pyoch Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -12, D:1) a hobgoblin skeleton (15, -5, D:1) a +0 falchion (18, 2, D:1) a quill talisman (20, -26, D:1) a +0 club (21, -26, D:1) a quokka skeleton (23, -9, D:1) a hobgoblin skeleton (31, -30, D:1) a +0 spear (40, -7, D:1) a jackal skeleton (40, 6, D:1) a +0 club 3 stones a kobold skeleton (49, 2, D:1) a jackal skeleton (49, 14, D:1) a frilled lizard skeleton (53, -34, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 0, D:2) a rat skeleton (5, -1, D:2) a +0 club (6, -2, D:2) a +0 club a goblin skeleton (8, -23, D:2) a +0 hand axe a +0 scale mail (9, -1, D:2) a +0 short sword a kobold skeleton (10, -1, D:2) a bat skeleton (11, -25, D:2) a +0 mace a +0 leather armour (16, -39, D:2) a hobgoblin skeleton (16, -34, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (18, -37, D:2) a rat skeleton (26, -3, D:2) a quokka skeleton (27, -3, D:2) a ball python skeleton (36, -50, D:2) a jackal skeleton (50, -42, D:2) a parchment of Metabolic Englaciation (50, -3, D:2) a rat skeleton (51, -4, D:2) a quokka skeleton (54, -52, D:2) a +0 flail a +0 ring mail (62, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (65, -11, D:2) an inkwell talisman (73, -1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (9, 0, D:3) a rat skeleton (16, -1, D:3) a +0 short sword (27, 27, D:3) a +0 dagger a goblin skeleton (37, 24, D:3) 4 large rocks (40, 29, D:3) a +0 scale mail a +0 dagger (41, 29, D:3) a quokka skeleton (43, 25, D:3) a +0 mace a +0 club (44, 27, D:3) a +0 dagger (45, 42, D:3) a +0 whip an orc skeleton (48, -1, D:3) a bat skeleton (50, 5, D:3) a +0 dagger (56, 19, D:3) a +0 flail a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, -8, D:3) a quokka corpse (skeletalised by now) (62, 28, D:3) a +0 club a +0 ring mail (65, 0, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Runlogria's Assorted Antiques a +0 plate armour of resonance (575 gold) a +0 chain mail (138 gold) a potion of curing (69 gold) a sack of spiders (920 gold) a condenser vane (920 gold) a +0 great sword (230 gold) [Shop] Zeabodd's General Store the +0 plate armour of Ymyonusi {Will++ Stlth+} (459 gold) Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a ring of poison resistance (220 gold) 3 boomerangs (66 gold) a parchment of Maxwell's Portable Piledriver (96 gold) a wand of iceblast (4) (105 gold) a +0 whip (27 gold) a +0 heavy mace (81 gold) [Shop] Viythin's Magic Scroll Shoppe a scroll of brand weapon (133 gold) a scroll of poison (56 gold) a scroll of poison (56 gold) a scroll of poison (56 gold) [Shop] Yblikhui's Book Shoppe a parchment of Vhi's Electric Charge (169 gold) a parchment of Permafrost Eruption (325 gold) a parchment of Death's Door (676 gold) a parchment of Flame Wave (169 gold) a parchment of Grave Claw (75 gold) a parchment of Animate Dead (169 gold) a parchment of Nazja's Percussive Tempering (239 gold) a manual of Ranged Weapons (1040 gold) a parchment of Tukima's Dance (114 gold) a parchment of Arcjolt (239 gold) a parchment of Cause Fear (169 gold) a parchment of Hailstorm (114 gold) (0, 0, D:4) a +0 robe (2, 5, D:4) a +0 trident (13, -15, D:4) a +0 whip a kobold skeleton (14, -24, D:4) a +0 robe (17, -17, D:4) a +0 whip a +0 dagger an orc skeleton (18, -18, D:4) a +0 club a +0 chain mail a +0 short sword an orc skeleton an orc skeleton (21, -1, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (37, -7, D:4) a