pym505 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 7, D:1) a +0 whip (5, 38, D:1) 4 poisoned darts (6, 31, D:1) a hobgoblin skeleton (6, 51, D:1) a +0 dagger (10, 1, D:1) a +0 dagger (21, 47, D:1) a +2 hat (22, 45, D:1) a +0 club (28, 11, D:1) 2 javelins Level 2 of the Dungeon (3, -6, D:2) a +0 club (11, -7, D:2) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, -6, D:2) a +0 spear a gnoll corpse (skeletalised by now) (13, 1, D:2) a +0 club (14, -10, D:2) a +0 ring mail (22, 7, D:2) a rat corpse (skeletalised by now) (25, 0, D:2) a maw talisman (33, -11, D:2) a frilled lizard skeleton (39, -4, D:2) a bat skeleton (48, 5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, 34, D:3) a frilled lizard corpse (skeletalised by now) (7, 35, D:3) a frilled lizard corpse (skeletalised by now) (7, 36, D:3) a frilled lizard corpse (skeletalised by now) (8, 34, D:3) a frilled lizard corpse (skeletalised by now) (8, 38, D:3) a +0 dagger (9, 11, D:3) a +0 flail an orc corpse (skeletalised by now) (9, 16, D:3) a +0 plate armour (10, 12, D:3) a +0 hand axe 3 boomerangs a +0 short sword a +0 leather armour (10, 13, D:3) a +0 dagger a +0 short sword (21, 13, D:3) 2 flux baubles (22, 24, D:3) a granite talisman (27, 5, D:3) a +0 leather armour (28, 6, D:3) a +0 dagger (29, 7, D:3) a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (29, 12, D:3) a +0 robe (36, 29, D:3) a +0 dagger (37, 18, D:3) a hobgoblin skeleton (38, 12, D:3) a +0 spear (57, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, 33, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Uxtoos's Weapon Emporium 2 curare-tipped darts (50 gold) 5 curare-tipped darts (126 gold) a +5 sling (598 gold) the +11 shortbow "Feheutiu" {flame, Bane rPois rF+++ Str-5} (2018 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). It cannot be enchanted further. a +3 sling of draining (413 gold) the +1 flail "Soel" {speed, *Slow rElec Will++ rCorr} (913 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 quarterstaff of rebuke (147 gold) (5, 17, D:4) a +0 short sword (8, 35, D:4) a +0 giant club an ogre corpse (skeletalised by now) (10, -3, D:4) a +0 giant spiked club (11, 9, D:4) 6 gold pieces (14, 4, D:4) 3 poisoned darts (14, 33, D:4) a +0 falchion (17, 11, D:4) 7 gold pieces a +0 hand axe a +0 leather armour (17, 12, D:4) 4 gold pieces (19, 34, D:4) a hound skeleton (28, 0, D:4) a +0 short sword (29, 29, D:4) a hobgoblin skeleton (33, 13, D:4) a +0 club (34, -6, D:4) a +0 leather armour (34, 3, D:4) a +0 short sword (34, 27, D:4) a +0 sling (38, 0, D:4) a +0 club (42, 20, D:4) a +0 hand axe of freezing (46, 20, D:4) a +0 dagger a +0 robe (48, 40, D:4) a +0 dagger (61, 47, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 8, D:5) a +0 dagger (10, 11, D:5) a +0 spear (10, 13, D:5) a +2 halberd of venom a +0 spear (11, 10, D:5) a +0 club a +2 robe of willpower (11, 14, D:5) a +0 mace a +0 animal skin a +0 helmet (11, 15, D:5) a +0 club a +8 chain mail of ponderousness (15, 16, D:5) a +0 short sword a +0 ring mail (17, 14, D:5) a +0 dagger (23, 1, D:5) an amulet of faith (24, 26, D:5) a +0 dagger (25, 1, D:5) a +0 flail a +0 ring mail (28, -5, D:5) a +0 scale mail (33, -9, D:5) a +0 flail a +0 leather armour (35, 14, D:5) a +0 robe (36, 18, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 robe (36, 19, D:5) a +0 halberd a +0 plate armour Level 6 of the Dungeon (1, -9, D:6) a +0 hand axe (14, -47, D:6) a parchment of Frozen Ramparts (21, -33, D:6) a +0 rapier (37, -18, D:6) a +0 flail (47, -48, D:6) a +0 giant spiked club a +0 heavy dire flail (69, -59, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 robe (1, 0, D:7) a +0 halberd (3, 1, D:7) a +0 halberd a +0 club (10, -29, D:7) a +0 robe (12, -33, D:7) a +0 scale mail (12, -25, D:7) a +0 club (23, 1, D:7) a +0 spear a +0 animal skin (25, -33, D:7) a +0 robe (30, 14, D:7) a +0 ring mail (31, -24, D:7) a +0 club (31, -21, D:7) a +0 short sword (31, -14, D:7) a +0 club a +0 animal skin (32, -25, D:7) a +0 dagger a +0 robe (32, -5, D:7) a +0 dagger (33, -27, D:7) a +0 spear a +0 scale mail (33, -14, D:7) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 club a +0 club (35, -28, D:7) a +0 mace (35, -12, D:7) a +0 club a +0 robe (35, -10, D:7) a +0 club a +0 leather armour (36, -28, D:7) a +0 whip (36, -12, D:7) a +0 hand axe 3 boomerangs a +0 chain mail (36, -11, D:7) a +0 dagger (37, -3, D:7) a +0 flail a +0 ring mail (38, -10, D:7) a +1 dagger of venom (51, -28, D:7) a +0 war axe (51, 4, D:7) a +0 trident (52, 5, D:7) a +0 long sword (57, 15, D:7) a +0 scale mail (64, -15, D:7) a +0 dire flail Level 8 of the Dungeon [Shop] Hyproumn's Antique Armour Boutique a +3 scale mail of positive energy (598 gold) a +0 robe of fire resistance (205 gold) the +2 leather armour of Fortitude {Will+ Slay+2} (858 gold) Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 barding of cold resistance (780 gold) a +2 chain mail of cold resistance (598 gold) the +0 robe of Orchoss {Harm *Corrode rF++} (514 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. It cannot be enchanted further. (0, 0, D:8) a +0 flail (1, 9, D:8) 2 boomerangs (2, -11, D:8) a +0 club (2, 27, D:8) a rimehorn talisman (8, -13, D:8) a +3 scimitar of flaming (9, -15, D:8) a +0 club (10, -15, D:8) a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 dagger (11, -15, D:8) a +0 short sword a +0 plate armour (12, -15, D:8) a +1 demon whip of venom (13, -14, D:8) a +0 whip (15, 9, D:8) a +0 falchion (17, -3, D:8) a +0 war axe (18, -14, D:8) a +0 club a +0 leather armour (19, -13, D:8) a +0 club (20, -14, D:8) a +0 hand axe (21, -13, D:8) a +0 hand axe (25, 3, D:8) a +0 dagger a +0 robe (26, 2, D:8) a +0 dagger a +0 robe (26, 5, D:8) a +0 dagger a +0 robe (27, 1, D:8) a +0 short sword a +0 chain mail (33, 8, D:8) the +9 long sword of Xom's Whim {valour, Bane rPois Int+3} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (35, 13, D:8) a +0 cloak a +0 dagger (38, -15, D:8) 3 poisoned darts (38, 10, D:8) a +0 dagger (40, 3, D:8) a +0 club (43, 19, D:8) a +0 flail (43, 22, D:8) a +0 club a +0 scale mail (44, -1, D:8) a +0 mace a +0 dagger a +0 robe (44, 21, D:8) a +0 leather armour a +0 club (45, 23, D:8) a +0 whip a +0 leather armour (46, -7, D:8) a +0 flail (46, 23, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 ring mail (1, 0, D:9) a +0 club a +0 ring mail (1, 30, D:9) a +0 robe (2, 0, D:9) a +0 dagger a +0 robe (2, 19, D:9) a +0 rapier (2, 25, D:9) a +0 robe (3, -1, D:9) a +0 giant club a +0 giant club (8, 14, D:9) a +0 halberd (8, 18, D:9) a +0 scimitar a +0 plate armour (8, 30, D:9) a +0 whip a +0 robe (10, 15, D:9) a +0 flail a +0 leather armour a +0 hand axe of sundering a +0 scale mail (10, 30, D:9) a +2 spear a +0 robe (11, 29, D:9) a +0 trident a +0 leather armour a +0 short sword