Seeded DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13468448867975556788 (custom seed) 27 pym505 the Skirmisher (level 3, 31/31 HPs) Began as a Gnoll Hunter on Feb 15, 2026. Got out of the dungeon alive. The game lasted 00:00:47 (1586 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 1586, Time: 00:00:48 Health: 31/31 AC: 4 Str: 10 XL: 3 Next: 10% Magic: 3/3 EV: 14 Int: 8 God: Gold: 74 SH: 0 Dex: 28 Spells: 3/3 levels left rFire + + + (20%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +1 hat of the Thirsty Ghosts {^Contam rF+++ Will- Dex+5} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - the +1 hat of the Thirsty Ghosts (worn) {^Contam rF+++ Will- Dex+5} (You acquired it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Jewellery c - a +6 ring of dexterity (worn) Scrolls s - 2 scrolls of butterflies c - 2 scrolls of teleportation {unknown} Potions j - 2 potions of heal wounds {unknown} d - a potion of haste {unknown} f - 2 potions of lignification {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} n - 2 potions of moonshine {unknown} B - a potion of berserk rage Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 8.5 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 43% 1 Poisonous Vapours Alch/Air 4% 1d1 43% 1 Summon Small Mammal Summ 4% N/A 43% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 56% 2 Eringya's Surprising Cr Summ 1% N/A 99% 4 Vhi's Electric Charge Tloc/Air 2% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ?[[* Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! As you read the scroll labelled FOTYIN ASOECH, it crumbles to dust. It is a scroll of identify. o -> B - a potion of berserk rage As you read the scroll labelled UJIENA AWNEF, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. Unknown command. This is a scroll of acquirement! Something appears at your feet! You feel your willpower return. Done exploring. Done exploring. Okay, then. Okay, then. You have 74 gold pieces. You see here the +1 hat of the Thirsty Ghosts {^Contam rF+++ Will- Dex+5}. You start putting on your armour. You continue putting on the +1 hat of the Thirsty Ghosts {^Contam rF+++ Will- Dex+5}. x5 You finish putting on the +1 hat of the Thirsty Ghosts {^Contam rF+++ Will- Dex+5}. You feel agile. You feel a build-up of mutagenic energy. You see here a +0 rapier. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. Unknown command. You see here a ball python skeleton. There is a staircase leading out of the dungeon here. You have escaped! #.# #..## #.#######..### ##.# #.#.###............. ...# ######.########.#### #### #># ### #.# #.# ### #.# #.# #####.## #.#### ####'###....#.# #..... #......#####.####.#.## # #####....@.# #.# #....## # #..........# #.# #.#.... # #.###......# #.# #....## # ###.# ##.....# #.# #.##.# # #...# ##....# #.# #.##.# # #.### ##.....# ###.# #.##.# # #.# ##......###...# #.##.# # #.# ##...##..##...####.##.## # #.###...###.##..........#... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 4 ball pythons 2 endoplasms 2 frilled lizards 3 kobolds A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 414 | D:1 | Reached XP level 2. HP: 25/26 MP: 2/2 796 | D:2 | Found Yfued's Magic Scroll Emporium. 884 | D:2 | Found Ytay's Armour Shoppe. 900 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 964 | D:2 | Found Lettia Yfopn's Assorted Antiques. 1002 | D:2 | Found Diuwk's Antique Armour Shop. 1219 | D:2 | Found a faded altar of an unknown god. 1457 | D:2 | Identified a scroll of acquirement 1457 | D:2 | Acquired the +1 hat of the Thirsty Ghosts {^Contam rF+++ | Will- Dex+5} 1586 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_trees, shop, nicolae_shop_temple_entry_statues_fountains, shop, ebering_ecumenical_altar_hall, minmay_door_square, dk_noncrumbling_3, minmay_domino_2 Action || total ---------------------------++------- Fire: Shortbow || 49 Read: Blinking || 1 Identify || 1 Acquirement || 1 Vulnerability || 1 Armour: Leather armour || 3 Dodge: Dodged || 9