hobgoblin skeleton (47, 5, D:4) a +0 club a kobold skeleton (49, -21, D:4) a +0 dagger a kobold skeleton (64, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 25, D:5) a +0 flail (1, 1, D:5) a +0 club a +0 robe a +0 whip an iguana skeleton a gnoll skeleton (1, 2, D:5) a +0 flail (5, 23, D:5) an iguana skeleton (18, -9, D:5) a +0 robe (18, -6, D:5) a +0 club (22, 11, D:5) a +0 dagger (33, -21, D:5) a +0 war axe (58, -10, D:5) an iguana skeleton (62, 7, D:5) a +1 plate armour of cold resistance (62, 24, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (4, 13, D:6) a +2 whip of pain (12, 14, D:6) a +0 halberd a +0 ring mail a +0 trident a gnoll skeleton (13, 9, D:6) a +0 leather armour a +0 whip (13, 14, D:6) a +0 club (13, 15, D:6) a +0 flail a gnoll skeleton (15, 8, D:6) a +0 robe a +0 club a gnoll skeleton (16, -20, D:6) a water moccasin skeleton (20, -8, D:6) a +0 shortbow (24, -25, D:6) a +0 ring mail (25, -25, D:6) a +0 short sword (35, -23, D:6) a +0 spear a gnoll skeleton (35, -22, D:6) a +0 spear (35, -21, D:6) a +0 spear a +0 whip a +0 robe a +0 hand axe a +0 chain mail a gnoll skeleton (35, -20, D:6) a +0 spear (35, -19, D:6) a +0 flail a gnoll skeleton (36, -9, D:6) a hound skeleton (44, 6, D:6) a +0 bardiche (48, -26, D:6) a black bear corpse (skeletalised by now) (50, 5, D:6) a +0 robe a +0 long sword a +0 robe a +5 falchion (51, 5, D:6) a +0 robe a +5 scimitar of freezing Level 7 of the Dungeon (4, 5, D:7) a +0 trident (4, 6, D:7) a +0 leather armour a +0 dagger (5, 6, D:7) a +3 whip (5, 7, D:7) a +0 morningstar an orc skeleton (7, 3, D:7) a +0 hand axe (8, 25, D:7) a +0 ring mail (12, 37, D:7) a +0 dagger (13, 24, D:7) a yak skeleton (14, 38, D:7) a +0 whip a +0 scale mail a kobold skeleton (15, 35, D:7) a +0 whip (16, 26, D:7) a yak skeleton (16, 27, D:7) a hobgoblin skeleton (16, 36, D:7) a +4 halberd a gnoll skeleton (18, 37, D:7) a hobgoblin skeleton (19, 38, D:7) a +0 ring mail a +0 spear of distortion a gnoll skeleton (22, 38, D:7) a +0 shortbow (23, -1, D:7) a +0 dagger (23, 10, D:7) a +1 trident of freezing (unseen) (23, 32, D:7) a +0 whip a hobgoblin skeleton a gnoll skeleton (23, 37, D:7) a +0 whip a +0 robe a gnoll skeleton (24, 38, D:7) a +0 whip (25, 31, D:7) a +0 spear (25, 33, D:7) a +0 club (25, 35, D:7) 2 stones a +0 whip (26, 17, D:7) a +0 robe a +0 club (26, 27, D:7) a +0 whip a kobold skeleton (27, 20, D:7) a +0 whip (28, 16, D:7) a +0 club (28, 17, D:7) a +0 short sword a kobold skeleton (28, 20, D:7) a +0 short sword (29, 16, D:7) a +0 short sword (30, 23, D:7) a +0 halberd (33, -8, D:7) a +0 chain mail (34, 12, D:7) a +0 short sword a kobold skeleton (37, 21, D:7) a +0 robe a +0 dagger a kobold skeleton Level 8 of the Dungeon [Shop] Yseth's Antique Weapon Emporium a +0 rapier (143 gold) a +0 shortbow (78 gold) a +0 spear (78 gold) a +0 whip (65 gold) a +0 quarterstaff (130 gold) a +0 quarterstaff (130 gold) a +2 trident of freezing (475 gold) a +0 sling (39 gold) (12, -13, D:8) a +0 sling (14, 7, D:8) a yak skeleton (14, 8, D:8) a yak skeleton (16, -10, D:8) a yak skeleton (18, 2, D:8) a +0 dagger (19, -24, D:8) a +0 trident (20, -25, D:8) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (20, -23, D:8) a +0 hand axe an orc corpse (skeletalised by now) (21, -24, D:8) a +0 shortbow a centaur skeleton (24, -4, D:8) a +0 ring mail (27, 4, D:8) a +0 