Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 17454254364941209149 18 pym505 the Skirmisher (level 2, -8/26 HPs) Began as a Gnoll Hunter on Apr 22, 2026. Mangled by Terence ... wielding a +1 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (544 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 544, Time: 00:00:19 Health: -8/26 AC: 3 Str: 10 XL: 2 Next: 70% Magic: 2/2 EV: 12 Int: 8 God: Gold: 52 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of poison {unknown} d - a scroll of enchant weapon {unknown} Potions f - a potion of heal wounds {unknown} Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 8.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. There are monsters nearby! You cannot shoot with your +0 shortbow while caught in a web. Unknown command. You struggle to detach yourself from the web. Terence hits you with a +1 flail of protection! You struggle to detach yourself from the web. The ribbon worm closely misses you. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You disentangle yourself. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +1 flail of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #... .. ... .#... ... ...>. ..##.#... #........ #........ #........ #.#####@....... #......@......# #######.......# #w......# #.......# ...........#### ......####..... ...... ##### ..... You could see Terence and a ribbon worm. Vanquished Creatures A dart slug (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 5 goblins (D:1) 6 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 128 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 522 | D:1 | You fall into a shaft and drop 1 floor! 527 | D:2 | Encountered Terence 540 | D:2 | HP: 1/26 [ribbon worm (1)] 544 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_1, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_straight_5, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3 D:2: layout_rooms, basic_altar, uniq_terence Action || total ---------------------------++------- Fire: Shortbow || 76 Armour: Leather armour || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 546 | 546 | 0 | 0 | 426 | 2 | 273.0 | Dungeon | 546 | 546 | 0 | 0 | 426 | 2 | 273.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 524 daAuts D:2: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+