a +0 robe (12, 29, D:9) a +1 dagger a +0 ring mail a +3 short sword a +0 robe (20, 4, D:9) a +0 dagger a +0 robe a +3 dagger a +0 robe a +0 war axe a +0 plate armour (22, 1, D:9) a +0 dagger a +0 robe (22, 4, D:9) a +0 whip (40, 0, D:9) 4 boomerangs (45, 21, D:9) a +0 ring mail (45, 41, D:9) a +0 chain mail (50, 30, D:9) a +0 ring mail (53, 34, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (0, 32, D:10) a +0 shortbow (8, 29, D:10) a +0 whip (19, 15, D:10) a +0 ring mail (39, 17, D:10) a human skeleton (45, 2, D:10) a +0 trident (50, 17, D:10) a human skeleton (50, 29, D:10) a +0 short sword 5 poisoned darts the +8 dagger of the Aged Ultimatums {flame, Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (51, 3, D:10) a +1 robe of cold resistance a staff of cold (53, 29, D:10) a +0 short sword a +2 short sword of distortion 8 poisoned darts (54, 1, D:10) a +0 falchion (54, 28, D:10) a +0 dagger 5 poisoned darts (58, 46, D:10) a +0 robe Level 11 of the Dungeon (4, 16, D:11) a +0 club (8, 0, D:11) a +0 long sword (13, 25, D:11) a +0 orcbow (20, 24, D:11) a +0 spear (23, 1, D:11) 4 large rocks (31, 7, D:11) 2 large rocks (33, 6, D:11) a +0 hat of stealth (37, -3, D:11) a +0 dagger a +0 robe an amulet of faith (37, 0, D:11) a +0 giant club a +0 giant club (39, 2, D:11) a +0 giant spiked club a +0 giant spiked club (40, 41, D:11) 6 boomerangs (42, 29, D:11) a +0 robe (45, -4, D:11) 3 poisoned darts (47, 37, D:11) a +0 quarterstaff (56, 44, D:11) a +0 leather armour (59, 12, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 2, D:12) a +0 dagger (1, 42, D:12) a +0 flail (2, 30, D:12) a +0 dagger a +0 robe (8, 40, D:12) a +0 scale mail (10, 3, D:12) a +0 animal skin (14, 53, D:12) a +1 heavy great mace a +0 ring mail (16, 5, D:12) a +0 animal skin (17, 6, D:12) a +0 flail a +0 leather armour (18, 2, D:12) a +0 mace a +0 chain mail (18, 4, D:12) a +0 whip (18, 6, D:12) a +0 club a +1 robe of fire resistance 3 large rocks (19, 3, D:12) a +0 giant club (21, 4, D:12) a +0 dire flail a +0 chain mail (26, 4, D:12) a +0 shortbow (28, 47, D:12) an amulet of faith (30, 0, D:12) 3 curare-tipped darts (34, 6, D:12) a +0 ring mail (41, 23, D:12) a parchment of Passwall (41, 32, D:12) a +0 flail Level 13 of the Dungeon (4, -23, D:13) a +0 scale mail (5, 18, D:13) a +0 buckler (6, 23, D:13) a +0 ring mail (9, 23, D:13) a +0 ring mail (15, 1, D:13) a parchment of Searing Ray (18, 2, D:13) a +0 leather armour (22, -23, D:13) a +0 short sword (23, 2, D:13) a +2 short sword of venom 2 curare-tipped darts {!f} (23, 26, D:13) a +0 rapier (36, 26, D:13) a +0 mace (39, -23, D:13) a +0 orcbow (46, -24, D:13) a rimehorn talisman (50, 5, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 pair of boots (6, -11, D:14) a +0 mace (7, -23, D:14) a parchment of Freeze (8, -31, D:14) a +0 shortbow (10, -8, D:14) a +0 flail (11, -34, D:14) a +3 war axe a +0 chain mail a +3 scimitar of flaming a +2 orcbow of freezing (13, 1, D:14) a +0 long sword (14, -1, D:14) a +0 ring mail a +0 war axe (15, -1, D:14) a +0 flail (18, -19, D:14) a +0 sling (24, -19, D:14) 6 poisoned darts (29, -10, D:14) a +0 leather armour a +3 great mace (33, -24, D:14) a +0 war axe (38, -11, D:14) a staff of earth (39, -12, D:14) a +0 scale mail (51, 2, D:14) a +0 war axe Level 15 of the Dungeon [Shop] Daczach's Armour Shoppe the +3 robe of Peek-a-Boo {Rampage rPois rC+ Dex-3} (472 