morningstar (34, -17, D:8) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (34, -16, D:8) a +0 dagger 2 stones a +0 short sword of venom a kobold corpse (skeletalised by now) (34, -15, D:8) a +0 short sword a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (35, -32, D:8) a +0 shortbow a centaur skeleton (36, -30, D:8) a +0 robe a +0 battleaxe (38, -28, D:8) a +0 robe a +4 dire flail (39, -27, D:8) a +0 robe a +0 great sword of electrocution a +0 robe a +2 war axe a bullfrog skeleton (52, -31, D:8) a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 dagger (0, 1, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 dagger an orc skeleton a kobold skeleton (0, 4, D:9) a +0 leather armour a +0 hand axe a +0 plate armour a +0 mace an orc skeleton an orc skeleton (14, 5, D:9) a +0 dagger a +0 robe (15, -11, D:9) a +0 spear a gnoll skeleton (18, -11, D:9) a +0 spear a +0 robe a +1 whip of holy wrath a gnoll skeleton a gnoll skeleton (23, -6, D:9) a +0 trident of freezing (38, 27, D:9) a +0 flail a +0 robe (39, 0, D:9) a +0 quarterstaff (40, 24, D:9) a +2 scimitar a +0 robe a +0 shortbow a centaur skeleton (41, 23, D:9) a +0 hand axe a +0 robe a +3 war axe a +0 robe (42, 22, D:9) a +3 battleaxe a +0 robe Level 10 of the Dungeon [Shop] Naluri's Vocational Training a manual of Invocations (1200 gold) (3, -26, D:10) a +0 long sword (7, 4, D:10) a cane toad skeleton (22, -11, D:10) a +0 mace (31, -8, D:10) a parchment of Summon Small Mammal (31, -1, D:10) a quill talisman (32, -1, D:10) a catoblepas skeleton (32, 12, D:10) a +0 whip a +0 dagger 8 stones a +0 dagger a kobold skeleton a kobold skeleton (32, 14, D:10) a +0 dagger a +0 leather armour a kobold skeleton Level 11 of the Dungeon (0, 0, D:11) a +0 spear (11, -20, D:11) a +1 dagger of holy wrath (17, 5, D:11) a yak skeleton (23, -33, D:11) a +0 giant club a +0 giant spiked club (23, -28, D:11) a +0 short sword (23, -26, D:11) a +0 robe a +0 dagger (27, -8, D:11) a +0 glaive (27, -5, D:11) a +0 long sword (29, 4, D:11) a +0 ring mail (30, 13, D:11) a +0 long sword (41, -27, D:11) a yak skeleton (42, -27, D:11) a yak skeleton (42, 6, D:11) a +0 spear (43, -17, D:11) a scarf of shadows (45, -33, D:11) a +0 troll leather armour a troll skeleton (52, 10, D:11) a +0 shortbow a +0 shortbow a centaur skeleton (52, 11, D:11) a +0 shortbow a centaur skeleton (53, 10, D:11) a +0 shortbow (53, 13, D:11) a +0 shortbow a centaur skeleton (58, -21, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Liach's Pet Rocks 5 large rocks (135 gold) the Quarto of Terrain (1069 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Bombard Conjuration/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 the medusa talisman of Muijipaxu {Will+ rCorr SInv Stlth-} (873 gold) [medusa talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. 3 stones (5 gold) 2 large rocks (54 gold) a +0 sling (27 gold) (9, -44, D:12) a +0 troll leather armour a troll skeleton (12, -45, D:12) a +0 hand axe (12, -43, D:12) a troll skeleton (14, -32, D:12) a +0 robe (14, 1, D:12) a +0 ring mail a +0 mace (16, 0, D:12) a +0 shortbow a centaur skeleton (17, -23, D:12) 4 large rocks (17, -1, D:12) a +0 club an orc skeleton (18, -37, D:12) a +0 troll leather armour a troll skeleton (18, 0, D:12) a +0 club a +0 robe a +0 dagger an orc skeleton (19, -38, D:12) a +0 giant spiked club a +0 giant club (19, -5, D:12) a +0 war axe an