pym505 Level 1 of the Dungeon (0, 0, D:1) a +1 robe of willpower (5, 8, D:1) a hobgoblin corpse (skeletalised by now) (5, 22, D:1) a +0 mace (10, 18, D:1) a +0 scale mail (21, 17, D:1) 6 poisoned darts (23, 21, D:1) a +0 short sword (23, 34, D:1) a +0 club (24, 31, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (24, 34, D:1) a +0 short sword 4 stones (25, 14, D:1) a +0 short sword (27, 31, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (27, 36, D:1) a rat corpse (skeletalised by now) (29, 47, D:1) a +0 chain mail (30, -2, D:1) a +0 robe (33, -6, D:1) a ball python corpse (skeletalised by now) (39, 28, D:1) 3 stones a kobold skeleton (45, 42, D:1) a +0 leather armour (49, 18, D:1) a +0 dagger (50, 46, D:1) a +0 club (52, 36, D:1) a bat corpse (skeletalised by now) (62, 20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 5, D:2) a ball python corpse (skeletalised by now) (8, -19, D:2) a +0 dagger (17, -10, D:2) a ball python corpse (skeletalised by now) (20, -14, D:2) a quokka corpse (skeletalised by now) (23, 19, D:2) a +0 ring mail (26, -2, D:2) a +0 ring mail (31, 18, D:2) a hobgoblin corpse (skeletalised by now) (33, -13, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (41, -12, D:2) a +0 club a kobold corpse (skeletalised by now) (45, -4, D:2) a hobgoblin skeleton (65, 34, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 12, D:3) a +0 short sword (3, 13, D:3) a rat skeleton (5, 4, D:3) a gnoll skeleton (7, 24, D:3) a +0 leather armour (8, -13, D:3) a +0 robe (13, 4, D:3) a gnoll skeleton (14, 8, D:3) a +0 robe (21, -3, D:3) a +0 club a +0 dagger a ball python skeleton (22, -3, D:3) a +0 dagger a +0 dagger a +1 club a +0 club a +0 animal skin (23, -18, D:3) 4 boomerangs (24, -2, D:3) a +0 club (32, 11, D:3) a ball python corpse (skeletalised by now) (34, -18, D:3) the inkwell talisman of Koovie {rCorr Str+2 Slay+2} [inkwell talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (44, -10, D:3) a rat skeleton (45, -9, D:3) a +0 dagger a goblin skeleton (51, -8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -32, D:4) a +5 dire flail of venom (4, -29, D:4) a +0 spear (20, -28, D:4) a +0 dagger a goblin skeleton (23, -26, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (37, -16, D:4) a +0 scale mail (39, -52, D:4) a +0 club a kobold corpse (skeletalised by now) (39, -10, D:4) a ball python corpse (skeletalised by now) (48, -24, D:4) a +0 mace a +0 leather armour (62, -42, D:4) a +0 battleaxe (63, -36, D:4) a +0 leather armour Level 5 of the Dungeon (3, 41, D:5) a +0 flail (3, 42, D:5) a +0 chain mail (4, 40, D:5) a +0 halberd (4, 43, D:5) a +1 spear of venom (5, 40, D:5) a +0 halberd (9, 10, D:5) a +0 club (15, 12, D:5) a +0 hand axe (21, 14, D:5) a +1 flail of protection a gnoll skeleton (23, 15, D:5) an iguana skeleton (24, 17, D:5) a +0 halberd a +0 spear (24, 18, D:5) a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip an orc skeleton an orc skeleton an orc skeleton (27, 51, D:5) a +0 ring mail (31, 46, D:5) a +0 flail (32, 25, D:5) a +0 ring mail (35, 46, D:5) a +0 robe a +0 great sword a +0 robe (40, 46, D:5) a +2 dire flail a +0 robe (42, 46, D:5) a +0 trident a +0 robe (44, 5, D:5) a +0 hand axe a +0 scale mail (46, 18, D:5) a +0 long sword (51, 4, D:5) a +2 devious dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (7, 11, D:6) a +0 dagger a +0 robe a +0 giant club a +0 giant club a +0 giant club (10, 