pym505 Level 1 of the Dungeon (0, 0, D:1) a +1 robe of willpower (5, 22, D:1) a +0 mace (7, 10, D:1) a rat corpse (skeletalised by now) (10, 18, D:1) a +0 scale mail (11, 2, D:1) a rat corpse (skeletalised by now) (12, 27, D:1) a +0 club a goblin skeleton (14, 32, D:1) a rat skeleton (16, 30, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (17, 28, D:1) a bat skeleton (21, 17, D:1) 6 poisoned darts (25, 14, D:1) a +0 short sword (27, 31, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (28, 21, D:1) a +0 short sword a kobold skeleton (29, 47, D:1) a +0 chain mail (30, -2, D:1) a +0 robe (33, -6, D:1) a ball python corpse (skeletalised by now) (38, 27, D:1) 3 stones (41, 12, D:1) a quokka skeleton (45, 42, D:1) a +0 leather armour (48, 18, D:1) a +0 dagger (49, 5, D:1) a ball python skeleton (50, 46, D:1) a +0 club (54, 36, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (55, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -11, D:2) a +0 dagger (8, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 14, D:2) a +0 ring mail (24, -7, D:2) a +0 ring mail (33, -17, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (33, 9, D:2) a ball python corpse (skeletalised by now) (39, -16, D:2) a +0 club a kobold corpse (skeletalised by now) (44, 12, D:2) a bat skeleton (63, 29, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 12, D:3) a +0 short sword (5, 4, D:3) a gnoll skeleton (7, 24, D:3) a +0 leather armour (8, -13, D:3) a +0 robe (13, -7, D:3) a quokka corpse (skeletalised by now) (13, 4, D:3) a gnoll skeleton (14, 8, D:3) a +0 robe (19, -3, D:3) a +0 dagger a +0 club (20, -3, D:3) a +0 dagger (21, -3, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton (21, -2, D:3) a +0 club a +0 animal skin a hobgoblin skeleton (23, -18, D:3) 4 boomerangs (34, -18, D:3) the inkwell talisman of Koovie {rCorr Str+2 Slay+2} [inkwell talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (51, -8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 7, D:4) a +0 robe (2, -25, D:4) a +5 dire flail of venom (2, -3, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (4, -22, D:4) a +0 spear (16, -23, D:4) a howler monkey skeleton (19, -19, D:4) a +0 dagger (19, -18, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (22, 5, D:4) a hobgoblin corpse (skeletalised by now) (37, -9, D:4) a +0 scale mail (39, -45, D:4) a +0 club a kobold corpse (skeletalised by now) (39, -4, D:4) a ball python corpse (skeletalised by now) (62, -35, D:4) a +0 battleaxe (63, -29, D:4) a +0 leather armour Level 5 of the Dungeon (7, 43, D:5) a +0 halberd a +0 chain mail (7, 44, D:5) a +0 flail (9, 44, D:5) a +0 halberd (10, 44, D:5) a +1 spear of venom (17, 12, D:5) a +0 halberd a gnoll skeleton (17, 13, D:5) a +1 flail of protection a gnoll skeleton an iguana skeleton (17, 14, D:5) a +0 club an orc skeleton (17, 15, D:5) a +0 mace a +0 hand axe an orc skeleton (18, 12, D:5) a +0 spear (18, 13, D:5) a +0 robe a +0 whip (18, 15, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (23, 15, D:5) an iguana skeleton (27, 51, D:5) a +0 ring mail (31, 46, D:5) a +0 flail (32, 25, D:5) a +0 ring mail (34, 46, D:5) a +0 great sword a +0 robe (35, 46, D:5) a +4 scimitar a +0 robe (40, 46, D:5) a +0 trident a +0 robe (42, 6, D:5) a +0 scale mail a +0 hand axe an orc skeleton (42, 45, D:5) a +2 dire flail a +0 robe (46, 18, D:5) a +0 long sword (51, 4, D:5) a +2 devious dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (3, 13, D:6) a +0 giant club a +0 giant club (9, 2, D:6) a +2 halberd a +0 robe (16, -18, D:6) a +0 giant club (26, -16, D:6) a +0 long sword (44, 4, D:6) a +0 dagger a +0 robe (52, -4, D:6) a +0 dagger (52, -2, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Xoroprig's Weapon Shoppe a +0 war axe (49 gold) the +1 hand axe of the Spectre {freeze, +Blink rElec rPois} (498 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +2 devious dagger (196 gold) a +0 dagger (28 gold) 6 poisoned darts (50 gold) a +0 falchion (42 gold) a +0 quarterstaff (70 gold) [Shop] Tiunugusch's Mayhem Merchandise a book of Ice (1170 gold) a +0 battleaxe (180 gold) the +6 shillelagh "Devastator" {shatter} (1080 gold) It