orc skeleton (19, -1, D:12) a +0 short sword a +0 plate armour a +0 war axe an orc skeleton (19, 0, D:12) a +0 short sword of flaming a +0 chain mail a +0 war axe (20, -49, D:12) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (20, -4, D:12) a +0 ring mail a +0 club a +0 flail an orc skeleton (20, -2, D:12) a +0 robe a +0 dagger a +0 chain mail a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour a +0 club an orc skeleton an orc skeleton (20, -1, D:12) a +0 robe a +0 dagger an orc skeleton (22, -36, D:12) a +0 plate armour (24, -12, D:12) a +0 robe (26, -26, D:12) a +0 orcbow the +7 shortbow "Pualaypo" {antimagic, rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a centaur corpse (skeletalised by now) (26, -25, D:12) a +0 leather armour a +1 glaive a +0 arbalest (28, -33, D:12) a +0 leather armour a +0 trident of protection (28, -25, D:12) a +0 mace (29, -39, D:12) a +0 troll leather armour a troll skeleton (29, -31, D:12) 5 large rocks (29, -14, D:12) a +0 dagger (31, -42, D:12) 4 large rocks a cyclops skeleton (31, -17, D:12) a parchment of Rending Blade (32, -42, D:12) a +0 plate armour a +0 broad axe an orc skeleton (33, -30, D:12) a +0 leather armour a +0 shortbow a staff of air (35, -41, D:12) a +0 robe a +0 buckler a tengu skeleton (37, -1, D:12) 8 stones (37, 0, D:12) 6 stones (37, 1, D:12) 6 stones (38, -48, D:12) a parchment of Metabolic Englaciation (38, -39, D:12) a manticore skeleton (38, -19, D:12) a yak skeleton a basilisk skeleton (38, -1, D:12) 9 stones (38, 1, D:12) 5 stones (39, -19, D:12) a yak skeleton (39, -3, D:12) a +0 flail (40, -32, D:12) a +0 arbalest an ugly thing skeleton a yaktaur skeleton (40, -18, D:12) a yak skeleton (41, -9, D:12) a +0 shortbow (42, -34, D:12) an ugly thing skeleton Level 13 of the Dungeon (0, 0, D:13) a manticore corpse (skeletalised by now) (3, 18, D:13) a swamp dragon skeleton (4, -17, D:13) a +0 quarterstaff (8, 13, D:13) a +0 scale mail (9, 32, D:13) a parchment of Scorch (10, -14, D:13) a +0 ring mail (11, 11, D:13) a +0 war axe (13, 7, D:13) a +0 leather armour (18, 23, D:13) a +0 robe (25, 2, D:13) a +0 pair of boots (29, -4, D:13) a shapeshifter corpse (skeletalised by now) (30, -4, D:13) a very ugly thing corpse (skeletalised by now) (30, 0, D:13) a +1 helmet (32, -4, D:13) a raiju corpse (skeletalised by now) (32, 24, D:13) a +0 shortbow (33, 13, D:13) 4 large rocks a cyclops skeleton (33, 24, D:13) a +0 orcbow a +0 orcbow a centaur skeleton a centaur skeleton (34, 24, D:13) a +0 shortbow a +0 orcbow (36, 4, D:13) the inkwell talisman of Ahoess {Str+4} [inkwell talisman] Str+4: It affects your strength (+4). (37, -7, D:13) the +5 dagger of the Lonely Scars {venom, rC+} rC+: It protects you from cold. It cannot be enchanted further. (44, 23, D:13) a +0 mace Level 14 of the Dungeon (2, 0, D:14) a +0 leather armour (21, -14, D:14) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) (23, 30, D:14) the scarab talisman of Evenfall {rPois rC+++ Int+3 Stlth-} [scarab talisman] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (24, -11, D:14) a ring of see invisible (26, 11, D:14) a shapeshifter skeleton (27, 6, D:14) a +0 war axe (30, 18, D:14) a manticore skeleton (36, 27, D:14) a +0 cloak (38, 15, D:14) a catoblepas skeleton (43, -7, D:14) a +0 shortbow a centaur skeleton (43, -3, D:14) a shapeshifter skeleton (43, 17, D:14) a +0 longbow (46, 23, D:14) a +0 shortbow a centaur corpse (skeletalised by now) a troll corpse (skeletalised by now) (50, 23, D:14) a glowing shapeshifter skeleton (51, 28, D:14) a shapeshifter skeleton Level 15 of the Dungeon (1, 40, D:15) a scarf of invisibility (8, 39, D:15) a +0 giant club (17, 32, D:15) a +0 orcbow a centaur skeleton (19, 38, D:15) a +0 morningstar (22, 38, D:15) a +0 shortbow a centaur skeleton (25, 38, D:15) a +1 heavy scimitar (27, 40, D:15) a +0 robe a +0 dagger a human skeleton (29, 9, D:15) a +0 trident (36, 7, D:15) a +4 scimitar of flaming (37, 7, D:15) a +0 orcbow of flaming (37, 13, D:15) a shapeshifter corpse (skeletalised by now) (39, 26, D:15) a +4 scimitar of flaming (39, 41, D:15) a +0 flail (42, 3, D:15) a parchment of Scorch (43, 51, D:15) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (44, 4, D:15) a +0 sling (44, 16, D:15) a +0 sling (44, 53, D:15) an ugly thing corpse (skeletalised by now) (50, 8, D:15) 3 large rocks (51, 2, D:15) a staff of air (52, 16, D:15) an ugly thing skeleton (52, 17, D:15) an ugly thing skeleton an ugly thing skeleton (54, 44, D:15) a +0 dagger a +0 robe a human skeleton (56, 49, D:15) a basilisk corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Rugrotwa's Weapon Emporium the +3 morningstar "Zimazxasha" {pain, rPois Stlth+} (660 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 scimitar of holy wrath (417 gold) a +0 club (7 gold) a +0 shortbow (45 gold) a +0 long sword (52 gold) the +6 dagger "Jujiud" {venom, rElec rPois Int+3 Dex+3} (948 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 great sword (150 gold) a +0 spear (45 gold) 2 curare-tipped darts (36 gold) a +0 dagger (30 gold) [Shop] Xaety's Book Boutique a parchment of Forge Lightning Spire (182 gold) a parchment of Cigotuvi's Putrefaction (182 gold) a parchment of Poisonous Vapours (56 gold) a parchment of Eringya's Surprising Crocodile (182 gold) a parchment of Sigil of Binding (123 gold) a parchment of Magnavolt (459 gold) a parchment of Launch Clockwork Bee (123 gold) a parchment of Lehudib's Crystal Spear (585 gold) a parchment of Slow (56 gold) a parchment of Vampiric Draining (123 gold) a parchment of Iskenderun's Battlesphere (182 gold) a parchment of Martyr's Knell (182 gold) a parchment of Eringya's Noxious Bog (350 gold) a parchment of Irradiate (257 gold) (0, 0, Orc:1) a +0 short sword a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 dagger a +0 leather armour (1, 3, Orc:1) a +0 falchion an orc corpse (skeletalised by now) (4, -20, Orc:1) a +0 robe a +0 dagger (4, -19, Orc:1) a +0 mace (4, -17, Orc:1) a +0 hand axe (5, -20, Orc:1) a +1 chain mail of fire resistance a +0 glaive a +0 dagger a +0 short sword an orc skeleton (5, -19, Orc:1) a +0 robe a +0 dagger a +0 flail an orc skeleton (5, -18, Orc:1) a +0 leather armour a +0 club an orc skeleton (6, -20, Orc:1) a +0 giant club a +0 giant spiked club a +0 robe a +0 dagger an ogre skeleton an ogre skeleton (6, -19, Orc:1) a +0 plate armour a +0 hand axe a +0 plate armour a +3 glaive (6, -18, Orc:1) a +0 leather armour a +0 flail a +0 club an orc skeleton (6, -17, Orc:1) a +2 robe a +0 dagger an orc skeleton (7, -23, Orc:1) a +0 whip (7, -21, Orc:1) a +0 troll leather armour a troll skeleton (7, -18, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 glaive a +0 plate armour a +0 war axe (8, -16, Orc:1) a +0 plate armour a +0 halberd an orc skeleton (9, -21, Orc:1) a +0 falchion (13, -2, Orc:1) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (13, -1, Orc:1) a +0 dagger a +0 robe (13, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, -47, Orc:1) a +0 leather armour a +0 short sword (19, -46, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe an orc skeleton (20, -46, Orc:1) a +0 chain mail a +0 morningstar a +0 chain mail a +0 dire flail (21, -46, Orc:1) a +0 short sword (22, -50, Orc:1) a +0 giant club an ogre skeleton (23, -48, Orc:1) a +0 flail (23, -47, Orc:1) a +3 leather armour of willpower the +5 falchion of Callousness {venom, *Slow +Blink rPois rCorr} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +11 trident "Wygi" {holy, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. +0 steam dragon scales a +3 ring mail a +1 robe of willpower a +0 dagger (25, -51, Orc:1) a +0 club an orc skeleton (25, -47, Orc:1) a +0 robe a +0 dagger (35, -13, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Oxeir's General Store a staff of earth (425 gold) a parchment of Ozocubu's Refrigeration (557 gold) a +1 orcbow of freezing (241 gold) a parchment of Enfeeble (557 gold) 2 datura-tipped darts (30 gold) a parchment of Sticky Flame (221 gold) a +0 ring mail (68 gold) a phantom mirror (680 gold) [Shop] Ribuliac's Antique Weapon Emporium a +0 sling (55 gold) a +0 rapier (203 gold) a +0 dagger (74 gold) a +1 bardiche of flaming (1258 gold) a +2 demon blade of venom (1554 gold) a +3 dagger of distortion (814 gold) [Shop] Qamuajez's Book Shop a parchment of Sculpt Simulacrum (350 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Plasma Beam (350 gold) a parchment of Irradiate (257 gold) a parchment of Diamond Sawblades (459 gold) a parchment of Lee's Rapid Deconstruction (257 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Vampiric Draining (123 gold) a parchment of Hailstorm (123 gold) a parchment of Volatile Blastmotes (123 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Eringya's Noxious Bog (350 gold) a parchment of Borgnjor's Vile Clutch (257 gold) a parchment of Forge Lightning Spire (182 gold) a parchment of Magnavolt (459 gold) [Shop] Wydghunuz's Antique Armour Shop a +0 chain mail (180 gold) a +0 scale mail of fire resistance (330 gold) a +3 chain mail of poison resistance (750 gold) a +0 ring mail (120 gold) a +0 chain mail (180 gold) a +3 scale mail (630 gold) a +0 chain mail (180 gold) (0, 0, Orc:2) a +0 great mace a +1 chain mail of command (0, 1, Orc:2) a +0 scimitar a +0 plate armour (5, -2, Orc:2) a +1 morningstar of venom an orc skeleton (5, -1, Orc:2) a +0 chain mail a +0 short sword a +0 orcbow an orc skeleton (5, 11, Orc:2) a +1 hat of intelligence (6, 10, Orc:2) the ring of Darkness {+Blink rC- Will+ Str+6} [ring of strength] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). a +2 helmet of sniping an amulet of guardian spirit an amulet of faith a ring of protection from fire a ring of positive energy a ring of protection from fire an amulet of wildshape a +4 ring of slaying a ring of poison resistance (9, 11, Orc:2) a +0 chain mail a +0 dire flail (10, 9, Orc:2) a +0 plate armour a +0 battleaxe (16, 1, Orc:2) a +0 plate armour a +4 flail of holy wrath an orc skeleton (17, 0, Orc:2) a +0 plate armour a +0 long sword a +0 chain mail a +2 long sword of electrocution an orc skeleton (17, 1, Orc:2) a +0 plate armour a +1 long sword a +0 