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +2 robe (219 gold) a +2 robe of cold resistance (304 gold) the +3 ring mail of Beogh's Benevolence {Str-3 Dex+2 Slay+2} (549 gold) Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +4 chain mail of poison resistance (510 gold) (1, -2, D:15) a +0 shortbow (12, -2, D:15) a +0 ring mail (15, 6, D:15) a +0 long sword of draining (23, 8, D:15) a +0 shortbow (28, 18, D:15) a +0 buckler (52, -3, D:15) a +0 flail (55, 3, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (1, 0, Lair:1) a yak corpse (skeletalised by now) (7, -17, Lair:1) a +0 robe (10, -46, Lair:1) a +0 leather armour (12, -13, Lair:1) a parchment of Mephitic Cloud (27, -52, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts [Shop] Vomnyg's Antique Armour Shoppe a +0 ring mail of cold resistance (143 gold) the +8 ring mail of Gallantry {Will++} (845 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. the +5 robe of Night {Dark Will+ SInv} (780 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +2 chain mail of willpower (299 gold) the +5 scale mail of the Beggar {rElec Regen+ MP+8 Stlth+} (813 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 chain mail "Bucwaveo" {Harm rPois} (288 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. the +0 ring mail of Pianen {rC+ SInv} (288 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (12, 44, Lair:2) 2 poisoned darts (13, -6, Lair:2) a +0 mace (14, 28, Lair:2) +0 steam dragon scales a +2 partisan of draining (30, 44, Lair:2) a parchment of Swiftness Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 morningstar of draining (19, -25, Lair:3) 5 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) an orb of mesmerism (9, 6, Lair:4) a +0 barding of stealth (12, -1, Lair:4) a +0 quick blade (16, 4, Lair:4) 4 poisoned darts (19, -3, Lair:4) a +0 rapier (26, -6, Lair:4) a +0 scale mail (29, -7, Lair:4) a parchment of Petrify (34, -14, Lair:4) 3 boomerangs Level 5 of the Lair of Beasts [Shop] Zery's Antique Weapon Shoppe the +5 falchion of Causality {spect, Str+3 Int+2} (950 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +3 halberd of venom (414 gold) a +5 morningstar of protection (649 gold) the +9 war axe "Zabop" {freeze, *Slow Dex+7} (1280 gold) *Slow: It may slow you when you take damage. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +1 spear of venom (201 gold) the +1 trident of Eternity {venom, Int+7} (587 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +2 great mace of concussion (418 gold) a +0 athame of protection (266 gold) a +2 devious short sword (285 gold) a +5 shortbow (570 gold) [Shop] Yppung's Jewellery Boutique the amulet of Nihilism {Spirit Rampage Will- Int-5 Dex+5} (492 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). an amulet of magic regeneration (unknown) (450 gold) the amulet of the Barnacle {Will- RegenMP+ MP+12 Dex+2} (933 gold) [amulet of magic regeneration] Will-: It decreases your willpower. RegenMP+: It increases your rate of magic regeneration. MP+12: It affects your magic capacity (+12). Dex+2: It affects your dexterity (+2). a +4 ring of slaying (540 gold) an amulet of chemistry (450 gold) a ring of resist corrosion (unknown) (300 gold) a ring of positive energy (300 gold) a ring of flight (262 gold) an amulet of chemistry (450 gold) (0, 0, Lair:5) a +0 trident (2, 18, Lair:5) 5 poisoned darts (3, -39, Lair:5) a