pym505 Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, 0, D:1) a jackal skeleton (7, -7, D:1) a quill talisman (19, 1, D:1) 4 large rocks (26, 10, D:1) a +0 scale mail (35, 7, D:1) a +0 club (38, 27, D:1) a frilled lizard skeleton (41, -10, D:1) a rat corpse (skeletalised by now) (48, 32, D:1) a +0 leather armour a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -6, D:2) a +0 club (4, -14, D:2) a quokka skeleton (6, -2, D:2) a +0 long sword (7, -18, D:2) a +0 club (10, -9, D:2) a +0 dagger a goblin skeleton (12, -17, D:2) a +0 club (23, -16, D:2) a bat skeleton (24, -11, D:2) a +0 buckler (27, -32, D:2) a +0 leather armour (30, -34, D:2) 2 flux baubles (30, -21, D:2) a +0 dagger (30, -14, D:2) a +0 club (36, -26, D:2) a +0 dagger a goblin skeleton (47, -19, D:2) a staff of conjuration (49, -11, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (2, -8, D:3) a +0 dagger (4, 4, D:3) a +0 short sword (8, 23, D:3) a ball python corpse (skeletalised by now) (13, 3, D:3) a +0 rapier (16, 14, D:3) a +0 ring mail (18, 14, D:3) a +0 leather armour (23, 20, D:3) a +0 plate armour (26, 13, D:3) a +0 club a goblin skeleton (26, 20, D:3) a ball python skeleton (30, 4, D:3) a +0 club (30, 15, D:3) a hobgoblin corpse (skeletalised by now) (31, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, 0, D:3) a +1 devious dagger (32, 1, D:3) a bat corpse (skeletalised by now) (33, -2, D:3) a +0 whip (34, 5, D:3) 2 boomerangs (36, 1, D:3) 2 poisoned darts (37, 10, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Umixoiloomn's General Store a potion of brilliance (60 gold) a parchment of Confusing Touch (132 gold) a scroll of blinking (142 gold) a potion of curing (45 gold) the ring "Nim Nengi" {AC+4 Slay+2} (771 gold) [ring of protection] AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a book of the Grave (415 gold) the +3 mace of Exquisite Torment {heavy, ^Contam rN+++ rCorr Int+2} (789 gold) ^Contam: It causes magical contamination when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a parchment of Olgreb's Toxic Radiance (195 gold) (9, 20, D:4) a +0 robe (10, 5, D:4) a +0 mace a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 35, D:4) a +0 short sword (15, 7, D:4) a ball python skeleton (15, 8, D:4) a +0 leather armour a +0 club (16, 8, D:4) a +0 dagger an orc skeleton an adder skeleton (16, 26, D:4) an adder skeleton (17, 5, D:4) a +0 chain mail a +0 club (24, 42, D:4) 3 atropa-tipped darts (29, 27, D:4) 2 stones a +0 whip a kobold skeleton (40, 22, D:4) an adder skeleton (41, 28, D:4) a +0 giant spiked club (46, 26, D:4) a +0 halberd a gnoll skeleton (46, 28, D:4) a +0 whip a gnoll skeleton (47, 26, D:4) a +0 spear a gnoll skeleton (47, 28, D:4) a +0 club (48, -10, D:4) a ball python skeleton (53, 33, D:4) a +0 falchion Level 5 of the Dungeon (3, 9, D:5) a +0 leather armour (9, -5, D:5) a +0 shortbow (20, 24, D:5) the +6 falchion "Gireget" {freeze, rElec rPois rC+} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (24, 5, D:5) a +0 halberd a +0 robe (35, 17, D:5) a +0 ring mail of fire resistance (37, -8, D:5) a +0 dagger a +0 robe (41, -4, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (12, -23, D:6) a +0 club a +0 flail a +0 plate armour (12, -22, D:6) a +0 flail a +0 dagger a +0 robe (15, -3, D:6) a +0 falchion (55, -14, D:6) a +0 ring mail (60, -19, D:6) a +0 rapier the Ecumenical Temple