pym505 Level 1 of the Dungeon (1, -34, D:1) a +0 dagger (4, -37, D:1) a +0 dagger (5, -8, D:1) a quokka skeleton (8, -10, D:1) 2 poisoned darts (10, -19, D:1) a hobgoblin skeleton (11, -17, D:1) a +0 ring mail (13, -32, D:1) a potion of curing (13, -31, D:1) 10 gold pieces (13, -30, D:1) 6 gold pieces (14, -32, D:1) a +0 spear (14, -31, D:1) a scroll of immolation (14, -30, D:1) 14 gold pieces (15, -32, D:1) 11 gold pieces (15, -31, D:1) a potion of cancellation (15, -30, D:1) a +0 ring mail (30, -14, D:1) a +0 club a kobold corpse (skeletalised by now) (36, -13, D:1) a bat corpse (skeletalised by now) (38, -35, D:1) a rat corpse (skeletalised by now) (43, -35, D:1) a +0 hand axe (46, -1, D:1) a +0 mace Level 2 of the Dungeon (4, 17, D:2) an adder skeleton (11, 4, D:2) an adder skeleton (12, 34, D:2) a quokka skeleton (26, 11, D:2) a +0 robe (26, 41, D:2) a +0 dagger (30, 13, D:2) a +0 flail (48, 20, D:2) a rat corpse (skeletalised by now) (50, 23, D:2) a +0 robe (59, 21, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Lusuam's Antique Weapon Boutique a +2 great sword of electrocution (777 gold) a +2 hand axe of freezing (365 gold) a +0 sling (31 gold) a +0 mace (63 gold) a +0 great sword (210 gold) a +0 flail (73 gold) the +3 flail of Tumult {flame, rPois rN+} (770 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 flail of draining (279 gold) a +2 long sword of protection (340 gold) (0, 0, D:3) a +0 war axe (5, 31, D:3) a +0 club a kobold corpse (skeletalised by now) (6, 26, D:3) a rat skeleton (9, 10, D:3) a +0 whip an adder skeleton (10, 7, D:3) a +0 mace a +0 scale mail (10, 8, D:3) a +0 club a +0 leather armour an orc skeleton (10, 19, D:3) a frilled lizard corpse (skeletalised by now) (14, -5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, 0, D:3) a +0 mace (22, 37, D:3) 7 gold pieces a +0 war axe (27, 21, D:3) a staff of necromancy (33, 37, D:3) a parchment of Mercury Arrow (37, 11, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 8, D:4) a +0 long sword (5, -3, D:4) a +0 club (11, 7, D:4) a ball python skeleton (15, 9, D:4) a +0 devious dagger a goblin skeleton (25, 8, D:4) a +0 club (26, 19, D:4) a quokka corpse (skeletalised by now) (38, -14, D:4) a +0 club an orc skeleton (39, 0, D:4) a +0 whip of venom 3 boomerangs an orc skeleton (40, -2, D:4) a +0 dagger a +0 leather armour an orc skeleton (42, -1, D:4) a +0 club an orc skeleton (48, 9, D:4) a hobgoblin skeleton (59, -22, D:4) a hound corpse (skeletalised by now) (61, 5, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Keuplaaz's Antique Armour Boutique the +2 chain mail "Yqosk" {rN+ Dex+3} (636 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 buckler of poison resistance (256 gold) the +0 chain mail "Duul" {Will+ Regen+ rCorr MP-5} (260 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. MP-5: It affects your magic capacity (-5). It cannot be enchanted further. the +1 chain mail "Liosm" {^Contam Harm ^Drain rC++} (461 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. It cannot be enchanted further. a +3 leather armour of cold resistance (456 gold) a +1 chain mail of poison resistance (285 gold) a +1 scale mail of cold resistance (304 gold) [Shop] Iteurol's