dragon-coil talisman (3, 21, Lair:5) a +0 ring mail (6, -42, Lair:5) a +0 dagger (6, -39, Lair:5) a +0 scale mail (6, -14, Lair:5) a +0 rapier (7, -29, Lair:5) a +0 sling (7, 2, Lair:5) a +0 leather armour (9, 6, Lair:5) a +0 scale mail (24, 2, Lair:5) a +0 broad axe a parchment of Cigotuvi's Putrefaction (28, -32, Lair:5) a +0 falchion (30, -40, Lair:5) a +0 dagger (41, -34, Lair:5) 2 boomerangs (43, -19, Lair:5) a +0 great mace of venom (46, -39, Lair:5) a +0 dagger (47, 14, Lair:5) a +0 orcbow (48, -29, Lair:5) a +0 ring mail (58, 21, Lair:5) a medusa talisman (69, -15, Lair:5) a +0 robe (72, -15, Lair:5) the blade talisman of Zorraul {rElec rCorr Int+4} [blade talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Level 1 of the Swamp (0, 0, Swamp:1) a +0 heavy quarterstaff a +0 robe (7, -6, Swamp:1) a +0 battleaxe (12, 15, Swamp:1) a +0 leather armour (17, -2, Swamp:1) a +0 arbalest (25, -13, Swamp:1) a +0 spectral quarterstaff a +0 robe (36, -5, Swamp:1) a +3 war axe of electrocution (50, -4, Swamp:1) a +0 orcbow Level 2 of the Swamp [Shop] Setuehoe's Jewellery Emporium a ring of protection from fire (unknown) (450 gold) the amulet "Oliane" {Chemistry rCorr Str+6} (993 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). the ring of Joy {*Corrode rC- Will+ Str+8} (651 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+8: It affects your strength (+8). a ring of flight (315 gold) a +6 ring of dexterity (648 gold) the ring of Beschuix {*Corrode rC++ Wiz Stlth+} (930 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Wiz: It increases the success rate of your magical spells. Stlth+: It makes you more stealthy. the ring "Vuru" {rPois rF+ rN++ Will+ Int-5} (777 gold) [ring of willpower] rPois: It protects you from poison. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). a dragon-coil talisman (540 gold) (0, 0, Swamp:2) a +0 spear (3, 8, Swamp:2) a parchment of Ozocubu's Armour (18, -17, Swamp:2) a +0 robe a +0 quarterstaff (24, -15, Swamp:2) a +0 halberd (30, 25, Swamp:2) a +0 war axe (36, -9, Swamp:2) a +0 ring mail (47, -1, Swamp:2) a +0 robe a +2 spectral quarterstaff (53, -1, Swamp:2) a +0 sling (69, -9, Swamp:2) a +0 robe Level 3 of the Swamp (3, -25, Swamp:3) 6 poisoned darts (14, -24, Swamp:3) a +0 trident (14, 4, Swamp:3) a +0 war axe (39, -13, Swamp:3) a dragon-coil talisman Level 4 of the Swamp (1, 2, Swamp:4) 24 gold pieces (2, 1, Swamp:4) 11 gold pieces a +0 spear (2, 2, Swamp:4) 42 gold pieces a +0 spear (2, 22, Swamp:4) 19 gold pieces (3, 22, Swamp:4) 20 gold pieces (7, 25, Swamp:4) 8 stones (9, 19, Swamp:4) a large rock (12, 20, Swamp:4) a parchment of Dispel Undead (17, 20, Swamp:4) a parchment of Freezing Cloud (18, 16, Swamp:4) a scroll of teleportation 4 stones (18, 18, Swamp:4) 5 stones (19, 18, Swamp:4) 14 gold pieces (19, 20, Swamp:4) 7 gold pieces (19, 21, Swamp:4) 5 gold pieces (19, 25, Swamp:4) a large rock (20, 18, Swamp:4) 31 gold pieces a +0 leather armour (21, 18, Swamp:4) 59 gold pieces (21, 20, Swamp:4) 13 gold pieces (22, 18, Swamp:4) 153 gold pieces (still there?) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) (22, 24, Swamp:4) 20 gold pieces (23, 18, Swamp:4) 32 gold pieces a +0 hand axe a +0 animal skin (23, 19, Swamp:4) 28 gold pieces 5 stones (23, 22, Swamp:4) a scroll of identify (24, 19, Swamp:4) 13 gold pieces (24, 20, Swamp:4) 25 gold pieces (24, 24, Swamp:4) 19 gold pieces