pym505 Level 1 of the Dungeon (4, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 15, D:1) a +0 chain mail (12, -1, D:1) a +0 dagger a stone (27, 10, D:1) a +0 short sword (39, 5, D:1) a rat skeleton (41, 33, D:1) a quokka corpse (skeletalised by now) (42, 20, D:1) a frilled lizard skeleton (43, 14, D:1) a staff of fire (44, -9, D:1) a +0 sling (45, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 13, D:1) a rat skeleton (48, 12, D:1) a +0 club 5 stones (49, 25, D:1) a jackal corpse (skeletalised by now) (51, -3, D:1) a +0 dagger a kobold skeleton (52, 1, D:1) a +0 mace Level 2 of the Dungeon (4, -7, D:2) a +0 mace (6, 8, D:2) an inkwell talisman (11, -18, D:2) a +0 short sword (14, -1, D:2) a +0 scale mail (20, -9, D:2) a +0 ring mail (24, 8, D:2) a rat skeleton (25, -30, D:2) a +0 dagger a goblin skeleton (25, -29, D:2) a +0 club a +0 club (26, -29, D:2) a +0 spear a +0 animal skin a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton (27, -29, D:2) a +0 club a +0 club (30, 2, D:2) a +0 club a goblin skeleton (32, -13, D:2) a +0 hand axe (34, 3, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (39, -17, D:2) a +0 club a kobold corpse (skeletalised by now) (40, 7, D:2) a +0 helmet (45, -28, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (48, -12, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -3, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (14, 4, D:3) a quokka corpse (skeletalised by now) (22, 38, D:3) a bat corpse (skeletalised by now) (24, 37, D:3) an orb of glass (25, -7, D:3) a +0 ring mail (25, -5, D:3) a +0 club (28, -10, D:3) a +0 leather armour (33, 30, D:3) a quokka corpse (skeletalised by now) (34, 9, D:3) a +0 short sword (40, -11, D:3) a +0 club a +0 sling (42, 12, D:3) a rat skeleton (60, -1, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, -9, D:4) a +0 flail (5, -9, D:4) a +0 whip (5, -6, D:4) an inkwell talisman (7, -9, D:4) a +0 halberd (19, -7, D:4) a +0 ring mail a +0 flail (21, -7, D:4) a +0 leather armour a +0 flail (21, -6, D:4) a +0 leather armour a +0 flail a +0 robe a +0 dagger an orc skeleton (22, 1, D:4) a jackal skeleton (24, 0, D:4) a jackal skeleton (30, -8, D:4) a ball python skeleton (35, -16, D:4) an adder skeleton (42, -14, D:4) a +0 giant spiked club (43, 1, D:4) a +0 short sword (49, -2, D:4) a +4 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, 1, D:5) a +0 rapier (9, 10, D:5) a +0 leather armour (17, -16, D:5) a +0 dagger (24, 10, D:5) a +0 club (26, 10, D:5) a +0 short sword a +0 short sword (27, 21, D:5) a +0 dagger (30, 35, D:5) a +0 falchion (37, 3, D:5) a +0 dagger (50, 6, D:5) a +0 sling (51, 11, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (6, -1, D:6) a +0 shortbow (8, -12, D:6) a +2 halberd of venom (22, 11, D:6) a +0 robe (48, 8, D:6) 3 poisoned darts (49, -27, D:6) a +2 dagger of venom a +0 robe (49, -21, D:6) a +0 scale mail (50, -28, D:6) a +0 dagger a +0 robe (50, -26, D:6) a +0 dagger a +0 robe (56, -16, D:6) a +0 halberd (56, -13, D:6) a +0 halberd (56, -12, D:6) a +0 halberd a +0 spear a +0 spear (56, -11, D:6) a +0 whip a +0 leather armour (57, 2, D:6) a scroll of noise Level 7 of the Dungeon [Shop] Niphes's General Store a parchment of Arcjolt (349 gold) the +1 broad axe of Excruciating Pain {heavy, rElec Str+4} (828 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 cloak of willpower (408 gold) a parchment of Fortress Blast (475 gold) a scroll of fear (86 gold) a +1 partisan of venom (292 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) (0, 0, D:7) a +0 falchion of flaming (7, -20, D:7) 5 poisoned darts (11, -19, D:7) a +0 buckler (11, 11, D:7) a +0 pair of boots (13, -18, D:7) a +0 club (13, -16, D:7) a +2 dagger of venom (15, -17, D:7) a +0 robe a +0 dagger (16, -16, D:7) 2 boomerangs a +0 mace (17, -7, D:7) a +0 chain mail a +0 club a +0 chain mail a +0 hand axe a +1 plate armour of cold resistance a +0 flail a +0 whip 4 