1, D:6) a +2 halberd a +0 robe (26, -16, D:6) a +0 long sword (52, -4, D:6) a +0 dagger (52, -2, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Xoroprig's Weapon Shoppe a +0 war axe (49 gold) the +1 hand axe of the Spectre {freeze, +Blink rElec rPois} (498 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +2 devious dagger (196 gold) a +0 dagger (28 gold) 6 poisoned darts (50 gold) a +0 falchion (42 gold) a +0 quarterstaff (70 gold) [Shop] Tiunugusch's Mayhem Merchandise a book of Ice (1170 gold) a +0 battleaxe (180 gold) the +6 shillelagh "Devastator" {shatter} (1080 gold) It cannot be enchanted further. a +0 war axe (63 gold) a +0 battleaxe (180 gold) a wand of warping (5) (237 gold) a wand of warping (8) (379 gold) a wand of warping (3) (141 gold) (3, -7, D:7) a spore talisman (30, 25, D:7) a parchment of Maxwell's Portable Piledriver (31, 33, D:7) a +0 spear (31, 34, D:7) a +0 spear (31, 35, D:7) a +0 spear (32, 1, D:7) a +0 hand axe (32, 34, D:7) a +0 whip (32, 35, D:7) a +0 trident a +0 scale mail (32, 36, D:7) a +0 spear (33, 5, D:7) a +0 leather armour (36, 0, D:7) a human skeleton (38, 30, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 long sword of freezing (18, 16, D:8) a +0 ring mail a +0 ring mail a +0 club a +0 chain mail a +0 halberd a +1 orcbow of freezing a +0 shortbow (19, 1, D:8) a +0 orcbow (19, 16, D:8) a +0 leather armour a +0 flail a +0 leather armour a +0 whip (23, 13, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 dagger (39, -3, D:8) a +0 ring mail (44, 33, D:8) a +0 falchion (48, 36, D:8) a +0 sling (50, 20, D:8) a +0 whip (64, 27, D:8) a +0 sling Level 9 of the Dungeon [Shop] Fippocer's Jewellery Shop an amulet of dissipation (unknown) (540 gold) a +5 ring of evasion (unknown) (648 gold) a ring of positive energy (unknown) (360 gold) a riddle talisman (540 gold) a ring of positive energy (unknown) (360 gold) a +4 ring of protection (unknown) (648 gold) a spore talisman (225 gold) the sanguine talisman "Tipruhis" {rF+ Int+4} (2116 gold) [sanguine talisman] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). the ring of the Furies {rElec rF- rN+++ MP+9} (864 gold) [ring of magical power] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). a ring of protection from cold (450 gold) [Shop] Columi's Weapon Shop 6 poisoned darts (50 gold) a +0 spear (42 gold) a +0 antimagic glaive (448 gold) a +0 broad axe (126 gold) 6 boomerangs (168 gold) a +0 rapier (77 gold) a +0 quarterstaff (70 gold) a +2 glaive of freezing (420 gold) [Shop] Jutamant's Weapon Shoppe a +0 sling (22 gold) a +0 spear (45 gold) a +0 long sword (52 gold) a +2 shortbow of freezing (261 gold) the +6 scimitar of Fragile Peace {elec, *Rage Will+ Int+2 Stlth+} (937 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 boomerangs (60 gold) a +0 dagger (30 gold) a +0 rapier (82 gold) a +1 hand axe of venom (159 gold) a +0 short sword (45 gold) [Shop] Sapn's Assorted Antiques a +0 chain mail of fire resistance (260 gold) a +0 rapier of venom (172 gold) a phantom mirror (800 gold) a scroll of fog (80 gold) a tin of tremorstones (2/2) (800 gold) a +0 leather armour (40 gold) a scroll of blinking (190 gold) a sack of spiders (800 gold) [Shop] Xaomes's General Store a parchment of Rending Blade (182 gold) a +0 falchion (42 gold) a +2 leather armour of fire resistance (266 gold) a sack of spiders (560 gold) a parchment of Forge Monarch Bomb (350 