pym505 Level 1 of the Dungeon (1, -23, D:1) a frilled lizard corpse (skeletalised by now) (4, 6, D:1) a blade talisman (5, 5, D:1) a +0 club (6, -18, D:1) an inkwell talisman (9, -34, D:1) a +0 short sword (22, -27, D:1) a +0 whip (22, 10, D:1) a ball python skeleton (24, -27, D:1) 5 boomerangs (30, 9, D:1) 4 poisoned darts (38, 1, D:1) a +0 dagger (39, -24, D:1) a +0 club (39, 12, D:1) a +0 spear (44, -11, D:1) a quokka skeleton (46, 12, D:1) a +0 robe (47, 9, D:1) a +0 ring mail (56, -18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Diuwk's Antique Armour Shop a +0 plate armour (468 gold) a +2 pair of gloves (429 gold) a +0 robe (23 gold) the +2 leather armour of Courage {rC+ rN+} (785 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +8 plate armour of the Desolation of Salt {Fly rC- rCorr Slay+3} (2035 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 chain mail (156 gold) a +0 chain mail (156 gold) a +0 scale mail (104 gold) a +0 robe (23 gold) quicksilver dragon scales (1300 gold) [Shop] Yfued's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of acquirement (572 gold) a scroll of identify (22 gold) a scroll of fear (unknown) (44 gold) a scroll of enchant armour (unknown) (82 gold) a scroll of identify (22 gold) a scroll of poison (unknown) (44 gold) a scroll of identify (22 gold) a parchment of Anguish (143 gold) a scroll of enchant weapon (unknown) (82 gold) [Shop] Ytay's Armour Shoppe a +0 ring mail (40 gold) an orb of attunement (260 gold) a +2 plate armour of fire resistance (350 gold) an orb of guile (260 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 pair of gloves (45 gold) [Shop] Lettia Yfopn's Assorted Antiques a +0 pair of gloves (135 gold) a +0 dagger (60 gold) a scroll of enchant weapon (225 gold) a scroll of identify (60 gold) a +0 mace (90 gold) a +0 sling (45 gold) a scroll of identify (60 gold) a +0 war axe (105 gold) (10, 31, D:2) a hobgoblin skeleton (41, 1, D:2) a +0 trident (41, 24, D:2) a +0 whip a kobold skeleton (45, -15, D:2) the scarf of Protective Custody {Harm, Rampage rElec Str-5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). (47, 13, D:2) a +0 rapier