pym505 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 19, D:1) a quokka corpse (skeletalised by now) (7, 29, D:1) a +0 robe (9, 11, D:1) a +0 dagger a kobold skeleton (17, 20, D:1) a +0 club a goblin skeleton (18, -23, D:1) a +0 robe (31, -2, D:1) a rat corpse (skeletalised by now) (33, -3, D:1) a +0 ring mail (35, 18, D:1) a +0 dagger a goblin skeleton (43, -28, D:1) a parchment of Lesser Beckoning (47, -26, D:1) a +0 dagger of venom (47, 34, D:1) a +0 leather armour (56, -14, D:1) an orb of pyromania (56, 1, D:1) a bat corpse (skeletalised by now) (57, 5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (6, -27, D:2) a +0 dagger (8, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -2, D:2) a +0 dagger (24, -15, D:2) the felid corpse of Natasha (skeletalised by now) (30, 7, D:2) a +0 trident (42, 4, D:2) an adder skeleton (49, -16, D:2) a quokka skeleton (51, -8, D:2) a +0 trident (51, 4, D:2) a +0 robe (53, 8, D:2) a +0 club a gnoll skeleton (53, 14, D:2) a +0 spear a gnoll corpse (skeletalised by now) (54, 8, D:2) a +0 halberd (57, 12, D:2) a +0 club (57, 16, D:2) a hobgoblin corpse (skeletalised by now) (58, -11, D:2) a +0 short sword (58, 18, D:2) a +0 leather armour (68, -14, D:2) a +0 dagger (70, -3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 0, D:3) a +0 mace a +0 leather armour a +0 short sword a +0 scale mail a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -9, D:3) a jackal skeleton (6, -13, D:3) a jackal corpse (skeletalised by now) (9, -1, D:3) a +0 leather armour (14, -45, D:3) a staff of earth (16, -34, D:3) a +0 ring mail (30, -25, D:3) a +0 leather armour (31, -28, D:3) a frilled lizard skeleton (32, 12, D:3) a +0 ring mail (37, -43, D:3) a +0 quarterstaff (38, -37, D:3) a +0 chain mail (41, -12, D:3) a +0 dagger (49, -37, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 darts of disjunction (5, 2, D:4) a +0 scale mail a +0 flail an orc skeleton (7, 2, D:4) a +2 hand axe of venom a +0 scale mail (8, 5, D:4) a +0 chain mail a +0 short sword an orc skeleton (11, 0, D:4) a +0 scale mail a +0 mace a +0 robe a +0 dagger an orc skeleton (11, 1, D:4) a +2 flail of protection a +0 leather armour a +0 dagger a +0 leather armour (13, 3, D:4) an iguana skeleton (17, -4, D:4) a ball python skeleton (18, 3, D:4) a stone a +0 short sword (21, 17, D:4) a +0 morningstar (23, -25, D:4) a +1 whip of pain a +0 leather armour (25, -24, D:4) a parchment of Lesser Beckoning (28, -22, D:4) a +0 leather armour a +0 dagger (30, 6, D:4) a +0 short sword of flaming a boomerang an orc skeleton a jackal skeleton (33, -23, D:4) 2 stones a +0 short sword (34, -23, D:4) a ball python skeleton (35, -3, D:4) a +0 vampiric short sword (48, -5, D:4) a parchment of Ensorcelled Hibernation (59, -5, D:4) a +0 flail (59, -4, D:4) a +0 spear (60, -7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 7, D:5) a +0 dagger a +0 robe a +0 club (4, 7, D:5) a +0 flail (4, 8, D:5) a +0 dagger (6, 7, D:5) a +0 giant club (7, 8, D:5) a +1 devious dagger (9, 8, D:5) a +0 whip a +0 whip 2 boomerangs (10, -22, D:5) 3 poisoned darts (10, 9, D:5) a +0 dagger a +0 robe a +0 short sword (15, -13, D:5) a +0 ring mail (18, -4, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe (18, -2, D:5) a +0 hand axe (19, -2, D:5) a +0 giant spiked club (19, 19, D:5) a +0 giant spiked club (20, 2, D:5) a +0 dagger a +0 robe (22, 14, D:5) a +0 robe (38, -5, D:5) 4 boomerangs (43, -11, D:5) a +0 long sword (52, -10, D:5) a +0 spear Level 6 of the Dungeon [Shop] Vikism's General Store a parchment of Haunt (328 gold) an orb of attunement (260 gold) a parchment of Sublimation of Blood (58 gold) a scroll of silence (95 gold) a parchment of Summon Seismosaurus Egg (130 gold) (1, 25, D:6) a +0 hand axe (2, 27, D:6) a +0 dagger a +0 robe (3, 23, D:6) a +0 dagger a +0 robe (4, 27, D:6) a +0 dagger (6, 30, D:6) a +0 chain mail (14, -24, D:6) a +0 mace of pain a +0 dagger a +0 ring mail (15, -26, D:6) a +0 glaive a +0 plate armour (18, -26, D:6) a +0 club (22, -25, D:6) a +0 spear (27, -8, D:6) 2 boomerangs (35, 0, D:6) a staff of necromancy Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a curare-tipped dart {!f} a +0 club a +0 whip 4 poisoned darts (7, 34, D:7) a +0 hand axe (8, -7, D:7) a kobold corpse (skeletalised by now) (8, -3, D:7) a kobold corpse (skeletalised by now) (8, -1, D:7) a kobold corpse (skeletalised by now) (8, 4, D:7) a kobold corpse (skeletalised by now) (8, 6, D:7) a kobold corpse (skeletalised by now) (9, 2, D:7) a +0 rapier (9, 31, D:7) a +0 hand axe (9, 32, D:7) a +0 hand axe (10, 32, D:7) a +0 hand axe (14, 47, D:7) a +0 giant club (20, -2, D:7) a +0 dagger a +0 robe (20, 31, D:7) a +0 dagger a +0 leather armour (21, 30, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (22, -3, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (22, 0, D:7) a +0 dagger (29, 28, D:7) a +0 bardiche (30, 16, D:7) a +0 dagger (34, 31, D:7) a scroll of noise (42, 37, D:7) a hound corpse (skeletalised by now) (42, 39, D:7) an orc corpse (skeletalised by now) (44, 40, D:7) a bullfrog skeleton (45, 43, D:7) a howler monkey corpse (skeletalised by now) (48, 40, D:7) a centaur corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 leather armour a +0 flail (1, -1, D:8) a +0 flail (1, 2, D:8) a +0 falchion (3, 1, D:8) a +0 whip (6, 20, D:8) a +0 orcbow (14, 20, D:8) a +0 robe (16, 25, D:8) 3 javelins (24, 31, D:8) a +0 dagger a +0 robe (30, -6, D:8) a +2 dagger of venom a +0 robe (31, -8, D:8) a +0 robe a +0 dagger (32, -9, D:8) a +0 ring mail a +0 short sword (36, -9, D:8) a +0 hand axe (39, 1, D:8) 4 poisoned darts (46, -1, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 mace of venom (14, -11, D:9) a +0 leather armour (23, 12, D:9) a +1 dagger of draining (23, 15, D:9) a +0 robe (26, 13, D:9) 2 flux baubles (26, 15, D:9) a parchment of Blink (27, 6, D:9) a +0 falchion of electrocution (27, 36, D:9) a +0 scale mail (33, 10, D:9) a +0 shortbow (34, 3, D:9) a maw talisman (36, 9, D:9) a +0 ring mail (37, 10, D:9) a +0 giant club a +0 giant spiked club (42, 4, D:9) a +2 dagger of speed a +0 robe (42, 10, D:9) a +0 hand axe a +0 scale mail (44, 9, D:9) a +0 long sword (46, 32, D:9) a +0 long sword a +0 robe (47, 32, D:9) a +3 dagger a +0 robe (47, 33, D:9) a +2 antimagic mace a +0 hand axe a +0 ring mail a +0 leather armour (47, 34, D:9) a +0 giant spiked club a +0 giant club (48, -1, D:9) a +0 ring mail (50, -8, D:9) a parchment of Soul Splinter (51, -4, D:9) a +0 war axe (51, 12, D:9) a +0 trident (51, 38, D:9) a +1 plate armour of cold resistance a +0 dire flail a +0 scimitar a +0 plate armour (53, -4, D:9) a +0 sling (54, 38, D:9) a +0 halberd a +0 chain mail a +0 dagger a +0 ring mail (55, 29, D:9) a +0 club a +0 ring mail (55, 33, D:9) a +0 dagger a +0 robe (68, 34, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a parchment of Sublimation of Blood (2, -7, D:10) a +0 giant spiked club a +0 giant club (13, -9, D:10) a +0 dire flail a +0 giant club (13, 17, D:10) a +0 long sword a +0 ring mail (13, 41, D:10) a +0 helmet (15, 13, D:10) a +0 long sword a +0 ring mail (21, 14, D:10) a +0 pair of gloves of hurling (22, -6, D:10) a scroll of noise (31, 11, D:10) a +0 dagger a +0 robe a +0 flail a +0 robe (33, 0, D:10) a +0 giant spiked club a +0 giant club (34, 2, D:10) a +0 robe (36, 10, D:10) a +0 sling (37, 10, D:10) a +0 ring mail (38, 10, D:10) a +0 robe (39, 9, D:10) a parchment of Ensorcelled Hibernation (41, 14, D:10) a +0 halberd of entangling a +0 orcbow a +0 plate armour (44, 41, D:10) a +0 dagger a +0 leather armour (45, 41, D:10) a +0 dagger a +0 dagger a +0 robe (45, 42, D:10) a +0 whip a +0 dagger (50, -1, D:10) a +0 falchion (61, 22, D:10) a +0 club (61, 23, D:10) 4 poisoned darts a +0 short sword a +0 dagger a +0 club 2 stones (61, 25, D:10) a +0 whip a +0 dagger 2 stones Level 11 of the Dungeon [Shop] Koal's Distillery a potion of brilliance (93 gold) a potion of moonshine (23 gold) a potion of resistance (233 gold) a potion of brilliance (93 gold) a potion of enlightenment (116 gold) a potion of resistance (233 gold) a potion of brilliance (93 gold) a potion of moonshine (23 gold) [Shop] Hiulumin's Distillery a potion of brilliance (72 gold) a potion of ambrosia (145 gold) a potion of moonshine (18 gold) a potion of resistance (181 gold) a potion of lignification (54 gold) (4, 49, D:11) a +0 club (4, 51, D:11) a +0 dagger a +0 leather armour (5, 17, D:11) a +0 shortbow (6, 50, D:11) a +0 dagger a +0 robe (6, 53, D:11) a parchment of Vhi's Electric Charge (10, 7, D:11) a +0 robe (15, 37, D:11) a +0 robe (23, 36, D:11) a +0 lajatang (27, 8, D:11) a +6 great sword 6 javelins a +0 scale mail (29, 38, D:11) a +0 heavy hand axe (44, 1, D:11) 5 large rocks (56, 42, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, 2, D:12) a +0 shortbow (2, 3, D:12) a +0 orcbow of electrocution (5, 39, D:12) the +6 chain mail "Locox" {Command, Harm rF+ Regen+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +4 ring of protection a ring of magical power a ring of wizardry a ring of positive energy an amulet of wildshape an amulet of dissipation a +6 ring of intelligence a +4 ring of protection a ring of positive energy a +4 ring of slaying an amulet of the acrobat (6, 18, D:12) a +0 hand axe a +0 scale mail (6, 19, D:12) a +0 club (7, 2, D:12) a +0 orcbow (7, 18, D:12) a +1 flail of concussion a +0 chain mail (7, 31, D:12) a +0 club (8, 1, D:12) 4 large rocks (8, 18, D:12) a +0 flail (11, 17, D:12) a +0 short sword a +0 scale mail (12, 17, D:12) a +0 giant club a +0 giant spiked club (14, 0, D:12) a parchment of Volatile Blastmotes (15, 34, D:12) 6 large rocks (22, 6, D:12) a +0 shortbow (25, 0, D:12) a +0 sling a +0 shortbow (32, 4, D:12) a +0 rapier of venom (38, 37, D:12) a +0 giant club (38, 38, D:12) a +0 robe a +0 dagger (38, 39, D:12) a +0 scale mail a +0 whip (39, 38, D:12) a +0 robe a +0 dagger (39, 41, D:12) a +0 animal skin (40, 41, D:12) a +0 chain mail (41, 37, D:12) a +0 animal skin (43, 1, D:12) a +0 leather armour (43, 39, D:12) a +0 club (52, 36, D:12) a +0 short sword (57, 38, D:12) a +0 chain mail a +0 long sword (59, 42, D:12) a +0 animal skin Level 13 of the Dungeon (5, 4, D:13) a +2 robe of willpower a +0 helmet a +0 dagger (8, 2, D:13) a parchment of Iskenderun's Battlesphere (9, -4, D:13) the +4 ring mail of Philately {Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (10, 0, D:13) a +0 scimitar of flaming (10, 4, D:13) a +0 orcbow (19, 18, D:13) a rimehorn talisman (21, 19, D:13) a +0 quarterstaff (22, 3, D:13) a +0 helmet of intelligence (25, -17, D:13) a +0 leather armour (26, 18, D:13) a +0 war axe (33, -24, D:13) a +0 ring mail (34, 17, D:13) a +0 falchion (39, -13, D:13) a +0 arbalest a +0 broad axe a +0 leather armour (43, 8, D:13) 5 large rocks (45, -11, D:13) a parchment of Summon Mana Viper (45, 13, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 robe (4, -13, D:14) a +0 long sword (5, 10, D:14) a +0 hand axe (10, 38, D:14) a +0 shortbow (12, -9, D:14) a +3 dire flail of protection a +0 chain mail (13, -14, D:14) a +0 orcbow (13, -8, D:14) a +0 giant club a +0 giant club (13, 41, D:14) a +0 dagger a +0 robe (15, -9, D:14) a +0 orcbow (35, 9, D:14) a +0 giant club a +0 giant club (37, 10, D:14) 2 large rocks (38, 41, D:14) a +0 robe (39, 10, D:14) a +0 shortbow (40, 11, D:14) a +0 leather armour a +0 short sword (40, 13, D:14) 3 large rocks (43, 18, D:14) a +2 helmet (46, 19, D:14) a +0 shortbow (47, 18, D:14) a +0 shortbow a +0 battleaxe (47, 20, D:14) a +0 shortbow (47, 24, D:14) 5 large rocks (54, 33, D:14) a +0 short sword of draining a +0 dagger a +0 robe (54, 36, D:14) a +0 whip a +0 chain mail a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 helmet (3, 17, D:15) a +0 shortbow (3, 19, D:15) a +0 ring mail (29, 28, D:15) a +0 plate armour (32, 29, D:15) a +0 scimitar of flaming (35, -13, D:15) 4 curare-tipped darts (44, 9, D:15) the necromancy staff "Ovadonue" {rF+ rN+ Int+4 Necro} [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. (46, 12, D:15) a +0 war axe (47, 29, D:15) a +0 broad axe a +0 leather armour (49, 30, D:15) a +0 robe a +0 broad axe (49, 31, D:15) a +0 leather armour a +0 hand axe (54, -1, D:15) 4 large rocks (57, 4, D:15) 7 gold pieces (58, 27, D:15) a +0 robe a +0 dagger (60, 28, D:15) a +0 dagger (61, 29, D:15) a +3 whip of electrocution a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (3, -3, Orc:1) a +0 club (4, -23, Orc:1) a +0 giant spiked club (5, -3, Orc:1) a +0 plate armour 2 boomerangs a +0 glaive (7, -3, Orc:1) a +0 dagger of venom a +0 robe (12, -43, Orc:1) a +1 great mace of holy wrath a +2 plate armour of fire resistance (12, -41, Orc:1) a +0 scimitar a +0 chain mail (12, -11, Orc:1) a +0 giant club a +0 giant club (13, -48, Orc:1) a +0 partisan a boomerang a +0 chain mail (13, -40, Orc:1) a +0 falchion (13, -17, Orc:1) a +0 giant club (14, -40, Orc:1) a +0 trident a +0 plate armour (15, -51, Orc:1) 6 stones a stone (15, -47, Orc:1) 6 stones 5 large rocks 5 stones 8 stones (15, -43, Orc:1) 3 stones 5 stones 5 stones (15, -39, Orc:1) a +0 dagger a +0 robe (16, -43, Orc:1) a +0 giant club (17, -44, Orc:1) a +0 dagger a +0 robe a +0 trident a +0 robe (48, -1, Orc:1) a +2 vampiric dagger a +0 leather armour (50, -2, Orc:1) a +2 dagger of venom a +0 robe (50, 0, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Kezext's Book Boutique a parchment of Confusing Touch (158 gold) a parchment of Iskenderun's Mystic Blast (234 gold) a parchment of Martyr's Knell (234 gold) a parchment of Disjunction (752 gold) a parchment of Jinxbite (104 gold) a parchment of Orb of Destruction (590 gold) a parchment of Nazja's Percussive Tempering (331 gold) a parchment of Permafrost Eruption (450 gold) a parchment of Summon Mana Viper (331 gold) a parchment of Chain Lightning (936 gold) a parchment of Polar Vortex (936 gold) a parchment of Dispel Undead (234 gold) a parchment of Alistair's Walking Alembic (331 gold) a parchment of Discord (752 gold) a parchment of Sphinx Sisters (590 gold) a parchment of Alistair's Intoxication (331 gold) [Shop] Xavvyts's Weapon Emporium a +0 short sword (39 gold) the +1 shortbow of Exchange {flame, rPois Int+3} (362 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. 