arbalest a +2 robe a +0 dagger an orc skeleton (18, -1, Orc:2) a warg skeleton (18, 1, Orc:2) a +0 plate armour a +0 war axe an orc skeleton (19, 23, Orc:2) a +0 mace an orc corpse (skeletalised by now) (20, 6, Orc:2) a +0 robe a +0 dagger an orc skeleton (20, 9, Orc:2) a +0 chain mail a +0 flail an orc skeleton (21, 3, Orc:2) a +2 leather armour of poison resistance a +0 flail a +0 chain mail a +1 battleaxe of draining a +0 plate armour a +0 long sword an orc skeleton (21, 7, Orc:2) a +0 leather armour a +0 dagger an orc skeleton (21, 23, Orc:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (22, 3, Orc:2) a +0 plate armour a +0 mace (22, 4, Orc:2) a +0 robe a +0 short sword a +0 orcbow a kobold skeleton (23, 3, Orc:2) a +0 plate armour a +4 glaive (27, 5, Orc:2) a +0 plate armour a +3 great sword of flaming (29, 7, Orc:2) a +0 plate armour a +0 short sword (54, 1, Orc:2) a +0 plate armour a +0 halberd (55, 1, Orc:2) a +0 chain mail a +0 long sword (56, 3, Orc:2) a +0 robe a +0 dagger (56, 4, Orc:2) a +0 chain mail a +0 long sword an orc skeleton (57, 0, Orc:2) a +0 plate armour a +0 scimitar a +0 orcbow (60, 4, Orc:2) the +0 robe of the Horehound {*Slow rF+ rCorr Int+2 Slay+2} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a staff of alchemy a staff of earth the necromancy staff of Imbalance {^Drain rElec rF+ rN+ rCorr Necro} [staff of necromancy] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 leather armour (1, 2, Elf:1) a +0 dagger (2, -1, Elf:1) a +0 club a +0 leather armour an elf skeleton (10, 26, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (14, -7, Elf:1) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (14, 22, Elf:1) a +0 mace (19, 21, Elf:1) a +0 long sword a +0 robe (23, -12, Elf:1) a +0 dagger a +0 robe an elf skeleton (25, -14, Elf:1) a +0 long sword a +0 ring mail an elf skeleton (26, -17, Elf:1) a +0 short sword a +0 ring mail (26, -13, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (27, 26, Elf:1) a parchment of Bombard (28, -15, Elf:1) a +0 long sword of venom a +0 leather armour (30, -9, Elf:1) a +0 long sword a +0 robe a +1 scimitar of pain (31, -10, Elf:1) a +0 dire flail of protection (34, -8, Elf:1) a +0 short sword a +0 robe an orc skeleton (36, -9, Elf:1) a +1 hand axe of flaming (38, -7, Elf:1) a +0 club a +0 leather armour (41, -12, Elf:1) a +0 rapier a +0 leather armour (45, 18, Elf:1) a +4 dire flail of protection (46, 7, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (48, 4, Elf:1) a +0 robe a +0 short sword an elf skeleton (48, 6, Elf:1) a +0 robe a +0 longbow an elf skeleton (48, 14, Elf:1) a +0 mace (52, -4, Elf:1) a +0 flail a +0 ring mail (53, 14, Elf:1) a +0 scale mail (54, 14, Elf:1) a +0 robe a +0 short sword (55, 4, Elf:1) a +0 leather armour a +0 short sword an elf skeleton (56, 5, Elf:1) a +0 robe a +0 long sword a +0 leather armour a +0 dagger of speed a +0 shortbow an elf skeleton (56, 6, Elf:1) a +3 heavy battleaxe (58, 2, Elf:1) a +4 heavy dire flail (58, 9, Elf:1) a +0 leather armour a +0 short sword an elf skeleton (59, 8, Elf:1) a +0 robe a +2 short sword of speed (59, 10, Elf:1) a +0 leather armour a +0 dagger a +0 longbow an elf skeleton Level 2 of the Elven Halls [Shop] Neicrit's Weapon Shop a +0 whip (35 gold) a +0 dagger (28 gold) a +0 trident (49 gold) the +6 quarterstaff of Inflation {flame, rPois Str-3 SInv} (673 gold) rPois: It protects you from poison. