pyoch Level 1 of the Dungeon (8, -16, D:1) a ball python skeleton (10, -15, D:1) a +0 dagger a goblin skeleton (18, -14, D:1) a +0 sling (22, 15, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (38, -15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 25, D:1) a frilled lizard corpse (skeletalised by now) (43, 15, D:1) a +0 club (45, 13, D:1) a +0 short sword 3 stones a ball python skeleton (46, 13, D:1) a +0 dagger (49, 0, D:1) a frilled lizard skeleton (51, 17, D:1) a ball python corpse (skeletalised by now) (52, -11, D:1) a bat corpse (skeletalised by now) (53, 7, D:1) a rat corpse (skeletalised by now) (55, -7, D:1) a +0 dagger (60, 6, D:1) a quokka corpse (skeletalised by now) (62, -14, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (7, 1, D:2) a +0 hand axe (10, 3, D:2) a bat skeleton (10, 5, D:2) a +0 dagger (14, 5, D:2) a +0 short sword a kobold skeleton (15, 11, D:2) a +0 short sword a kobold skeleton (17, -17, D:2) a +0 mace a +0 chain mail (19, -11, D:2) a +0 short sword (31, -4, D:2) a +2 quarterstaff of chaos (31, -2, D:2) a +0 short sword (31, 1, D:2) a +0 dagger a goblin skeleton (34, 19, D:2) a ball python corpse (skeletalised by now) (35, 18, D:2) a +0 club (38, -6, D:2) an adder skeleton (41, -5, D:2) a +0 hand axe (50, 4, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (1, -1, D:3) a frilled lizard corpse (skeletalised by now) (1, 0, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (10, -13, D:3) a +0 hand axe a +0 leather armour an orc skeleton (19, -26, D:3) an adder corpse (skeletalised by now) (19, -25, D:3) a ball python corpse (skeletalised by now) (19, -10, D:3) a +0 dagger a +0 robe a +0 dagger a jackal skeleton (43, -27, D:3) a +0 hand axe (43, 15, D:3) a bat corpse (skeletalised by now) (54, -13, D:3) a +0 flail (54, 8, D:3) a +0 long sword (56, -23, D:3) the +2 hand axe "Haj Rew" {antimagic, rElec rC+ Will+} rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. an orc skeleton (60, 13, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) 3 flux baubles (3, -1, D:4) 3 javelins (6, -7, D:4) a +0 spear (25, 8, D:4) a scarab talisman (34, 11, D:4) a +0 ring mail (38, 6, D:4) a +0 dagger a +0 ring mail (44, -7, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, -1, D:5) a +0 dagger an orc skeleton (4, -1, D:5) a +0 robe a +0 dagger a +0 flail an orc skeleton (6, -4, D:5) a hound skeleton (13, 1, D:5) a +0 chain mail (24, 15, D:5) a +0 leather armour (41, 5, D:5) a +0 club (45, 24, D:5) a +0 whip (51, -18, D:5) a +0 war axe (54, -22, D:5) a +0 orcbow (55, 19, D:5) a +2 antimagic spear a +0 scale mail a gnoll skeleton (55, 21, D:5) a +0 whip (55, 34, D:5) a +0 whip (56, 34, D:5) a +0 spear a gnoll skeleton (59, 29, D:5) an orb of attunement Level 6 of the Dungeon (8, 4, D:6) a +0 robe (23, -25, D:6) a ring of flight (32, -20, D:6) a +0 flail (32, 16, D:6) a +0 hand axe a +0 leather armour a +0 whip a +0 leather armour a +1 hand axe of venom a +0 scale mail an orc skeleton (33, 16, D:6) a +0 flail a +0 scale mail (34, 3, D:6) a water moccasin skeleton (34, 16, D:6) a +0 short sword a boomerang (35, 8, D:6) a bullfrog skeleton (36, 17, D:6) a bullfrog skeleton (39, -10, D:6) a +0 leather armour (40, -31, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (53, -19, D:6) a +0 whip Level 7 of the Dungeon (4, -49, D:7) a +0 flail (9, -43, D:7) a +0 quarterstaff a +0 whip 3 boomerangs (11, -44, D:7) a +0 trident