pym505 Level 1 of the Dungeon (4, 13, D:1) a +0 mace (5, 0, D:1) a rat skeleton (7, 1, D:1) a rat skeleton (8, 5, D:1) a bat skeleton (9, 9, D:1) a +0 scale mail (16, 19, D:1) a bat skeleton (16, 24, D:1) a rat skeleton (20, 8, D:1) 6 poisoned darts (22, 12, D:1) a +0 short sword a kobold skeleton (22, 23, D:1) a +0 dagger of venom (22, 27, D:1) a +0 club a goblin skeleton (22, 29, D:1) a +0 short sword 4 stones (24, 5, D:1) a +0 short sword (26, 24, D:1) a +0 short sword 2 stones (26, 26, D:1) a rat corpse (skeletalised by now) (28, 38, D:1) a +0 chain mail (29, -11, D:1) a +0 robe (32, -15, D:1) a ball python corpse (skeletalised by now) (37, 18, D:1) 3 stones (40, 6, D:1) a quokka skeleton (44, 33, D:1) a +0 leather armour (48, -2, D:1) a ball python corpse (skeletalised by now) (49, 8, D:1) a +0 dagger (49, 37, D:1) a +0 club (54, -17, D:1) a frilled lizard corpse (skeletalised by now) (54, 27, D:1) a bat corpse (skeletalised by now) (60, 11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 8, D:2) a ball python corpse (skeletalised by now) (9, -16, D:2) a +0 dagger a goblin skeleton (17, -11, D:2) a quokka skeleton (23, 22, D:2) a +0 ring mail (26, 1, D:2) a +0 ring mail (31, 21, D:2) a hobgoblin corpse (skeletalised by now) (33, -10, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (41, -9, D:2) a +0 club (44, -3, D:2) a ball python skeleton (48, 11, D:2) a ball python skeleton (48, 12, D:2) a bat skeleton (50, -8, D:2) a hobgoblin corpse (skeletalised by now) (55, -1, D:2) a rat corpse (skeletalised by now) (65, 37, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 12, D:3) a +0 short sword (5, 4, D:3) a gnoll skeleton (7, 24, D:3) a +0 leather armour (8, -13, D:3) a +0 robe (13, 4, D:3) a gnoll skeleton (14, 8, D:3) a +0 robe (16, -8, D:3) a quokka corpse (skeletalised by now) (22, 1, D:3) a +0 club (23, -18, D:3) 4 boomerangs (23, 1, D:3) a +0 club a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton (23, 2, D:3) a +0 dagger a +0 club (23, 3, D:3) a +0 club a hobgoblin skeleton a ball python skeleton a goblin skeleton (24, 1, D:3) a +0 dagger (24, 2, D:3) a +0 dagger (34, -18, D:3) the inkwell talisman of Koovie {rCorr Str+2 Slay+2} [inkwell talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (34, 11, D:3) a ball python corpse (skeletalised by now) (47, -13, D:3) a rat skeleton (51, -8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -10, D:4) a +0 mace a +0 leather armour (4, -29, D:4) a +0 spear (16, -27, D:4) a howler monkey skeleton (19, -25, D:4) a +0 dagger a goblin skeleton (21, -27, D:4) a +0 rapier a +0 leather armour (37, -16, D:4) a +0 scale mail (39, -52, D:4) a +0 club a kobold corpse (skeletalised by now) (47, -26, D:4) a +5 dire flail of venom a +1 ring mail of cold resistance (62, -42, D:4) a +0 battleaxe (63, -36, D:4) a +0 leather armour Level 5 of the Dungeon (3, 37, D:5) an iguana skeleton (3, 42, D:5) a +0 chain mail (4, 38, D:5) a +0 halberd a gnoll skeleton (4, 39, D:5) a +0 flail a gnoll skeleton (4, 40, D:5) a +0 halberd (4, 41, D:5) a +1 spear of venom a gnoll skeleton (13, 23, D:5) a +0 mace an iguana skeleton an orc skeleton (13, 24, D:5) a +0 dagger a +0 robe (14, 23, D:5) a +0 dagger a +0 robe an orc skeleton (15, 18, D:5) a +0 robe a +4 scimitar (15, 23, D:5) a +0 hand axe a +0 club an orc skeleton (16, 5, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (16, 6, D:5) a +1 flail of protection a gnoll corpse (skeletalised by now) (17, 5, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (17, 16, D:5) a +0 ring mail a +0 great sword (18, 5, D:5) a +0 spear a gnoll corpse (skeletalised by now) (22, 15, D:5) a hound corpse (skeletalised by now) (27, 51, D:5) a +0 robe (30, 46, D:5) a +0 flail an orc skeleton (31, 0, D:5) a quokka skeleton (32, 25, D:5) a +0 ring mail (39, 38, D:5) a quokka