pym505 Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (29, 11, D:1) a +0 mace (31, -15, D:1) a ball python skeleton (38, -3, D:1) a bat skeleton (40, 3, D:1) a +0 dagger a goblin skeleton (45, 19, D:1) a +0 hand axe (49, -2, D:1) a ball python skeleton (50, -8, D:1) 4 poisoned darts (50, -3, D:1) a ball python skeleton Level 2 of the Dungeon (14, 39, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 32, D:2) a +0 flail (18, 12, D:2) a +0 short sword 5 stones (18, 23, D:2) a +0 giant spiked club (19, 8, D:2) a +0 ring mail (26, 6, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (27, 8, D:2) a +0 short sword a kobold skeleton (29, 20, D:2) a +0 robe (37, 4, D:2) a +4 quarterstaff of draining (39, 50, D:2) a +0 long sword (46, 10, D:2) a +0 scythe a +0 robe of cold resistance the human skeleton of Sigmund (46, 25, D:2) a +0 ring mail (48, 35, D:2) a +0 ring mail (51, 25, D:2) a +0 dagger (53, 16, D:2) an inkwell talisman (55, 35, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) 3 curare-tipped darts (3, 4, D:3) a hobgoblin skeleton (4, 14, D:3) a jackal skeleton (5, 15, D:3) a jackal skeleton (20, 24, D:3) a bat skeleton (22, -4, D:3) an adder corpse (skeletalised by now) (23, -4, D:3) a ball python corpse (skeletalised by now) (26, 27, D:3) an adder skeleton (31, 6, D:3) a bat skeleton (31, 19, D:3) a +0 long sword (49, 2, D:3) a ball python skeleton (50, 29, D:3) a +0 chain mail (51, 25, D:3) 3 flux baubles (59, 10, D:3) a +0 short sword (60, 26, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 trident (3, -6, D:4) a +0 leather armour (4, 7, D:4) a +0 scale mail (5, -6, D:4) a +0 short sword of speed (5, 6, D:4) a +0 hand axe (11, -3, D:4) a +0 dagger (11, 3, D:4) a +0 short sword (20, -5, D:4) a ball python skeleton (22, 11, D:4) a +0 club a goblin skeleton (25, 3, D:4) a +0 robe (36, -6, D:4) 3 poisoned darts (36, 22, D:4) a +0 leather armour (42, -16, D:4) a +0 leather armour (47, 3, D:4) a +0 club a goblin skeleton (48, 29, D:4) 2 boomerangs (51, 28, D:4) a howler monkey skeleton (54, 16, D:4) a hobgoblin skeleton Level 5 of the Dungeon (3, -5, D:5) 6 poisoned darts (6, -16, D:5) a +0 spear (12, -31, D:5) a +0 whip (13, -8, D:5) a +0 scale mail (15, -26, D:5) a +0 club (16, -28, D:5) a +0 short sword a +0 ring mail (16, -27, D:5) a +0 giant club a +0 giant club (19, 4, D:5) a +0 chain mail (20, -15, D:5) a +0 dagger a +0 robe (22, -28, D:5) a +0 war axe (23, -22, D:5) a +0 long sword (25, -33, D:5) a +0 dagger (25, -31, D:5) a +0 robe (26, 0, D:5) a +0 club (28, -23, D:5) a +0 dagger a +0 leather armour (29, -2, D:5) a +0 helmet (37, -9, D:5) a +0 leather armour (40, -16, D:5) a +0 flail (50, -8, D:5) a +0 rapier Level 6 of the Dungeon (17, -25, D:6) a +0 short sword (21, -43, D:6) a +0 falchion (26, -29, D:6) a +0 dagger a +0 dagger 13 poisoned darts (27, -29, D:6) a +0 club 2 poisoned darts a +0 dagger 5 stones (28, -29, D:6) a +0 short sword a +2 devious dagger (29, -29, D:6) a +0 short sword 5 stones (32, -50, D:6) a +2 devious dagger 8 poisoned darts (33, -50, D:6) a +0 short sword 3 stones (34, -50, D:6) a +0 club (35, -50, D:6) a +0 whip a +0 short sword 5 stones (36, -50, D:6) a +0 whip 2 stones (36, -21, D:6) a +0 giant club (38, -50, D:6) a +0 whip 2 poisoned darts (53, -47, D:6) a +0 buckler Level 7 of the Dungeon (4, -15, D:7) a +0 mace (4, -11, D:7) a +0 club (6, -6, D:7) a +0 plate armour (7, -5, D:7) a +0 dagger (26, -13, D:7) a +0 robe (27, -30, D:7) a +0 shortbow Level 8 of the Dungeon (5, 44, D:8) the rimehorn talisman of Cawat {Rampage rElec} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. (12, -3, D:8) a +0 rapier (14, 1, D:8) a +0 hand axe a +0 leather armour (20, 5, D:8) a +0 hand axe a +0 leather armour a +0 mace (21, -3, D:8) a +0 flail (23, 43, D:8) a parchment of Sandblast (29, 26, D:8) a +0 ring mail (29, 27, D:8) a +0 trident 2 boomerangs (30, 27, D:8) a parchment of Freeze (32, 40, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 chain mail (32, 42, D:8) a +0 dagger a +0 falchion (34, 43, D:8) a +0 hand axe a +0 scale mail (35, 51, D:8) a +0 ring mail (40, 27, D:8) 2 flux baubles (41, 39, D:8) a +0 ring mail (50, 23, D:8) a +0 whip of flaming a +0 robe (51, 23, D:8) a +0 whip (52, 15, D:8) a +0 flail a +0 chain mail (52, 23, D:8) a +0 dagger a +0 robe (53, 18, D:8) a +0 hand axe (53, 22, D:8) a +0 club a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 spear (26, -11, D:9) a +1 dagger of flaming a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 1, D:9) a +0 club (26, 3, D:9) a +0 athame (27, -11, D:9) a +0 hand axe a +0 leather