poisoned darts a +0 short sword (18, -6, D:7) 3 stones a +0 club a +0 club (19, -18, D:7) a +0 leather armour (21, -18, D:7) 5 javelins (23, -21, D:7) a +0 hand axe (23, -20, D:7) a +0 hand axe a +0 hand axe (23, -19, D:7) a +0 hand axe (23, -5, D:7) a +0 chain mail a +0 hand axe (24, -5, D:7) 2 stones a +0 short sword a +0 spear a +0 robe a +0 whip (26, -4, D:7) 4 stones a +0 dagger a +0 whip (26, -2, D:7) a +0 flail (27, -4, D:7) a +0 ring mail a +0 flail (27, -3, D:7) a +0 short sword (27, -1, D:7) a +0 morningstar (29, -4, D:7) a +0 ring mail (29, 0, D:7) a +0 hand axe (36, -8, D:7) a rimehorn talisman (45, 11, D:7) a +0 ring mail (47, 0, D:7) a +0 dagger 8 poisoned darts (49, 0, D:7) a +0 club a +0 club a +0 leather armour (51, 0, D:7) a +0 whip 4 poisoned darts a +0 flail a +0 whip (53, 6, D:7) a +0 short sword a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, 6, D:8) a +0 trident a +0 leather armour (1, 7, D:8) a +0 mace 2 boomerangs a +0 whip a +0 leather armour a +0 mace a +0 war axe a +0 chain mail (1, 8, D:8) 2 flux baubles (3, -1, D:8) a +0 short sword (8, 19, D:8) a +0 rapier (14, -11, D:8) a +0 dagger a +0 robe (15, -11, D:8) a +0 dagger a +0 robe (17, -7, D:8) a +0 trident (18, -15, D:8) a +0 long sword (21, -8, D:8) a +0 club (21, -4, D:8) 2 flux baubles (22, -12, D:8) an inkwell talisman (23, -5, D:8) a scroll of noise (23, 0, D:8) a +0 club a +0 leather armour (24, -11, D:8) a +0 ring mail (24, 0, D:8) a +0 mace a +0 plate armour (25, 1, D:8) a +0 short sword of protection (27, -7, D:8) a +0 long sword a +0 robe a +0 giant spiked club a +0 giant club (28, -8, D:8) a +2 spear a +0 robe (28, -7, D:8) a +5 spear a +0 robe (28, 4, D:8) a +0 club (29, 5, D:8) a +0 dagger (30, -11, D:8) a +0 short sword a +0 robe (30, -2, D:8) an inkwell talisman (40, -6, D:8) a +0 ring mail (46, -14, D:8) 5 atropa-tipped darts Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 leather armour (1, -3, D:9) a +0 flail a +0 robe (4, -1, D:9) a +0 hand axe a +0 robe (5, -6, D:9) a medusa talisman (8, -1, D:9) a +0 dagger a +0 robe (8, 0, D:9) a +0 long sword a +0 robe (9, 36, D:9) 4 curare-tipped darts (10, -2, D:9) a +0 halberd a +0 robe (11, -2, D:9) a +4 halberd a +0 robe (14, -4, D:9) a +0 halberd a +0 robe (15, 10, D:9) a +0 dagger (19, -4, D:9) a +0 giant spiked club (24, 46, D:9) a +0 robe (38, 24, D:9) a +0 ring mail a +0 club (38, 25, D:9) a +0 scale mail a +0 falchion (39, 12, D:9) a +0 mace (39, 26, D:9) a +0 dagger a +0 robe (50, 37, D:9) a +0 dagger (53, -2, D:9) a +0 scimitar a +0 robe (55, 39, D:9) a parchment of Leda's Liquefaction (57, -2, D:9) a +2 falchion a +0 robe (59, -1, D:9) a +0 short sword a +0 robe Level 10 of the Dungeon [Shop] Geunkat's Antique Weapon Shop a +6 heavy flail (689 gold) a +2 dagger of protection (259 gold) a +1 heavy scimitar (320 gold) a +1 sling of freezing (174 gold) a +1 sling of flaming (174 gold) the +4 scimitar of Cocytus {freeze, *Slow rC+ Will++ SInv} (1033 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (5, 39, D:10) a +0 chain mail (7, 14, D:10) a +0 dagger 7 poisoned darts a +0 dagger 3 stones (9, 14, D:10) a +0 whip 4 stones a +0 short sword a +0 whip 7 poisoned darts (10, 13, D:10) a +0 whip a +0 dagger 4 stones (12, -5, D:10) a +0 hand axe of freezing (20, 16, D:10) a parchment of Dispel Undead (30, 10, D:10) a +0 hand axe (33, 28, D:10) 4 large rocks (35, 7, D:10) a parchment of Hailstorm (48, 34, D:10) a +0 hand axe (52, 18, D:10) a +0 buckler a +0 ring mail a +0 trident of holy wrath (53, 41, D:10) a +0 shortbow (53, 42, D:10) a +0 ring mail a +0 dagger (53, 43, D:10) a +0 spear a +0 kite shield a +0 scale mail a +4 spear of venom a +0 trident a +0 whip (53, 44, D:10) a +0 whip a +0 club a +0 whip a +0 hand axe a +0 robe a +1 dagger of venom (54, 17, D:10) a +0 spear a +0 spear (56, 16, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (5, -25, D:11) a parchment of Ozocubu's Armour (14, -5, D:11) a +0 dagger a +0 robe (15, -5, D:11) a +0 orcbow a +0 halberd a +0 chain mail (16, -6, D:11) a +0 flail (16, -5, D:11) a +0 dagger a +0 robe (23, 0, D:11) a +0 flail (28, -14, D:11) a curare-tipped dart {!f} a +0 club (29, -14, D:11) 3 stones a +0 dagger (29, -13, D:11) 5 stones a +0 short sword (31, -14, D:11) 4 stones a +0 short sword (32, -13, D:11) 5 poisoned darts a +0 club a +0 robe a +0 dagger (33, -13, D:11) a +0 club 8 poisoned darts a +0 short sword a +0 robe a +0 dagger (37, -30, D:11) a +0 short sword (38, 16, D:11) an orb of glass (39, -28, D:11) a staff of air (43, 15, D:11) a +0 robe (49, -33, D:11) a staff of cold Level 12 of the Dungeon [Shop] Yfekk's Sacrilege Store a +0 morningstar of pain (238 gold) a +2 plate armour of death (469 gold) a +0 club of draining (40 gold) a +2 vampiric falchion (294 gold) a book of Decay (407 gold) a +2 plate armour of death (469 gold) a book of Necromancy (219 gold) a +1 spear of pain (203 gold) a book of the Grave (387 gold) the +13 scythe of Curses {drain, curses, ^Drain} (1120 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. [Shop] Zosa's Antique Weapon Shoppe a +2 whip of electrocution (273 gold) the +5 hand axe of Watchfulness {heavy, *Corrode rElec Int+6 Stlth+} (813 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} (1500 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +7 war axe of Extinguishment {pain, rPois Str-2 Dex+5 Stlth+} (960 gold) rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 scimitar of flaming (342 gold) a +2 battleaxe of electrocution (555 gold) (0, 0, D:12) a +0 rapier (5, 11, D:12) a +0 scale mail (7, 21, D:12) a +0 scimitar (10, 19, D:12) a +0 dagger (15, 32, D:12) a +0 mace (16, 10, D:12) a +0 scimitar of flaming (18, -18, D:12) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +1 vampiric dagger a +0 robe (21, -19, D:12) a +0 trident (26, -6, D:12) a +0 hat (30, 0, D:12) a +0 dagger a +0 robe (31, 1, D:12) a +0 flail (32, -24, D:12) a +0 club (32, 1, D:12) a +0 hand axe (33, 1, D:12) a +0 hand axe a +0 leather armour (35, 28, D:12) a +0 arbalest (37, -15, D:12) a +0 rapier of venom (40, 11, D:12) a +0 giant club (40, 14, D:12) a +0 flail (41, -24, D:12) a +0 ring mail (41, -19, D:12) 4 datura-tipped darts (41, 11, D:12) a +0 giant spiked club a +0 giant club (41, 12, D:12) a +0 giant club (41, 15, D:12) a +0 giant club (41, 16, D:12) a +0 giant spiked club (42, 11, D:12) a +0 giant club a +0 giant club a +2 dire flail of draining (43, 11, D:12) a +0 giant club (45, -11, D:12) a +0 trident (48, -9, D:12) a +0 giant spiked club a +0 giant club (49, -9, D:12) 2 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 whip (5, -25, D:13) a +3 scimitar of flaming (13, -12, D:13) a +0 robe (16, -17, D:13) a +0 robe (19, 4, D:13) a +0 long sword a +0 leather armour (27, -4, D:13) a +0 chain mail (31, -30, D:13) 4 large rocks (33, -5, D:13) a +0 short sword (52, 5, D:13) a staff of earth a +2 robe of fire resistance (52, 7, D:13) a +0 leather armour (54, -16, D:13) a +0 quarterstaff (55, -13, D:13) a +0 pair of boots of stealth the +2 war axe "Yphiostre" {freeze, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +3 arbalest of freezing a +0 kite shield the inkwell talisman of Eternity {rElec rF- Int+8} [inkwell talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). a +0 long sword a +0 ring mail Level 14 of the Dungeon [Shop] Kuwk's Jewellery Shoppe a ring of flight (385 gold) the amulet of the Rhinotaur {Harm Acrobat *Corrode +Inv rF+} (998 gold) [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rF+: It protects you from fire. an amulet of dissipation (unknown) (660 gold) a ring of wizardry (unknown) (660 gold) a ring of flight (385 gold) the ring of Lalaq {rC+ MP+8 SInv} (1166 gold) [ring of protection from cold] rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. a +6 ring of intelligence (unknown) (792 gold) a +6 ring of strength (unknown) (792 gold) (0, 0, D:14) a parchment of Ozocubu's Armour (2, -27, D:14) a +0 orcbow (3, 0, D:14) a +1 great sword of protection a +0 ring mail (9, -35, D:14) a +0 athame a +0 robe (10, -36, D:14) a +0 leather armour a +0 great mace a +0 arbalest a +0 giant spiked club a +0 giant club (11, -37, D:14) a +0 orcbow (11, -36, D:14) a +0 scale mail 4 javelins a +1 great mace of distortion (12, -10, D:14) an amulet of faith (20, 8, D:14) a +4 scimitar of flaming (26, -22, D:14) a +0 whip (30, -1, D:14) a +0 robe of willpower (38, -12, D:14) 4 large rocks (38, -11, D:14) a granite talisman (39, -3, D:14) a +0 hand axe (40, -30, D:14) a +0 ring mail (40, -9, D:14) a +0 robe (42, -30, D:14) a +0 falchion (50, 4, D:14) a +0 flail (54, -23, D:14) a parchment of Maxwell's Portable Piledriver (54, 1, D:14) a +0 trident Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (6, -40, D:15) a +0 leather armour (24, -29, D:15) a +3 scimitar of flaming (43, -9, D:15) a +0 robe (46, -19, D:15) a +0 mace (46, 14, D:15) a +0 dagger (47, -17, D:15) a +3 scimitar of flaming a +0 robe (56, -31, D:15) a +0 pair of gloves (56, 9, D:15) the +3 whip of Buazex {venom, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (59, -34, D:15) 2 flux baubles the Ecumenical Temple Level 1 of the Orcish Mines (18, -13, Orc:1) 5 large rocks (29, -19, Orc:1) 4 large rocks (31, -21, Orc:1) a +1 heavy dire flail (31, -11, Orc:1) a +2 devious dagger a +0 dagger a +0 robe (32, -20, Orc:1) a +1 great sword a +0 chain mail of resonance (33, -11, Orc:1) a +0 orcbow a +1 battleaxe of freezing a +0 plate armour (34, -11, Orc:1) a +0 dagger a +0 robe (34, -9, Orc:1) a +0 short sword (34, -6, Orc:1) a +0 giant spiked club a +0 giant spiked club (35, -18, Orc:1) a +0 giant spiked club a +0 giant club (43, -24, Orc:1) a +0 club a +0 flail a +0 leather armour (43, -22, Orc:1) a +1 falchion of flaming a +0 scale mail (47, -3, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Wuzeyc's Antique Weapon Emporium a +1 great sword of holy wrath (700 gold) the +6 falchion "Penwyont" {venom, *Rage rC- SInv Stlth+} (1078 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 long sword (98 gold) a +0 quarterstaff of rebuke (196 gold) a +0 dagger (56 gold) a +2 vampiric partisan (924 gold) a +0 arbalest of freezing (434 gold) a +2 lajatang of rebuke (756 gold) [Shop] Venuk's Armour Shop a +0 robe (18 gold) the +1 scale mail of Teynitu {Harm rCorr} (432 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +4 ring mail of positive energy (560 gold) a +0 scale mail (80 gold) a +0 pair of gloves of hurling (230 gold) a +0 pair of boots (90 gold) [Shop] Dapatz's Book Shoppe a parchment of Dimensional Bullseye (208 gold) a parchment of Flame Wave (208 gold) a parchment of Maxwell's Capacitive Coupling (668 gold) a parchment of Gloom (140 gold) a parchment of Anguish (208 gold) a parchment of Fortress Blast (400 gold) a parchment of Ensorcelled Hibernation (92 gold) a parchment of Cigotuvi's Putrefaction (208 gold) a manual of Shapeshifting (1280 gold) a parchment of Alistair's Walking Alembic (294 gold) a parchment of Lee's Rapid Deconstruction (294 gold) a parchment of Volatile Blastmotes (140 gold) [Shop] Gomanew's Jewellery Boutique an amulet of dissipation (unknown) (390 gold) a ring of protection from fire (unknown) (325 gold) a ring of protection from cold (325 gold) a +4 ring of protection (468 gold) a ring of protection from cold (325 gold) an amulet of the acrobat (unknown) (390 gold) a ring of wizardry (unknown) (390 gold) a +4 ring of protection (468 gold) a ring of protection from cold (325 gold) [Shop] Fafer's Antique Weapon Emporium a +0 orcbow (96 gold) a +0 great sword (240 gold) a +0 short sword (72 gold) a +0 glaive (240 gold) a +0 battleaxe (240 gold) a +0 falchion (72 gold) the +5 long sword "Zeib Facang" {flame, Str+2} (1020 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 battleaxe (240 