gold) 6 curare-tipped darts (100 gold) a +0 flail (49 gold) a potion of berserk rage (unknown) (70 gold) a parchment of Animate Dead (182 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Forge Monarch Bomb (350 gold) a blade talisman (420 gold) [Shop] Yffadgh's Book Shop a parchment of Summon Horrible Things (543 gold) a parchment of Haunt (426 gold) a parchment of Searing Ray (75 gold) a parchment of Summon Hydra (426 gold) a parchment of Magnavolt (426 gold) a parchment of Hoarfrost Cannonade (239 gold) a parchment of Airstrike (169 gold) a parchment of Rimeblight (426 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Shock (52 gold) a parchment of Spellspark Servitor (426 gold) a parchment of Ignite Poison (169 gold) a parchment of Awaken Armour (169 gold) a parchment of Vhi's Electric Charge (169 gold) (0, 0, D:9) a +0 dagger a +0 robe (0, 3, D:9) a +0 dagger a +0 scale mail (1, 5, D:9) a +0 whip (2, 25, D:9) a +0 war axe (6, -12, D:9) a +2 dagger of distortion a +0 robe (7, -12, D:9) a +0 dagger a +0 robe (7, 0, D:9) a +0 dagger a +0 robe (7, 4, D:9) a +0 flail (8, -12, D:9) a +0 club a +0 trident a +0 ring mail (8, 26, D:9) a +0 war axe a +0 leather armour (9, -12, D:9) a +0 whip (9, -11, D:9) a +0 spear (10, -21, D:9) a +0 hand axe (11, -18, D:9) a +0 ring mail (11, -4, D:9) a +0 giant spiked club a +0 giant spiked club (12, -3, D:9) a +0 spear (13, -2, D:9) a +0 robe a +0 dagger (13, -1, D:9) a +0 leather armour a +0 trident (19, -24, D:9) a +0 plate armour (23, -29, D:9) 6 poisoned darts (29, -14, D:9) a +0 spear (30, -27, D:9) a +0 pair of boots (30, -9, D:9) a +0 robe a +0 dagger (31, -32, D:9) a +0 hand axe (35, -15, D:9) a +0 shortbow (39, -4, D:9) a +1 devious dagger a +0 robe (40, -8, D:9) a +0 halberd (41, -4, D:9) a staff of cold (42, -9, D:9) a +0 halberd (42, 1, D:9) a +0 robe a +2 devious dagger (43, -15, D:9) a +0 ring mail a +0 spear (43, -14, D:9) a +0 flail (43, -9, D:9) a +0 flail (43, -8, D:9) a +0 flail (43, -4, D:9) a +0 whip (44, -14, D:9) a +0 spear (44, -7, D:9) a +0 leather armour the +10 whip of Extermination {pain, rF++ SInv} rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (46, -14, D:9) a +0 club (46, 17, D:9) a +3 hand axe a +0 robe (48, -15, D:9) a +0 halberd (51, 4, D:9) a +0 shortbow (52, -12, D:9) a +0 robe a +1 spear (52, -4, D:9) a +0 war axe (53, 10, D:9) 3 poisoned darts a +0 dagger a +0 leather armour a +0 club (53, 11, D:9) a +0 robe a +0 dagger (53, 15, D:9) a +0 flail (58, 8, D:9) a +0 dagger a +0 robe a +0 club a +0 leather armour (59, 7, D:9) a +0 flail (59, 8, D:9) a +0 hand axe 2 boomerangs a +0 leather armour (60, 7, D:9) a +0 club a boomerang Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots of flying (4, -6, D:10) an amulet of regeneration (4, 2, D:10) a +0 hand axe (5, 2, D:10) a +0 hand axe (5, 3, D:10) a +0 hand axe (6, 2, D:10) a +0 hand axe (27, -40, D:10) a +0 ring mail a +0 short sword (27, -39, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (31, -2, D:10) a +2 dagger of venom (32, -23, D:10) a +0 robe (32, -1, D:10) a +0 dagger a +0 ring mail (33, -4, D:10) a +0 dagger a +0 robe (49, 5, D:10) the +3 leather armour "Tiorgh" {Harm Int+4 Stlth+} Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 11 of the Dungeon (0, 0, D:11) a +0 robe (3, -2, D:11) a +2 scimitar of flaming (4, -18, D:11) a +2 long sword of electrocution a +0 plate armour (8, -19, D:11) a +0 trident