2 darts of disjunction (23 gold) 3 poisoned darts (23 gold) 5 large rocks (97 gold) a +0 rapier (71 gold) a +0 war axe (45 gold) [Shop] Aqel's Vocational Training a manual of Invocations (1680 gold) a manual of Evocations (1680 gold) [Shop] Tuucim's Weapon Shoppe a +0 quarterstaff (80 gold) a +0 rapier (88 gold) 5 atropa-tipped darts (72 gold) a +0 sling (24 gold) a +0 battleaxe (160 gold) a +0 great sword (160 gold) a +0 quarterstaff (80 gold) the +10 rapier of Dithmenos, Crafting {vamp, *Noise rC+++ Str-2 Dex+3} (1680 gold) *Noise: It may make a loud noise when swung. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 battleaxe of electrocution (592 gold) [Shop] Larularamp's Magic Scroll Shoppe 3 scrolls of enchant armour (247 gold) a scroll of identify (22 gold) a scroll of fog (44 gold) a scroll of vulnerability (44 gold) [Shop] Siylu's Magic Scroll Shoppe 3 scrolls of identify (84 gold) a scroll of fear (56 gold) a scroll of poison (56 gold) a scroll of amnesia (56 gold) a scroll of enchant weapon (105 gold) a scroll of fog (56 gold) (0, 0, Orc:2) a +1 halberd of protection a +0 chain mail a +0 hand axe a +0 plate armour (0, 1, Orc:2) a +0 flail (1, -2, Orc:2) a +0 dagger a +0 leather armour (1, -1, Orc:2) a +0 flail (1, 0, Orc:2) a +0 hand axe a +0 leather armour (1, 1, Orc:2) a +0 club (2, 0, Orc:2) a +0 dagger a +0 robe (6, 33, Orc:2) a +0 club (6, 38, Orc:2) a +0 club a +0 scale mail (7, 7, Orc:2) 6 large rocks (7, 40, Orc:2) a +0 dagger a +0 robe (9, 7, Orc:2) a +0 battleaxe a +0 chain mail (9, 9, Orc:2) a +0 giant club a +0 giant club (10, 9, Orc:2) a +0 giant spiked club a +0 giant club (10, 32, Orc:2) a +0 club (11, 32, Orc:2) a +0 dagger (13, -3, Orc:2) a +2 scimitar of holy wrath a +0 scale mail (15, -3, Orc:2) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (15, -2, Orc:2) a +0 flail a +0 scale mail (16, -2, Orc:2) a +8 chain mail of ponderousness a +0 glaive (16, -1, Orc:2) a +3 war axe a +0 short sword a +0 mace a +0 plate armour a +0 plate armour (16, 0, Orc:2) a +0 arbalest a +0 long sword a +0 chain mail (16, 12, Orc:2) a +0 giant club a +0 giant club (17, -1, Orc:2) a +0 dagger a +0 robe (18, 39, Orc:2) a +0 arbalest (19, 10, Orc:2) a +0 battleaxe a +0 chain mail (20, 9, Orc:2) a +3 war axe a +0 plate armour (20, 40, Orc:2) a +0 long sword of flaming a +0 robe (21, 37, Orc:2) a +0 arbalest (22, -5, Orc:2) a +0 great mace a +0 plate armour (23, -5, Orc:2) a +0 dire flail a +0 plate armour (23, 41, Orc:2) a +0 robe a +0 dagger (23, 43, Orc:2) a +0 arbalest a +0 robe a +0 dagger (25, -5, Orc:2) a +0 vampiric long sword a +0 chain mail (25, 44, Orc:2) a boomerang a +0 whip (40, 25, Orc:2) a +0 giant club (41, 26, Orc:2) a +0 club (42, 21, Orc:2) a +0 flail (43, 20, Orc:2) a +0 short sword a +0 leather armour (44, 26, Orc:2) a +0 hand axe a +0 plate armour (46, 26, Orc:2) a +0 giant club (47, 42, Orc:2) a human skeleton (47, 44, Orc:2) a +0 spear (60, 43, Orc:2) a +0 orcbow (61, 21, Orc:2) the +3 longbow "Kuamub" {flame, Bane Int-5 Dex+8} Bane: It inflicts you with a random bane when you equip it. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +0 pair of boots a +0 pair of boots a +0 pair of boots +0 swamp dragon scales a +1 leather armour of poison resistance a +0 cloak a +1 pair of gloves a +1 leather armour a +1 shortbow of electrocution Level 1 of the Elven Halls [Shop] Emerghep's Assorted Antiques a scroll of torment (180 gold) a +2 orcbow of flaming (364 gold) a ring of willpower (475 gold) a +2 orcbow of freezing (364 gold) a potion of enlightenment (95 gold) a potion of invisibility (152 gold) a scroll of enchant armour (142 gold) a potion of might (76 gold) a +3 flail of concussion (389 gold) (2, 2, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (7, -21, Elf:1) a +0 robe (7, -16, Elf:1) a +0 trident (7, 26, Elf:1) a +0 scimitar a +0 shortbow a +0 leather armour (8, -13, Elf:1) a +0 long sword a +0 robe (8, 26, Elf:1) a +0 short sword a +0 leather armour (8, 27, Elf:1) a +1 dagger of flaming a +0 shortbow a +0 leather armour (9, 27, Elf:1) a +0 dagger a +0 robe (21, -32, Elf:1) a +0 dagger a +0 robe (23, -1, Elf:1) a +0 dagger a +0 robe (25, 21, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (25, 24, Elf:1) a +0 short sword of freezing a +0 leather armour a +0 longbow (26, 21, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (26, 24, Elf:1) a +0 leather armour a +0 short sword (28, 22, Elf:1) a +0 robe a +0 long sword (28, 23, Elf:1) a +0 robe a +0 short sword (28, 24, Elf:1) a +0 leather armour a +0 long sword (29, 18, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (29, 23, Elf:1) a +0 robe a +0 rapier (32, -1, Elf:1) a +3 leather armour (32, 19, Elf:1) a +0 robe a +0 short sword (33, -21, Elf:1) a +0 rapier a +0 robe a +0 shortbow a +0 dagger a +0 leather armour a +0 long sword a +0 ring mail (33, -18, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (33, -8, Elf:1) a +0 athame a +0 robe (33, -7, Elf:1) a +2 scimitar a +0 robe (34, -20, Elf:1) a +1 long sword of freezing a +0 leather armour (34, -6, Elf:1) a +0 plate armour (34, 14, Elf:1) a +0 long sword a +0 shortbow a +0 robe (35, 15, Elf:1) a +0 short sword a +0 leather armour a +0 short sword a +0 robe (35, 16, Elf:1) a +0 rapier of speed a +0 scale mail (35, 19, Elf:1) a +0 robe a +0 dagger (36, -11, Elf:1) a +0 dagger (44, -5, Elf:1) a parchment of Gloom (46, -22, Elf:1) a +0 rapier a +0 robe (47, 26, Elf:1) a +0 long sword (52, -8, Elf:1) a parchment of Gell's Gavotte (58, 7, Elf:1) a parchment of Lesser Beckoning Level 2 of the Elven Halls [Shop] Liannalu's Antique Armour Shoppe a +3 scale mail of cold resistance (546 gold) a +2 ring mail of willpower (441 gold) a +4 plate armour of cold resistance (945 gold) a +1 ring mail of fire resistance (336 gold) a +2 robe of resistance (795 gold) [Shop] Quututit's Jewellery Emporium the amulet of Apupuoth {Spirit Str+3} (866 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). a ring of flight (350 gold) a +4 ring of slaying (720 gold) a ring of magical power (400 gold) the amulet of Conversion {Faith ^Fragile rC+ rN+ Int+3} (1178 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +4 ring of protection (720 gold) a ring of willpower (500 gold) (3, -10, Elf:2) a +0 short sword a +0 robe (10, 16, Elf:2) a +0 scale mail (11, 10, Elf:2) a parchment of Sublimation of Blood (12, 9, Elf:2) a +0 leather armour a +0 long sword (21, 16, Elf:2) a +0 long sword a +0 ring mail (21, 22, Elf:2) a +2 antimagic dagger (23, -3, Elf:2) a +0 chain mail (28, 7, Elf:2) a +0 rapier a +0 robe (28, 17, Elf:2) a +0 scimitar a +0 leather armour (31, -17, Elf:2) a +0 trident (33, 21, Elf:2) a +0 buckler a +0 robe a +0 long sword (35, -4, Elf:2) a +0 ring mail a +0 rapier (40, 12, Elf:2) a +0 robe a +0 dagger (41, -14, Elf:2) a +0 rapier a +0 leather armour (42, 18, Elf:2) a +0 robe a +0 longbow (43, 15, Elf:2) a +0 buckler a +0 robe a +0 short sword (44, 15, Elf:2) a +0 leather armour a +0 short sword (46, 12, Elf:2) a +0 rapier a +0 leather armour a +0 rapier (46, 16, Elf:2) a +0 robe a +0 dagger (52, -7, Elf:2) a +0 rapier a +0 robe (53, -8, Elf:2) a +0 long sword a +0 robe a +0 buckler (55, -4, Elf:2) a +0 long sword a +0 robe (55, 7, Elf:2) a +0 long sword a +0 ring mail (59, 4, Elf:2) a +0 scimitar a +0 robe (59, 25, Elf:2) a +0 shortbow a +0 ring mail (62, -8, Elf:2) a blade talisman Level 3 of the Elven Halls [Shop] Raaner's Jewellery Shop the ring of Cheibriados's Regard {rElec MP+9 Dex+9} (1269 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Dex+9: It affects your dexterity (+9). an amulet of wildshape (720 gold) an amulet of reflection (720 gold) a +4 ring of protection (864 gold) the amulet of Joy {Faith Str+3 Dex-2} (1178 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). a +4 ring of slaying (864 gold) a ring of willpower (600 gold) the amulet "Mikhleit" {Wildshape *Silence rPois Regen+ Stlth+} (921 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Silence: It may silence you when you take damage. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (0, 0, Elf:3) a +0 rapier a +0 ring mail (0, 1, Elf:3) a +0 scimitar a +0 robe (1, 1, Elf:3) a +0 short sword a +0 robe (1, 2, Elf:3) a +0 rapier a +0 robe (1, 23, Elf:3) a parchment of Summon Hydra (1, 24, Elf:3) a +4 ring of slaying (1, 25, Elf:3) a parchment of Gell's Gavotte (2, -28, Elf:3) a +0 long sword a +0 robe (2, 24, Elf:3) a +4 war axe of electrocution (2, 25, Elf:3) a +0 robe (2, 26, Elf:3) a +5 sling of draining (2, 27, Elf:3) a +0 heavy broad axe (3, 23, Elf:3) a +0 giant spiked club (3, 24, Elf:3) a parchment of Curse of Agony (3, 28, Elf:3) an amulet of wildshape (4, 19, Elf:3) a +2 quarterstaff of rebuke a +0 leather armour (4, 25, Elf:3) a +0 robe (5, 18, Elf:3) a +3 scimitar a +0 leather armour (5, 26, Elf:3) a +0 chain mail (5, 27, Elf:3) a +3 partisan of protection (5, 28, Elf:3) the air staff "Ydweergh" {Fly rElec rCorr Air Earth} [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (6, 27, Elf:3) the +10 sling "Jigacic" {heavy, *Slow Int+8 Stlth+} *Slow: It may slow you when you take damage. Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, 28, Elf:3) the air staff "Iheozxi" {+Blink rElec rF++ Will- Str+4 Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Air: It increases the power of your Air spells. (6, 29, Elf:3) a +0 rapier (7, 29, Elf:3) a +1 arbalest of flaming (7, 30, Elf:3) a scroll of noise (8, 13, Elf:3) a +0 scimitar of freezing a +0 robe (8, 14, Elf:3) a +0 short sword a +0 chain mail (8, 21, Elf:3) a +0 short sword a +0 robe (8, 28, Elf:3) the +6 chain mail of Dosmum {rElec rC+ Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (8, 29, Elf:3) a +0 short sword of draining (8, 30, Elf:3) the +1 chain mail of Byklisucs {Will+} Will+: It increases your willpower. It cannot be enchanted further. (9, 10, Elf:3) a +1 vampiric long sword a +0 robe (9, 11, Elf:3) a +0 mace a +0 chain mail (9, 12, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (9, 14, Elf:3) a +2 athame a +0 club a +0 chain mail a +0 mace a +0 leather armour a +0 robe (9, 30, Elf:3) a +0 cloak of willpower (10, -6, Elf:3) the +7 mace of Causality {freeze, Str+5 Int+4 Stlth+} Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (10, 12, Elf:3) a +0 flail a +0 leather armour (10, 16, Elf:3) a +0 short sword a +0 leather armour (10, 28, Elf:3) 4 datura-tipped darts (10, 29, Elf:3) a +2 scimitar (10, 30, Elf:3) a parchment of Summon Cactus Giant (11, 9, Elf:3) a +0 long sword a +0 robe (11, 10, Elf:3) a +0 short sword (12, 6, Elf:3) a +0 scimitar of freezing a +0 leather armour a +0 dagger a +0 robe a +4 falchion of freezing a +0 robe (12, 7, Elf:3) a +2 rapier a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 ring mail a +4 rapier of freezing a +0 robe a +0 short sword a +0 robe a +1 rapier of freezing a +0 robe a +0 long sword a +2 robe of willpower a +0 long sword of flaming a +0 scale mail a +0 scimitar a +0 leather armour a +1 scimitar a +0 ring mail (12, 8, Elf:3) a +2 athame a +0 longbow a +0 leather armour a +0 shortbow a +0 long sword a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 dagger a +0 robe a +0 leather armour (12, 13, Elf:3) a +0 helmet (12, 19, Elf:3) the +1 robe of a ziggurat {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scimitar (12, 30, Elf:3) a +1 heavy battleaxe (13, 8, Elf:3) a +2 scimitar a +0 longbow a +0 leather armour a +0 leather armour a +1 partisan of flaming a +2 chain mail of command a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 short sword a +0 leather armour (13, 9, Elf:3) a +1 dagger of venom a +0 shortbow a +0 short sword a +0 leather armour a +0 robe (13, 28, Elf:3) the +5 chain mail of the Lizard {rF+ Dex+6} rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (13, 29, Elf:3) a +4 shortbow of freezing (14, 13, Elf:3) a +0 short sword a +0 leather armour (14, 21, Elf:3) a +0 short sword a +0 ring mail (14, 29, Elf:3) the +6 broad axe of Ocefuan {freeze, ^Contam rCorr Dex+8} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (14, 30, Elf:3) a +2 morningstar of holy wrath (15, 28, Elf:3) a +1 dagger of speed (15, 29, Elf:3) a +0 helmet of ice (15, 30, Elf:3) a parchment of Rimeblight (16, 28, Elf:3) a +0 orcbow (16, 30, Elf:3) a parchment of Anguish (17, 2, Elf:3) a +0 long sword a +0 ring mail (17, 28, Elf:3) a staff of conjuration (17, 29, Elf:3) a +2 scale mail of poison resistance (18, 1, Elf:3) a +4 falchion of flaming a +0 leather armour (18, 2, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail (19, 28, Elf:3) a +4 heavy broad axe (21, -12, Elf:3) a +0 cloak (21, 26, Elf:3) a +0 robe (22, 24, Elf:3) the +7 long sword "Dugemuaz" {freeze, Str+2 Dex+5 Stlth-} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (23, 26, Elf:3) a +1 scale mail of death (26, -19, Elf:3) 4 curare-tipped darts (43, -17, Elf:3) a +0 long sword a +0 ring mail (53, -19, Elf:3) a +1 shortbow of flaming a +0 leather armour a +0 short sword a +0 leather armour a +0 long sword of holy wrath (53, -18, Elf:3) a +1 shortbow of flaming a +0 robe a +0 long sword a +0 ring mail (54, -11, Elf:3) a +0 leather armour a +0 short sword (54, 10, Elf:3) a +0 sling (54, 19, Elf:3) a parchment of Silence Level 1 of the Lair of Beasts (0, 8, Lair:1) a parchment of Sublimation of Blood (4, 13, Lair:1) a +0 halberd (9, 6, Lair:1) a +2 war axe of distortion (11, 15, Lair:1) a spore talisman (11, 25, Lair:1) a +0 long sword (13, -11, Lair:1) a +0 falchion (16, 3, Lair:1) a +5 war axe (20, 20, Lair:1) a +0 leather armour (21, -11, Lair:1) a +0 short sword (28, 14, Lair:1) a +0 club (29, 7, Lair:1) a +0 spear (35, 12, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great sword (6, -31, Lair:2) a +0 scimitar (10, -34, Lair:2) a +0 dire flail (16, 4, Lair:2) a +0 spear (19, 10, Lair:2) a +0 robe (22, -6, Lair:2) a ring of flight (38, 1, Lair:2) a -2 demon whip of venom (38, 2, Lair:2) a +0 robe a +0 dagger (41, -34, Lair:2) a +0 robe (41, 4, Lair:2) a +0 chain mail (49, -25, Lair:2) a +0 robe (49, -12, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (15, 20, Lair:3) a +3 hand axe (19, 8, Lair:3) a +0 scale mail (21, -5, Lair:3) a +0 leather armour (22, 18, Lair:3) a +0 ring mail (23, 41, Lair:3) a parchment of Brom's Barrelling Boulder Level 4 of the Lair of Beasts [Shop] Ysihabeg's Antique Armour Emporium a +4 ring mail of willpower (558 gold) the +4 chain mail of Dozan {rCorr Str+2 Dex+3} (883 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail of cold resistance (198 gold) the +7 scale mail of Vabamube {Str+7} (1092 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +2 ring mail of positive energy (324 gold) the +8 chain mail of the Old and Reckless {rN+} (1029 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +1 ring mail of willpower (288 gold) a +0 scale mail of poison resistance (144 gold) (10, 12, Lair:4) a +0 leather armour (10, 13, Lair:4) a +0 mace (11, -34, Lair:4) a +0 whip (21, 6, Lair:4) a +0 robe (59, 14, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (0, 1, Lair:5) a +0 orcbow (2, -1, Lair:5) a +0 scale mail (2, 0, Lair:5) the rimehorn talisman of Gravitas {Rampage Str+4} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). (2, 1, Lair:5) a staff of conjuration (32, -5, Lair:5) a +2 pair of gloves (34, 43, Lair:5) the +1 buckler of Irac {rN++ Will+ Str+2 Dex-3} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (51, 38, Lair:5) the ring of Dux Oleu {rElec EV+5 Dex+3 Slay-4} [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a +6 ring of strength a ring of protection from cold a +1 pair of boots a +0 pair of boots a +6 ring of dexterity an amulet of chemistry 5 throwing nets {!f} (54, 17, Lair:5) a +0 longbow (55, -9, Lair:5) a +0 broad axe (58, 10, Lair:5) a +0 quarterstaff Level 1 of the Swamp [Shop] Tacokkush's Jewellery Boutique a +4 ring of slaying (576 gold) a +5 ring of evasion (576 gold) a +4 ring of protection (576 gold) a +4 ring of protection (576 gold) an amulet of chemistry (480 gold) a ring of magical power (320 gold) (0, 0, Swamp:1) a +0 war axe (4, -1, Swamp:1) a +2 spectral quarterstaff a +0 robe (5, -4, Swamp:1) a human skeleton (7, 2, Swamp:1) 3 atropa-tipped darts (8, -8, Swamp:1) a parchment of Blink (13, -7, Swamp:1) a +1 spear of venom (30, 1, Swamp:1) a +0 giant club (31, -1, Swamp:1) a +0 quarterstaff a +0 robe (31, 3, Swamp:1) a +0 robe (33, -2, Swamp:1) a +0 rapier a +0 robe (33, 0, Swamp:1) a +0 spear (53, -29, Swamp:1) a +0 leather armour (54, -19, Swamp:1) a +0 triple crossbow Level 2 of the Swamp (0, 0, Swamp:2) a parchment of Anguish (10, 25, Swamp:2) a +0 ring mail (19, 18, Swamp:2) a +1 robe of willpower (20, 17, Swamp:2) a +0 robe a +0 quarterstaff (30, -7, Swamp:2) a +0 chain mail (31, -14, Swamp:2) a +0 battleaxe (31, 5, Swamp:2) a +0 morningstar (32, -13, Swamp:2) a +0 leather armour (35, -7, Swamp:2) a +2 buckler a +0 spear (36, -11, Swamp:2) a +0 leather armour (36, -8, Swamp:2) a +0 spear (37, -10, Swamp:2) a +0 chain mail (37, -6, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 dagger (8, 1, Swamp:3) a +2 demon blade of draining a +0 leather armour of cold resistance a +4 demon whip of freezing (22, -11, Swamp:3) a +0 hand axe a +0 animal skin (30, -1, Swamp:3) a +0 spear (38, -2, Swamp:3) a +0 quarterstaff a +0 robe Level 4 of the Swamp (0, 20, Swamp:4) a +0 quarterstaff (6, 17, Swamp:4) a scroll of noise (10, 25, Swamp:4) a +0 broad axe a +0 robe (12, 1, Swamp:4) a granite talisman (12, 26, Swamp:4) a +0 spear of freezing (13, 13, Swamp:4) a +0 spear (13, 28, Swamp:4) a +4 spear a +0 buckler (15, 28, Swamp:4) a +0 spear (16, 26, Swamp:4) a +0 spear (19, 17, Swamp:4) a +0 spear (21, 29, Swamp:4) a parchment of Passage of Golubria (22, 4, Swamp:4) a +0 ring mail (23, 13, Swamp:4) a +0 short sword a +0 robe (24, 20, Swamp:4) a parchment of Fulminant Prism (25, 11, Swamp:4) a +0 quarterstaff a +0 robe (32, 25, Swamp:4) a +0 robe (39, -2, Swamp:4) a +0 quarterstaff a +0 robe (46, 29, Swamp:4) a +0 lajatang (47, 0, Swamp:4) a granite talisman (50, 30, Swamp:4) a +0 leather armour (53, 27, Swamp:4) a +0 scimitar Level 1 of the Snake Pit (0, 0, Snake:1) an amulet of wildshape (6, 32, Snake:1) a +0 whip a +0 robe (12, -4, Snake:1) a +0 war axe (14, 3, Snake:1) a +0 dire flail (16, -22, Snake:1) a +0 chain mail (16, 1, Snake:1) a +0 robe a +0 trident (19, 22, Snake:1) a +0 plate armour (20, 17, Snake:1) the +1 ring mail of Rosham {Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, -26, Snake:1) a +0 broad axe (29, -17, Snake:1) a +0 leather armour (35, -8, Snake:1) a +0 halberd (35, -5, Snake:1) a +3 trident a +0 halberd (35, -2, Snake:1) a +0 spear (36, -6, Snake:1) a +0 halberd a +0 trident (38, -3, Snake:1) a +0 shortbow of flaming a +0 partisan (39, -2, Snake:1) a +2 partisan (40, -8, Snake:1) a +0 partisan a +0 helmet (40, -4, Snake:1) a +0 flail a +0 shortbow a +0 robe (41, -2, Snake:1) a +0 shortbow of flaming a +0 shortbow of flaming (43, -10, Snake:1) a +0 partisan (43, 28, Snake:1) a +0 shortbow a +0 morningstar (44, -10, Snake:1) a +0 spear a +0 athame a +0 robe (45, -12, Snake:1) a +4 shortbow of flaming (45, -11, Snake:1) a +0 scimitar (47, 15, Snake:1) a +0 antimagic war axe (48, -22, Snake:1) a +0 halberd (49, -23, Snake:1) a +0 partisan (49, -22, Snake:1) a +4 trident (53, 17, Snake:1) a +2 battleaxe of sundering (55, 32, Snake:1) a scroll of noise (59, 26, Snake:1) a +0 whip (60, -4, Snake:1) a +0 trident a +0 robe (62, 31, Snake:1) a +0 orcbow (64, -10, Snake:1) a +0 battleaxe a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 halberd (0, 4, Snake:2) a +0 glaive (1, 3, Snake:2) a +2 vampiric spear (3, -19, Snake:2) a +0 glaive (5, 8, Snake:2) a +0 flail (16, 13, Snake:2) a +0 spear a +0 robe (18, 14, Snake:2) a +0 quarterstaff (28, -7, Snake:2) a +0 spear (32, 2, Snake:2) a +0 whip (45, 16, Snake:2) a parchment of Swiftness (51, 2, Snake:2) a +0 halberd (54, -9, Snake:2) a +0 club Level 3 of the Snake Pit (0, 0, Snake:3) a +0 robe (2, -26, Snake:3) a +0 shortbow a +0 long sword a +0 hand axe (3, -25, Snake:3) a +0 shortbow of flaming a +0 hand axe a +0 robe a +1 trident of pain a +0 robe (3, -9, Snake:3) a parchment of Forge Lightning Spire (4, -25, Snake:3) a +1 halberd of venom a +0 glaive a +0 shortbow a +0 long sword a +0 robe (5, -23, Snake:3) a +0 long sword (10, 5, Snake:3) a +0 halberd (11, 1, Snake:3) a +1 heavy flail a +0 trident a +0 robe a +0 longbow (12, -1, Snake:3) a +0 halberd (12, 2, Snake:3) a +0 mace (13, -6, Snake:3) a +0 dire flail (17, -17, Snake:3) a +0 long sword a +0 shortbow (17, -16, Snake:3) a +1 scimitar of protection a +2 barding of flying a +0 longbow (17, -15, Snake:3) a +0 robe a +0 long sword a +0 broad axe a +0 longbow a +0 halberd a +0 shortbow (18, -13, Snake:3) the +9 chain mail of the Devil {rC- Int+4 Dex+3} rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (19, -13, Snake:3) a +0 robe a +0 halberd a +0 arbalest (19, -11, Snake:3) the serpent talisman of Fedhas's Felicitations {rElec Will+} [serpent talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. (23, -6, Snake:3) a +0 plate armour (27, 8, Snake:3) 6 poisoned darts (28, 2, Snake:3) a +0 shortbow of flaming (29, 1, Snake:3) a +0 halberd a +0 robe (29, 2, Snake:3) a +0 broad axe (31, -3, Snake:3) a +0 robe a +0 long sword (31, -1, Snake:3) a +0 trident (33, -9, Snake:3) a +0 halberd a +0 robe (34, -4, Snake:3) a +0 spear (34, -2, Snake:3) a +2 long sword of holy wrath a +0 robe (35, -9, Snake:3) a +0 glaive a +0 robe (41, -12, Snake:3) a parchment of Construct Spike Launcher (51, -25, Snake:3) a +0 dire flail a +0 robe (54, -14, Snake:3) a +0 long sword (55, -14, Snake:3) a +0 mace a +0 robe Level 4 of the Snake Pit [Shop] Gekkeevi's Assorted Antiques a box of beasts (960 gold) a potion of enlightenment (120 gold) a Gell's gravitambourine (2/2) (960 gold) a scroll of identify (48 gold) a staff of cold (600 gold) a +3 scale mail of fire resistance (624 gold) (0, 0, Snake:4) a +0 whip (8, 3, Snake:4) a +0 mace (9, 1, Snake:4) a +0 war axe a +0 robe (9, 3, Snake:4) a +0 plate armour (9, 10, Snake:4) a +0 dagger (10, -14, Snake:4) a +0 glaive (10, -12, Snake:4) a parchment of Sublimation of Blood (11, 2, Snake:4) a +0 spear a +0 robe (13, -15, Snake:4) a +3 long sword a +0 halberd a +0 longbow (16, -16, Snake:4) a +0 battleaxe (17, -16, Snake:4) a +0 halberd (17, -15, Snake:4) a +0 war axe a +0 flail a +0 robe (17, 3, Snake:4) a +0 spear of distortion a +0 long sword a +0 robe a +0 trident a +0 robe (17, 4, Snake:4) a +2 dire flail of protection a +0 longbow a +0 robe (18, -16, Snake:4) a +0 buckler (20, -1, Snake:4) a +0 longbow a +0 dire flail a +0 robe (20, 0, Snake:4) a +0 longbow a +0 flail a +0 flail (20, 1, Snake:4) a +0 spear a +0 robe (21, -1, Snake:4) a +0 whip a +0 robe (21, 0, Snake:4) a +0 dire flail of protection a +0 shortbow a +0 glaive a +0 halberd a +0 robe a +0 halberd a +0 robe a +0 shortbow a +0 shortbow of freezing a +0 trident a +0 spear a +0 battleaxe a +0 glaive (22, 1, Snake:4) a +0 shortbow of flaming (22, 35, Snake:4) a parchment of Forge Lightning Spire (23, 2, Snake:4) a +0 glaive a +0 robe (25, 8, Snake:4) a +0 short sword (26, 7, Snake:4) a +0 trident a +0 flail (26, 8, Snake:4) a +0 dire flail a +0 flail a +0 robe (28, 33, Snake:4) a +0 arbalest a +0 hand axe a +0 robe (28, 35, Snake:4) a +0 halberd (28, 36, Snake:4) a +0 halberd a +0 robe (29, 35, Snake:4) a +0 glaive (30, 35, Snake:4) a +0 battleaxe (33, 