spear (34, 26, D:9) a +0 trident a +0 scale mail (34, 27, D:9) a +0 flail (35, 26, D:9) a +0 club (35, 27, D:9) a +1 spear of entangling (47, 35, D:9) a +0 flail a +0 ring mail (48, 33, D:9) a +0 hand axe a +0 scale mail (48, 34, D:9) a +1 mace of protection a +0 leather armour (48, 35, D:9) a +0 long sword a +0 arbalest a +0 plate armour (52, 10, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 dagger (1, 3, D:10) a +0 robe a +0 falchion (1, 4, D:10) a +0 robe a +0 falchion (2, -22, D:10) a +0 trident (3, -23, D:10) a +0 dagger a +0 robe (3, -22, D:10) a +0 dagger a +0 dagger of speed a +2 robe of fire resistance (5, -22, D:10) a +3 falchion (22, 12, D:10) a +0 ring mail (30, 6, D:10) a +2 orcbow of electrocution (38, -12, D:10) a +0 ring mail a +0 club (38, -11, D:10) a +0 whip a +0 leather armour a +0 dagger a +0 scale mail a +0 mace (39, -11, D:10) a +0 chain mail a +0 glaive (40, 6, D:10) a +0 dire flail (43, -13, D:10) a parchment of Call Canine Familiar (45, -26, D:10) a +0 club a +0 leather armour (45, -19, D:10) a +0 scimitar (46, -20, D:10) a +0 leather armour a +0 short sword a +0 chain mail a +0 scimitar a +0 orcbow (46, -19, D:10) a +0 plate armour a +0 short sword (46, -18, D:10) a +0 plate armour a +0 hand axe (46, -11, D:10) a +2 hand axe of electrocution (47, -27, D:10) a +0 flail a +2 hand axe of venom a +0 chain mail (66, -17, D:10) a +0 ring mail (66, 7, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (2, 13, D:11) a +0 falchion (8, 28, D:11) a lupine talisman (11, 29, D:11) a +2 flail of holy wrath (14, 24, D:11) a +0 trident (21, 23, D:11) a +0 whip (32, -7, D:11) a medusa talisman (32, 3, D:11) a +0 ring mail (34, 10, D:11) a +0 war axe a +0 leather armour (34, 19, D:11) a +0 orcbow (34, 20, D:11) a +0 short sword a +2 cloak of corrosion resistance (34, 25, D:11) a +0 giant club a +0 giant spiked club (38, 21, D:11) a +0 short sword (39, 10, D:11) a +0 short sword a +0 robe a +3 dagger (39, 11, D:11) a +0 hand axe (42, 22, D:11) a +0 ring mail (48, 14, D:11) 2 flux baubles Level 12 of the Dungeon (5, -3, D:12) a +0 flail (5, -1, D:12) a +0 chain mail a +2 battleaxe of flaming a maw talisman (6, -1, D:12) a +0 robe a +0 dagger (6, 0, D:12) a +0 robe a +0 dagger (6, 1, D:12) a +0 leather armour a +0 club (7, 1, D:12) a +0 robe a +3 dagger of venom (14, -33, D:12) 5 large rocks (15, -2, D:12) a +0 mace (16, -10, D:12) a +0 war axe (21, -1, D:12) a +1 robe of cold resistance a +0 quarterstaff of freezing (25, -1, D:12) a +0 falchion a +0 shortbow (29, 8, D:12) a +0 long sword (31, 2, D:12) a +0 scale mail of poison resistance a +2 great sword of electrocution (34, 9, D:12) a +0 falchion (35, 9, D:12) a +3 shortbow of flaming (36, -1, D:12) a wellspring talisman (36, 9, D:12) a +0 dagger a +0 robe (40, -34, D:12) a +0 dagger (40, 8, D:12) a +0 dagger a +0 robe an amulet of the acrobat (42, -13, D:12) a parchment of Blink (43, -30, D:12) a +0 heavy quarterstaff a +0 robe (44, 0, D:12) a +0 club (53, -4, D:12) a +0 spear (54, -34, D:12) a +1 cloak (57, -13, D:12) a +0 giant club a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (3, -2, D:13) 3 large rocks (5, -6, D:13) a +0 dagger a +0 robe (6, -6, D:13) a +0 mace a +0 chain mail (8, -5, D:13) a +0 dagger a +0 robe (8, -3, D:13) a +0 short sword