a +0 ring mail a +0 buckler (9, -19, D:11) a +0 shortbow (16, -17, D:11) a +0 mace (22, 16, D:11) a +0 dagger (23, -6, D:11) a +0 sling (23, 15, D:11) a +0 club (23, 16, D:11) a +0 dagger a +0 robe (26, 16, D:11) a +0 dagger a +0 robe (28, -20, D:11) a +0 dagger a +0 robe (32, -44, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (32, -43, D:11) a +0 dagger a +0 robe (36, -34, D:11) a +0 scale mail (42, 12, D:11) a +3 long sword of electrocution 5 javelins a +0 scale mail (43, -33, D:11) a +2 hand axe of freezing (46, -8, D:11) a +0 orcbow (47, -3, D:11) a +0 great mace Level 12 of the Dungeon (2, -17, D:12) a +0 long sword (5, 10, D:12) a +0 tower shield (9, -22, D:12) a scroll of teleportation (10, -13, D:12) a +0 flail (10, -9, D:12) a +0 chain mail (14, -8, D:12) a +0 flail (15, -7, D:12) 4 large rocks Level 13 of the Dungeon (2, 13, D:13) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Dihafaj's Jewellery Shop the ring "Sammejium" {AC+4 Int+6} (945 gold) [ring of protection] AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). a storm talisman (935 gold) a fortress talisman (255 gold) a +6 ring of dexterity (unknown) (612 gold) a +5 ring of evasion (unknown) (612 gold) (0, 0, Lair:1) a +0 plate armour (30, 20, Lair:1) a +1 quarterstaff of distortion a +0 sling a +0 ring mail (33, 4, Lair:1) 2 silver javelins (37, 19, Lair:1) a +0 trident (52, 5, Lair:1) a +1 robe of cold resistance a staff of cold Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 orcbow (25, 1, Lair:2) a +0 short sword (35, -35, Lair:2) a +0 war axe (39, -11, Lair:2) a +0 ring mail of fire resistance (43, -25, Lair:2) a +0 flail (59, -1, Lair:2) a medusa talisman Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (0, 1, Lair:3) a +0 robe (4, -26, Lair:3) a +0 dagger (4, 4, Lair:3) a +0 quarterstaff (10, -30, Lair:3) a large rock (11, -35, Lair:3) a large rock (11, -33, Lair:3) a +4 quarterstaff of speed (11, -32, Lair:3) a spriggan skeleton (12, -25, Lair:3) a -1 robe (13, -35, Lair:3) a +1 robe of fire resistance (13, -26, Lair:3) a -2 dagger (13, -25, Lair:3) a -2 club (14, -35, Lair:3) a -2 whip (14, -26, Lair:3) a -3 whip (14, -25, Lair:3) a -3 hand axe (15, -25, Lair:3) a -3 robe (16, -10, Lair:3) a centaur skeleton (16, -7, Lair:3) a centaur skeleton (20, -34, Lair:3) a +0 quarterstaff (20, -19, Lair:3) a -3 mace (21, -33, Lair:3) a +0 scale mail (22, -36, Lair:3) a spriggan skeleton (22, -32, Lair:3) a large rock (22, -18, Lair:3) a -1 robe (22, -17, Lair:3) a -1 robe (23, -18, Lair:3) a -2 robe (23, -17, Lair:3) a -1 robe (25, -27, Lair:3) a large rock (30, 2, Lair:3) a human skeleton (39, 5, Lair:3) a +0 trident a boomerang (40, -32, Lair:3) a +0 flail (40, 4, Lair:3) a +0 trident (46, 8, Lair:3) a +0 trident (49, -22, Lair:3) a +0 leather armour (53, 5, Lair:3) a medusa talisman (54, 10, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 54 gold pieces (1, -2, Lair:4) 5 gold pieces (1, 0, Lair:4) 16 gold pieces (2, -2, Lair:4) 6 gold pieces (2, 0, Lair:4) 14 gold pieces (3, -3, Lair:4) 11 gold pieces (3, 5, Lair:4) a potion of cancellation (16, 6, Lair:4) a +0 robe (18, 11, Lair:4) 17 gold pieces (18, 12, Lair:4) 26 gold pieces (19, 12, Lair:4) 8 gold pieces an ice cave (0, 0, IceCv) a scroll of identify (0, 1, IceCv) a +2 helmet (unseen) (0, 2, IceCv) 16 gold pieces (21, 8, IceCv) a +0 plate armour (32, 23, IceCv) a +2 tower shield of cold resistance