cannot be enchanted further. a +0 war axe (63 gold) a +0 battleaxe (180 gold) a wand of warping (5) (237 gold) a wand of warping (8) (379 gold) a wand of warping (3) (141 gold) (3, -7, D:7) a spore talisman (30, 25, D:7) a parchment of Maxwell's Portable Piledriver (31, 34, D:7) a +0 spear (31, 37, D:7) a +0 spear (32, 1, D:7) a +0 hand axe (32, 34, D:7) a +0 whip a +0 spear (32, 35, D:7) a +0 trident a +0 scale mail (33, 5, D:7) a +0 leather armour (33, 35, D:7) a +0 spear (36, 0, D:7) a human skeleton (38, 30, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 long sword of freezing +0 steam dragon scales (19, 1, D:8) a +0 orcbow (20, 9, D:8) a +0 robe a +0 dagger (25, 9, D:8) a +0 shortbow (26, 10, D:8) a +0 ring mail a +0 leather armour a +0 flail a +0 leather armour a +0 whip a +0 ring mail a +0 club a +0 chain mail a +0 halberd a +1 orcbow of freezing a +0 robe a +0 dagger a +0 leather armour a +0 flail (27, 10, D:8) a +0 dagger a +0 robe a +0 dagger (39, -3, D:8) a +0 ring mail (44, 33, D:8) a +0 falchion (48, 36, D:8) a +0 sling (50, 20, D:8) a +0 whip (64, 27, D:8) a +0 sling Level 9 of the Dungeon [Shop] Fippocer's Jewellery Shop an amulet of dissipation (unknown) (540 gold) a +5 ring of evasion (unknown) (648 gold) a ring of positive energy (unknown) (360 gold) a riddle talisman (540 gold) a ring of positive energy (unknown) (360 gold) a +4 ring of protection (unknown) (648 gold) a spore talisman (225 gold) the sanguine talisman "Tipruhis" {rF+ Int+4} (2116 gold) [sanguine talisman] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). the ring of the Furies {rElec rF- rN+++ MP+9} (864 gold) [ring of magical power] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). a ring of protection from cold (unknown) (450 gold) [Shop] Columi's Weapon Shop 6 poisoned darts (50 gold) a +0 spear (42 gold) a +0 antimagic glaive (448 gold) a +0 broad axe (126 gold) 6 boomerangs (168 gold) a +0 rapier (77 gold) a +0 quarterstaff (70 gold) a +2 glaive of freezing (420 gold) [Shop] Jutamant's Weapon Shoppe a +0 sling (22 gold) a +0 spear (45 gold) a +0 long sword (52 gold) a +2 shortbow of freezing (261 gold) the +6 scimitar of Fragile Peace {elec, *Rage Will+ Int+2 Stlth+} (937 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 boomerangs (60 gold) a +0 dagger (30 gold) a +0 rapier (82 gold) a +1 hand axe of venom (159 gold) a +0 short sword (45 gold) [Shop] Sapn's Assorted Antiques a +0 chain mail of fire resistance (260 gold) a +0 rapier of venom (172 gold) a phantom mirror (800 gold) a scroll of fog (80 gold) a tin of tremorstones (2/2) (800 gold) a +0 leather armour (40 gold) a scroll of blinking (190 gold) a sack of spiders (800 gold) [Shop] Xaomes's General Store a parchment of Rending Blade (182 gold) a +0 falchion (42 gold) a +2 leather armour of fire resistance (266 gold) a sack of spiders (560 gold) a parchment of Forge Monarch Bomb (350 gold) 6 curare-tipped darts (100 gold) a +0 flail (49 gold) a potion of berserk rage (unknown) (70 gold) a parchment of Animate Dead (182 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Forge Monarch Bomb (350 gold) a blade talisman (420 gold) [Shop] Yffadgh's Book Shop a parchment of Summon Horrible Things (543 gold) a parchment of Haunt (426 gold) a parchment of Searing Ray (75 gold) a parchment of Summon Hydra (426 gold) a parchment of Magnavolt (426 gold) a parchment of Hoarfrost Cannonade (239 gold) a parchment of Airstrike (169 gold) a parchment of Rimeblight (426 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Shock (52 gold) a parchment of Spellspark Servitor (426 gold) a parchment of Ignite Poison (169 gold) a parchment of Awaken Armour (169 gold) a parchment of Vhi's Electric Charge (169 gold) (0, 0, D:9) a +0 dagger a +0 scale mail (2, 1, D:9) a +0 whip a +0 dagger a +0 robe (2, 21, D:9) a +0 war axe (5, 1, D:9) a +0 dagger a +0 robe (7, 0, D:9) a +0 flail (8, -9, D:9) a +0 whip (9, -11, D:9) a +0 spear (9, -9, D:9) a +0 trident a +0 ring mail (9, -8, D:9) a +0 club (10, -25, D:9) a +0 hand axe (10, -8, D:9) a +0 spear (11, -22, D:9) a +0 ring mail (12, 20, D:9) a +0 war axe a +0 leather armour a +0 trident a +0 