pym505 Level 1 of the Dungeon (5, 24, D:1) a +0 dagger (11, 13, D:1) a +0 scale mail (16, -17, D:1) 4 poisoned darts (19, 27, D:1) a +0 club a kobold skeleton (21, -11, D:1) a quokka corpse (skeletalised by now) (23, 22, D:1) 3 curare-tipped darts (27, -5, D:1) a +0 dagger a +0 club a +0 leather armour a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 23, D:1) a +0 club a goblin skeleton (39, -3, D:1) a +0 ring mail (46, 20, D:1) a +0 mace (56, -20, D:1) a +0 dagger (60, -21, D:1) a rat skeleton (62, 7, D:1) a +0 dagger a goblin skeleton (63, -23, D:1) 4 large rocks (64, 3, D:1) a +0 dagger (64, 9, D:1) a rat corpse (skeletalised by now) (66, -14, D:1) a +0 club a goblin skeleton (67, -2, D:1) a rat skeleton (67, 18, D:1) a bat corpse (skeletalised by now) (70, -5, D:1) the inkwell talisman of Quemn {+Blink rElec Dex+3} [inkwell talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (14, 24, D:2) a +0 falchion (18, -15, D:2) a bat corpse (skeletalised by now) (19, -16, D:2) a quokka corpse (skeletalised by now) (31, -20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -18, D:2) a hobgoblin corpse (skeletalised by now) (32, -18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, -6, D:2) a +0 club 4 stones (38, -8, D:2) a +0 chain mail (39, -17, D:2) a +0 dagger (39, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, -17, D:2) an adder corpse (skeletalised by now) (52, -4, D:2) a +0 dagger (55, -12, D:2) 6 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +1 halberd of freezing a gnoll corpse (skeletalised by now) (0, 1, D:3) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 2, D:3) a +0 flail a gnoll corpse (skeletalised by now) (12, -6, D:3) a ball python skeleton (14, -15, D:3) 4 large rocks (18, 2, D:3) a +0 mace a +0 hand axe an orc skeleton (18, 3, D:3) a +0 flail a +0 leather armour a quokka skeleton (19, 2, D:3) a +0 mace (20, 17, D:3) a +0 sling (22, 23, D:3) a +0 ring mail (23, -6, D:3) a +0 sling (23, 13, D:3) 2 boomerangs (29, 21, D:3) a +0 short sword (33, 8, D:3) an orb of energy (34, 5, D:3) a +0 club a stone a +0 dagger (34, 6, D:3) a frilled lizard skeleton (38, -31, D:3) a +0 club a goblin corpse (skeletalised by now) (40, -7, D:3) a +0 robe (42, 12, D:3) a rat skeleton (49, -8, D:3) a +0 short sword Level 4 of the Dungeon (16, -3, D:4) a +0 leather armour (20, 13, D:4) a +0 ring mail a +0 whip a +0 leather armour a +2 vampiric dagger (21, 13, D:4) a +0 ring mail a +0 flail a +0 mace a +0 hand axe an orc skeleton (24, 7, D:4) a ball python skeleton (27, 1, D:4) a +0 robe (28, -4, D:4) a ball python skeleton (30, 16, D:4) a staff of cold (30, 18, D:4) a +0 dagger a +0 club a +0 leather armour a boomerang a +0 falchion a +0 hand axe a +0 chain mail a +0 short sword an orc skeleton an orc skeleton (32, -9, D:4) a ball python skeleton (34, -6, D:4) 6 poisoned darts (35, 16, D:4) a +0 rapier (36, -1, D:4) a +0 trident (39, 26, D:4) a +0 ring mail (40, 8, D:4) an iguana skeleton (44, 22, D:4) 5 stones a +0 short sword (44, 23, D:4) a +0 falchion (45, 15, D:4) a +0 club a +0 sling a goblin skeleton (46, 11, D:4) a +0 dagger (47, -21, D:4) a +1 flail of holy wrath (50, -9, D:4) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (51, -9, D:4) a ball python corpse (skeletalised by now) (65, 11, D:4) a +0 trident an orc skeleton (65, 12, D:4) a ball python skeleton (65, 13, D:4) a +0 dagger a +0 robe (66, 12, D:4) a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton Level 5 of the Dungeon (0, 41, D:5) a +0 dagger a +0 robe (1, 41, D:5) a +3 dire flail of protection a +0 leather armour a +0 short sword a +0 chain mail the human corpse of Edmund (skeletalised by now) (3, 1, D:5) a +0 plate armour (6, 15, D:5) a +0 rapier (13, 52, D:5) a hound corpse (skeletalised by now) (15, 9, D:5) a +0 leather armour (15, 11, D:5) a +0 leather armour (17, -1, D:5) a +0 ring mail (18, -3, D:5) a scroll of immolation (19, -3, D:5) a rimehorn talisman (19, 11, D:5) a +0 whip of freezing a +0 robe (20, 10, D:5) a +4 rapier of flaming a +1 leather armour of fire resistance (25, 9, D:5) an adder skeleton (38, 23, D:5) a +6 great sword a +0 robe (40, 19, D:5) a +2 spear a +0 robe (40, 23, D:5) a +4 long sword a +0 robe (42, 22, D:5) a +3 battleaxe a +0 robe (44, 14, D:5) a +0 leather armour (48, -8, D:5) a +0 chain mail (61, 4, D:5) a +0 club (64, 26, D:5) a hound skeleton (68, 1, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the hive talisman of the Jumping Gods {rElec rPois Int+4} (12860 gold) [hive talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). the amulet of Ometoj {Regen+ Str+2} (4120 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). the ring of Ofreteb {rPois rF+ AC+4 Slay+3} (6680 gold) [ring of protection] rPois: It protects you from poison. rF+: It protects you from fire. AC+4: It affects your AC (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of Dishonour {rElec rF+ Int+5} (4950 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). the +2 robe of the Vestibule of Hell {^Drain rElec Str+7 Int+3} (4030 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Gaoli {rC+ Will+ Slay+4 Stlth+} (5840 gold) [ring of slaying] rC+: It protects you from cold. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the amulet of the Villain {Reflect Str+3 SH+5 Stlth+} (4610 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the +6 ring mail of Experimentation {Fly rN+ Int+3} (5360 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Hairgh" {EV+5 Str+2} (4720 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). the +6 whip of the Heart {flame, rF+ Dex+2} (5270 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 leather armour of Orapem {Bane +Blink rF++ Dex+3} (4980 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the death talisman of Polish {+Blink rF+} (13780 gold) [talisman of death] +Blink: It lets you blink. rF+: It protects you from fire. the amulet "Piguon" {Harm rN+++ Regen+ Str-4 Dex-3} (4330 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). the +7 spear "Hainkaep" {drain, ^Fragile rPois rF+} (5300 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the amulet of Oriezi {Wildshape rElec rC++} (6150 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. rC++: It greatly protects you from cold. the +2 dagger of Vice {freeze, rPois Str+2 Stlth+} (3180 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Horeazump" {Regen+ Str+5} (4750 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). the +4 dagger "Worm's Wrath" {antimagic, rN+ Dex+2} (4140 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Koppuwum" {^Drain rPois Str+9 Int-2 Stlth+} (3890 gold) [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+9: It affects your strength (+9). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. the amulet of Vehumet's Fury {Wildshape rCorr Int+2} (4680 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (0, 0, D:6) a +0 war axe (4, 7, D:6) a +0 trident a +0 ring mail an orc skeleton (5, 8, D:6) a +0 flail an orc skeleton (12, -23, D:6) a +0 club (17, -10, D:6) a +0 mace (21, -23, D:6) a +0 club a +0 leather armour (21, -21, D:6) a +0 dagger a +0 robe (21, -5, D:6) a +0 orcbow (22, -23, D:6) a +0 hand axe (22, -22, D:6) a +0 dagger (22, 8, D:6) 3 flux baubles (22, 11, D:6) a +0 war axe (23, 11, D:6) a +0 club a +0 club a +0 ring mail (23, 12, D:6) a +1 whip of pain (29, -14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, -39, D:7) 4 poisoned darts (12, -9, D:7) a +0 shortbow (14, -11, D:7) a +0 club a +0 dagger (14, -10, D:7) a +0 hand axe a +0 chain mail (16, -12, D:7) a +0 dagger a +0 robe (27, -21, D:7) a +0 giant club (28, -9, D:7) a +0 short sword a +0 short sword a +0 whip (28, -8, D:7) a +0 short sword (29, -10, D:7) a +0 short sword (29, -8, D:7) a +0 short sword 2 poisoned darts a +0 short sword (33, -18, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (3, -13, D:8) a +0 rapier (4, -31, D:8) 3 flux baubles (7, -34, D:8) 2 poisoned darts (9, -22, D:8) a +0 club a +0 flail (9, -21, D:8) a +0 flail a +0 orcbow a +0 chain mail (10, -31, D:8) a staff of earth (10, -25, D:8) a staff of fire (10, -18, D:8) a +4 falchion of freezing a +0 robe (11, -22, D:8) a +0 club a +0 leather armour (11, -18, D:8) a +0 dire flail a +0 robe (12, -19, D:8) a +0 mace a +0 robe a +4 short sword a +0 robe (12, -18, D:8) a +1 morningstar a +0 robe (12, -10, D:8) the +0 leather armour "Oshrettaj" {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (15, -9, D:8) a +0 sling (29, -19, D:8) a yak skeleton (29, -16, D:8) a bullfrog skeleton (31, -20, D:8) a +0 dagger a +0 robe (32, -21, D:8) a steam dragon skeleton (33, -29, D:8) a +0 trident (33, -28, D:8) a +1 short sword of venom a +0 scale mail (33, -27, D:8) a +3 dagger a +0 robe (34, -15, D:8) a yak skeleton (36, -29, D:8) a +0 mace a +0 robe (36, -14, D:8) a +0 mace (37, -31, D:8) a +0 battleaxe a +0 robe (37, -29, D:8) a +0 flail a +0 robe (54, 6, D:8) a +4 scimitar of flaming (58, -1, D:8) a +2 trident of draining a +0 robe an orb of guile Level 9 of the Dungeon (21, 2, D:9) 7 gold pieces (still there?) a +5 hand axe (still there?) a +0 robe (still there?) (22, 2, D:9) 5 gold pieces (still there?) a +2 short sword of freezing (still there?) a +0 robe (still there?) (23, 1, D:9) 7 gold pieces a +0 battleaxe a +0 ring mail (23, 2, D:9) 6 gold pieces a +0 flail a +0 robe the Ecumenical Temple