a +0 ring mail a +0 buckler (13, -42, D:7) a +0 flail a gnoll skeleton (15, -24, D:7) a +0 short sword a +0 leather armour a +0 war axe of pain a +0 dagger an orc skeleton (16, -24, D:7) a +0 robe a +0 dagger (17, -24, D:7) a +0 leather armour a +0 flail (23, -16, D:7) a parchment of Lesser Beckoning (23, -14, D:7) a +0 robe (26, -12, D:7) a bullfrog corpse (skeletalised by now) (37, -45, D:7) a +0 sling (46, -24, D:7) a +0 trident Level 8 of the Dungeon (14, 10, D:8) a +0 pair of gloves (15, 5, D:8) a potion of heal wounds (16, 3, D:8) a +0 pair of boots of stealth (unseen) (16, 4, D:8) 14 gold pieces (24, -3, D:8) a +2 trident of draining a +0 robe (25, 3, D:8) a +3 sling of draining (unseen) (29, 12, D:8) a rimehorn talisman (46, -11, D:8) quicksilver dragon scales (47, 38, D:8) a +0 dagger (47, 39, D:8) a +0 dagger a +0 chain mail (47, 40, D:8) a +0 dagger a +0 robe (50, 29, D:8) a +0 war axe 2 boomerangs (52, 3, D:8) a +0 leather armour (54, 3, D:8) a +0 leather armour (55, 29, D:8) a +0 orcbow (55, 40, D:8) a +0 falchion of electrocution Level 9 of the Dungeon (0, 0, D:9) a +2 dire flail a +0 robe (0, 4, D:9) a +0 flail a +0 robe (23, -26, D:9) a +0 dagger (25, -28, D:9) a +0 shortbow (27, 1, D:9) a parchment of Frozen Ramparts (33, -30, D:9) a +0 war axe (62, -5, D:9) a +0 dagger a +0 robe (64, -8, D:9) a +0 dagger a +0 leather armour (65, -3, D:9) a +0 mace a boomerang Level 10 of the Dungeon [Shop] Qeggozut's Antique Armour Shoppe the +3 ring mail "Qiacvau" {rElec rCorr} (772 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 plate armour "Juapecs" {Ponderous, Harm rPois} (84 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. a +1 leather armour of cold resistance (280 gold) the sphere of Battle (1600 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (0, 0, D:10) a +2 robe of fire resistance a +0 dagger of venom (2, -7, D:10) a +0 antimagic great mace a +0 giant club (2, 22, D:10) a +0 whip a +0 robe (4, -14, D:10) a +0 helmet (11, -6, D:10) an amulet of chemistry an amulet of dissipation (24, -4, D:10) a +0 robe a +0 dagger (25, -1, D:10) a +0 hand axe (27, -3, D:10) a +0 dagger (28, 7, D:10) a +0 halberd (29, 6, D:10) a +0 halberd (29, 8, D:10) a +2 heavy halberd (30, 7, D:10) a +0 halberd (35, -21, D:10) a +0 long sword (40, 13, D:10) a +0 flail of draining (42, -16, D:10) a +0 leather armour (42, 9, D:10) 2 stones a +0 dagger (42, 11, D:10) a +0 short sword (43, 9, D:10) a +0 dagger a +0 club Level 11 of the Dungeon (0, 0, D:11) a stone (3, -10, D:11) a +0 helmet (3, 3, D:11) a stone (5, -6, D:11) a stone (5, 2, D:11) a stone (7, -7, D:11) a stone (10, -4, D:11) a stone (13, 13, D:11) 4 large rocks (14, 23, D:11) a +0 scale mail 6 javelins a +4 long sword (19, 20, D:11) 25 gold pieces 4 large rocks (20, 0, D:11) a +0 robe a +0 dagger (20, 1, D:11) a +0 leather armour a +0 whip (20, 11, D:11) a +0 flail (20, 22, D:11) a +0 ring mail (24, 21, D:11) a +0 shortbow (25, 21, D:11) the +3 robe of Zikh {Bane rElec rPois Stlth+} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -6, D:11) a ring of flight (32, 18, D:11) a +0 short sword (33, -9, D:11) a +0 ring mail (42, 11, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (5, -7, D:12) 5 gold pieces a +0 scale mail a +0 whip (7, -2, D:12) 6 gold pieces (8, 0, D:12) 13 gold pieces a +0 giant spiked club a +0 giant spiked club (9, -7, D:12) 7 gold pieces a +0 robe a +0 dagger (9, -2, D:12) 13 gold pieces a +0 battleaxe (9, -1, D:12) 10 gold pieces (still there?) a +1 hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) (9, 0, D:12) 6 gold pieces (9, 2, D:12) 5 gold pieces (11, -28, D:12) 17 gold pieces (11, -4, D:12) 6 gold pieces a +0 short sword (12, -24, D:12) a +0 ring mail (12, -7, D:12) a potion of heal wounds (12, -3, D:12) 6 gold pieces a +0 mace (12, -2, D:12) 12 gold pieces a +0 short sword a +0 short sword (12, -1, D:12) 21 gold pieces 5 large rocks (14, -1, D:12) 8 gold pieces a +0 short sword (15, -29, D:12) 3 large rocks (17, -13, D:12) a potion of attraction (23, -18, D:12) a +0 plate armour (26, -31, D:12) a +0 rapier (29, -24, D:12) a +0 scimitar a +0 chain mail (32, -11, D:12) 4 large rocks (34, -39, D:12) a parchment of Gloom (35, -17, D:12) a +0 leather armour (41, -20, D:12) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (31, 11, Lair:1) a +0 short sword (31, 44, Lair:1) a parchment of Gloom Level 2 of the Lair of Beasts [Shop] Doir's Assorted Antiques a box of beasts (600 gold) a phantom mirror (600 gold) a condenser vane (600 gold) a dragon-coil talisman (450 gold) a wellspring talisman (187 gold) a +1 ring mail of willpower (240 gold) (0, 0, Lair:2) a +0 short sword (6, -7, Lair:2) a +0 shortbow of draining (13, 16, Lair:2) a +1 dagger a +0 cloak (27, 5, Lair:2) a +0 rapier (38, 9, Lair:2) a +0 whip (39, -28, Lair:2) a parchment of Gloom (47, -3, Lair:2) a staff of necromancy Level 3 of the Lair of Beasts (4, -16, Lair:3) a parchment of Starburst (17, 30, Lair:3) a +0 pair of gloves (24, 36, Lair:3) a +0 falchion (39, -7, Lair:3) the +2 broad axe "Kin Ypue" {vamp, *Noise Str+3 Int+6} *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (41, -2, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (17, -4, Lair:4) a ring of positive energy (56, -24, Lair:4) a +0 hand axe (56, -22, Lair:4) a medusa talisman Level 5 of the Lair of Beasts [Shop] Ziomaw's Book Emporium a parchment of Permafrost Eruption (525 gold) a manual of Armour (1680 gold) a parchment of Fireball (386 gold) a parchment of Hellfire Mortar (688 gold) a parchment of Splinterfrost Shell (688 gold) a parchment of Chain Lightning (1092 gold) a parchment of Summon Cactus Giant (525 gold) a parchment of Forge Lightning Spire (273 gold) a parchment of Metabolic Englaciation (386 gold) a parchment of Construct Spike Launcher (121 gold) a parchment of Volatile Blastmotes (184 gold) (0, 0, Lair:5) a kobold skeleton (1, 1, Lair:5) an elf skeleton (3, -4, Lair:5) a human skeleton (4, -10, Lair:5) a goblin skeleton (7, 2, Lair:5) a troll skeleton (8, -6, Lair:5) an elf skeleton (8, 1, Lair:5) a spriggan skeleton (9, -8, Lair:5) a +0 ring mail (9, -4, Lair:5) a draconian skeleton (11, -2, Lair:5) a minotaur skeleton (12, -6, Lair:5) a +0 shortbow (12, -5, Lair:5) a +1 heavy war axe (12, 4, Lair:5) a human skeleton (14, -4, Lair:5) a +0 cloak of poison resistance a +0 helmet of light a staff of air (14, -3, Lair:5) a +0 club (15, -11, Lair:5) a goblin skeleton (20, -16, Lair:5) an elf skeleton (20, -8, Lair:5) a naga skeleton (24, -12, Lair:5) a naga skeleton (34, -19, Lair:5) a +0 mace (35, -35, Lair:5) a +0 flail of protection (45, -17, Lair:5) a medusa talisman (49, -16, Lair:5) the +3 halberd of the Gibberer {freeze, rElec rF+ rC+ Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (61, -21, Lair:5) a +0 rapier (62, -49, Lair:5) a +0 ring mail