30, Snake:4) a +0 helmet of light (37, -5, Snake:4) a +0 ring mail (38, -20, Snake:4) a +0 tower shield of protection a +0 hand axe a +0 robe (50, 17, Snake:4) a parchment of Summon Forest (54, -6, Snake:4) a +0 whip (56, -15, Snake:4) a +1 ring mail of cold resistance (56, -7, Snake:4) a +2 robe of willpower a +0 mace (57, -8, Snake:4) a +0 scimitar a +0 battleaxe a +0 dire flail a +0 mace (57, -7, Snake:4) a +1 kite shield of positive energy a +0 partisan Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, -28, Slime:5) a +0 hand axe (13, -25, Slime:5) a parchment of Infestation (14, -27, Slime:5) a staff of cold (14, -26, Slime:5) the +1 morningstar of Machysm {venom, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (14, -25, Slime:5) the cold staff of the Howling Gods {rC+ Int+5 Ice} [staff of cold] rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Ice: It increases the power of your Ice spells. (14, -23, Slime:5) a +0 kite shield (15, -28, Slime:5) a +0 pair of gloves of dexterity (15, -25, Slime:5) a +1 rapier of speed (16, -25, Slime:5) +1 acid dragon scales (16, -23, Slime:5) a parchment of Discord (17, -28, Slime:5) a +0 arbalest (17, -26, Slime:5) an orb of attunement (18, -28, Slime:5) a parchment of Polar Vortex (22, -8, Slime:5) a parchment of Ignite Poison (22, -7, Slime:5) an amulet of magic regeneration (24, -6, Slime:5) the +0 scale mail of Omission {Will++ Stlth+} Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, -5, Slime:5) a +2 antimagic morningstar (24, -4, Slime:5) a +0 robe of willpower (24, -3, Slime:5) a staff of cold (25, -8, Slime:5) a +0 scale mail (25, -7, Slime:5) a staff of cold (25, -5, Slime:5) a dragon-coil talisman (25, -4, Slime:5) a +0 chain mail (25, -3, Slime:5) a +0 pair of gloves of stealth (25, -2, Slime:5) a +0 falchion (26, -7, Slime:5) a +3 devious dagger (26, -6, Slime:5) a staff of necromancy (26, -5, Slime:5) the +1 athame of Yciguac {elec, *Slow Str+7 Int+3} *Slow: It may slow you when you take damage. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (26, -4, Slime:5) a +0 hand axe (26, -3, Slime:5) a +0 robe (27, -7, Slime:5) a +3 short sword (27, -5, Slime:5) a parchment of Enfeeble (28, -7, Slime:5) a +0 robe (32, -28, Slime:5) a +0 scale mail (32, -27, Slime:5) a staff of air (33, -28, Slime:5) a +0 partisan (33, -26, Slime:5) a +0 pair of gloves of hurling (33, -25, Slime:5) a +0 pair of boots of rampaging (34, -27, Slime:5) a +6 ring of dexterity (34, -26, Slime:5) a +4 ring of slaying (34, -25, Slime:5) the +0 battleaxe "Jath" {elec, rPois rF+ Int+6 Dex-2} rPois: It protects you from poison. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (34, -24, Slime:5) 5 atropa-tipped darts (34, -23, Slime:5) a ring of magical power (35, -25, Slime:5) a ring of poison resistance (35, -23, Slime:5) a +0 rapier (36, -28, Slime:5) a +0 dagger (36, -27, Slime:5) a +1 ring mail of cold resistance (36, -26, Slime:5) a +3 spear of entangling (36, -25, Slime:5) a parchment of Cause Fear (36, -24, Slime:5) a +0 robe (37, -28, Slime:5) a +0 cloak of willpower (37, -27, Slime:5) a +6 ring of dexterity (37, -25, Slime:5) a +0 helmet of ice Level 1 of the Vaults (0, 0, Vaults:1) a +1 arbalest of flaming (0, 1, Vaults:1) a +0 arbalest (1, 3, Vaults:1) a +0 arbalest (11, 12, Vaults:1) a +0 arbalest (13, 10, Vaults:1) a +0 great mace a +0 ring mail (14, 5, Vaults:1) a +0 dagger a +0 robe (19, 2, Vaults:1) a +3 dagger a +0 robe (24, -10, Vaults:1) a +0 scale mail (28, 43, Vaults:1) a +0 arbalest (31, -10, Vaults:1) a parchment of Summon Hydra (32, 6, Vaults:1) a +0 long sword a +0 ring mail (33, -3, Vaults:1) a +0 morningstar a +0 ring mail (33, 12, Vaults:1) a +0 long sword a +0 plate armour (34, 11, Vaults:1) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 animal skin (40, -18, Vaults:1) a +0 dire flail a +0 animal skin (46, -20, Vaults:1) a +0 arbalest a +0 chain mail (50, -14, Vaults:1) a +0 great mace a +0 scale mail (51, -18, Vaults:1) a +0 war axe a +0 plate armour (51, -17, Vaults:1) a +2 arbalest of freezing (57, 36, Vaults:1) a +0 dire flail 3 curare-tipped darts {!f} a +0 scale mail (58, 30, Vaults:1) a +0 robe (60, 31, Vaults:1) a +0 arbalest a +0 long sword a +0 ring mail (62, -7, Vaults:1) a +0 shortbow (63, -7, Vaults:1) a +0 shortbow (63, 28, Vaults:1) a +0 mace a +0 leather armour (64, -7, Vaults:1) a +0 shortbow (66, 9, Vaults:1) a +0 arbalest (66, 28, Vaults:1) a +0 morningstar a +0 scale mail (68, 28, Vaults:1) a parchment of Volatile Blastmotes (70, 0, Vaults:1) a +0 morningstar a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 long sword a +0 scale mail (4, -5, Vaults:2) a +4 war axe of freezing a +0 ring mail a +0 buckler (8, -23, Vaults:2) the +0 cloak "Siho" {Rampage +Inv rF- Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 hat of ice (9, -9, Vaults:2) a +1 great sword of draining a +3 ring mail of willpower (11, -7, Vaults:2) a +0 scale mail (12, -7, Vaults:2) a +2 glaive a +0 long sword a +0 plate armour a +0 chain mail a +0 great mace a +0 scale mail (13, -6, Vaults:2) a +0 bardiche a +0 chain mail (15, -23, Vaults:2) a +0 arbalest (22, -7, Vaults:2) a ring of see invisible (22, 4, Vaults:2) a +0 ring mail a parchment of Hailstorm (27, -26, Vaults:2) a +0 ring mail a +0 falchion a +0 scale mail a +0 morningstar (28, -32, Vaults:2) a +0 scale mail a +0 flail a +0 ring mail a +0 war axe (29, -32, Vaults:2) a +0 plate armour a +0 bardiche a +0 scale mail a +0 war axe (29, -31, Vaults:2) a +0 trident a +0 scale mail a +0 trident a +0 ring mail a +0 flail (30, -32, Vaults:2) a +0 leather armour a +0 morningstar (31, -33, Vaults:2) a +0 chain mail a +0 dire flail a +0 arbalest (31, -19, Vaults:2) a +0 mace (32, -34, Vaults:2) a +0 club (32, -32, Vaults:2) a +1 great mace of holy wrath a +0 ring mail (32, -31, Vaults:2) a +0 arbalest (32, -22, Vaults:2) a +0 leather armour of fire resistance (33, -33, Vaults:2) a +0 ring mail a +0 dire flail a +0 plate armour a +0 long sword (34, -34, Vaults:2) a +0 arbalest (34, -33, Vaults:2) a +2 great sword of freezing a +0 plate armour (34, -26, Vaults:2) a +0 scale mail a +0 war axe (34, -2, Vaults:2) a +0 ring mail (36, -32, Vaults:2) a +0 robe a +0 dagger (37, -33, Vaults:2) a +0 chain mail a +0 great mace (37, -30, Vaults:2) a +0 ring mail a +0 morningstar (38, -52, Vaults:2) a +0 club (38, -51, Vaults:2) a +0 dagger (38, -50, Vaults:2) a +0 chain mail (38, -49, Vaults:2) a +0 mace (38, -48, Vaults:2) a +0 scimitar (38, -31, Vaults:2) a +2 long sword of electrocution a +0 scale mail a +0 arbalest (39, -28, Vaults:2) a +0 animal skin a +0 dire flail (39, -8, Vaults:2) a +0 scale mail (40, 2, Vaults:2) a +0 falchion a +0 ring mail (41, -40, Vaults:2) a parchment of Silence (41, 2, Vaults:2) a +0 scale mail (46, -52, Vaults:2) a +0 robe (46, -51, Vaults:2) a +0 sling (46, -50, Vaults:2) a +0 dagger (46, -49, Vaults:2) a +0 shortbow (46, -48, Vaults:2) a +0 long sword (55, -12, Vaults:2) a +0 great mace a +0 scale mail (55, -11, Vaults:2) a +0 battleaxe a +0 plate armour (60, 7, Vaults:2) a +0 arbalest (62, 3, Vaults:2) a +0 arbalest (63, 4, Vaults:2) a +1 antimagic battleaxe a +0 plate armour (65, 6, Vaults:2) a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) an orb of pyromania (3, 1, Vaults:3) a +0 whip a +0 animal skin (4, -2, Vaults:3) 3 large rocks (4, 8, Vaults:3) a +0 falchion a +0 arbalest a +0 ring mail (5, 33, Vaults:3) a +0 arbalest (6, 2, Vaults:3) a +0 cloak (6, 9, Vaults:3) a +0 arbalest a +0 arbalest (6, 33, Vaults:3) a +0 orcbow a +0 arbalest a +0 arbalest (7, 11, Vaults:3) a +0 arbalest a +0 arbalest (8, 3, Vaults:3) a +0 whip a +0 animal skin (8, 29, Vaults:3) a +0 shortbow (8, 31, Vaults:3) a +0 shortbow (9, 29, Vaults:3) a +0 shortbow (9, 31, Vaults:3) a +0 shortbow (11, 9, Vaults:3) a +0 long sword a +0 scale mail (15, 16, Vaults:3) a +0 trident a +0 animal skin (19, 13, Vaults:3) a +0 flail a +0 scale mail (20, 1, Vaults:3) a +2 cloak (21, 43, Vaults:3) a +0 mace (27, 47, Vaults:3) a +0 pair of gloves of stealth (35, 41, Vaults:3) a +0 flail a +0 ring mail (36, -11, Vaults:3) a +1 mace of holy wrath a +0 ring mail (39, 40, Vaults:3) the spider talisman of the Pit {rF+ Int-5 Dex+6} [spider talisman] rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). (40, 41, Vaults:3) 6 atropa-tipped darts (44, 4, Vaults:3) a +0 arbalest (45, 6, Vaults:3) a +0 arbalest (46, -9, Vaults:3) a +0 mace a +0 leather armour (46, 3, Vaults:3) a +0 arbalest (46, 4, Vaults:3) a +0 arbalest a +0 arbalest (46, 36, Vaults:3) a +0 ring mail a +0 great mace (46, 37, Vaults:3) a +0 arbalest a +0 barding (46, 38, Vaults:3) a +0 arbalest a +0 arbalest (46, 39, Vaults:3) a +0 arbalest a +0 arbalest (48, 36, Vaults:3) a +0 hand axe (49, 1, Vaults:3) a +0 animal skin a +0 whip (49, 2, Vaults:3) a +0 leather armour a +0 great mace (50, 37, Vaults:3) a +0 scale mail a +0 war axe (57, 29, Vaults:3) a +0 chain mail a +0 great sword (58, 28, Vaults:3) a +0 arbalest (59, 27, Vaults:3) a +0 arbalest a +0 arbalest (60, -6, Vaults:3) a +0 cloak of corrosion resistance (61, -6, Vaults:3) a +0 cloak (61, 24, Vaults:3) a +0 plate armour (61, 27, Vaults:3) a +0 arbalest (62, 4, Vaults:3) a +3 sling (74, 17, Vaults:3) a +0 great mace a +0 ring mail Level 4 of the Vaults [Shop] Pemaeh's Book Emporium a parchment of Gell's Gavotte (575 gold) a parchment of Shatter (1196 gold) a parchment of Lehudib's Crystal Spear (961 gold) a parchment of Dispersal (575 gold) a parchment of Forge Phalanx Beetle (575 gold) a parchment of Curse of Agony (423 gold) a parchment of Dispel Undead (299 gold) a parchment of Lee's Rapid Deconstruction (423 gold) a parchment of Conjure Ball Lightning (575 gold) a parchment of Static Discharge (133 gold) a parchment of Launch Clockwork Bee (202 gold) a parchment of Sphinx Sisters (754 gold) a parchment of Bombard (575 gold) [Shop] Xoicyob's Jewellery Boutique a +4 ring of protection (504 gold) a ring of positive energy (280 gold) the amulet "Tonathyne" {Reflect Harm Str+4 SH+5 Stlth+} (674 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. a ring of protection from fire (350 gold) a ring of flight (245 gold) a ring of poison resistance (280 gold) a ring of magical power (280 gold) an amulet of faith (560 gold) [Shop] Lun Ehot's Weapon Boutique a +1 falchion of electrocution (217 gold) a throwing net (45 gold) a +0 glaive (150 gold) a +0 rapier (82 gold) a +0 orcbow (60 gold) 3 atropa-tipped darts (40 gold) 2 boomerangs (60 gold) a +1 glaive of protection (285 gold) a +0 long sword (52 gold) (0, 0, Vaults:4) a +0 arbalest (0, 2, Vaults:4) a +0 whip a +0 animal skin (2, 2, Vaults:4) the +6 hand axe of Regicide {spect, rElec rC+ Str+2 Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (3, 14, Vaults:4) a +0 ring mail a +0 great mace (4, 0, Vaults:4) a +0 arbalest a +0 glaive (4, 14, Vaults:4) a +3 battleaxe a +0 plate armour a +0 arbalest (4, 15, Vaults:4) a +0 plate armour a +0 bardiche (6, 21, Vaults:4) a +0 scale mail of cold resistance a +0 falchion a +0 arbalest (7, 25, Vaults:4) a +0 morningstar of protection a +0 ring mail (7, 32, Vaults:4) a +1 mace of distortion a +0 ring mail (13, 0, Vaults:4) a +0 scale mail (14, -17, Vaults:4) a +0 ring mail (14, -3, Vaults:4) a +0 ring mail (14, 5, Vaults:4) a +0 ring mail a +0 great mace (15, -14, Vaults:4) a +0 leather armour (20, 8, Vaults:4) a +2 halberd of protection a +0 chain mail a +0 arbalest (27, 37, Vaults:4) a +0 cloak a +0 barding (28, 37, Vaults:4) a +0 cloak (30, -27, Vaults:4) a +0 trident a +0 animal skin (33, 37, Vaults:4) a +2 plate armour of archery a +0 dire flail (36, -14, Vaults:4) a +1 dire flail of protection a +0 cloak a +0 scale mail (36, -12, Vaults:4) a +1 glaive a +0 plate armour (37, -13, Vaults:4) a +0 long sword a +0 scale mail (37, -12, Vaults:4) a +0 bardiche a +0 plate armour a +0 falchion a +0 ring mail (38, -12, Vaults:4) a +1 great sword of holy wrath a +0 scale mail a +0 war axe a +0 chain mail a +0 plate armour a +0 battleaxe a +0 chain mail (39, -17, Vaults:4) a +2 dire flail a +0 plate armour (39, -13, Vaults:4) a +0 scale mail (40, -12, Vaults:4) a +0 dire flail a +0 animal skin (42, -7, Vaults:4) a +0 arbalest a +0 scale mail (43, -6, Vaults:4) a +0 arbalest a +0 arbalest (44, 7, Vaults:4) a +0 dire flail a +0 scale mail (44, 10, Vaults:4) a +0 arbalest (46, 12, Vaults:4) a +0 flail a +0 ring mail (52, 2, Vaults:4) a parchment of Eringya's Noxious Bog (54, 0, Vaults:4) a parchment of Borgnjor's Revivification (55, -18, Vaults:4) a +0 chain mail (56, 19, Vaults:4) a +0 dire flail a +0 animal skin (57, 19, Vaults:4) a +1 cloak of stealth a +0 quarterstaff (59, 16, Vaults:4) a +2 battleaxe a +0 plate armour a +0 dire flail a +0 plate armour (61, 18, Vaults:4) a +1 great mace of concussion a +0 morningstar a +0 scale mail a +0 chain mail (62, 19, Vaults:4) a +0 long sword a +0 ring mail (65, -8, Vaults:4) a +0 dagger (71, -21, Vaults:4) a +0 arbalest a +0 arbalest (71, -20, Vaults:4) a +0 arbalest (71, 2, Vaults:4) a +0 athame a +0 robe (72, -20, Vaults:4) a +0 arbalest (73, -22, Vaults:4) a +0 arbalest (73, -14, Vaults:4) a +0 chain mail of poison resistance Level 5 of the Vaults [Shop] Zoatikio's Jewellery Boutique the ring "Alocoyfe" {rPois Str+3} (765 gold) [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). an amulet of chemistry (690 gold) a ring of willpower (575 gold) a ring of willpower (575 gold) the ring "Ithoiru" {rF- Will+++ MP+6 Dex+6 Stlth-} (1729 gold) [ring of dexterity] rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. MP+6: It affects your magic capacity (+6). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the granite talisman of the Earth {rC+ Str+6 Stlth+} (3118 gold) [granite talisman] rC+: It protects you from cold. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the ring "Guzipun" {^Drain rPois Str+6 Int+6} (1246 gold) [ring of intelligence] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). a +6 ring of dexterity (828 gold) a ring of protection from fire (575 gold) [Shop] Goudium's Jewellery Shop an amulet of magic regeneration (570 gold) a ring of protection from fire (475 gold) an amulet of regeneration (570 gold) an amulet of chemistry (570 gold) the amulet of the Air {Inacc Fly rElec RMsl Air} (820 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the ring of Xom's Bemusement {rF+ MP+9 Dex+3} (765 gold) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). (0, 0, Vaults:5) a +0 dire flail a +0 dire flail (3, 7, Vaults:5) a parchment of Leda's Liquefaction (3, 15, Vaults:5) a +1 halberd of freezing (3, 19, Vaults:5) a +2 arbalest of freezing (3, 20, Vaults:5) a +0 arbalest (3, 21, Vaults:5) a +0 arbalest a +0 arbalest (4, 21, Vaults:5) a +1 athame of freezing a +0 robe (5, -21, Vaults:5) 5 large rocks (5, 16, Vaults:5) a +0 robe (5, 18, Vaults:5) a +0 flail a +0 leather armour (5, 20, Vaults:5) a +0 arbalest (6, -21, Vaults:5) a +0 morningstar (6, -20, Vaults:5) a +0 great mace a +0 ring mail (7, 20, Vaults:5) a +0 glaive a +0 chain mail (8, -20, Vaults:5) a +0 halberd (8, -12, Vaults:5) a +0 halberd a +0 robe (9, -27, Vaults:5) a +0 war axe (9, -22, Vaults:5) a +2 cloak of corrosion resistance a +0 giant club a +0 giant club a +4 scimitar a +0 leather armour a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club (9, -20, Vaults:5) a +0 pair of gloves of parrying (9, -13, Vaults:5) a +0 leather armour (10, -23, Vaults:5) a +0 dire flail a +0 dire flail (10, -22, Vaults:5) a +0 scale mail a +0 flail a +0 robe (11, -24, Vaults:5) a +2 morningstar of concussion a +0 scale mail a +0 battleaxe (11, -21, Vaults:5) a +0 giant spiked club a +0 giant club a +0 giant club (11, -20, Vaults:5) a +0 giant spiked club a +0 giant spiked club (11, -2, Vaults:5) a +0 short sword a +0 robe (12, -22, Vaults:5) a +0 great sword a +0 plate armour (12, -20, Vaults:5) a +0 giant spiked club a +0 giant club (12, 5, Vaults:5) a +0 arbalest a +2 barding 5 large rocks (13, -22, Vaults:5) a +0 arbalest a +0 club (13, -1, Vaults:5) a +0 cloak a +0 cloak (13, 8, Vaults:5) a +0 long sword (13, 9, Vaults:5) a +3 heavy trident (14, -20, Vaults:5) a +0 shortbow a +0 scimitar a +0 leather armour (14, 7, Vaults:5) a +0 antimagic war axe (14, 8, Vaults:5) a staff of earth (15, -21, Vaults:5) a +2 war axe a +0 flail a +0 ring mail a +0 chain mail a +0 kite shield a +0 arbalest a +0 dire flail a +0 ring mail (16, -21, Vaults:5) a +2 arbalest of freezing a +0 arbalest (16, -20, Vaults:5) a +0 arbalest a +0 arbalest (16, 6, Vaults:5) a +0 broad axe (16, 7, Vaults:5) a +1 mace of protection (16, 8, Vaults:5) a parchment of Manifold Assault (17, 6, Vaults:5) a +0 rapier (17, 7, Vaults:5) a parchment of Mephitic Cloud (19, -4, Vaults:5) a +0 leather armour (21, -27, Vaults:5) a +0 buckler (21, -2, Vaults:5) a staff of necromancy (22, -20, Vaults:5) a +0 pair of gloves of stealth (22, -13, Vaults:5) a +2 dire flail of draining (25, 7, Vaults:5) a +0 ring mail (27, -30, Vaults:5) 3 large rocks (27, -4, Vaults:5) a +0 chain mail a +0 battleaxe (27, 7, Vaults:5) quicksilver dragon scales (27, 19, Vaults:5) a +6 shortbow of freezing a +0 robe an amulet of guardian spirit (28, -32, Vaults:5) a +0 great mace a +0 dire flail (28, -3, Vaults:5) the +5 plate armour of Sorcery {Archery, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +2 partisan of freezing (29, -4, Vaults:5) a +1 dire flail of protection a +0 chain mail (29, -3, Vaults:5) a +0 chain mail a +0 great sword (30, -1, Vaults:5) a +0 ring mail a +0 morningstar (31, -28, Vaults:5) a +2 leather armour of willpower a +0 broad axe a +0 broad axe (32, -24, Vaults:5) a +0 mace a +0 ring mail (32, -4, Vaults:5) a +1 war axe a +0 plate armour (32, -2, Vaults:5) a +2 great sword a +0 chain mail (32, 0, Vaults:5) a +1 great sword of flaming a +6 ring of intelligence (33, -6, Vaults:5) a +1 battleaxe of electrocution a +0 chain mail (34, 2, Vaults:5) a +2 battleaxe of freezing (39, -19, Vaults:5) a +0 ring mail (40, 2, Vaults:5) a +2 vampiric morningstar a +0 chain mail an amulet of the acrobat (41, -22, Vaults:5) a +0 great mace a +0 leather armour (41, 2, Vaults:5) a +0 war axe (42, 3, Vaults:5) a +2 halberd of freezing a +0 chain mail a +0 war axe a +0 chain mail a +0 dire flail a +0 plate armour a +0 shortbow a +0 short sword a +0 leather armour (42, 4, Vaults:5) a +1 great mace a +0 chain mail a +2 great sword of protection a +0 chain mail a +3 dire flail a +0 plate armour (42, 5, Vaults:5) a +0 arbalest (42, 6, Vaults:5) a +2 longbow of flaming a +0 arbalest a +0 robe a +0 arbalest a +0 dagger a +0 leather armour a +0 dire flail a +2 chain mail of fire resistance a +0 shortbow a +2 dagger of draining a +0 leather armour (42, 7, Vaults:5) a +0 scimitar a +0 robe (42, 11, Vaults:5) a +1 great sword of flaming (43, 2, Vaults:5) a +0 great sword a +0 chain mail (43, 3, Vaults:5) a +1 battleaxe a +0 chain mail (43, 4, Vaults:5) a +0 long sword a +0 plate armour a +0 dire flail a +0 plate armour (43, 5, Vaults:5) a +2 athame a +0 leather armour a +1 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 kite shield (43, 6, Vaults:5) a +1 great mace a +0 shortbow a +0 dagger a +0 leather armour a +0 plate armour a +0 long sword a +0 chain mail a +3 scimitar a +0 robe (43, 7, Vaults:5) a +1 great sword of freezing a +0 chain mail (44, 2, Vaults:5) a +0 great sword a +0 plate armour (44, 3, Vaults:5) a +1 battleaxe of freezing (44, 4, Vaults:5) a +0 battleaxe a +0 chain mail (45, -14, Vaults:5) a staff of cold (46, -16, Vaults:5) a +0 scale mail (46, -15, Vaults:5) a parchment of Forge Monarch Bomb (46, 6, Vaults:5) a +0 war axe a +0 chain mail (46, 7, Vaults:5) a +0 cloak (46, 8, Vaults:5) a +0 scale mail (46, 9, Vaults:5) the +11 orcbow of Futuristic Subterfuge {freeze, Will+ Int+5} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (46, 10, Vaults:5) a +1 battleaxe of freezing (47, 10, Vaults:5) a +1 great sword of holy wrath a +0 arbalest a +0 plate armour (50, 8, Vaults:5) a +0 great mace a +0 leather armour (51, 11, Vaults:5) a +0 great mace a +0 plate armour (52, 10, Vaults:5) a +2 falchion of flaming a +0 leather armour (52, 14, Vaults:5) a +0 whip (53, -22, Vaults:5) a parchment of Summon Seismosaurus Egg (53, -20, Vaults:5) a +0 robe (53, -15, Vaults:5) a +0 war axe a +0 ring mail (53, -13, Vaults:5) a +0 cloak (53, 2, Vaults:5) a +1 broad axe a +0 chain mail (54, -13, Vaults:5) a +0 war axe a +0 ring mail a +0 buckler (54, 1, Vaults:5) a +0 great mace a +0 scale mail (55, 0, Vaults:5) a +0 great mace of draining a +0 mace a +0 chain mail (60, 0, Vaults:5) a +0 dire flail a +0 leather armour Level 1 of the Crypt (0, 0, Crypt:1) a +0 leather armour (4, -2, Crypt:1) a +0 halberd (19, -46, Crypt:1) a +0 chain mail (19, -25, Crypt:1) a +0 robe (20, -27, Crypt:1) a +0 robe (20, -11, Crypt:1) a +0 sling (21, -26, Crypt:1) a +1 halberd of venom (22, -25, Crypt:1) a +0 short sword a +0 robe a +0 robe a +0 whip (23, -21, Crypt:1) a +0 falchion (28, -4, Crypt:1) a +0 robe (33, -1, Crypt:1) a +0 robe a +0 whip (35, -20, Crypt:1) a +0 plate armour a +0 great mace (37, -29, Crypt:1) a +4 vampiric great sword (37, -19, Crypt:1) a +0 falchion of flaming a +0 leather armour (38, -22, Crypt:1) a +2 scythe a +0 chain mail a +0 great mace of freezing (39, -23, Crypt:1) a +1 scimitar of flaming a +0 robe (39, -22, Crypt:1) a +3 broad axe a +0 chain mail (39, -15, Crypt:1) a +3 great sword a +0 chain mail a +0 chain mail a +1 battleaxe of flaming (40, -13, Crypt:1) a +2 great mace a +0 chain mail (40, -10, Crypt:1) a +0 plate armour a +0 great mace (41, -33, Crypt:1) a +4 ring of slaying (41, -29, Crypt:1) a +2 long sword of electrocution (41, -11, Crypt:1) a +0 heavy battleaxe a +0 plate armour (42, -10, Crypt:1) a +0 robe (43, -15, Crypt:1) a +4 athame of freezing a +0 robe (45, -29, Crypt:1) a staff of necromancy Level 2 of the Crypt (4, 2, Crypt:2) a +0 war axe a +0 plate armour (7, -22, Crypt:2) a +0 battleaxe (7, -19, Crypt:2) a +0 flail a +0 ring mail (8, -22, Crypt:2) a +0 halberd (15, -27, Crypt:2) a +0 partisan (15, -24, Crypt:2) a +2 heavy broad axe (16, -27, Crypt:2) a +0 mace a +0 short sword (16, 10, Crypt:2) a +0 hand axe (17, -26, Crypt:2) a +0 hand axe (18, -25, Crypt:2) a +0 short sword (33, -21, Crypt:2) a +0 robe (34, 11, Crypt:2) a +0 mace (35, -23, Crypt:2) a +0 long sword (41, -12, Crypt:2) a +0 scimitar (42, -6, Crypt:2) a +3 great mace a +0 plate armour (51, -35, Crypt:2) a +0 scimitar a +0 robe (54, -13, Crypt:2) a parchment of Construct Spike Launcher Level 3 of the Crypt [Shop] Muramyv's Gilded Reliquary a +4 bardiche of draining (980 gold) the +7 great sword of the Penguin {pain, rF+ Str+8 Int-5 Dex-4} (1438 gold) rF+: It protects you from fire. Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +6 bardiche of Infection {speed, rElec SInv} (1864 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a Necronomicon (1556 gold) the death talisman of the Gusle {rF+ SInv Stlth+} (3356 gold) [talisman of death] rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the orb of Articulation {Attunement, Stlth+ Necro} (788 gold) Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (0, 0, Crypt:3) a +1 halberd of protection (1, -20, Crypt:3) a +2 battleaxe a +0 chain mail (3, -17, Crypt:3) a +0 dagger a +0 robe (3, -15, Crypt:3) a +3 glaive a +0 chain mail a +5 halberd a +0 plate armour (4, -17, Crypt:3) a +3 great mace of flaming a +0 plate armour (8, -18, Crypt:3) a +0 flail (8, -7, Crypt:3) a +0 morningstar (10, -5, Crypt:3) a +0 sacred scourge of holy wrath a +0 tower shield (10, 0, Crypt:3) a +0 war axe (10, 2, Crypt:3) a +0 dire flail (12, -10, Crypt:3) a +0 dagger a +0 robe (12, -9, Crypt:3) a +0 trident a +0 halberd (13, -16, Crypt:3) a +5 lajatang of pain (18, -32, Crypt:3) a staff of cold (19, -32, Crypt:3) a staff of alchemy (19, -31, Crypt:3) a +0 ring mail (19, 0, Crypt:3) a +0 robe a +0 athame (19, 4, Crypt:3) a +0 scimitar (20, -32, Crypt:3) a +1 helmet of intelligence (20, -31, Crypt:3) a parchment of Iskenderun's Battlesphere (20, 0, Crypt:3) a +0 robe a +0 whip (20, 1, Crypt:3) a +0 trident (20, 2, Crypt:3) a +0 long sword a +0 short sword a +0 halberd (20, 3, Crypt:3) a +0 war axe (21, -32, Crypt:3) a +1 devious short sword (22, -32, Crypt:3) a staff of earth (28, -1, Crypt:3) a +2 battleaxe of draining a +0 chain mail (30, 2, Crypt:3) a +0 battleaxe of draining a +0 chain mail (31, -6, Crypt:3) a +0 robe a +0 dagger (32, -7, Crypt:3) a +0 scimitar a +0 scimitar (33, -28, Crypt:3) a +0 flail (34, -28, Crypt:3) a +2 war axe of flaming a +1 plate armour of cold resistance (34, -27, Crypt:3) a +0 hand axe (34, -26, Crypt:3) a +0 flail (35, -24, Crypt:3) a +0 dagger a +0 robe (36, -27, Crypt:3) a +0 heavy broad axe a +0 chain mail (37, -28, Crypt:3) a +5 battleaxe a +0 plate armour (37, -22, Crypt:3) a +0 flail (38, 2, Crypt:3) a +0 long sword Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 flail (14, 38, Tomb:1) a +0 dagger (18, 13, Tomb:1) a +0 glaive (18, 17, Tomb:1) a +3 great sword of draining a +0 plate armour (24, -5, Tomb:1) a +0 hand axe (27, 18, Tomb:1) a +3 great mace of draining a +0 plate armour (29, 41, Tomb:1) 