pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 5, D:1) a ball python skeleton (2, 4, D:1) a +0 hand axe (7, -6, D:1) a quokka skeleton (8, 7, D:1) a bat corpse (skeletalised by now) (11, 0, D:1) a +0 club a goblin skeleton (22, -10, D:1) a +0 hand axe (26, -4, D:1) a +0 scale mail (26, 19, D:1) a +0 scale mail (27, 7, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (27, 15, D:1) a +0 short sword (27, 17, D:1) a +0 short sword (28, 17, D:1) a +1 short sword of freezing 3 stones a kobold corpse (skeletalised by now) (29, -13, D:1) a +0 spear (34, -22, D:1) a hobgoblin corpse (skeletalised by now) (34, -13, D:1) a +1 hand axe of freezing (36, 8, D:1) a +0 short sword (41, -15, D:1) a +0 short sword of electrocution (42, -3, D:1) a +0 long sword of draining (45, -11, D:1) a hobgoblin corpse (skeletalised by now) (45, 11, D:1) a quokka corpse (skeletalised by now) (48, 9, D:1) a hobgoblin corpse (skeletalised by now) (49, 15, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yzxokk's Weapon Shop a +0 rapier (66 gold) the +4 war axe "Eviscerator" {freeze, ^Drain rPois rC+} (466 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 morningstar (72 gold) a +0 sling (18 gold) the +7 sling "Ewneqaon" {heavy, rElec rF- Int+3 Dex+3} (687 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 heavy glaive (300 gold) (13, 4, D:2) a +0 falchion (25, 3, D:2) a jackal corpse (skeletalised by now) (26, 4, D:2) a +2 whip of venom (28, 26, D:2) a +0 short sword a kobold skeleton (33, 14, D:2) a human corpse (skeletalised by now) (33, 18, D:2) a +0 hand axe (35, -9, D:2) a +0 mace (36, 16, D:2) a frilled lizard corpse (skeletalised by now) (37, 3, D:2) a +0 leather armour (42, 14, D:2) a +0 whip a kobold corpse (skeletalised by now) (46, 5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (0, 1, D:3) a +0 robe a +0 dagger an orc skeleton (3, -3, D:3) a +0 club 2 boomerangs a +0 hand axe a +0 leather armour a +0 club a +2 flail of protection a +0 dagger an orc skeleton an orc skeleton (4, -29, D:3) a rat skeleton (10, 15, D:3) a +0 dagger a kobold corpse (skeletalised by now) (12, -44, D:3) 5 boomerangs (13, -17, D:3) a +1 short sword of holy wrath (18, -9, D:3) a ball python corpse (skeletalised by now) (20, -12, D:3) a +0 short sword 5 stones a +0 robe (21, -1, D:3) a +0 dagger (26, -18, D:3) a +0 quarterstaff (26, -8, D:3) an adder skeleton (27, -23, D:3) a +0 dagger (31, -31, D:3) a +0 dagger (31, -25, D:3) a +0 morningstar a +0 ring mail (32, -25, D:3) a +0 club a +0 leather armour an orc skeleton (33, -25, D:3) a +2 hand axe of electrocution a +0 scale mail (34, -24, D:3) a +0 flail an orc skeleton (41, -14, D:3) a +0 dagger (43, -9, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (9, 24, D:4) a +0 whip (11, -20, D:4) an iguana corpse (skeletalised by now) (14, -6, D:4) a hobgoblin skeleton (15, 10, D:4) a +0 giant club an ogre skeleton (17, -14, D:4) an orb of energy (26, 13, D:4) an adder skeleton (31, -17, D:4) a +0 dagger (49, -14, D:4) a quokka corpse (skeletalised by now) (50, -18, D:4) a +0 leather armour (61, 10, D:4) a +0 short sword Level 5 of the Dungeon (8, 8, D:5) a howler monkey skeleton (8, 12, D:5) an iguana skeleton (12, -27, D:5) a +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (19, -23, D:5) a quokka corpse (skeletalised by now) (33, 25, D:5) a +0 mace a +0 falchion (34, 17, D:5) a +0 club a +0 flail a +0 chain mail (34, 21, D:5) a +0 spear (34, 24, D:5) a +0 war axe a +0 leather armour (35, 19, D:5) a +0 flail a +0 dagger (36, 24, D:5) a +0 falchion (42, -28, D:5) 3 poisoned darts (44, 8, D:5) a +0 club (47, 2, D:5) a +0 chain mail a +0 morningstar an orc skeleton (48, 19, D:5) a +0 leather armour a +0 hand axe (49, -1, D:5) a +0 chain mail (50, 19, D:5) a +0 leather armour a +0 flail an orc skeleton (51, 16, D:5) a +0 hand axe an orc skeleton (52, 16, D:5) a +0 whip (53, 16, D:5) a +0 scale mail a +0 spear a +0 war axe a +0 ring mail a +0 war axe a +0 whip a gnoll skeleton an orc skeleton (54, 16, D:5) a +2 hand axe of flaming a +0 flail a +0 spear a +0 robe a +0 whip a +0 ring mail a +0 whip a +0 flail a +0 whip a +0 whip an orc skeleton a gnoll skeleton (57, 16, D:5) a +0 whip a +0 leather armour (58, 16, D:5) a +0 spear a +0 dagger (59, 16, D:5) a +0 club (60, 23, D:5) a +0 halberd (61, 17, D:5) a +0 flail 2 boomerangs (64, 19, D:5) a +0 club (65, 18, D:5) a +0 spear a +0 halberd a +0 flail (65, 21, D:5) a +0 spear (65, 24, D:5) a +0 flail (65, 25, D:5) a +0 spear (66, 25, D:5) a +0 halberd (73, 16, D:5) a +0 flail Level 6 of the Dungeon [Shop] Nobecz Tufin's Antique Armour Shoppe a +3 plate armour of fire resistance (1000 gold) a +2 plate armour of cold resistance (875 gold) a +2 leather armour of willpower (475 gold) a +3 leather armour of fire resistance (600 gold) a +4 scale mail of willpower (775 gold) a +1 ring mail of fire resistance (400 gold) a +2 scale mail of positive energy (450 gold) (0, 0, D:6) a +0 war axe (8, -8, D:6) a rimehorn talisman (12, -8, D:6) a +0 short sword (12, -7, D:6) a +0 flail a boomerang a +0 leather armour (13, -7, D:6) a +0 flail a +0 flail a +0 leather armour (22, -4, D:6) a +0 long sword (29, 16, D:6) a maw talisman (31, 18, D:6) a parchment of Tukima's Dance (37, 26, D:6) a +2 whip of flaming a +0 robe (42, 41, D:6) a +0 leather armour a +0 leather armour Level 7 of the Dungeon (18, 5, D:7) a +0 dagger (22, 16, D:7) a +0 dagger 5 stones (29, 14, D:7) a +0 hand axe a +0 short sword 3 stones (29, 15, D:7) a +0 dagger 2 poisoned darts (30, 17, D:7) a +1 dagger of venom 7 poisoned darts (31, 16, D:7) a +0 short sword 2 poisoned darts (31, 47, D:7) a +0 whip (33, 18, D:7) a +0 club (39, 18, D:7) a +0 whip (39, 20, D:7) a +0 short sword a +2 dagger of venom a staff of earth a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 plate armour (39, 21, D:7) a +0 hand axe a +3 leather armour a +0 trident a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 trident a +0 chain mail (39, 22, D:7) a staff of conjuration (43, 50, D:7) a +0 plate armour (44, 22, D:7) a +0 dagger (46, 22, D:7) a +0 club (54, -7, D:7) a +0 flail (54, 18, D:7) a +0 leather armour (58, 36, D:7) a +0 whip a +0 ring mail (59, 36, D:7) a +0 hand axe a +0 chain mail (59, 37, D:7) a +0 short sword (62, 37, D:7) a +0 short sword a +0 trident a boomerang (67, 11, D:7) a +0 club Level 8 of the Dungeon (6, -12, D:8) a spore talisman (7, 10, D:8) a parchment of Ozocubu's Armour (12, 12, D:8) a +0 short sword (13, 12, D:8) a +0 falchion a +0 robe (14, -5, D:8) a +2 dagger of holy wrath a +0 robe (14, 12, D:8) a +0 flail a +0 robe (15, 12, D:8) a +2 hand axe a +0 robe a +0 dire flail a +0 robe a +3 scimitar a +0 robe (21, -11, D:8) a +0 ring mail (23, -3, D:8) a +0 falchion a +0 leather armour a +0 whip a +0 flail (23, -2, D:8) a +0 war axe a +0 leather armour (26, -6, D:8) a +0 dagger a +0 robe (34, 9, D:8) a +0 leather armour (40, -11, D:8) a +0 ring mail (41, 9, D:8) a +0 chain mail (45, 1, D:8) a +0 short sword 8 poisoned darts (46, 1, D:8) a +0 club a +0 dagger a +0 short sword 6 stones a +1 short sword of speed a +0 short sword (48, 1, D:8) a +0 dagger of draining 5 poisoned darts (52, 2, D:8) a +0 leather armour (53, 1, D:8) a +0 whip 2 stones (54, 6, D:8) a +1 mace of protection a +0 robe (54, 7, D:8) a +2 flail of freezing a +0 robe (54, 8, D:8) a +0 great sword a +0 robe (56, 8, D:8) a +0 hand axe a +0 leather armour (57, -15, D:8) a +0 club a +0 club a +0 ring mail (58, -15, D:8) a +0 dagger (59, 10, D:8) a +0 long sword (61, 7, D:8) a +0 short sword 6 poisoned darts (61, 9, D:8) a +0 short sword 4 stones (63, 8, D:8) a +0 whip 2 stones a +0 dagger 8 poisoned darts (64, 8, D:8) a +0 club 3 poisoned darts (64, 9, D:8) a +0 short sword 3 stones a +0 dagger 4 poisoned darts (66, 9, D:8) a +0 club 5 stones (68, 23, D:8) a +0 rapier Level 9 of the Dungeon (5, -32, D:9) a +0 war axe (26, 7, D:9) a +0 trident (28, -14, D:9) a +0 great sword (34, -20, D:9) a +0 battleaxe (46, -35, D:9) the +1 mace "Q" {antimagic, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (56, -5, D:9) a human skeleton Level 10 of the Dungeon [Shop] Qouzeuk's General Store a potion of lignification (unknown) (42 gold) +2 ice dragon scales (868 gold) a lightning rod (4/4) (560 gold) a parchment of Animate Dead (182 gold) a +1 ring mail of cold resistance (224 gold) a scroll of identify (28 gold) a potion of invisibility (112 gold) a parchment of Leda's Liquefaction (182 gold) a box of beasts (560 gold) a +0 ring mail (56 gold) a potion of haste (140 gold) a scroll of identify (28 gold) [Shop] Nocw's Weapon Shoppe a +1 sling of freezing (155 gold) the +9 halberd "Niwnelau" {flame, Int+4} (1081 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 morningstar of venom (307 gold) a +1 scimitar of freezing (284 gold) a +5 spear (480 gold) (3, 22, D:10) a +0 robe (5, -15, D:10) a +0 war axe (9, 21, D:10) a +0 club (11, 21, D:10) a +0 mace a +0 leather armour (12, 12, D:10) a +0 ring mail (13, -6, D:10) a +0 quarterstaff (15, 20, D:10) a +0 whip (15, 21, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, 22, D:10) a +0 club (16, 21, D:10) a +0 plate armour a +0 war axe a +0 orcbow a +0 club (17, -6, D:10) a +0 flail (22, -2, D:10) a +0 robe a +0 dagger (22, 33, D:10) a +0 kite shield (27, 9, D:10) a parchment of Passwall (38, 14, D:10) a +0 spear a +0 trident a +0 leather armour (40, 29, D:10) an orb of pyromania (52, 18, D:10) the air staff of the Five Coins {^Drain rElec rPois Int-3 SInv Air} [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Air: It increases the power of your Air spells. Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, -8, D:11) a +0 trident of protection (3, -20, D:11) a parchment of Call Imp (6, -12, D:11) a +0 robe (6, 12, D:11) a +0 ring mail (12, -11, D:11) a +0 hand axe (15, -12, D:11) the +4 dagger of Wounding {flame, *Rage Int+4} *Rage: It berserks you when you make melee attacks (+20% chance). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 leather armour (18, -9, D:11) a +0 short sword (32, -8, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -7, D:11) a +0 hand axe a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 mace a +0 club (32, -6, D:11) a +0 morningstar a +0 club a +0 leather armour a +0 falchion a +0 dagger a +0 robe (32, -1, D:11) a +0 trident a +0 ring mail (33, -8, D:11) a +1 dagger of protection a +0 robe (34, -2, D:11) a +0 dagger (35, 1, D:11) the +5 chain mail of the Shining Light {^Drain rC++} ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. It cannot be enchanted further. (39, -10, D:11) a +0 dagger 3 stones a +0 short sword 4 poisoned darts (40, -10, D:11) a +0 whip a +0 club 3 stones (41, -20, D:11) a +0 dagger a +0 robe (41, -11, D:11) a +0 whip a curare-tipped dart {!f} (41, 2, D:11) a +0 short sword (42, -19, D:11) a +0 dagger (42, -17, D:11) a +0 whip a +0 mace a +0 plate armour a +0 club (42, 2, D:11) a +0 dagger 8 poisoned darts (53, 8, D:11) a +1 dagger of flaming a +0 robe (53, 9, D:11) a +0 hand axe (54, -9, D:11) a +0 club (55, 6, D:11) a +0 dagger a +0 robe (55, 22, D:11) a +0 whip 4 poisoned darts a +0 short sword (56, -5, D:11) a +0 war axe (56, 21, D:11) a +0 short sword 3 stones (56, 23, D:11) a +0 dagger 3 stones (57, -10, D:11) a +0 dagger a +0 robe (57, 23, D:11) a +0 dagger 4 stones a +0 dagger (58, 23, D:11) a +0 short sword (59, -2, D:11) a +0 dagger (60, -8, D:11) a +0 flail a +0 scale mail (61, -11, D:11) a staff of conjuration (61, -10, D:11) a +0 mace (62, -8, D:11) a +0 hand axe (63, -5, D:11) a +0 trident (64, -11, D:11) a granite talisman Level 12 of the Dungeon (3, -12, D:12) 4 gold pieces (4, -14, D:12) 5 gold pieces (4, -12, D:12) 30 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (25, -8, Lair:1) 16 gold pieces (26, -13, Lair:1) a +2 ring mail of fire resistance (27, -17, Lair:1) a +0 scale mail (34, -3, Lair:1) a +0 spear (42, -48, Lair:1) 7 gold pieces (43, -49, Lair:1) 22 gold pieces (44, -49, Lair:1) 8 gold pieces (44, -43, Lair:1) 13 gold pieces (45, -49, Lair:1) 4 gold pieces