Armour Shop (Shop contents are unknown) (2, 20, D:5) a +1 mace of venom a +0 scale mail (2, 22, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (2, 23, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (5, 30, D:5) a +0 dagger (10, 0, D:5) a +0 robe (14, 31, D:5) a +0 mace (15, 6, D:5) a +0 leather armour a +4 dagger of protection (20, 1, D:5) a +0 dagger (21, 9, D:5) a +0 hand axe (23, 13, D:5) a +0 ring mail (27, 14, D:5) a +0 plate armour a +0 mace (31, 17, D:5) a +0 robe a +0 vampiric dagger (33, 3, D:5) a +0 club (33, 20, D:5) a +0 trident of flaming (35, 10, D:5) a +0 dagger (39, 3, D:5) a +0 short sword a +0 leather armour (40, 2, D:5) a +0 mace 2 boomerangs (44, 2, D:5) a +0 leather armour (44, 16, D:5) a potion of lignification (47, -6, D:5) a +0 flail (48, 3, D:5) a +0 club (52, 11, D:5) 8 gold pieces (53, 13, D:5) a +0 leather armour Level 6 of the Dungeon (26, -19, D:6) a +0 spear (30, 32, D:6) a +0 robe (47, -6, D:6) a scarab talisman (54, 2, D:6) a +0 trident a +0 leather armour a +0 dagger a +0 robe (55, 2, D:6) a +0 hand axe (55, 10, D:6) a +0 flail (56, 6, D:6) a +0 dagger a +0 leather armour (59, 14, D:6) a +0 war axe (61, -21, D:6) a +0 short sword (65, 11, D:6) a parchment of Jinxbite Level 7 of the Dungeon [Shop] Pupowan's Jewellery Emporium a ring of wizardry (unknown) (480 gold) a ring of positive energy (unknown) (320 gold) an amulet of faith (640 gold) a ring of protection from fire (400 gold) the amulet of the Imbibing Gods {Spirit +Blink} (704 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. a ring of see invisible (unknown) (240 gold) a blade talisman (480 gold) a ring of wizardry (unknown) (480 gold) a ring of poison resistance (unknown) (320 gold) (0, 0, D:7) a +0 falchion (0, 14, D:7) a +0 ring mail (1, 10, D:7) a +1 quarterstaff of rebuke (4, 15, D:7) a +0 flail (6, 9, D:7) a +0 spear (7, 37, D:7) the +0 mace "Baydal" {flame, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (11, 38, D:7) a +0 dagger a +0 robe (12, 36, D:7) a +0 hand axe a +0 chain mail (14, 34, D:7) a +0 hand axe a +0 scale mail (20, 2, D:7) a +0 dagger a +0 robe (30, 30, D:7) a +0 ring mail (48, 10, D:7) a +0 shortbow (48, 11, D:7) a +0 sling a +1 quarterstaff of speed a +3 ring mail of cold resistance Level 8 of the Dungeon (0, 5, D:8) a +0 shortbow (12, -5, D:8) a +0 flail (12, -4, D:8) a +0 flail (13, -5, D:8) a +0 spear (14, -4, D:8) a +0 spear (19, -27, D:8) a +0 buckler (22, -10, D:8) a +0 dagger a +0 chain mail (22, 11, D:8) a +0 great mace (25, -24, D:8) a +0 falchion (25, -20, D:8) a +0 short sword a +0 leather armour (26, -24, D:8) a +0 flail (44, -13, D:8) a +0 spear Level 9 of the Dungeon [Shop] Faoguh's Antique Weapon Boutique a +2 spear of flaming (295 gold) a +0 shortbow of freezing (125 gold) a +2 shortbow of draining (295 gold) a +0 athame of freezing (340 gold) a +4 athame of protection (578 gold) a +4 rapier of electrocution (606 gold) a +4 great sword of flaming (680 gold) the +5 morningstar of Fee Simple {concuss, rF+ Will+} (860 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +1 heavy hand axe (210 gold) (4, 7, D:9) a +0 flail (6, 9, D:9) a +0 leather armour (7, 10, D:9) a +0 robe (8, 20, D:9) a +0 dire flail a +0 chain mail a +0 shortbow (9, 20, D:9) a +5 great sword a +0 robe (28, 33, D:9) a +0 spear (28, 34, D:9) a +0 flail (29, 33, D:9) a +0 spear (30, 18, D:9) a +0 robe a +3 trident of freezing (31, 17, D:9) a +0 leather armour a +0 falchion a +0 robe a +5 flail (32, 16, D:9) a +0 robe a +2 short sword of freezing (32, 18, D:9) a +0 chain mail a +0 partisan (32, 34, D:9) a +0 whip (33, 21, D:9) a +0 scale mail a +0 hand axe (33, 35, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a parchment of Arcjolt (3, 22, D:10) a +0 battleaxe a +0 robe (4, -1, D:10) a +0 plate armour (6, 23, D:10) a +2 trident of freezing a +0 robe (9, 22, D:10) a +0 morningstar a +0 robe a +0 long sword a +0 robe (15, 32, D:10) the +0 ring mail of the Equator {Fly rC+ Str-5} Fly: It grants you flight. rC+: It protects you from cold. Str-5: It affects your strength (-5). It cannot be enchanted further. (29, 31, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 plate armour of fire resistance a +0 dire flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 short sword (29, 32, D:10) a +0 mace (30, -1, D:10) a +0 leather armour (30, 45, D:10) a +0 shortbow (31, 23, D:10) a +0 plate armour (44, 28, D:10) a +0 spear a +0 ring mail a +0 spear (44, 29, D:10) a +0 whip (45, 24, D:10) a parchment of Confusing Touch (45, 30, D:10) a +4 spear of pain (53, 24, D:10) a +0 dire flail Level 11 of the Dungeon [Shop] Qaath's Assorted Antiques a ring of flight (490 gold) a phial of floods (1120 gold) a +2 buckler of positive energy (518 gold) a potion of enlightenment (140 gold) a scroll of identify (56 gold) a scroll of blinking (266 gold) a potion of enlightenment (140 gold) a scroll of blinking (266 gold) (12, -41, D:11) a +0 shortbow (12, -1, D:11) a +0 dagger (15, 0, D:11) a +0 dagger a +0 robe (16, 0, D:11) a +3 dagger of venom a +0 robe (17, -35, D:11) a staff of conjuration (17, -30, D:11) a +0 dire flail (18, 0, D:11) a +0 dagger a +2 robe of resistance (23, -2, D:11) a +0 orcbow a +0 whip (24, -2, D:11) a +0 trident a +0 short sword a +0 morningstar of protection (25, -4, D:11) a +0 flail a +0 chain mail a +0 short sword a +0 plate armour a +0 short sword a +0 chain mail (25, -3, D:11) a +0 club a +0 robe a +1 antimagic whip a +0 hand axe a +0 short sword a staff of earth (26, -4, D:11) a +2 short sword of venom a +0 plate armour a +0 dagger a +0 flail (33, -45, D:11) a +0 falchion (33, -44, D:11) 5 poisoned darts (38, -19, D:11) a +0 hand axe of venom (39, -18, D:11) a +0 hand axe (44, -15, D:11) a +0 orcbow a +0 long sword 2 poisoned darts a +0 plate armour (47, -38, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (5, -44, Lair:1) a +0 dagger of draining 5 curare-tipped darts {!f} (7, -27, Lair:1) a +0 sling (9, 1, Lair:1) a +0 leather armour (21, 1, Lair:1) a +0 mace a +0 falchion a +0 leather armour (35, -1, Lair:1) a +0 trident (36, -43, Lair:1) a +1 vampiric dagger a +1 robe of willpower (59, -37, Lair:1) a +2 glaive of protection Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (12, -2, Lair:2) 8 gold pieces (13, -8, Lair:2) 3 gold pieces (13, -4, Lair:2) 8 gold pieces (14, -4, Lair:2) 3 gold pieces a +0 broad axe a +0 leather armour (19, 1, Lair:2) a scroll of identify