a +0 leather armour (10, -33, D:13) a +0 robe a +0 rapier (13, -41, D:13) a +0 rapier (13, -38, D:13) a +0 short sword (16, -40, D:13) a +0 dire flail a +0 dire flail (22, -4, D:13) 5 boomerangs (25, -44, D:13) a +0 battleaxe (31, -14, D:13) a +0 leather armour (33, -33, D:13) a +0 falchion (39, -41, D:13) a +0 long sword (39, -17, D:13) a +0 quarterstaff (40, -41, D:13) a +0 glaive (46, -17, D:13) 6 large rocks (46, -15, D:13) a +0 long sword (46, -14, D:13) a +0 hand axe (57, -41, D:13) a +0 orcbow Level 14 of the Dungeon (11, 1, D:14) a +0 shortbow (15, 22, D:14) a +1 scimitar of flaming (16, 18, D:14) a +0 quarterstaff (21, 5, D:14) 3 boomerangs (24, 12, D:14) a +0 flail (33, 17, D:14) a parchment of Volatile Blastmotes (38, -5, D:14) a +0 glaive (39, -6, D:14) a +0 mace (39, -5, D:14) a +0 short sword a +0 hand axe (40, -5, D:14) a +0 trident (42, 22, D:14) a +0 pair of boots (45, 18, D:14) a +0 orcbow Level 15 of the Dungeon [Shop] Mekhleegut's Antique Armour Shop the +3 leather armour of Diew Tog {Harm rPois rC+ MP-7} (430 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC+: It protects you from cold. MP-7: It affects your magic capacity (-7). It cannot be enchanted further. an orb of mayhem (231 gold) a +1 plate armour of archery (567 gold) the +1 leather armour "Buozei Inant" {rN+ Regen+ SInv} (470 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. a +2 robe (270 gold) (0, 0, D:15) a +0 pair of boots of stealth a +2 pair of boots of stealth the +1 animal skin of the Doomed God {rN+ Regen+} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +1 hat the +6 hammer of Niuv {elec, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 shortbow of flaming (6, 17, D:15) a +0 robe (14, 5, D:15) a +3 shortbow (16, 6, D:15) a +0 hand axe a +0 leather armour (17, 5, D:15) a +2 hand axe of freezing a +0 leather armour (23, 23, D:15) a +0 shortbow (24, 23, D:15) a +0 orcbow (26, -3, D:15) a +0 long sword a +0 ring mail a +0 kite shield (26, 26, D:15) a +0 orcbow (28, -6, D:15) 5 large rocks (28, 0, D:15) a +0 broad axe a +0 leather armour (34, 20, D:15) 5 large rocks (44, -4, D:15) a +0 dagger (49, 21, D:15) a +0 dagger a +0 robe (49, 22, D:15) a +0 robe (52, -5, D:15) a +4 demon trident of pain a +2 chain mail of poison resistance a +0 tower shield (53, 12, D:15) a +0 hand axe (53, 14, D:15) a +0 hand axe (57, -1, D:15) a +0 trident the Ecumenical Temple (2, -6, Temple) a +0 whip a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 club (1, -3, Orc:1) a +0 chain mail a +0 scimitar (1, 2, Orc:1) a +0 giant club (2, -4, Orc:1) a +0 mace (3, 2, Orc:1) a +0 robe a +0 dagger (3, 3, Orc:1) a +1 robe a +0 dagger (5, 3, Orc:1) a +0 robe a +0 dagger (6, 1, Orc:1) a +0 robe a +0 dagger (7, 2, Orc:1) a +0 plate armour a +0 flail (7, 3, Orc:1) a +0 club (10, -8, Orc:1) a +0 giant spiked club (11, -3, Orc:1) a +0 chain mail a +0 battleaxe (12, -4, Orc:1) a +0 ring mail a +0 hand axe (12, -1, Orc:1) a +0 leather armour a +0 club (17, -12, Orc:1) a +0 giant club (23, -20, Orc:1) a +0 club (23, -19, Orc:1) a +0 mace (24, -14, Orc:1) a +0 club (25, -19, Orc:1) a +0 flail (25, -17, Orc:1) a +0 plate armour a +1 halberd of protection (25, -16, Orc:1) a +0 leather armour a +0 club a +0 hand axe a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 