gold) a +0 falchion (72 gold) a +0 great sword (240 gold) [Shop] Kuohir's Antique Armour Shoppe a +0 robe (25 gold) a +2 pair of gloves of fire (882 gold) a +0 plate armour (504 gold) a +0 ring mail (112 gold) a +0 cloak (126 gold) (2, -20, Orc:2) a +0 flail (3, -19, Orc:2) a +0 short sword a +0 club a +0 dagger (4, -3, Orc:2) a +0 battleaxe 3 boomerangs a +0 chain mail (5, -20, Orc:2) a +0 flail a +0 mace a +0 chain mail (5, -4, Orc:2) a +0 hand axe (6, -21, Orc:2) a +0 flail a +0 chain mail a +0 club a +0 scale mail (7, -21, Orc:2) a +0 glaive a +0 scale mail a +0 halberd a +0 chain mail (7, -2, Orc:2) a +2 war axe of venom (9, -27, Orc:2) a +0 battleaxe a +0 chain mail (9, -4, Orc:2) a +3 war axe (10, -27, Orc:2) a +0 mace (13, -41, Orc:2) a +2 dagger of speed a +0 robe a +0 dagger a +0 robe a +0 glaive a +0 plate armour (13, -22, Orc:2) a +0 ring mail a boomerang a +0 dagger (14, -22, Orc:2) a +0 club (14, -21, Orc:2) a +0 flail a +0 chain mail (15, -21, Orc:2) a +0 leather armour a +0 hand axe (18, -21, Orc:2) a +1 chain mail of command a +4 halberd (19, -30, Orc:2) a +0 halberd a +0 plate armour (19, -21, Orc:2) a +0 leather armour a +0 flail (22, -31, Orc:2) a +0 long sword a +0 chain mail (22, -30, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 club (23, -32, Orc:2) a +0 flail (23, -30, Orc:2) a +0 dagger a +0 leather armour (24, -41, Orc:2) a +0 giant spiked club (28, -43, Orc:2) a +0 dagger (30, -39, Orc:2) a +0 chain mail a +0 flail (33, -1, Orc:2) the +0 orcbow of Fuquly {drain, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 buckler the +0 ring mail of the Fife {rN+ Will- Str+2 Stlth+} rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of boots a +0 helmet a +0 leather armour a +0 shortbow of draining (35, -27, Orc:2) a +0 short sword (35, -13, Orc:2) a +0 chain mail a +0 hand axe (35, -11, Orc:2) a +0 hand axe a +0 leather armour (35, -10, Orc:2) a +0 leather armour a +0 morningstar (36, -38, Orc:2) a +0 flail (36, -21, Orc:2) a +0 orcbow a +0 dire flail a +0 plate armour (36, -19, Orc:2) a +0 dagger (36, -17, Orc:2) a +0 flail a +0 leather armour (36, -16, Orc:2) a +0 arbalest a +3 partisan a +0 plate armour (36, -12, Orc:2) a +0 mace 2 boomerangs a +0 morningstar (36, -9, Orc:2) a +0 dagger (37, -31, Orc:2) a +2 hand cannon of flaming a +0 giant spiked club (37, -29, Orc:2) a +0 mace a +0 plate armour a +0 dagger (37, -24, Orc:2) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (37, -22, Orc:2) a +0 mace a +0 mace a +0 trident (37, -18, Orc:2) a +0 trident a +0 leather armour (37, -17, Orc:2) a +0 war axe a +0 chain mail (37, -15, Orc:2) a +0 plate armour a +0 dire flail a +0 hand axe a +0 chain mail a +0 long sword (37, -14, Orc:2) a +0 chain mail a +0 dire flail a +0 plate armour a +0 battleaxe a +0 plate armour a +0 mace a +0 plate armour a +0 mace (37, -13, Orc:2) a +2 robe a +2 dagger of draining (38, -31, Orc:2) a +0 arbalest (38, -30, Orc:2) a +0 trident (38, -21, Orc:2) a +0 club (38, -15, Orc:2) a +0 plate armour a +0 short sword (39, -31, Orc:2) a +0 glaive a +0 plate armour (39, -30, Orc:2) a +3 halberd a +0 chain mail (39, -15, Orc:2) a +0 chain mail a +2 heavy great sword (40, -27, Orc:2) a +0 dire flail a +0 chain mail (41, -34, Orc:2) a +0 war axe a +0 leather armour (41, -33, Orc:2) a +3 hand axe a +0 ring mail (41, -27, Orc:2) a +0 short sword (41, -26, Orc:2) a +0 dagger a +0 robe (41, -16, Orc:2) a +0 chain mail a +0 halberd (42, -28, Orc:2) a +0 battleaxe a +0 chain mail (46, -21, Orc:2) a +0 giant spiked club (46, -7, Orc:2) a +0 robe a +0 dagger (51, -26, Orc:2) a +0 ring mail a +0 short sword (51, -5, Orc:2) a +0 dagger a +0 robe (52, -4, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe (53, -25, Orc:2) a +0 plate armour a +0 glaive (54, -26, Orc:2) a +0 hand axe (54, -3, Orc:2) a +0 dagger a +0 robe (55, -27, Orc:2) a +0 flail a +0 short sword a +0 trident a +0 scale mail a +0 morningstar (55, -4, Orc:2) a +0 dagger a +0 robe (56, -4, Orc:2) a +0 scimitar a boomerang a +0 chain mail (57, -5, Orc:2) a +0 flail a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (14, -40, Lair:1) a +0 robe Level 2 of the Lair of Beasts (5, 19, Lair:2) a +0 scale mail (12, 13, Lair:2) a +0 rapier (19, -10, Lair:2) a parchment of Call Imp (25, -6, Lair:2) a black bear skeleton (25, -4, Lair:2) a black bear skeleton (26, -5, Lair:2) a black bear skeleton (29, -6, Lair:2) a hive talisman (53, -15, Lair:2) a +0 leather armour (56, -33, Lair:2) a +0 morningstar Level 3 of the Lair of Beasts [Shop] Fuakh's Antique Weapon Shop a +2 war axe of electrocution (331 gold) a +1 heavy shortbow (198 gold) a +2 trident of protection (259 gold) the +10 great sword of Conatus {pain, rElec Str+6} (1617 gold) rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 heavy broad axe (291 gold) a +2 falchion of holy wrath (278 gold) a +1 glaive of freezing (400 gold) a +2 spear of entangling (240 gold) a +1 halberd of venom (188 gold) a +0 rapier of speed (296 gold) (0, 0, Lair:3) a +0 chain mail (0, 24, Lair:3) a +0 robe (17, 1, Lair:3) a +0 ring mail (32, 13, Lair:3) a parchment of Swiftness Level 4 of the Lair of Beasts [Shop] Ymibbi Athri's Jewellery Boutique a ring of willpower (500 gold) a ring of protection from fire (unknown) (500 gold) a +6 ring of dexterity (unknown) (720 gold) a +4 ring of protection (720 gold) the ring "Nilim" {rPois rCorr Str-5 Int-5 Dex+8} (568 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). a sanguine talisman (600 gold) the amulet of Ysosmi Enoud {Spirit Dex+5} (950 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+5: It affects your dexterity (+5). a talisman of death (1100 gold) a +4 ring of slaying (720 gold) (0, 34, Lair:4) a +0 barding (16, 20, Lair:4) a +0 chain mail (20, -3, Lair:4) a +0 shortbow (31, 5, Lair:4) 5 darts of disjunction (37, -3, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts [Shop] Qaen Haheeck's General Store a +2 long sword of distortion (351 gold) a potion of curing (54 gold) the +9 rapier of Floods {flame, rC+} (1171 gold) rC+: It protects you from cold. It cannot be enchanted further. a parchment of Nazja's Percussive Tempering (312 gold) a parchment of Conjure Ball Lightning (425 gold) a +6 heavy war axe (651 gold) the +4 dagger "Sefuv" {venom, rElec rC+ Str+2} (809 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. a potion of curing (54 gold) a Compendium of Siegecraft (1028 gold) (0, 0, Lair:5) a +0 ring mail (0, 36, Lair:5) a +0 scale mail (12, 36, Lair:5) a +0 buckler (18, -3, Lair:5) a +0 dagger (30, 1, Lair:5) a +0 quarterstaff (49, 24, Lair:5) a +0 quarterstaff (49, 32, Lair:5) a +0 robe (53, 32, Lair:5) the lupine talisman of Cowardice {rC+ Int+2 SInv} [lupine talisman] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (59, -12, Lair:5) a +0 spear (60, -10, Lair:5) 5 atropa-tipped darts (62, 40, Lair:5) a +0 long sword Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear a +0 sling (0, 1, Shoals:1) a +0 spear (3, 1, Shoals:1) a +1 trident of entangling (4, -21, Shoals:1) a +0 spear (4, 0, Shoals:1) a +0 quarterstaff a +0 sling (8, -18, Shoals:1) a +0 trident 2 boomerangs (10, -10, Shoals:1) 3 poisoned darts (11, -24, Shoals:1) a +0 spear a +0 sling (13, 14, Shoals:1) a +0 spear (14, 13, Shoals:1) a +0 trident 2 boomerangs (16, -3, Shoals:1) a ring of poison resistance (17, -11, Shoals:1) a parchment of Hoarfrost Cannonade (18, -5, Shoals:1) a +0 spear (18, -4, Shoals:1) a +0 spear (18, 5, Shoals:1) a +0 trident 2 boomerangs (21, -16, Shoals:1) a +0 trident (22, -23, Shoals:1) a +0 sling a +0 spear (22, -22, Shoals:1) a +0 spear (22, -21, Shoals:1) a +0 spear 3 silver javelins a +0 leather armour (24, -22, Shoals:1) a +0 sling a +0 quarterstaff (25, -16, Shoals:1) a +0 trident (31, -23, Shoals:1) a lupine talisman (32, -23, Shoals:1) a +0 trident a boomerang (33, -14, Shoals:1) a +0 mace (34, -17, Shoals:1) a +0 falchion (44, -28, Shoals:1) a +0 trident 2 boomerangs (46, -29, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 ring mail (24, 8, Shoals:2) the +5 trident of the Beginning {entangle, Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. (24, 29, Shoals:2) a +3 hand axe (34, 28, Shoals:2) a +1 flail of protection (38, 37, Shoals:2) a boomerang a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 falchion (4, -5, Shoals:3) a +0 trident (6, -6, Shoals:3) a +1 demon trident of venom a +0 leather armour a +0 spear a boomerang (7, -6, Shoals:3) a +0 glaive a +3 demon trident of electrocution a +0 leather armour (8, -6, Shoals:3) a +0 spear (9, -15, Shoals:3) a +0 spear (10, -16, Shoals:3) a +0 spear 3 boomerangs a +0 spear (10, -6, Shoals:3) a +0 spear a +2 trident of flaming a +0 leather armour (11, -18, Shoals:3) a boomerang a +0 halberd (11, -17, Shoals:3) a +0 leather armour a +0 demon trident of venom (11, -16, Shoals:3) 4 boomerangs a +0 glaive a +0 spear (11, -7, Shoals:3) a +0 spear (28, -13, Shoals:3) a +0 arbalest (28, -4, Shoals:3) a +0 falchion (30, -12, Shoals:3) a large rock (31, -14, Shoals:3) 3 boomerangs a +0 trident (31, -12, Shoals:3) a +0 arbalest (31, -11, Shoals:3) a large rock (39, -15, Shoals:3) a +0 antimagic whip (44, -33, Shoals:3) a +0 plate armour (46, -4, Shoals:3) a parchment of Yara's Violent Unravelling (48, -38, Shoals:3) a +0 ring mail (49, -6, Shoals:3) a +0 shortbow (51, -3, Shoals:3) a parchment of Olgreb's Toxic Radiance Level 4 of the Shoals (0, 0, Shoals:4) a +0 leather armour (1, -18, Shoals:4) a +4 trident of protection a +0 leather armour (1, -17, Shoals:4) a +0 rapier a +0 robe (1, -16, Shoals:4) a +5 vampiric trident a +0 robe (2, -22, Shoals:4) a +0 trident (3, -23, Shoals:4) a +0 trident of protection (3, -21, Shoals:4) a +1 rapier of protection a +0 robe (3, -14, Shoals:4) a +0 sling a +0 trident (4, -14, Shoals:4) a +0 spear 2 silver javelins a +0 leather armour (8, 2, Shoals:4) 4 poisoned darts (9, -24, Shoals:4) a +3 heavy spear 2 javelins a +0 leather armour (9, -12, Shoals:4) a parchment of Passage of Golubria (10, -26, Shoals:4) a +2 spear of venom a silver javelin a +0 scale mail (11, -22, Shoals:4) a +0 glaive 3 boomerangs (11, -21, Shoals:4) a +0 trident of entangling a +0 robe a +3 trident (11, -20, Shoals:4) a +0 trident 2 boomerangs (12, -23, Shoals:4) a +0 trident (12, -22, Shoals:4) a +0 heavy trident (15, -22, Shoals:4) a +0 trident 2 boomerangs (17, -24, Shoals:4) a +0 trident (17, 10, Shoals:4) a +0 cloak (18, -17, Shoals:4) a +2 glaive of entangling (18, -16, Shoals:4) a +0 halberd 3 boomerangs a +0 trident a +0 leather armour (19, -15, Shoals:4) a +0 trident (19, -5, Shoals:4) a +0 pair of boots of stealth (22, 3, Shoals:4) a +2 orcbow of flaming (25, 12, Shoals:4) a +0 rapier a +0 robe a +0 trident 2 boomerangs (28, -25, Shoals:4) a sanguine talisman (30, 4, Shoals:4) a +0 plate armour (30, 16, Shoals:4) a +2 spear of venom a javelin a +0 leather armour (32, -14, Shoals:4) a staff of alchemy (34, 9, Shoals:4) a +0 trident 3 boomerangs (34, 10, Shoals:4) 10 large rocks (35, -34, Shoals:4) a +0 spear a +0 trident 3 boomerangs a +0 demon trident a +0 robe (36, -11, Shoals:4) a +0 longbow a +3 spear (38, -29, Shoals:4) a +0 flail (40, -9, Shoals:4) a +0 sling a +0 club (41, -9, Shoals:4) a +0 sling a +0 club a +0 longbow a +0 spear (42, -9, Shoals:4) a +4 quarterstaff of draining (44, 2, Shoals:4) a +0 spear (47, 4, Shoals:4) a +0 long sword (47, 10, Shoals:4) a parchment of Call Canine Familiar (48, -1, Shoals:4) a +0 scale mail (49, -19, Shoals:4) a +0 orcbow (51, -6, Shoals:4) 5 large rocks (52, -19, Shoals:4) a +0 orcbow (53, -23, Shoals:4) a +0 shortbow (55, -24, Shoals:4) a +0 shortbow Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (12, -16, Spider:1) a +0 ring mail (15, 1, Spider:1) a +0 war axe (17, -1, Spider:1) a scarab talisman (19, -16, Spider:1) a +0 helmet (21, 25, Spider:1) a parchment of Static Discharge (22, 6, Spider:1) a +0 tower shield a +1 plate armour of resonance a +2 partisan of venom (32, 11, Spider:1) a +0 battleaxe (34, -18, Spider:1) a +0 shortbow (39, -15, Spider:1) a +0 robe Level 2 of the Spider Nest (16, 15, Spider:2) 6 boomerangs (18, 14, Spider:2) a +0 long sword (28, 14, Spider:2) a +0 partisan (32, 18, Spider:2) a +0 falchion (42, 17, Spider:2) a staff of necromancy (66, -17, Spider:2) a +0 pair of gloves of infusion Level 3 of the Spider Nest (0, 0, Spider:3) a parchment of Passage of Golubria (4, -15, Spider:3) a +2 demon whip of flaming a +1 demon whip of draining a +3 leather armour of positive energy (4, -9, Spider:3) a +0 scale mail (13, 6, Spider:3) a +0 robe (27, 4, Spider:3) a +0 hand axe a +0 leather armour (29, 4, Spider:3) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (34, -13, Spider:3) an eel talisman (39, -23, Spider:3) a +2 partisan of entangling (57, -9, Spider:3) a +0 pair of boots of stealth Level 4 of the Spider Nest (2, 11, Spider:4) a +0 chain mail (8, 9, Spider:4) a +0 kite shield a +0 robe a +1 great mace of venom (13, 58, Spider:4) a +0 hand axe (16, 21, Spider:4) a parchment of Call Imp (17, 33, Spider:4) a +0 hat of intelligence (22, 21, Spider:4) a staff of air (25, 52, Spider:4) a +0 ring mail (34, 31, Spider:4) a +0 shortbow (36, 0, Spider:4) a +0 scimitar (37, 33, Spider:4) an orb of stardust Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail (6, 16, Vaults:1) a +0 great mace a +0 ring mail (7, 26, Vaults:1) a +0 long sword a +0 scale mail (8, 26, Vaults:1) a +0 arbalest (9, 26, Vaults:1) a +0 morningstar a +0 ring mail (23, -10, Vaults:1) a +0 scale mail (23, 13, Vaults:1) a +0 trident (23, 14, Vaults:1) a +2 great sword of draining a +0 chain mail (26, 19, Vaults:1) a +0 battleaxe (28, 19, Vaults:1) a +1 scimitar of freezing (30, 28, Vaults:1) a +4 ring of protection (38, -16, Vaults:1) a +1 heavy halberd (38, -12, Vaults:1) a +1 robe of cold resistance (38, -7, Vaults:1) a +1 dagger of freezing (40, 6, Vaults:1) 10 gold pieces (40, 7, Vaults:1) 24 gold pieces (40, 8, Vaults:1) 18 gold pieces (41, -22, Vaults:1) 11 gold pieces a +0 morningstar a +0 ring mail (41, -21, Vaults:1) 21 gold pieces a +0 dire flail a +0 ring mail (41, -10, Vaults:1) a +0 leather armour of cold resistance (41, -7, Vaults:1) a +2 dagger of freezing (41, -5, Vaults:1) a +0 dagger of freezing (41, 6, Vaults:1) 13 gold pieces (41, 7, Vaults:1) 13 gold pieces (41, 8, Vaults:1) 25 gold pieces (41, 12, Vaults:1) a +0 arbalest a +0 long sword a +0 ring mail (41, 13, Vaults:1) a +2 long sword of freezing a +0 chain mail a +1 kite shield of positive energy a +0 battleaxe a +0 plate armour (42, 6, Vaults:1) 29 gold pieces (42, 7, Vaults:1) 13 gold pieces (42, 8, Vaults:1) 23 gold pieces (42, 14, Vaults:1) a +1 long sword of flaming a +0 chain mail (43, 15, Vaults:1) a +0 dire flail a +0 plate armour (44, 3, Vaults:1) a +0 scale mail (45, -26, Vaults:1) 22 gold pieces a +0 dire flail a +0 animal skin (46, -27, Vaults:1) 4 javelins (46, 7, Vaults:1) a +0 battleaxe of flaming a +0 plate armour (47, 8, Vaults:1) a +0 falchion a +2 long sword of pain a +0 chain mail (47, 9, Vaults:1) a +0 dire flail (49, 9, Vaults:1) a +0 animal skin a +0 scale mail a +0 long sword a +0 ring mail (49, 19, Vaults:1) a +0 buckler (52, -9, Vaults:1) a +0 dagger a +0 robe an orb of attunement (55, 25, Vaults:1) 5 gold pieces a +0 ring mail (58, 26, Vaults:1) 6 gold pieces a +0 scale mail (61, -6, Vaults:1) a +0 falchion a +0 scale mail (62, -6, Vaults:1) a +0 arbalest (63, -6, Vaults:1) a parchment of Vampiric Draining (65, -7, Vaults:1) a +0 mace a +0 ring mail (65, -4, Vaults:1) 6 javelins (65, 4, Vaults:1) a parchment of Foxfire (66, -7, Vaults:1) a +0 long sword a +0 scale mail a +0 plate armour (66, 4, Vaults:1) a +0 giant club (68, -4, Vaults:1) a +0 arbalest