pym505 Level 1 of the Dungeon (1, -8, D:1) a +0 club (1, -5, D:1) 2 stones a +0 dagger (5, -1, D:1) a +0 sling (6, -16, D:1) a +0 robe (6, 4, D:1) a bat skeleton (7, 7, D:1) a +0 mace (7, 9, D:1) a +0 dagger (8, 8, D:1) a +0 falchion (12, 9, D:1) a +0 dagger a goblin skeleton (14, 1, D:1) a +0 robe (22, 4, D:1) a +0 ring mail (22, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -7, D:1) a +0 whip (24, -8, D:1) a rat skeleton (25, -6, D:1) a ball python skeleton (28, -18, D:1) a bat corpse (skeletalised by now) (30, -15, D:1) a +0 club (31, -15, D:1) a +0 dagger (32, -19, D:1) a +0 short sword (32, -17, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (37, 1, D:1) a +0 club (40, 7, D:1) +0 shadow dragon scales (43, 8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Qazecidgh's Jewellery Emporium the amulet "Juagesawn" {Spirit ^Drain rN++ Dex+4} (653 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). the ring of Fun {rC+ Will+ rCorr MP+9 SInv} (642 gold) [ring of magical power] rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the ring "Ajoatoy" {rPois Str+6 Stlth+} (650 gold) [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. a +4 ring of protection (unknown) (468 gold) a ring of flight (unknown) (227 gold) a ring of positive energy (unknown) (260 gold) a ring of resist corrosion (unknown) (260 gold) a ring of poison resistance (260 gold) a +6 ring of strength (unknown) (468 gold) a ring of resist corrosion (unknown) (260 gold) (5, -24, D:2) a +0 leather armour (5, -18, D:2) a +0 whip a kobold corpse (skeletalised by now) (15, -17, D:2) a quokka corpse (skeletalised by now) (21, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 20, D:2) a quokka corpse (skeletalised by now) (26, -19, D:2) a +0 scale mail (27, -16, D:2) a +0 leather armour (29, 0, D:2) an adder skeleton (29, 18, D:2) the inkwell talisman of Virtue {*Corrode *Silence rN+++ Will+} [inkwell talisman] *Corrode: It may corrode you when you take damage. *Silence: It may silence you when you take damage. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. (31, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 5, D:2) a +0 whip a kobold corpse (skeletalised by now) (38, -25, D:2) a frilled lizard corpse (skeletalised by now) (47, -20, D:2) a bat corpse (skeletalised by now) (56, -15, D:2) a scarab talisman (56, 0, D:2) a hobgoblin skeleton (61, -3, D:2) a +0 hand axe Level 3 of the Dungeon (5, -2, D:3) a +0 whip a kobold corpse (16, 17, D:3) a jackal corpse (18, 15, D:3) a jackal corpse (19, 22, D:3) a jackal corpse (20, 19, D:3) a +0 leather armour (20, 22, D:3) a +0 club a goblin corpse