plate armour 3 boomerangs a +0 hand axe (25, -15, Orc:1) a +1 robe of positive energy a +0 dagger (26, -17, Orc:1) a +0 leather armour a +0 short sword (26, -12, Orc:1) a +0 whip (26, 3, Orc:1) a +0 robe a +0 dagger (27, -12, Orc:1) a +0 chain mail a boomerang a +0 war axe (27, 8, Orc:1) a +0 leather armour a +0 hand axe (28, -12, Orc:1) a +0 dagger (29, 2, Orc:1) a +0 robe a +0 dagger (29, 6, Orc:1) a +0 plate armour a +0 short sword (29, 7, Orc:1) a +0 robe a +0 dagger (39, 8, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Gulysuok's Antique Weapon Shoppe the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1627 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 hand axe (63 gold) a +0 hand cannon of flaming (1062 gold) a +2 hand cannon of flaming (1272 gold) a +0 great sword (210 gold) a +0 morningstar (126 gold) a +4 halberd of venom (562 gold) a +1 flail of protection (235 gold) [Shop] Hikolulo's Antique Weapon Emporium a +0 dagger (44 gold) a +0 broad axe (198 gold) a +0 hand axe (66 gold) a +2 heavy shortbow (382 gold) a +0 mace of draining (162 gold) a +0 spear (66 gold) a +0 scimitar (132 gold) a +0 whip (55 gold) [Shop] Garoeb's Antique Armour Shoppe a +0 cloak (148 gold) a +0 robe (29 gold) a +0 leather armour (66 gold) a +2 leather armour of poison resistance (528 gold) the +3 ring mail "Dulellob" {rC+++} (2013 gold) rC+++: It renders you almost immune to cold. It cannot be enchanted further. a +0 robe (29 gold) a +0 ring mail (132 gold) a +0 scale mail (132 gold) a +0 plate armour (594 gold) [Shop] Wotzy's Antique Armour Shoppe a +0 robe (27 gold) a +1 leather armour of fire resistance (434 gold) a +0 pair of gloves (139 gold) a +0 robe (27 gold) a +0 helmet (139 gold) a +2 ring mail of positive energy (558 gold) a +1 pair of boots of stealth (511 gold) a +0 robe (27 gold) [Shop] Immefof's Self-Improvement Boutique a manual of Shapeshifting (880 gold) a manual of Fighting (880 gold) a manual of Staves (880 gold) a manual of Maces & Flails (880 gold) [Shop] Plog's Jewellery Shoppe the wellspring talisman of the Iron City of Dis {SInv} (507 gold) [wellspring talisman] SInv: It lets you see invisible. a +4 ring of protection (unknown) (576 gold) an amulet of regeneration (unknown) (480 gold) the quill talisman of Fehy {Will+} (448 gold) [quill talisman] Will+: It increases your willpower. the ring "Bauhet" {rPois Dex+3} (532 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the amulet "Taubieti" {Faith rN++} (920 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN++: It greatly protects you from negative energy. a +4 ring of protection (unknown) (576 gold) a ring of flight (280 gold) the amulet "Elluizem" {Wildshape rF+ Str+2} (771 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. Str+2: It affects your strength (+2). (0, 0, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (1, 1, Orc:2) a +0 club a +0 scale mail (2, 1, Orc:2) a +0 hand axe a +0 orcbow a +0 chain mail (5, 15, Orc:2) a +0 dagger a +0 robe (5, 17, Orc:2) a +0 morningstar (7, 14, Orc:2) a +0 mace a +0 chain mail a +0 mace a boomerang a +0 chain mail (7, 16, Orc:2) a +0 mace a +0 chain mail (8, 14, Orc:2) a +0 dagger a +0 robe (10, 18, Orc:2) a +0 halberd a +0 plate armour (11, 16, Orc:2) a +0 trident a +0 chain mail (11, 17, Orc:2) a +0 falchion (12, -2, Orc:2) a +0 giant club (13, -1, Orc:2) a +0 giant club (19, 28, Orc:2) a +0 chain mail a boomerang a +0 dagger (20, 28, Orc:2) a +0 leather armour a +0 whip (21, 26, Orc:2) a +0 leather armour a +0 flail (21, 27, Orc:2) a +0 hand axe a +0 mace (21, 30, Orc:2) a +0 trident a +0 flail (22, 27, Orc:2) a +1 vampiric hand axe a +0 robe a +0 dagger (22, 28, Orc:2) a +0 plate armour a +0 glaive (22, 29, Orc:2) a +0 plate armour a +0 partisan a +0 orcbow (23, 4, Orc:2) a +0 arbalest (23, 27, Orc:2) a +0 chain mail a +0 war axe (23, 29, Orc:2) a +0 robe a +0 dagger (24, 2, Orc:2) a +0 arbalest (24, 27, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 long sword a +0 orcbow a +0 robe a +0 dagger (24, 29, Orc:2) a +0 chain mail a +0 flail a +0 giant club a +0 chain mail a +0 battleaxe a +0 orcbow a +0 plate armour a +0 long sword (24, 33, Orc:2) a +0 whip (25, 25, Orc:2) a +0 club (25, 26, Orc:2) a +0 ring mail a +0 flail (25, 28, Orc:2) a +0 ring mail a +0 short sword (25, 32, Orc:2) a +0 plate armour a +1 partisan (26, 31, Orc:2) a +0 plate armour a +0 flail (26, 42, Orc:2) a +0 dagger a +0 robe (27, 28, Orc:2) a +0 war axe (29, 27, Orc:2) a +0 mace (29, 29, Orc:2) a +0 leather armour a +0 club (30, 15, Orc:2) a +0 club (30, 17, Orc:2) a +0 robe a +0 dagger (30, 18, Orc:2) a +0 mace (36, 21, Orc:2) a +0 club (39, 20, Orc:2) a +0 chain mail a +0 battleaxe a +0 orcbow (39, 31, Orc:2) a +0 leather armour a +0 dagger (40, 29, Orc:2) a +0 leather armour a +0 falchion (40, 30, Orc:2) a +0 chain mail a +0 flail (41, 21, Orc:2) a +0 dagger (41, 30, Orc:2) a +0 leather armour a +0 hand axe (41, 31, Orc:2) a +0 flail (42, -3, Orc:2) a +0 club a +0 chain mail a +0 flail a +0 leather armour a +0 club (42, 29, Orc:2) a +0 whip (42, 42, Orc:2) a +0 arbalest (42, 43, Orc:2) a +0 giant club a +0 arbalest (43, -3, Orc:2) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (43, -1, Orc:2) a +0 leather armour a +0 falchion (44, -8, Orc:2) a +1 pair of boots of stealth a +3 leather armour of willpower a +1 pair of boots (44, -3, Orc:2) a +0 plate armour a +0 dire flail a +0 chain mail 3 boomerangs a +0 long sword (44, -2, Orc:2) a +0 falchion (44, 14, Orc:2) a +0 arbalest (45, 13, Orc:2) a +0 arbalest (46, 13, Orc:2) a +0 giant club Level 1 of the Lair of Beasts [Shop] Echurall's Antique Armour Boutique a +3 plate armour of willpower (1040 gold) a +0 scale mail of willpower (286 gold) the +3 ring mail of Kathenotheism {rPois rCorr Str-4 Stlth+} (785 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 plate armour "Eczun" {MP+9 Int+3} (1305 gold) MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2701 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 crystal plate armour (1560 gold) (0, 0, Lair:1) the +0 chain mail of the Plethaurus {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (1, 0, Lair:1) 2 flux baubles (6, 9, Lair:1) a +0 shortbow (16, -12, Lair:1) a +1 hand axe of holy wrath (36, 22, Lair:1) a parchment of Soul Splinter (50, 29, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (13, -14, Lair:2) a +1 ring mail of poison resistance (18, 19, Lair:2) a +0 rapier (21, -11, Lair:2) a +0 ring mail (42, -4, Lair:2) a +0 robe (45, 22, Lair:2) a +0 sling (50, -18, Lair:2) a +0 war axe (54, -26, Lair:2) a +0 trident Level 3 of the Lair of Beasts (18, -30, Lair:3) the serpent talisman "Ijehyclu" {rCorr} [serpent talisman] rCorr: It protects you from acid and corrosion. (24, -7, Lair:3) a +0 robe (55, -47, Lair:3) 3 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (2, -15, Lair:4) 3 large rocks (5, 0, Lair:4) a blade talisman Level 5 of the Lair of Beasts [Shop] Huhooshri's Jewellery Boutique an amulet of the acrobat (750 gold) a ring of protection from cold (625 gold) a ring of magical power (500 gold) a ring of see invisible (375 gold) a talisman of death (1000 gold) a dragon-coil talisman (750 gold) a +6 ring of intelligence (unknown) (900 gold) the ring "Xukahirch" {rPois Int+6} (1180 gold) [ring of intelligence] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). (0, 0, Lair:5) a scroll of noise (11, -34, Lair:5) 3 flux baubles (14, -22, Lair:5) a +0 chain mail (15, 1, Lair:5) 3 boomerangs (17, -11, Lair:5) a +0 buckler (19, 24, Lair:5) a +0 ring mail (20, 4, Lair:5) a +0 short sword (22, 2, Lair:5) a +0 rapier a +0 robe a +0 buckler (26, -31, Lair:5) a +0 pair of boots (26, 14, Lair:5) a +0 giant spiked club (29, -4, Lair:5) a +0 robe a +1 rapier of protection (34, -10, Lair:5) a +0 helmet of sniping (54, -19, Lair:5) a +0 robe a +0 dagger (56, 15, Lair:5) a +0 spear (56, 16, Lair:5) a lupine talisman (58, -12, Lair:5) a +0 dagger a +0 robe (58, 25, Lair:5) the +0 leather armour of Ru's Condemnation {Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (59, -15, Lair:5) a +0 spear a +2 chain mail of cold resistance a +0 buckler (59, -13, Lair:5) a +0 dagger a +0 robe (59, 19, Lair:5) a parchment of Volatile Blastmotes (60, -12, Lair:5) a +0 rapier a +0 robe (62, -33, Lair:5) a +0 robe a +0 dagger a +0 robe a +0 rapier (63, -31, Lair:5) a +0 robe a +0 dagger a +1 buckler of fire resistance a +0 robe a +1 rapier of flaming (64, -31, Lair:5) a +0 robe a +0 rapier (64, -30, Lair:5) a +0 robe a +0 short sword (66, -26, Lair:5) a scroll of noise a +2 sling of freezing Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear (1, 2, Swamp:1) a +1 spear of venom (16, -4, Swamp:1) a +0 pair of gloves of fire (26, -7, Swamp:1) a +0 spear Level 2 of the Swamp (1, 2, Swamp:2) a parchment of Sigil of Binding (8, 25, Swamp:2) a +0 spear a +0 buckler of protection (11, 0, Swamp:2) a +0 quarterstaff a +0 robe (11, 29, Swamp:2) 5 silver javelins (16, 2, Swamp:2) a +0 buckler a +0 spear (16, 6, Swamp:2) a +0 spear (17, 9, Swamp:2) a +0 spear (17, 11, Swamp:2) a +0 spear (22, 11, Swamp:2) a +1 heavy scimitar a +3 plate armour of command a +0 kite shield (24, 39, Swamp:2) a scarf of repulsion (25, 15, Swamp:2) a +0 falchion Level 3 of the Swamp (7, 14, Swamp:3) a +0 cloak (10, 14, Swamp:3) a +0 quarterstaff a +0 robe (18, 24, Swamp:3) a +0 spear a +0 buckler (20, -1, Swamp:3) a +0 spear (29, 8, Swamp:3) a +0 trident (37, 6, Swamp:3) 3 silver javelins (41, 23, Swamp:3) a +0 hand axe (44, 8, Swamp:3) a +1 spear of entangling (46, 20, Swamp:3) 4 poisoned darts (52, 31, Swamp:3) a +0 robe Level 4 of the Swamp (8, 16, Swamp:4) a +0 spear (10, -16, Swamp:4) a wand of light (5) (16, -8, Swamp:4) 15 gold pieces (17, -10, Swamp:4) 13 gold pieces (17, -9, Swamp:4) 15 gold pieces (18, -9, Swamp:4) 26 gold pieces a +0 quarterstaff a +0 robe