leather armour (13, 19, D:9) a +0 dagger a +0 robe a +2 dagger of distortion a +0 robe (14, 1, D:9) a +0 giant spiked club a +0 giant spiked club (14, 19, D:9) a +0 dagger a +0 robe (19, -28, D:9) a +0 plate armour (23, -33, D:9) 6 poisoned darts (30, -31, D:9) a +0 pair of boots (30, -6, D:9) a +0 shortbow (31, -36, D:9) a +0 hand axe (31, -8, D:9) a +0 halberd (33, 4, D:9) a +1 devious dagger a +0 robe (34, 3, D:9) a +3 hand axe a +0 robe (41, -8, D:9) a staff of cold (42, -14, D:9) a +0 shortbow (43, -8, D:9) the +10 whip of Extermination {pain, rF++ SInv} rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (45, -19, D:9) a +0 halberd a +0 robe a +2 devious dagger (46, -19, D:9) a +0 flail a +0 robe a +0 dagger (46, -18, D:9) a +0 leather armour a +0 whip (48, -18, D:9) a +0 flail (51, -24, D:9) a +0 spear (52, -14, D:9) a +0 robe a +1 spear (52, -8, D:9) a +0 war axe (53, -28, D:9) a +0 halberd (53, -27, D:9) a +0 flail a +0 spear (53, -26, D:9) a +0 club a +0 spear a +0 ring mail (53, 1, D:9) a +0 club a +0 leather armour (53, 2, D:9) a +0 dagger 3 poisoned darts (53, 3, D:9) a +0 dagger a +0 robe (53, 11, D:9) a +0 flail (57, 4, D:9) a +0 dagger a +0 robe (58, 4, D:9) a +0 flail (59, 4, D:9) a +0 club a boomerang (59, 5, D:9) a +0 hand axe 2 boomerangs a +0 leather armour (60, 4, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots of flying (4, -6, D:10) an amulet of regeneration (4, 2, D:10) a +0 hand axe (5, 2, D:10) a +0 hand axe a +0 hand axe (5, 3, D:10) a +0 hand axe (20, -34, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (22, -34, D:10) a +0 chain mail a +0 long sword (32, -23, D:10) a +0 robe (32, -2, D:10) a +0 dagger a +0 robe (33, -6, D:10) a +2 dagger of venom (33, -4, D:10) a +0 dagger a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Uryev's Antique Armour Boutique the +10 plate armour "Pyvom" {Slay+3 Stlth+} (1717 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 robe of Night {Dark Will+ SInv} (1140 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +1 robe "Uczer" {Dex+2} (324 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 leather armour of cold resistance (361 gold) a +2 chain mail of cold resistance (437 gold) a +0 leather armour of fire resistance (171 gold) the +7 buckler "Omazo" {-Tele Fly Str+4} (950 gold) -Tele: It prevents most forms of teleportation. Fly: It grants you flight. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 pair of seven-league boots {Rampage+∞} (760 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. (0, 0, Lair:1) a +0 plate armour (24, 13, Lair:1) a +0 ring mail a +1 quarterstaff of distortion a +0 sling (34, -2, Lair:1) a staff of cold 2 silver javelins a +1 robe of cold resistance (37, 19, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 orcbow (25, 1, Lair:2) a +0 short sword (39, -11, Lair:2) a +0 ring mail of fire resistance (46, 13, Lair:2) a scroll of teleportation (47, 9, Lair:2) a parchment of Enfeeble Level 4 of the Lair of Beasts (0, 0, Lair:4) 47 gold pieces (1, 1, Lair:4) 44 gold pieces (1, 4, Lair:4) 6 gold pieces (1, 5, Lair:4) 6 gold pieces (2, 0, Lair:4) 6 gold pieces (2, 1, Lair:4) 13 gold pieces (3, 2, Lair:4) 22 gold pieces (4, 1, Lair:4) 7 gold pieces (4, 9, Lair:4) a potion of cancellation (7, -6, Lair:4) 19 gold pieces (8, -7, Lair:4) 19 gold pieces (8, -6, Lair:4) 29 gold pieces (9, -5, Lair:4) 16 gold pieces (24, 7, Lair:4) a +0 ring mail (28, 14, Lair:4) 14 gold pieces (29, 15, Lair:4) a potion of curing (29, 16, Lair:4) 16 gold pieces (31, 15, Lair:4) 18 gold pieces (37, 22, Lair:4) a wand of mindburst (4) (41, 9, Lair:4) 6 gold pieces (41, 14, Lair:4) 4 gold pieces (41, 16, Lair:4) 15 gold pieces (42, 7, Lair:4) 11 gold pieces (42, 8, Lair:4) a parchment of Fireball (42, 14, Lair:4) 17 gold pieces (42, 15, Lair:4) 38 gold pieces (42, 17, Lair:4) a parchment of Frozen Ramparts (43, 11, Lair:4) 16 gold pieces (43, 13, Lair:4) 13 gold pieces (44, 11, Lair:4) 7 gold pieces an ice cave (0, 0, IceCv) a scroll of identify (0, 1, IceCv) a +2 helmet (unseen) (0, 2, IceCv) 16 gold pieces (21, 8, IceCv) a +0 plate armour (32, 23, IceCv) a +2 tower shield of cold resistance