armour (28, -2, D:9) a +0 scale mail (29, -26, D:9) a +0 war axe (29, -1, D:9) a +0 robe (32, 6, D:9) a +0 pair of boots (37, -34, D:9) a +2 mace of draining a +0 spear of venom a +0 leather armour (40, -32, D:9) a parchment of Awaken Armour (41, -21, D:9) a +0 flail a +1 short sword a +0 robe a +0 mace a +0 robe a +0 dagger 3 boomerangs a +0 ring mail (41, -20, D:9) a +5 hand axe of freezing a +0 robe a +2 dagger a +0 robe a +0 dagger a +0 robe a +3 battleaxe a +0 robe (41, -6, D:9) a +0 trident of freezing (41, -5, D:9) a +0 hand axe a +0 scale mail (42, -7, D:9) a +0 hand axe a +0 chain mail (45, -3, D:9) a +0 ring mail (46, 5, D:9) a +0 long sword (57, -16, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Yxeclun's Weapon Shoppe a +0 flail (52 gold) a +1 spear of flaming (186 gold) a +0 athame of flaming (300 gold) 6 boomerangs (180 gold) a +0 flail (52 gold) a +0 quarterstaff (75 gold) a +0 long sword (52 gold) a +0 war axe (52 gold) (2, 0, D:10) a +0 hand axe (2, 1, D:10) a +0 hand axe (3, -31, D:10) the +4 scimitar of Subjectivity {flame, Will++ Str-5} Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. (3, 2, D:10) a +0 dagger (4, 2, D:10) a +0 ring mail a boomerang a +0 mace (5, 4, D:10) a +0 robe a +0 dagger (6, -7, D:10) a +0 dagger (9, -16, D:10) a +0 mace a +0 leather armour (10, -14, D:10) a +0 flail (13, -18, D:10) a +0 flail (14, -19, D:10) a +0 glaive a +0 chain mail (14, -18, D:10) a +0 hand axe a +0 leather armour a +0 club (15, -19, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (16, 10, D:10) a spore talisman (22, -7, D:10) a wand of roots (2) (22, -6, D:10) a potion of lignification (22, -5, D:10) 25 gold pieces (27, -23, D:10) a +0 club (27, -21, D:10) a +0 whip (28, -4, D:10) a +0 giant club a +0 robe (30, -22, D:10) a +0 dagger (30, -21, D:10) a +0 morningstar a +0 orcbow a +0 mace a +0 chain mail (31, -21, D:10) a +0 glaive a +0 plate armour (31, -19, D:10) a +0 flail a +0 chain mail (32, -33, D:10) a +0 club (37, -9, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (38, -25, D:10) 4 poisoned darts (48, -30, D:10) a +1 hand axe of draining (49, -31, D:10) a +0 hand axe (50, -30, D:10) a +0 hand axe (52, -3, D:10) a +0 plate armour (57, -24, D:10) a +0 hand axe (57, -23, D:10) a +0 dagger a +0 robe (59, -24, D:10) a +1 flail of draining a boomerang (59, -21, D:10) a +3 short sword a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Tujydewk's Antique Armour Emporium a +3 ring mail of positive energy (391 gold) the +6 lightning scales {swift, rElec} (1139 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. the +0 chain mail of Ryas {Int+4} (363 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 plate armour of cold resistance (425 gold) a +1 chain mail of death (280 gold) [Shop] Zoys Fud's Jewellery Emporium the ring of Fragile Peace {rElec Int+8} (704 gold) [ring of intelligence] rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). an amulet of faith (unknown) (520 gold) a +6 ring of intelligence (468 gold) a hive talisman (390 gold) a storm talisman (715 gold) (0, 0, Lair:1) a quill talisman (1, -1, Lair:1) a spore talisman (3, 6, Lair:1) the quill talisman of Modern New Discoveries {rC++ Dex+4} [quill talisman] rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). (24, 12, Lair:1) a spore talisman (26, 8, Lair:1) a +0 rapier (40, 5, Lair:1) a +2 pair of gloves (44, -8, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (7, 31, Lair:2) a +0 mace (9, 21, Lair:2) a +0 falchion (11, 31, Lair:2) a +0 glaive (14, 19, Lair:2) a +0 plate armour (16, 32, Lair:2) a +0 cloak (18, 30, Lair:2) a +0 chain mail (33, 28, Lair:2) a +0 hand axe (35, -12, Lair:2) a +0 scale mail (42, 22, Lair:2) a parchment of Kiss of Death (46, 3, Lair:2) a +2 quarterstaff of speed (50, 13, Lair:2) a +0 chain mail (52, 14, Lair:2) 2 poisoned darts (55, 12, Lair:2) a parchment of Nazja's Percussive Tempering (57, -3, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts [Shop] Mayb's Antique Weapon Shop the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1995 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +1 scimitar of holy wrath (302 gold) a +1 great sword of holy wrath (425 gold) a +0 great sword of holy wrath (340 gold) a +1 heavy spear (210 gold) (28, -17, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a large rock (1, -5, Lair:4) 8 gold pieces (3, 12, Lair:4) a scroll of teleportation (18, 20, Lair:4) a scroll of noise (20, 19, Lair:4) 9 gold pieces (21, 19, Lair:4) 12 gold pieces (22, 17, Lair:4) a human skeleton (23, 17, Lair:4) a spore talisman a human skeleton