skeleton (40, 40, D:5) a +0 robe a +2 dire flail (42, 46, D:5) a +0 trident a +0 robe (45, 6, D:5) a +0 hand axe a +0 scale mail (46, 18, D:5) a +0 long sword (51, 4, D:5) a +2 devious dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, -3, D:6) a +2 halberd a +0 robe (7, 10, D:6) a +0 dagger a +0 robe a +0 giant club a +0 giant club a +0 giant club (26, -16, D:6) a +0 long sword (52, -4, D:6) a +0 dagger (52, -2, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Xoroprig's Weapon Shoppe a +0 war axe (49 gold) the +1 hand axe of the Spectre {freeze, +Blink rElec rPois} (498 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +2 devious dagger (196 gold) a +0 dagger (28 gold) 6 poisoned darts (50 gold) a +0 falchion (42 gold) a +0 quarterstaff (70 gold) [Shop] Tiunugusch's Mayhem Merchandise a book of Ice (1170 gold) a +0 battleaxe (180 gold) the +6 shillelagh "Devastator" {shatter} (1080 gold) It cannot be enchanted further. a +0 war axe (63 gold) a +0 battleaxe (180 gold) a wand of warping (5) (237 gold) a wand of warping (8) (379 gold) a wand of warping (3) (141 gold) (3, -7, D:7) a spore talisman (29, 37, D:7) a +0 spear (29, 39, D:7) a +0 whip (30, 25, D:7) a parchment of Maxwell's Portable Piledriver (31, 34, D:7) a +0 spear (32, 1, D:7) a +0 hand axe (32, 35, D:7) a +0 spear (32, 37, D:7) a +0 trident a +0 scale mail (33, 5, D:7) a +0 leather armour (33, 36, D:7) a +0 spear (36, 0, D:7) a human skeleton (38, 30, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 long sword of freezing +0 steam dragon scales (13, 9, D:8) a +0 leather armour a +0 flail (16, 15, D:8) a +0 chain mail a +0 halberd a +1 orcbow of freezing a +0 shortbow (16, 16, D:8) a +0 ring mail (17, 15, D:8) a +0 leather armour a +0 flail a +0 ring mail a +0 club (18, 15, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (18, 16, D:8) a +0 leather armour a +0 whip (19, 13, D:8) a +0 robe a +0 dagger a +0 dagger (32, -3, D:8) a +0 orcbow (39, -3, D:8) a +0 ring mail (44, 33, D:8) a +0 falchion (48, 36, D:8) a +0 sling (50, 20, D:8) a +0 whip (64, 27, D:8) a +0 sling Level 9 of the Dungeon [Shop] Columi's Weapon Shop 6 poisoned darts (50 gold) a +0 spear (42 gold) a +0 antimagic glaive (448 gold) a +0 broad axe (126 gold) 6 boomerangs (168 gold) a +0 rapier (77 gold) a +0 quarterstaff (70 gold) a +2 glaive of freezing (420 gold) [Shop] Sapn's Assorted Antiques a +0 chain mail of fire resistance (260 gold) a +0 rapier of venom (172 gold) a phantom mirror (800 gold) a scroll of fog (80 gold) a tin of tremorstones (2/2) (800 gold) a +0 leather armour (40 gold) a scroll of blinking (190 gold) a sack of spiders (800 gold) [Shop] Fippocer's Jewellery Shop an amulet of dissipation (unknown) (540 gold) a +5 ring of evasion (unknown) (648 gold) a ring of positive energy (unknown) (360 gold) a riddle talisman (540 gold) a ring of positive energy (unknown) (360 gold) a +4 ring of protection (unknown) (648 gold) a spore talisman (225 gold) the sanguine talisman "Tipruhis" {rF+ Int+4} (2116 gold) [sanguine talisman] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). the ring of the Furies {rElec rF- rN+++ MP+9} (864 gold) [ring of magical power] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). a ring of protection from cold (450 gold) [Shop] Jutamant's Weapon Shoppe a +0 sling (22 gold) a +0 spear (45 gold) a +0 long sword (52 gold) a +2 shortbow of freezing (261 gold) the +6 scimitar of Fragile Peace {elec, *Rage Will+ Int+2 Stlth+} (937 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 boomerangs (60 gold) a +0 dagger (30 gold) a +0 rapier (82 gold) a +1 hand axe of venom (159 gold) a +0 short sword (45 gold) [Shop] Xaomes's General Store a parchment of Rending Blade (182 gold) a +0 falchion (42 gold) a +2 leather armour of fire resistance (266 gold) a sack of spiders (560 gold) a parchment of Forge Monarch Bomb (350 gold) 6 curare-tipped darts (100 gold) a +0 flail (49 gold) a potion of berserk rage (unknown) (70 gold) a parchment of Animate Dead (182 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Forge Monarch Bomb (350 gold) a blade talisman (420 gold) [Shop] Yffadgh's Book Shop a parchment of Summon Horrible Things (543 gold) a parchment of Haunt (426 gold) a parchment of Searing Ray (75 gold) a parchment of Summon Hydra (426 gold) a parchment of Magnavolt (426 gold) a parchment of Hoarfrost Cannonade (239 gold) a parchment of Airstrike (169 gold) a parchment of Rimeblight (426 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Shock (52 gold) a parchment of Spellspark Servitor (426 gold) a parchment of Ignite Poison (169 gold) a parchment of Awaken Armour (169 gold) a parchment of Vhi's Electric Charge (169 gold) (0, 0, D:9) a +0 flail (0, 26, D:9) a +0 war axe (1, 0, D:9) a +0 dagger a +0 robe (3, 0, D:9) a +0 dagger a +0 robe (3, 1, D:9) a +0 whip a +0 scale mail a +0 dagger (5, -19, D:9) a +0 giant spiked club a +0 giant spiked club (8, -20, D:9) a +0 hand axe (9, -17, D:9) a +0 ring mail (10, 22, D:9) a +0 robe a +0 dagger (10, 23, D:9) a +0 robe a +2 dagger of distortion a +0 robe a +0 dagger (11, 24, D:9) a +0 leather armour a +0 trident a +0 leather armour a +0 war axe (17, -23, D:9) a +0 plate armour (21, -28, D:9) 6 poisoned darts (21, -4, D:9) a +0 whip (21, -2, D:9) a +0 spear (22, -3, D:9) a +0 club (22, -2, D:9) a +0 ring mail a +0 trident (22, 1, D:9) a +0 spear (28, -26, D:9) a +0 pair of boots (29, -31, D:9) a +0 hand axe (30, -14, D:9) a +0 spear (30, -9, D:9) a +0 shortbow (38, 1, D:9) a +0 war axe (38, 8, D:9) a +0 shortbow (39, -3, D:9) a +0 dagger (39, 2, D:9) a +0 whip a +0 robe a +0 flail (40, 1, D:9) a +0 halberd (40, 3, D:9) a +0 spear a +0 ring mail (40, 4, D:9) a +0 flail the +10 whip of Extermination {pain, rF++ SInv} rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (41, -3, D:9) a staff of cold (41, 2, D:9) a +0 spear (41, 6, D:9) a +2 devious dagger a +0 leather armour (41, 7, D:9) a +3 hand axe a +0 robe a +0 flail a +0 halberd (42, 6, D:9) a +1 devious dagger a +0 robe a +0 halberd (50, -3, D:9) a +0 club (51, -1, D:9) a +0 robe a +1 spear (51, 4, D:9) a +0 dagger 3 poisoned darts (51, 5, D:9) a +0 club a +0 leather armour (51, 16, D:9) a +0 flail (52, 2, D:9) a +0 dagger a +0 robe (55, 9, D:9) a +0 flail (56, 9, D:9) a +0 dagger a +0 robe (57, 9, D:9) a +0 hand axe 2 boomerangs a +0 leather armour (57, 10, D:9) a +0 club a boomerang a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots of flying (4, -6, D:10) an amulet of regeneration (4, 3, D:10) a +0 hand axe (5, 2, D:10) a +0 hand axe (5, 3, D:10) a +0 hand axe a +0 hand axe (18, -42, D:10) a +0 robe a +0 dagger (21, -41, D:10) a +0 chain mail a +0 long sword (32, -23, D:10) a +0 robe (33, -4, D:10) a +2 dagger of venom a +0 dagger a +0 ring mail (34, -42, D:10) a +0 short sword a +0 ring mail (34, -5, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (3, -2, D:11) a +2 scimitar of flaming (8, -19, D:11) a +0 trident a +0 ring mail a +0 buckler (11, -14, D:11) a +2 long sword of electrocution a +0 plate armour (12, -18, D:11) a +0 shortbow (28, -20, D:11) a +0 dagger a +0 robe (31, -17, D:11) a +0 great mace a +0 orcbow (42, 12, D:11) 4 gold pieces (still there?) a +3 long sword of electrocution (still there?) 5 javelins (still there?) a +0 scale mail (still there?) Level 12 of the Dungeon (2, -5, D:12) a parchment of Lesser Beckoning (4, -5, D:12) a potion of attraction (11, -8, D:12) a scroll of immolation 4 poisoned darts (12, -33, D:12) a ring of resist corrosion (19, -25, D:12) 2 curare-tipped darts Level 13 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces (3, -6, Lair:1) a scroll of identify