4 curare-tipped darts {!f} (30, 15, Tomb:1) a +0 long sword (33, 38, Tomb:1) a +0 cloak (33, 39, Tomb:1) a +0 partisan (33, 41, Tomb:1) a +0 glaive (33, 42, Tomb:1) a +0 cloak of willpower (34, 39, Tomb:1) a +0 cloak of stealth (35, 40, Tomb:1) a +0 battleaxe a +0 halberd (36, 41, Tomb:1) a +0 cloak (36, 42, Tomb:1) a +1 battleaxe of electrocution a +0 cloak (42, 9, Tomb:1) a +0 glaive (44, 21, Tomb:1) a parchment of Manifold Assault Level 2 of the Tomb of the Ancients (0, 3, Tomb:2) a +0 leather armour (10, 8, Tomb:2) a +2 battleaxe (12, 15, Tomb:2) a +4 ring of protection (13, 9, Tomb:2) a +0 great mace of protection a +1 chain mail of cold resistance (14, 9, Tomb:2) a +2 battleaxe of draining a +0 chain mail (15, 27, Tomb:2) a +0 scale mail a +0 halberd (16, 10, Tomb:2) a +0 short sword (17, 7, Tomb:2) a +0 battleaxe (18, 9, Tomb:2) a +0 dire flail (21, 25, Tomb:2) 4 gold pieces a +0 leather armour (31, 11, Tomb:2) a +0 morningstar Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a parchment of Vhi's Electric Charge (4, 2, Tomb:3) a staff of conjuration (5, 5, Tomb:3) a parchment of Stone Arrow (8, 3, Tomb:3) a +0 dagger (8, 7, Tomb:3) a +0 short sword of freezing (10, -12, Tomb:3) a parchment of Teleport Other (12, -12, Tomb:3) a fortress talisman (12, 4, Tomb:3) a +2 whip of venom (17, -21, Tomb:3) an amulet of guardian spirit (17, 0, Tomb:3) a +3 great sword of draining a +0 plate armour a +0 war axe (18, 4, Tomb:3) a +0 hand axe (20, 1, Tomb:3) a +0 plate armour (23, 6, Tomb:3) a +0 club (27, 5, Tomb:3) a +0 ring mail (28, 4, Tomb:3) an amulet of magic regeneration (29, 7, Tomb:3) a staff of fire (29, 8, Tomb:3) a parchment of Ensorcelled Hibernation (30, 1, Tomb:3) a +0 leather armour (30, 4, Tomb:3) the alchemy staff of Honesty {^Contam rPois Str+6 Hexes Alch} [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+6: It affects your strength (+6). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. (30, 5, Tomb:3) the +5 rapier "Elisudaf" {venom, ^Drain Will- Int+4 Dex+5} ^Drain: It drains your maximum health when unequipped. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (30, 6, Tomb:3) a ring of wizardry (30, 7, Tomb:3) a +2 giant spiked club (31, -2, Tomb:3) a +0 orcbow (31, 2, Tomb:3) a +2 shortbow of flaming (31, 3, Tomb:3) a ring of flight (31, 4, Tomb:3) a +2 rapier of flaming (32, 1, Tomb:3) a staff of fire (32, 2, Tomb:3) a +3 lajatang of pain (32, 3, Tomb:3) a ring of magical power (32, 4, Tomb:3) a staff of fire (32, 5, Tomb:3) a staff of conjuration (33, -2, Tomb:3) a parchment of Borgnjor's Vile Clutch (33, 0, Tomb:3) 4 atropa-tipped darts (33, 2, Tomb:3) the +5 war axe "Itikiwn" {sunder, ^Contam rElec rN+ Int+6} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (33, 3, Tomb:3) the +1 broad axe of Bodily Humours {sunder, rPois} rPois: It protects you from poison. It cannot be enchanted further. (33, 4, Tomb:3) a ring of magical power (34, 1, Tomb:3) a parchment of Summon Hydra (34, 2, Tomb:3) the +1 battleaxe of Courage {drain, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (34, 3, Tomb:3) the +6 great sword "Guneone" {venom, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (35, 0, Tomb:3) a +1 battleaxe of electrocution (35, 1, Tomb:3) a +2 falchion of pain (36, -1, Tomb:3) a staff of conjuration (36, 0, Tomb:3) a +2 long sword of protection the Vestibule of Hell [Shop] Agicsych's Antique Armour Shoppe a +2 plate armour of cold resistance (910 gold) a +0 robe of cold resistance (205 gold) a +3 ring mail of poison resistance (598 gold) a +2 leather armour of cold resistance (494 gold) quicksilver dragon scales (1300 gold) a +3 ring mail of willpower (676 gold) a +0 scale mail of resonance (247 gold) [Shop] Edwumpeysch's Antique Armour Boutique a +3 leather armour of willpower (600 gold) a +2 robe (322 gold) the +0 leather armour "Ylifawk" {Will- Str+4} (330 gold) Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 leather armour of positive energy (150 gold) a +0 plate armour of death (587 gold) the +0 ring mail of the Hall of Blades {Harm} (275 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. an orb of guile (650 gold) [Shop] Enagili's Jewellery Shop a ring of flight (472 gold) a ring of poison resistance (540 gold) a ring of willpower (675 gold) a +6 ring of strength (972 gold) a ring of wizardry (810 gold) a spider talisman (337 gold) the ring of Laotylam {MP+9 Int+5} (1012 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). a ring of willpower (675 gold) a +4 ring of protection (972 gold) (4, 9, Hell) a +0 great mace a +0 plate armour (6, 4, Hell) a +4 great sword of flaming a +0 chain mail (6, 7, Hell) a +0 robe a +0 dagger (6, 9, Hell) a +3 war axe of flaming a +0 chain mail (7, 3, Hell) a +0 robe a +0 dagger (7, 7, Hell) a +0 robe a +0 whip (10, 5, Hell) a +2 demon trident of flaming a +0 chain mail (16, -22, Hell) a +1 great sword a +0 chain mail (18, -19, Hell) a +0 chain mail a +0 great mace (20, -20, Hell) a +0 scythe of venom (20, -3, Hell) a +0 scythe of protection (22, -8, Hell) a +5 scythe of freezing (22, -1, Hell) the ring "Ibbalon" {rC+ Int+2 SInv} [ring of protection from cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a ring of willpower the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (22, 13, Hell) a +2 morningstar of flaming (23, 13, Hell) a +0 morningstar (24, -1, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the +0 cloak "Pijeewei" {rN+ Will+ Dex+2} rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the amulet "Olaa" {Reflect Rampage rCorr MP+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). SH+5: It affects your SH (+5). the ring "Hiss" {rPois rF- rN++ Str+3} [ring of positive energy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). an amulet of guardian spirit an amulet of regeneration an amulet of reflection an amulet of magic regeneration (33, -23, Hell) a +1 great mace a +0 plate armour (35, 4, Hell) the ring of Komauryo {rF+ SInv} [ring of protection from fire] rF+: It protects you from fire. SInv: It lets you see invisible. the ring "Secof" {Int+3 SInv Stlth+} [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Level 1 of the Iron City of Dis (5, 16, Dis:1) a +0 morningstar (5, 18, Dis:1) a +2 great mace of concussion (7, 18, Dis:1) a +0 dire flail of protection (13, 16, Dis:1) a +0 morningstar (13, 19, Dis:1) a +2 heavy battleaxe a +0 plate armour (16, 16, Dis:1) a +0 heavy morningstar Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 giant club (13, 0, Dis:2) a +0 giant club Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 giant club (2, -1, Dis:3) a +1 battleaxe of draining a +0 chain mail (10, -11, Dis:3) a +1 battleaxe of draining a +0 plate armour Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 giant club (1, -1, Dis:4) a +0 giant club (3, -1, Dis:4) a +3 battleaxe of freezing a +0 great sword of flaming (4, 0, Dis:4) 5 large rocks (8, 2, Dis:4) a +0 giant spiked club (8, 3, Dis:4) a +0 giant spiked club (9, 2, Dis:4) 5 large rocks (10, 6, Dis:4) a +0 battleaxe of freezing (11, 2, Dis:4) a +1 great sword of flaming (11, 7, Dis:4) a +2 battleaxe of freezing (13, 4, Dis:4) a +0 battleaxe of freezing (15, 3, Dis:4) 22 gold pieces (still there?) a +4 battleaxe of freezing (still there?) (16, 1, Dis:4) a +2 battleaxe of freezing (20, -3, Dis:4) a +1 battleaxe of freezing (21, -3, Dis:4) a +3 great sword of flaming (21, -2, Dis:4) a +0 giant club (21, 0, Dis:4) a +3 great sword of flaming (24, 0, Dis:4) a +0 giant club (25, -3, Dis:4) 3 large rocks (27, 3, Dis:4) 6 large rocks Level 5 of the Iron City of Dis (4, 3, Dis:5) a +0 giant club (5, 5, Dis:5) a +3 battleaxe of draining a +0 plate armour (12, 15, Dis:5) a +0 giant spiked club (12, 16, Dis:5) a +0 giant spiked club (13, 14, Dis:5) a +2 great sword of freezing a +0 plate armour (13, 17, Dis:5) a +3 great sword of draining a +0 chain mail (14, 11, Dis:5) a +0 giant club Level 6 of the Iron City of Dis (1, 5, Dis:6) a +1 great sword of freezing a +0 chain mail (2, 19, Dis:6) a +3 dire flail (4, 17, Dis:6) a +0 giant club (4, 18, Dis:6) a +0 giant club (7, 18, Dis:6) a +0 dire flail (14, 0, Dis:6) a +0 great sword of draining a +0 chain mail Level 7 of the Iron City of Dis (2, 61, Dis:7) a parchment of Lee's Rapid Deconstruction (3, 61, Dis:7) a +2 leather armour of willpower (4, 3, Dis:7) a parchment of Polar Vortex (4, 4, Dis:7) a +4 mace of holy wrath (4, 5, Dis:7) the +2 dagger "Hellblazer" {flame, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (4, 61, Dis:7) a sanguine talisman (5, 15, Dis:7) a +0 dire flail (5, 61, Dis:7) a +1 falchion of flaming (6, 7, Dis:7) a +3 battleaxe of draining a +0 plate armour (7, 11, Dis:7) a +0 flail (9, 7, Dis:7) a +6 flail of concussion (9, 27, Dis:7) a tin of tremorstones (inert) (9, 34, Dis:7) a +1 whip of venom (10, 27, Dis:7) a staff of alchemy (10, 34, Dis:7) a +4 athame of freezing (11, 29, Dis:7) a +1 heavy sling (11, 32, Dis:7) a +2 flail of draining (11, 33, Dis:7) a +2 plate armour of command (12, 26, Dis:7) a +1 great sword of draining a +0 plate armour (12, 30, Dis:7) a +1 battleaxe of draining (12, 40, Dis:7) a +1 heavy battleaxe a +0 plate armour (12, 41, Dis:7) a +0 giant spiked club (12, 42, Dis:7) a +3 battleaxe of draining a +1 plate armour of willpower a +0 dire flail (13, 5, Dis:7) a +1 battleaxe a +0 chain mail (15, 18, Dis:7) a +3 dire flail of venom (15, 59, Dis:7) a +1 flail of protection (18, 17, Dis:7) a +3 heavy great mace a +0 plate armour (26, 51, Dis:7) a staff of air (27, 35, Dis:7) a +0 glaive (28, 52, Dis:7) the amulet "Kekah" {Wildshape Str+2} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+2: It affects your strength (+2). a ring of protection from fire a ring of willpower a ring of protection from fire a ring of willpower the ring "Jesec" {+Blink rPois Dex+2} [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). a ring of resist corrosion a +5 ring of evasion a ring of see invisible the ring "Rissig Afell" {Fly rPois} [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. the amulet of the Final Decision {Spirit Harm ^Drain +Blink rF+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rF+: It protects you from fire. a ring of flight a +6 ring of dexterity a +5 ring of evasion (30, 28, Dis:7) a +0 cloak of stealth (31, 13, Dis:7) a +3 great mace of pain a +0 plate armour (31, 14, Dis:7) a +1 flail of holy wrath (32, 15, Dis:7) a +3 heavy battleaxe a +0 plate armour (33, 15, Dis:7) a +6 flail of protection (33, 16, Dis:7) a +2 great mace of pain (35, 1, Dis:7) a +1 heavy dire flail a +1 morningstar of protection (38, 24, Dis:7) a +0 flail (39, 24, Dis:7) a +1 flail of venom a +0 giant club (40, 24, Dis:7) a +0 giant spiked club (41, 23, Dis:7) a +0 morningstar of concussion (44, 5, Dis:7) a +4 great mace of draining a +3 great sword of draining a +0 chain mail (44, 14, Dis:7) a +3 great sword a +0 chain mail (44, 39, Dis:7) a +0 great mace (44, 43, Dis:7) a +4 flail of draining (44, 45, Dis:7) a +1 battleaxe of freezing a +0 chain mail a +7 morningstar of protection (45, 6, Dis:7) a +0 great sword a +0 plate armour (45, 18, Dis:7) a +0 flail (45, 60, Dis:7) a +1 great mace a +0 chain mail (46, 18, Dis:7) a +0 flail (46, 39, Dis:7) a +1 flail of protection (47, 17, Dis:7) a +2 great mace a +0 plate armour a +4 great mace of holy wrath (48, 18, Dis:7) a +0 great mace of protection (48, 19, Dis:7) a +4 lajatang of electrocution (48, 31, Dis:7) a staff of alchemy (49, 1, Dis:7) a +0 pair of gloves of fire (49, 18, Dis:7) a +0 morningstar (49, 20, Dis:7) a +1 great mace of holy wrath (51, 12, Dis:7) a +6 flail of venom (52, 7, Dis:7) a +0 great sword a +0 plate armour (52, 11, Dis:7) a +5 heavy dire flail (55, 31, Dis:7) a +0 chain mail (57, 40, Dis:7) a +0 morningstar of draining (57, 54, Dis:7) a +0 sling (59, 40, Dis:7) a +2 dire flail of protection (59, 54, Dis:7) a +0 morningstar of protection (62, 59, Dis:7) a +5 heavy dire flail (64, 30, Dis:7) a +2 great sword of draining a +0 plate armour Level 1 of Gehenna (6, -21, Geh:1) a +1 demon whip of electrocution (11, -9, Geh:1) a +1 great sword of flaming (14, 6, Geh:1) a +3 vampiric demon whip (15, 4, Geh:1) a +1 great sword of flaming (15, 5, Geh:1) a +1 glaive of flaming +1 fire dragon scales (16, 3, Geh:1) a +2 great sword of flaming (26, -10, Geh:1) a +2 demon whip of electrocution Level 2 of Gehenna (5, -2, Geh:2) a +2 great sword of flaming (6, 0, Geh:2) a +0 antimagic demon whip (20, -19, Geh:2) a +1 demon whip of venom Level 3 of Gehenna (3, -20, Geh:3) a +0 demon whip (3, -16, Geh:3) 17 