pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 22, D:1) a +0 ring mail (12, 22, D:1) a +0 leather armour (14, 16, D:1) a +0 dagger a kobold skeleton (19, 12, D:1) a +0 whip (19, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 27, D:1) a +0 club (23, -3, D:1) a bat corpse (skeletalised by now) (24, 6, D:1) a bat skeleton (25, 23, D:1) a quokka corpse (skeletalised by now) (26, 21, D:1) 4 poisoned darts (33, 12, D:1) a +0 dagger a goblin skeleton (34, 8, D:1) a +0 dagger (38, 11, D:1) a hobgoblin skeleton (40, 15, D:1) a +0 dagger (45, 13, D:1) a +0 leather armour (50, 6, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -10, D:2) a frilled lizard corpse (skeletalised by now) (9, -32, D:2) a +0 spear (14, -13, D:2) a +0 sling (15, 10, D:2) an orb of mayhem (16, -33, D:2) a +0 dagger (17, -28, D:2) a +1 vampiric whip 3 stones a jackal skeleton (27, 6, D:2) a +0 falchion (32, 0, D:2) a hobgoblin corpse (skeletalised by now) (39, -4, D:2) a +0 buckler (39, -1, D:2) a +0 ring mail (39, 1, D:2) a frilled lizard corpse (skeletalised by now) (41, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, -33, D:2) a ball python corpse (skeletalised by now) (51, -33, D:2) a frilled lizard corpse (skeletalised by now) (52, -43, D:2) a ball python corpse (skeletalised by now) (58, 7, D:2) a +0 scale mail (59, -3, D:2) a +0 hand axe (60, -40, D:2) a +0 mace (60, -1, D:2) an orb of mayhem Level 3 of the Dungeon (0, 0, D:3) a +1 hat (3, 15, D:3) a +0 mace (7, 16, D:3) a +0 short sword (8, 20, D:3) a +0 robe (9, 5, D:3) a +0 robe (14, -29, D:3) 4 poisoned darts (19, 26, D:3) a +0 club 2 stones (20, -27, D:3) 2 poisoned darts (24, -19, D:3) a +0 dagger (27, -19, D:3) a +0 hand axe (31, -13, D:3) an orb of energy (33, -26, D:3) a spore talisman (46, -9, D:3) a +0 war axe (53, -2, D:3) a +0 club Level 4 of the Dungeon [Shop] Ethealei's Jewellery Emporium a +5 ring of evasion (unknown) (432 gold) a ring of flight (unknown) (210 gold) a ring of positive energy (unknown) (240 gold) a spore talisman (150 gold) a ring of flight (unknown) (210 gold) a ring of resist corrosion (240 gold) a +4 ring of slaying (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) (0, 0, D:4) a +0 club (3, -15, D:4) a +0 leather armour (3, -13, D:4) a +0 flail (7, -20, D:4) a +0 dagger a +0 robe (7, -18, D:4) a +1 short sword of holy wrath a +0 dagger a +0 robe a +0 ring mail (19, -10, D:4) a +0 club a +0 scale mail (25, -13, D:4) a +0 club (39, -19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (3, 2, D:5) a +2 whip of freezing a +0 robe (4, 3, D:5) a +0 whip (5, 4, D:5) a +0 spear (6, 5, D:5) a +0 spear (8, -1, D:5) a +0 dagger (10, -43, D:5) a +0 chain mail (14, -42, D:5) a +0 robe (14, -16, D:5) a +0 club (15, -22, D:5) a +0 flail (16, -36, D:5) a +0 club (19, -13, D:5) a +0 club (20, -37, D:5) a +0 sling (20, -13, D:5) a +0 scale mail (21, -38, D:5) a +0 short sword (21, -13, D:5) a +0 dagger (22, -12, D:5) a +0 giant club (32, -6, D:5) a +0 helmet (34, -44, D:5) a +0 leather armour (42, 11, D:5) a +0 club (46, -3, D:5) a +0 leather armour (52, -32, D:5) a +2 dagger of freezing (53, -39, D:5) 4 poisoned darts (53, -33, D:5) a +0 club a boomerang a +0 scale mail (54, -32, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon [Shop] Qaidid's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (6, 13, D:6) a +0 robe a +0 dagger (7, 10, D:6) a +0 hand axe (7, 13, D:6) a +2 heavy war axe a +0 leather armour (9, 16, D:6) a +0 hand axe (20, -4, D:6) 2 poisoned darts (21, -4, D:6) 4 poisoned darts (21, 16, D:6) a +0 partisan (22, -8, D:6) 5 poisoned darts (29, 32, D:6) a +0 whip (34, 0, D:6) a +0 falchion a +0 dagger a +0 mace 3 atropa-tipped darts (36, -8, D:6) a +0 giant club (37, 1, D:6) 2 atropa-tipped darts (38, 10, D:6) a storm talisman (40, 13, D:6) a +2 leather armour of cold resistance a +0 flail (47, 15, D:6) a +0 spear (52, 7, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 glaive (3, -9, D:7) a +0 dagger (5, -18, D:7) a +0 plate armour (11, -20, D:7) a +0 spear (12, -20, D:7) a +0 spear (13, -38, D:7) a +4 spear of venom a +0 ring mail (13, -20, D:7) a +0 spear (14, -20, D:7) a +0 spear (15, -20, D:7) a +0 spear (16, -16, D:7) a +0 battleaxe a +0 robe (17, -38, D:7) a +0 hand axe (17, -16, D:7) a +0 falchion a +0 robe (18, -37, D:7) a +0 whip (18, -36, D:7) a +0 whip (18, -20, D:7) a +1 war axe a +0 robe a +0 short sword (19, -24, D:7) a +0 hand axe of freezing a +0 chain mail (20, -35, D:7) a +0 whip a +0 giant club a +0 hand axe a +0 dagger a +0 robe a +0 club (20, -22, D:7) a +0 leather armour a +0 dagger (21, -36, D:7) a +0 halberd (21, -8, D:7) a +1 short sword a +0 robe (22, -37, D:7) a +0 falchion a +0 leather armour (23, -26, D:7) a +0 leather armour a +0 flail (23, -25, D:7) a +0 leather armour a +0 falchion a +0 scale mail a +0 war axe (39, -19, D:7) a +0 mace (45, -37, D:7) a +0 whip of electrocution a +0 flail (45, -36, D:7) a +0 trident of venom a +0 scale mail a +0 buckler a +0 flail (47, -32, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 mace (6, 15, D:8) a +0 long sword (12, -3, D:8) a scarab talisman (13, 28, D:8) a +0 flail (14, -11, D:8) a scroll of noise (14, 21, D:8) a +0 sling (16, -4, D:8) a +0 ring mail (36, 1, D:8) a +0 spear (43, 7, D:8) a +0 ring mail (46, -7, D:8) a +0 leather armour (48, 12, D:8) a +2 quarterstaff of speed a +0 sling a +0 ring mail (50, 27, D:8) 7 poisoned darts a +0 dagger (51, 27, D:8) a +0 short sword a +0 short sword a +0 dagger 2 stones (52, 27, D:8) a +0 club (53, 29, D:8) a +0 short sword (58, 18, D:8) the +5 flail of the Sugar Beet {venom, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (58, 25, D:8) a +0 mace Level 9 of the Dungeon (2, -6, D:9) a +0 giant spiked club a +0 giant club (9, -3, D:9) 5 poisoned darts (10, -30, D:9) a +1 chain mail of fire resistance (17, -21, D:9) a +0 dagger a +0 robe (19, -7, D:9) a +0 mace (21, -10, D:9) a +0 ring mail (23, -11, D:9) a +0 short sword of electrocution a +0 dagger a +0 robe a +0 leather armour (24, -11, D:9) a +0 falchion a +0 leather armour (25, -17, D:9) 7 poisoned darts a +0 dagger 3 stones a +0 dagger a +0 short sword a +0 orcbow (26, -18, D:9) a +0 club (26, -16, D:9) a +0 short sword (27, -17, D:9) 7 poisoned darts a +0 dagger (30, 11, D:9) a +0 ring mail (40, -14, D:9) 3 poisoned darts a +0 short sword 5 stones a +0 short sword (41, -14, D:9) a +0 short sword 3 stones (42, -8, D:9) 5 poisoned darts a +0 short sword Level 10 of the Dungeon [Shop] Maymurph's Weapon Emporium a +1 morningstar of protection (298 gold) 5 curare-tipped darts (126 gold) the +3 sling "Beastslayer" {drain, rF+ rCorr SInv} (871 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. the +6 dagger "Bouxt" {antimagic, rElec rC- Str+3 Int+5 Stlth+} (1314 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 hand axe of holy wrath (470 gold) a +0 trident of flaming (174 gold) 3 datura-tipped darts (56 gold) (0, 10, D:10) a +0 whip (15, -27, D:10) a +2 long sword of flaming a +0 robe a +0 shortbow (17, -27, D:10) a +0 dagger a +0 robe a +0 orcbow (21, -21, D:10) a +0 leather armour (21, -2, D:10) a +0 ring mail (22, -24, D:10) a +0 dagger a +0 helmet a +0 robe (25, 7, D:10) a +0 demon whip of venom (30, -27, D:10) a +0 chain mail (34, -35, D:10) a +0 club a +0 leather armour a +0 club a +0 scale mail a +0 dagger a +0 robe (35, -35, D:10) a +0 scale mail (38, -13, D:10) a +1 rapier of draining (53, -8, D:10) a +0 chain mail (64, -2, D:10) a +0 plate armour a +0 hand axe (64, -1, D:10) a +0 trident (64, 3, D:10) a +0 leather armour a +0 club (64, 4, D:10) a medusa talisman Level 11 of the Dungeon [Shop] Saitit's Antique Armour Emporium an orb of glass (624 gold) a +1 leather armour of fire resistance (336 gold) a +3 plate armour of resonance (924 gold) a +3 plate armour of willpower (960 gold) a +1 scale mail of positive energy (312 gold) the +2 shield of Resistance {rF++ rC++ Will++} (1752 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 crystal plate armour (1440 gold) a +0 buckler of protection (276 gold) (0, 1, D:11) 16 gold pieces (0, 3, D:11) 15 gold pieces (0, 5, D:11) 9 gold pieces (1, 0, D:11) 8 gold pieces (1, 2, D:11) 11 gold pieces (1, 4, D:11) 21 gold pieces (2, 1, D:11) 19 gold pieces (2, 2, D:11) 30 gold pieces (2, 3, D:11) 28 gold pieces (2, 4, D:11) 4 gold pieces (2, 5, D:11) a parchment of Forge Blazeheart Golem (2, 7, D:11) 24 gold pieces (3, -36, D:11) a +0 flail (3, 0, D:11) 11 gold pieces (3, 2, D:11) a parchment of Dimensional Bullseye (3, 3, D:11) a +1 robe (unseen) (3, 4, D:11) a staff of air (unseen) (3, 5, D:11) a scroll of identify (3, 6, D:11) 13 gold pieces (4, -34, D:11) a +0 flail 3 boomerangs (4, -29, D:11) a +0 short sword (4, 1, D:11) 4 gold pieces (4, 2, D:11) 3 scrolls of silence (4, 3, D:11) a manual of Necromancy (4, 4, D:11) a +2 chain mail of death (unseen) (4, 5, D:11) a +0 chain mail (4, 7, D:11) 14 gold pieces (5, -37, D:11) a +0 dagger a +0 robe (5, -33, D:11) a +0 dagger a +0 robe (5, -17, D:11) a +0 scale mail (5, 0, D:11) 14 gold pieces (5, 2, D:11) a +2 heavy orcbow (unseen) (5, 3, D:11) a +0 falchion (5, 4, D:11) a potion of magic (5, 5, D:11) 3 scrolls of poison (5, 6, D:11) 21 gold pieces (6, -26, D:11) 6 poisoned darts a +0 whip (6, 3, D:11) 17 gold pieces (6, 5, D:11) 14 gold pieces (6, 7, D:11) 22 gold pieces (7, -25, D:11) a +0 vampiric whip a +0 short sword a stone a +0 robe a +0 dagger a +0 robe (7, -24, D:11) a +0 dagger a +0 robe (7, 2, D:11) 9 gold pieces (7, 4, D:11) 18 gold pieces (7, 6, D:11) 3 gold pieces (9, -23, D:11) a +0 short sword (9, -8, D:11) 5 poisoned darts a +0 short sword (11, -13, D:11) a +0 leather armour (16, -26, D:11) a +0 flail a +0 plate armour (16, -22, D:11) a +0 robe a +0 dagger (16, -21, D:11) a +4 chain mail a +0 flail (16, -20, D:11) a +0 robe a +0 dagger (17, -24, D:11) a +0 leather armour (17, -17, D:11) a +0 flail (17, -9, D:11) a curare-tipped dart {!f} a +0 dagger (18, -24, D:11) a +0 robe a +0 dagger (18, -20, D:11) a maw talisman (20, -2, D:11) a +0 orcbow (22, -48, D:11) a +0 club (25, -29, D:11) a +0 flail a +0 leather armour (25, -28, D:11) a +0 club (27, -28, D:11) a +0 flail a +0 leather armour (27, -20, D:11) 6 poisoned darts (28, -26, D:11) a +0 trident a +0 chain mail (31, -18, D:11) a +0 war axe a +0 plate armour (32, -22, D:11) a +0 mace a +0 flail a +0 scale mail (32, -21, D:11) a +0 club (32, -20, D:11) a +0 flail a +0 short sword a +0 leather armour (32, -19, D:11) a +4 mace a +0 club a +0 hand axe a +0 orcbow a +0 chain mail a +0 falchion a +0 ring mail a +0 short sword a +0 chain mail (32, -18, D:11) a +0 short sword a +0 leather armour a +0 dagger 3 boomerangs a +0 chain mail a +0 club a +0 war axe a +0 chain mail (32, -17, D:11) a +0 glaive of venom a +0 trident a +0 leather armour a +0 chain mail a +0 flail (33, -21, D:11) a +0 hand axe of flaming (33, -20, D:11) a +2 flail of pain a +0 leather armour (34, -3, D:11) the +8 falchion of Sushrecsi {freeze, rCorr Int-5 Dex+2 SInv} rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (35, -11, D:11) 6 gold pieces (still there?) a +0 dagger (still there?) 3 poisoned darts (still there?) (37, -23, D:11) a +0 whip a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (1, -5, Lair:1) 2 flux baubles (3, 16, Lair:1) a +4 scimitar of flaming (4, 26, Lair:1) a +0 orcbow (15, -10, Lair:1) a +1 pair of gloves of dexterity (unseen) (19, -11, Lair:1) a +0 barding of flying (19, 0, Lair:1) a staff of air (21, 0, Lair:1) a +3 leather armour (40, 14, Lair:1) a +0 leather armour (46, 17, Lair:1) a +0 leather armour (54, -7, Lair:1) a parchment of Kinetic Grapnel Level 2 of the Lair of Beasts (15, -30, Lair:2) the maw talisman "Kasoim" {rPois rF+ Int+3} [maw talisman] rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (27, 12, Lair:2) a +0 rapier (42, 2, Lair:2) a spore talisman (43, -28, Lair:2) a +0 rapier (50, -27, Lair:2) a +0 robe (54, -35, Lair:2) the +3 bardiche of the Tiger {protect, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Lair of Beasts [Shop] Fovec's Weapon Emporium 2 boomerangs (84 gold) the +5 long sword "Watie" {elec, Str+3} (987 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 heavy spear (365 gold) the +1 mace of Peril {pain, Dex+5} (630 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +6 flail of Fee Simple {flame, ^Fragile rElec Will+++ Dex-4} (1350 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +2 spear of entangling (315 gold) a +3 hand axe of freezing (470 gold) (8, 9, Lair:3) a +0 pair of gloves of fire (32, 41, Lair:3) a black bear skeleton (33, 42, Lair:3) a black bear skeleton (35, 9, Lair:3) a +0 rapier a +0 dagger (35, 43, Lair:3) a black bear skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) the +7 arbalest of Gallantry {penet, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (0, 44, Lair:4) a +0 leather armour (19, 36, Lair:4) a +0 scimitar of electrocution (53, -2, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger a +0 robe (1, -14, Lair:5) a +0 short sword (2, -17, Lair:5) a +0 dagger (2, -15, Lair:5) a potion of moonshine (3, 9, Lair:5) a +0 dagger a +0 robe (4, -33, Lair:5) a +0 leather armour (5, -19, Lair:5) the necromancy staff "Wov Kiwk" {rN+ Str+3 Necro} [staff of necromancy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. a +0 robe (21, -25, Lair:5) a +0 pair of gloves (22, -23, Lair:5) 5 boomerangs