gold pieces Level 4 of Gehenna (0, 0, Geh:4) a +2 great sword of flaming (6, -2, Geh:4) a +2 great sword of flaming (7, -6, Geh:4) a +2 demon whip of venom (7, -1, Geh:4) a +2 great sword of flaming Level 5 of Gehenna (0, 11, Geh:5) a +3 glaive of flaming +0 fire dragon scales (5, 23, Geh:5) a +1 glaive of flaming +2 fire dragon scales (11, 15, Geh:5) a +2 great sword of flaming (11, 17, Geh:5) a +2 great sword of flaming (15, 2, Geh:5) a +1 antimagic demon whip (18, -2, Geh:5) a +2 glaive of flaming +0 fire dragon scales Level 6 of Gehenna (9, -3, Geh:6) a +0 antimagic demon whip Level 7 of Gehenna (0, 0, Geh:7) a +1 longbow of freezing (3, -1, Geh:7) a +0 scimitar of holy wrath (3, 3, Geh:7) a +2 glaive of entangling (4, 1, Geh:7) the +2 scale mail of Pietwovyff {^Contam rC++ Str-2 Stlth+} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, -5, Geh:7) a +1 demon whip of freezing (11, -2, Geh:7) a +1 glaive of flaming +2 fire dragon scales (13, -3, Geh:7) a +0 demon whip of electrocution (14, -3, Geh:7) a +0 demon whip of freezing (18, 1, Geh:7) a +0 vampiric demon whip (29, 11, Geh:7) a +3 bardiche of flaming +0 fire dragon scales (33, -19, Geh:7) a +1 demon whip of electrocution Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +2 battleaxe of freezing Level 4 of Cocytus (0, 0, Coc:4) a +2 battleaxe of freezing Level 5 of Cocytus (19, -5, Coc:5) a +1 battleaxe of freezing Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) 9 gold pieces (15, 12, Coc:7) a +0 mace (15, 13, Coc:7) a +0 great sword of flaming (16, 13, Coc:7) a +0 long sword (16, 14, Coc:7) a +0 robe (17, 13, Coc:7) a +0 broad axe (20, 9, Coc:7) the orb "Ifofopra" {Mayhem, rN++} rN++: It greatly protects you from negative energy. (26, 12, Coc:7) a parchment of Vhi's Electric Charge (26, 14, Coc:7) a parchment of Leda's Liquefaction (27, 12, Coc:7) the +6 scale mail of Heresy {rPois rF- Int+4 Stlth+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 13, Coc:7) a staff of air (27, 14, Coc:7) a staff of earth (28, 12, Coc:7) a +2 robe of fire resistance (28, 13, Coc:7) a +0 dire flail of concussion Level 1 of Tartarus Level 2 of Tartarus (6, 0, Tar:2) 4 large rocks Level 3 of Tartarus (14, -4, Tar:3) a +1 whip Level 4 of Tartarus (9, 8, Tar:4) 6 large rocks (15, 6, Tar:4) a +2 whip (15, 8, Tar:4) a +1 whip Level 5 of Tartarus (17, -15, Tar:5) 2 large rocks (22, -17, Tar:5) 3 large rocks (24, -18, Tar:5) a +1 whip Level 6 of Tartarus (7, 9, Tar:6) a +1 whip (11, 7, Tar:6) 4 large rocks Level 7 of Tartarus (0, 0, Tar:7) the +3 great sword of Desperation {holy, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 16, Tar:7) a +2 scale mail of cold resistance (0, 17, Tar:7) the +2 rapier of the Past {devious, *Noise rPois rC+ rN+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (1, 1, Tar:7) the +6 chain mail "Akluulam" {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (1, 9, Tar:7) 7 large rocks (1, 10, Tar:7) 2 large rocks (1, 16, Tar:7) an amulet of dissipation (1, 17, Tar:7) a staff of alchemy (2, 0, Tar:7) a staff of cold (2, 1, Tar:7) the +4 chain mail of Qazlal's Grace {rF+ MP+9 Str-4 Int+7} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). It cannot be enchanted further. (2, 8, Tar:7) 4 large rocks (2, 16, Tar:7) a +0 orcbow of draining (2, 17, Tar:7) a +3 antimagic short sword (3, 16, Tar:7) an amulet of guardian spirit (3, 17, Tar:7) a +5 ring of evasion (3, 34, Tar:7) a +3 leather armour of fire resistance (4, 16, Tar:7) the necromancy staff "Newtbane" {rC+++ rN+ Necro} [staff of necromancy] rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (4, 17, Tar:7) a +6 ring of strength (4, 33, Tar:7) a parchment of Forge Phalanx Beetle (4, 34, Tar:7) a +2 hand axe of sundering (5, 33, Tar:7) a +1 plate armour of cold resistance (5, 34, Tar:7) a +2 chain mail of poison resistance (6, 33, Tar:7) a parchment of Death Channel (7, 4, Tar:7) a +0 long sword (9, 4, Tar:7) a +0 mace (10, 1, Tar:7) a staff of necromancy (11, 0, Tar:7) a staff of conjuration (11, 1, Tar:7) a parchment of Detonation Catalyst (12, 33, Tar:7) a +3 vampiric demon whip (12, 35, Tar:7) a +1 demon whip a +3 whip of venom (17, 38, Tar:7) 5 large rocks (17, 39, Tar:7) 3 large rocks (18, 37, Tar:7) 4 large rocks (26, -7, Tar:7) 3 large rocks (32, 2, Tar:7) a parchment of Brom's Barrelling Boulder (32, 21, Tar:7) 5 large rocks (43, 1, Tar:7) a +3 battleaxe of sundering (44, 1, Tar:7) a +1 longbow of draining (45, 1, Tar:7) a +2 robe of willpower (46, 1, Tar:7) a +4 heavy mace (47, 1, Tar:7) the +3 fire dragon scales of Meyfynel {rF++ rC- Will+ Dex+4} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (48, 1, Tar:7) an amulet of reflection (52, 28, Tar:7) 3 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a parchment of Plasma Beam (5, 15, Zot:1) a +0 scimitar (14, 39, Zot:1) a +0 mace a +0 cloak (15, 40, Zot:1) a +0 rapier (18, 19, Zot:1) a +0 leather armour (18, 23, Zot:1) a parchment of Leda's Liquefaction (18, 35, Zot:1) a +0 robe (19, 36, Zot:1) a +0 cloak a +0 long sword (21, 37, Zot:1) a +1 whip of draining a +0 cloak (22, -1, Zot:1) a +1 morningstar of holy wrath (22, 0, Zot:1) a +0 partisan (22, 20, Zot:1) a +0 club (23, -4, Zot:1) a +0 arbalest (23, -1, Zot:1) a +2 great mace of protection a +2 cloak of willpower (23, 41, Zot:1) a +0 cloak of stealth a +0 short sword (24, -3, Zot:1) a +0 cloak of stealth a +0 rapier (24, -2, Zot:1) a +0 rapier a +0 cloak (24, 18, Zot:1) a +0 sling (33, 14, Zot:1) a +1 long sword of draining a +0 cloak (33, 22, Zot:1) the +7 mace of the Asp {concuss, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (34, 9, Zot:1) a +0 cloak of poison resistance a +0 rapier (34, 19, Zot:1) a +0 demon whip (37, 13, Zot:1) a +2 demon whip of freezing (39, 15, Zot:1) a +1 demon whip of venom (40, 12, Zot:1) a +2 demon whip of electrocution (42, 18, Zot:1) 5 boomerangs a +0 demon whip (47, 20, Zot:1) a +0 cloak of poison resistance a +0 dagger (48, 29, Zot:1) a +0 cloak (49, 30, Zot:1) a +0 war axe (51, 32, Zot:1) a +0 cloak of poison resistance a +0 long sword a +0 cloak of poison resistance a +0 whip (61, 33, Zot:1) a +0 robe Level 2 of the Realm of Zot [Shop] Lyipn's Antique Weapon Emporium a +0 short sword of venom (95 gold) a +3 morningstar of flaming (472 gold) the +5 arbalest of False Hope {penet, rF+ Dex+2} (1052 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 arbalest "Wyckeu" {drain, Str+4 Int-3 Dex+5} (1072 gold) Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 spear of flaming (295 gold) a +2 war axe of freezing (311 gold) the +3 glaive "Giantbane" {antimagic, rPois Dex+2} (1026 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 flail of draining (141 gold) (18, 14, Zot:2) a +0 trident (19, 15, Zot:2) a +2 battleaxe of flaming a +0 halberd a +2 cloak a +0 long sword a +0 cloak a +0 dagger (19, 16, Zot:2) a +0 scimitar (20, -14, Zot:2) an amulet of magic regeneration (20, 17, Zot:2) +6 golden dragon scales 4 large rocks (20, 18, Zot:2) a +0 short sword (21, 18, Zot:2) a +0 cloak of willpower (22, 18, Zot:2) a +1 cloak of willpower a +0 dagger (23, 19, Zot:2) a +3 great mace a +0 cloak (49, 12, Zot:2) a draconian skeleton (55, 13, Zot:2) a +0 cloak a +0 trident (56, 17, Zot:2) a +0 trident (57, 17, Zot:2) a +0 cloak a +0 trident (58, 5, Zot:2) a draconian skeleton (58, 9, Zot:2) a +0 kite shield a +0 cloak a +0 trident (58, 18, Zot:2) a +0 trident a +0 cloak a +0 short sword (59, 20, Zot:2) a draconian skeleton Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 quarterstaff (8, 52, Zot:3) 4 datura-tipped darts (21, 21, Zot:3) a +4 arbalest (23, 14, Zot:3) a +0 scimitar (29, 25, Zot:3) a +2 scimitar of electrocution (47, 22, Zot:3) a +0 chain mail (47, 51, Zot:3) a +0 flail (49, 23, Zot:3) a +0 chain mail (54, 45, Zot:3) a +0 cloak of air a +0 rapier (55, 44, Zot:3) a +0 cloak of willpower a +0 glaive a +0 long sword (55, 45, Zot:3) a +0 cloak of poison resistance a +0 long sword a +0 dagger a +0 cloak (56, 33, Zot:3) a +0 mace (56, 42, Zot:3) a +0 short sword a +0 cloak (56, 43, Zot:3) a +0 dire flail of protection a +0 glaive a +0 long sword (56, 44, Zot:3) a +0 broad axe a +0 cloak a +0 kite shield a +0 dire flail a +0 battleaxe (57, 41, Zot:3) a +2 cloak of corrosion resistance a +0 long sword (57, 43, Zot:3) a +0 hand axe (60, 20, Zot:3) a ring of poison resistance (66, 53, Zot:3) a +0 dagger (68, 48, Zot:3) a +0 battleaxe (69, 45, Zot:3) a +2 great sword of draining a +2 cloak (69, 46, Zot:3) a +0 rapier of venom a +0 cloak (69, 47, Zot:3) a +0 cloak of willpower a +0 rapier (70, 44, Zot:3) a +1 battleaxe of flaming a +0 glaive (70, 45, Zot:3) a +0 scimitar (70, 46, Zot:3) a +0 morningstar a +0 long sword (70, 47, Zot:3) a +0 battleaxe (70, 48, Zot:3) a staff of air a +1 cloak (71, 46, Zot:3) a +0 mace (71, 47, Zot:3) a +0 long sword of electrocution a +0 cloak a +0 tower shield (73, 41, Zot:3) a fortress talisman Level 4 of the Realm of Zot (0, 12, Zot:4) a +0 mace (1, 10, Zot:4) a +0 scimitar of holy wrath (1, 11, Zot:4) a +0 short sword (2, 10, Zot:4) a +2 cloak a +0 battleaxe (3, -1, Zot:4) a +1 cloak (3, 9, Zot:4) a +0 hand axe (4, -1, Zot:4) a +0 scimitar (4, 0, Zot:4) a +0 dagger a +0 cloak (5, -1, Zot:4) a +0 long sword a +0 cloak (5, 0, Zot:4) a +0 flail (5, 1, Zot:4) a +0 war axe (6, 2, Zot:4) a +0 long sword of protection a +0 cloak (6, 3, Zot:4) a +0 cloak of willpower (24, 22, Zot:4) a +0 scimitar (26, 35, Zot:4) a +0 long sword of protection a +0 cloak (27, -26, Zot:4) a +0 dagger (27, 34, Zot:4) a +0 glaive a +0 war axe a +0 whip a +0 cloak a +0 battleaxe (36, -17, Zot:4) a +0 club a +0 cloak (36, -15, Zot:4) a +0 mace (37, -16, Zot:4) a +0 dire flail (40, -20, Zot:4) a +1 cloak a +0 dagger (42, 22, Zot:4) a +11 club of holy wrath (49, -3, Zot:4) a +0 chain mail Level 5 of the Realm of Zot (0, 0, Zot:5) 13 gold pieces Level 17 of a ziggurat (0, 0, Zig:17) a +2 demon whip (unseen) (3, -1, Zig:17) an oblivion hound corpse (4, -4, Zig:17) an oblivion hound corpse (7, -2, Zig:17) a +2 robe of willpower (unseen) (7, -1, Zig:17) an amulet of regeneration (7, 0, Zig:17) the ring of Riskiw {Fly rF+ Dex+3} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (unseen) Level 1 of the Depths (0, 0, Depths:1) a +2 battleaxe of freezing (11, 9, Depths:1) 3 large rocks (16, -5, Depths:1) the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). 3 throwing nets {!f} a +0 helmet of light (16, -4, Depths:1) the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. the amulet of the Crown {Reflect rN+ Str+3 SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. the ring of Piedwide {Str+4 Dex+6 SInv} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the ring "Orutirph" {rCorr AC+4 Str-5 Int+3 SInv} [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the ring "Ecoicw" {rElec Dex+9} [ring of dexterity] rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). the +8 demon trident "Rift" {distort, reach+} It cannot be enchanted further. the +10 Hana's Scimitar {valour, ValArchmagi ^Dim MP+6} ValArchmagi: Enhances your magic if you have at least 80% of your maximum magical power remaining (before spending MP to cast the spell). ^Dim: Unequipping it temporarily diminishes your spells. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. the +6 fire dragon scales of the Black Skies {Harm rF++ rC- Regen+ Str+4 Int+3} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +3 helmet of Understanding {Bane rPois rN+++ Will+} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. It cannot be enchanted further. the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the ring "Loaz" {rN+ Dex+2 Stlth+} [ring of positive energy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the ring "Zamym" {rN+ MP+9 Dex+3} [ring of positive energy] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). the amulet of Xauk {Regen+ Int+2 SInv} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the amulet "Ifra" {rF- RegenMP+ Str+8 Dex+3 SInv} [amulet of magic regeneration] rF-: It makes you vulnerable to fire. RegenMP+: It increases your rate of magic regeneration. Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (17, 4, Depths:1) 2 large rocks (17, 21, Depths:1) a +0 robe (22, -4, Depths:1) the +1 troll leather armour of Gallantry {Harm Regen+ Str+2} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. (29, 6, Depths:1) a +0 ring mail (30, 13, Depths:1) a +0 chain mail (37, 3, Depths:1) a +0 great sword of flaming (41, 3, Depths:1) the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the +8 whip "Snakebite" {venom, curare, rPois, !f} rPois: It protects you from poison. It cannot be enchanted further. the ring of Peupn {*Corrode rC+++ Dex+10} [ring of dexterity] *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. Dex+10: It affects your dexterity (+10). an amulet of faith the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the amulet "Befi" {Acrobat Int+3 Dex+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. (41, 4, Depths:1) a +2 ring mail of poison resistance a +0 heavy battleaxe (41, 5, Depths:1) the ring "Damnable Contraption" {rPois Str+3 Int-4 Dex+6 Slay+3} [ring of dexterity] rPois: It protects you from poison. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet of the Country {rPois Regen+ RegenMP+ Int-3 SInv} [amulet of magic regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. the ring of Miufutix {Will+ Str+4 Dex+6} [ring of dexterity] Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the amulet of Xiudywk {Harm Acrobat rN+ rCorr Int+2} [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a throwing net {!f} the +6 coolibah bardiche {entangle, ConstrDrown ConstrBog rPois} ConstrDrown: When attacking a constricted enemy, it has a one in three chance to flood their lungs with water. ConstrBog: When attacking a constricted enemy, it has a one in three chance to tempoarily transform the ground beneath them into a noxious bog. rPois: It protects you from poison. It cannot be enchanted further. the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the ring "Cusocawi" {rC+ Int+6 Dex+3} [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (42, 2, Depths:1) the ring "Xopixen" {rF+ rC+ Slay+3} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Giummegu" {rF+ rN+ Str+3} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (42, 3, Depths:1) the amulet of Res Nullius {Spirit Regen+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. (43, 2, Depths:1) the ring of Dogma {^Contam rPois rN++ MP+8 Str+6} [ring of strength] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. MP+8: It affects your magic capacity (+8). Str+6: It affects your strength (+6). the ring of Gin and Tonic {rN+ rCorr Str+2 SInv} [ring of see invisible] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. the ring of Sutootus {rF++ rN+++ Str-5} [ring of positive energy] rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). the ring "Iddipo" {rF- rCorr EV+5 Str+5 SInv} [ring of evasion] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). SInv: It lets you see invisible. the ring "Gebrik" {+Blink rF+ rN+ Will+ Int-2} [ring of willpower] +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). the ring of Dusuf {rElec rF++ rC++ AC+4 Int-4} [ring of protection] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. AC+4: It affects your AC (+4). Int-4: It affects your intelligence (-4). the ring "Sesm" {*Slow rPois rC++ SInv} [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. SInv: It lets you see invisible. (43, 7, Depths:1) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. (43, 19, Depths:1) 2 large rocks (44, 2, Depths:1) the scarf "Heij Kua" {rC+ rF+, MP-4 Int+6} MP-4: It affects your magic capacity (-4). Int+6: It affects your intelligence (+6). the +2 pair of boots "Zesusist" {Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the scarf of Qibboes {Repulsion, rC++ Int+2} rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). the +8 arcane splint mail {Archery, Corona rElec Str+2 Dex+2} Corona: Enemies hit by the wearer's projectiles are outlined in light. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (45, -24, Depths:1) a +2 great sword of flaming a +1 battleaxe of freezing (45, 4, Depths:1) the ring "Piluir" {Fly rC+++} [ring of protection from cold] Fly: It grants you flight. rC+++: It renders you almost immune to cold. the ring "Goec" {rPois rN+ Wiz} [ring of wizardry] rPois: It protects you from poison. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. the ring "Cavulimi" {rPois rCorr Str-2 Slay+3 Stlth+} [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (45, 7, Depths:1) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. the +0 pair of gloves "Nutzuwiv" {Parrying, Rampage *Silence Int+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (45, 21, Depths:1) a +0 halberd (46, 5, Depths:1) the amulet of Kyosh {Spirit *Silence rElec rF+ Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). the +6 sword of Cerebov {flame} It cannot be enchanted further. the ring "Zyul" {Int+6 Dex-4 Slay+4} [ring of slaying] Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Fier {Int+4 Dex+2 SInv} [ring of see invisible] Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the +8 Wrath of Trog {antimagic, RageSunder *Rage Rampage} RageSunder: After you perform multiple consecutive attacks, its next attack will deal greatly increased damage and also cleave into targets an extra space away. This effect charges faster and partially retains its charge between attacks while you are berserk. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (46, 8, Depths:1) the amulet of Devotion {Reflect rC- rN+++ rCorr SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). the ring of Puuboam {rN++ Str+6} [ring of strength] rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). the ring of Weuh Dou {rC+ Will+ AC+4 Stlth+} [ring of protection] rC+: It protects you from cold. Will+: It increases your willpower. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. the +1 pair of boots "Cuegafae" {Fly rC+ Will-} Fly: It grants you flight. rC+: It protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. the amulet "Ojot" {Reflect *Silence rPois rN+++ SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Silence: It may silence you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the ring of Dygu {*Corrode Fly Dex+6} [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Dex+6: It affects your dexterity (+6). a +0 helmet of sniping a +9 heavy hand cannon the +0 cloak of Polish {+Blink Will+ Dex+3 Air} +Blink: It lets you blink. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. It cannot be enchanted further. the ring "Qysa" {Fly rC- MP+6 Wiz Str+3} [ring of wizardry] Fly: It grants you flight. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). the amulet "Umnamoet" {Faith Rampage rN+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. the ring "Uraephuj" {MP+5 Str+3 Slay+4} [ring of slaying] MP+5: It affects your magic capacity (+5). Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (47, 8, Depths:1) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. the +0 pair of gloves of Truth {Parrying, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. a +2 pair of boots of earth (48, 3, Depths:1) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. the ring "Hont" {Will+ MP+9 Slay+3} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of Aril {Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). (48, 4, Depths:1) the ring "Wolime" {rC+ Str+8 Int-4} [ring of protection from cold] rC+: It protects you from cold. Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). (48, 5, Depths:1) the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +0 helmet "Quivy" {rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (48, 6, Depths:1) a +2 pair of boots of rampaging (48, 8, Depths:1) the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. (49, 3, Depths:1) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. (51, -32, Depths:1) a +4 demon trident of flaming a +0 chain mail (51, 11, Depths:1) a +0 robe (55, -32, Depths:1) a parchment of Lee's Rapid Deconstruction (56, 11, Depths:1) a +6 ring of dexterity (57, -30, Depths:1) a +0 dagger of venom a +0 robe (60, 4, Depths:1) a +0 robe Level 2 of the Depths [Shop] Nupt's Assorted Antiques a tin of tremorstones (inert) (800 gold) the +0 broad axe of the Tomato {venom, Str+4} (524 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a phantom mirror (800 gold) a scroll of immolation (80 gold) a wand of digging (4) (336 gold) a lightning rod (4/4) (800 gold) (0, 0, Depths:2) a +0 quarterstaff a +0 robe (0, 2, Depths:2) a +0 halberd (1, 2, Depths:2) a +2 heavy halberd (2, -3, Depths:2) a +0 halberd (4, -4, Depths:2) a +2 great sword of flaming (5, -11, Depths:2) a +0 war axe a +0 leather armour a +0 kite shield (5, -3, Depths:2) a storm talisman (8, -3, Depths:2) 4 large rocks (12, -12, Depths:2) a parchment of Gloom (12, -4, Depths:2) a staff of necromancy (19, 1, Depths:2) a +1 battleaxe of freezing (20, -8, Depths:2) a +0 trident (21, -11, Depths:2) 4 large rocks (23, 1, Depths:2) a +0 dagger (24, -5, Depths:2) a +0 leather armour a +0 great mace (25, -2, Depths:2) a +0 robe (27, -49, Depths:2) a +0 robe (28, -48, Depths:2) a +0 helmet of sniping (28, -47, Depths:2) a +1 battleaxe a +0 plate armour (28, -30, Depths:2) a +0 great mace a +0 dire flail (30, -56, Depths:2) a sanguine talisman (30, -50, Depths:2) a +0 war axe a +0 chain mail (30, -48, Depths:2) a +0 robe a +0 robe (30, -32, Depths:2) a +0 robe (31, -31, Depths:2) a +0 robe (31, -13, Depths:2) a +0 dire flail of venom a +0 dire flail (33, -32, Depths:2) a +0 robe (45, -27, Depths:2) a +0 quarterstaff (47, -13, Depths:2) a +0 leather armour (50, -43, Depths:2) a +0 vampiric whip a +0 robe (60, -13, Depths:2) a +0 war axe a +0 animal skin Level 3 of the Depths (9, 2, Depths:3) a ring of resist corrosion (11, 39, Depths:3) the +6 shortbow of Hoomefaf {speed, Fly rPois rC+ rN+} Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (17, 2, Depths:3) a +0 spear (20, 26, Depths:3) a +2 scimitar of venom 4 atropa-tipped darts a +1 robe of willpower (22, 25, Depths:3) 5 large rocks (24, 24, Depths:3) a +0 bardiche a +0 scale mail a +0 quarterstaff a +0 animal skin (24, 29, Depths:3) a +0 robe (25, 0, Depths:3) a +0 shortbow (26, 11, Depths:3) a +0 great sword of flaming (26, 23, Depths:3) a +2 dire flail of holy wrath a +0 dire flail (28, 40, Depths:3) a +0 club (29, 18, Depths:3) a +2 quick blade of protection a +0 robe a +0 buckler (30, 20, Depths:3) a +0 chain mail (30, 39, Depths:3) a +0 scale mail (31, 18, Depths:3) a +1 great sword of flaming (31, 38, Depths:3) a +0 cloak a +0 glaive (33, 47, Depths:3) a +0 battleaxe of freezing (34, 11, Depths:3) 3 large rocks (41, 29, Depths:3) a +0 plate armour a +0 great mace (49, 49, Depths:3) a +0 leather armour (57, 46, Depths:3) 4 large rocks Level 4 of the Depths [Shop] Susesok's Antique Armour Emporium a +2 pair of boots of stealth (258 gold) a +0 ring mail of fire resistance (132 gold) the +0 kite shield of Wuergharu {Will+ rCorr} (302 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 crystal plate armour (804 gold) a +3 plate armour of poison resistance (444 gold) a +3 plate armour of cold resistance (480 gold) a +4 ring mail of cold resistance (372 gold) (0, 0, Depths:4) a +0 rapier of holy wrath a +0 glaive a +0 leather armour a +0 robe a +0 buckler (0, 1, Depths:4) a +0 quick blade of venom a +0 robe a +0 robe a +0 buckler a +0 robe (0, 2, Depths:4) a +0 robe (1, -37, Depths:4) a parchment of Dimensional Bullseye (3, -28, Depths:4) 4 large rocks (7, -36, Depths:4) a +0 cloak of poison resistance (8, -36, Depths:4) 3 large rocks (8, -26, Depths:4) a +0 cloak (14, -8, Depths:4) a +0 dire flail a +0 dire flail 3 large rocks (17, -44, Depths:4) a +2 great sword of flaming (18, -27, Depths:4) a very ugly thing skeleton (18, -23, Depths:4) a spriggan skeleton (19, -43, Depths:4) a +0 dire flail a +0 dire flail (23, -29, Depths:4) a fire giant skeleton (24, -35, Depths:4) an ettin skeleton (24, -25, Depths:4) a guardian sphinx skeleton (25, -28, Depths:4) an ettin skeleton (26, -33, Depths:4) a +3 scimitar of electrocution a ring of see invisible (26, -31, Depths:4) a fire giant skeleton (26, -26, Depths:4) a fire dragon skeleton (26, -25, Depths:4) a parchment of Sculpt Simulacrum (26, -13, Depths:4) a +0 robe (27, -28, Depths:4) a tengu skeleton (27, -27, Depths:4) a +0 demon whip (27, -26, Depths:4) a +0 scale mail (28, -22, Depths:4) a frost giant skeleton (29, -30, Depths:4) an ettin skeleton (30, -10, Depths:4) a +1 whip of venom a +0 robe (31, -15, Depths:4) a +3 broad axe a +0 kite shield a +0 ring mail (32, -26, Depths:4) a golden dragon skeleton (32, -11, Depths:4) a +0 chain mail (32, -10, Depths:4) a +0 cloak a +0 rapier (34, -7, Depths:4) a +1 war axe of venom (36, -4, Depths:4) a +0 short sword (46, -43, Depths:4) 2 flux baubles (48, 1, Depths:4) a +0 glaive (50, -9, Depths:4) a +2 cloak of poison resistance a +0 short sword (51, -32, Depths:4) a +1 great sword of flaming