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. 6 silver javelins (756 gold) a +4 dagger of venom (341 gold) 6 atropa-tipped darts (75 gold) a +0 trident (49 gold) a +3 trident of distortion (359 gold) [Shop] Quyxy's Book Shoppe a parchment of Detonation Catalyst (276 gold) a parchment of Searing Ray (87 gold) a parchment of Forge Phalanx Beetle (375 gold) a parchment of Hellfire Mortar (492 gold) a parchment of Momentum Strike (87 gold) a parchment of Fulsome Fusillade (627 gold) a parchment of Permafrost Eruption (375 gold) a parchment of Petrify (195 gold) [Shop] Vepisawk's Antique Weapon Shoppe a +0 whip (82 gold) a +0 whip (82 gold) a +0 club (16 gold) a +2 morningstar of concussion (594 gold) the +8 spear of Evisceration {entangle, +Blink Str+3} (2088 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. a +6 shortbow of flaming (1234 gold) a +0 flail (115 gold) a +0 club (16 gold) a +0 shortbow (99 gold) (0, 0, Elf:2) a +4 quick blade of flaming a +1 short sword of speed (17, 57, Elf:2) a +1 glaive of venom a +0 arbalest a +0 short sword a +0 robe an elf corpse (skeletalised by now) (18, 25, Elf:2) a +1 battleaxe of sundering (19, 22, Elf:2) a +0 scimitar a +0 robe (20, 21, Elf:2) a +0 heavy battleaxe a +0 leather armour an elf skeleton (20, 22, Elf:2) a +0 short sword a +0 leather armour an elf skeleton (20, 23, Elf:2) a +0 short sword a +0 robe a +0 buckler an elf skeleton (21, 14, Elf:2) a +0 long sword (21, 19, Elf:2) a +0 dagger (21, 20, Elf:2) a +0 long sword a +0 robe a +0 robe a +0 scimitar an elf skeleton (21, 21, Elf:2) a +0 mace of draining a +0 robe a +1 long sword of flaming a +0 leather armour a +0 dagger a +0 ring mail an elf skeleton (21, 22, Elf:2) a +4 demon trident of electrocution a +0 chain mail of cold resistance a +0 tower shield (21, 23, Elf:2) a +0 antimagic trident a +0 scimitar a +0 leather armour a +4 battleaxe of venom (22, 15, Elf:2) a +0 hand axe of distortion (22, 21, Elf:2) a +2 spectral executioner's axe (23, 21, Elf:2) a +1 heavy mace a +0 scimitar a +0 robe a +0 shortbow a +0 long sword a +0 robe a +5 heavy dire flail an elf skeleton an elf skeleton (23, 22, Elf:2) a +1 lajatang of holy wrath (24, 20, Elf:2) a +0 short sword a +0 robe (24, 44, Elf:2) a +2 dagger of venom a +0 robe (25, 47, Elf:2) a +1 halberd of flaming (28, 32, Elf:2) a +4 dagger (29, 12, Elf:2) a +0 long sword a +0 longbow of freezing a +0 robe an elf skeleton (29, 33, Elf:2) a +4 dagger (30, 18, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (30, 29, Elf:2) a +4 dagger (31, 29, Elf:2) a +8 dagger (33, -1, Elf:2) a blade talisman (33, 27, Elf:2) a +0 falchion (34, 32, Elf:2) a +0 falchion (42, 35, Elf:2) a +0 leather armour (42, 50, Elf:2) a +0 long sword a +0 robe (49, 27, Elf:2) a +0 dire flail (49, 37, Elf:2) a +0 mace (50, 25, Elf:2) a +0 demon whip (50, 53, Elf:2) a parchment of Sphinx Sisters (51, 41, Elf:2) a +0 dagger a +0 robe an elf skeleton (51, 51, Elf:2) a +0 ring mail (52, 39, Elf:2) a +0 robe a +0 short sword an elf skeleton (53, -2, Elf:2) a +0 scale mail (53, 2, Elf:2) a +1 pair of gloves (54, 41, Elf:2) a +0 robe a +0 rapier a +3 battleaxe of sundering (55, 38, Elf:2) a +0 leather armour a +0 robe a +0 long sword a +2 long sword of holy wrath (55, 39, Elf:2) a +0 robe a +0 dagger an elf skeleton (55, 40, Elf:2) a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 long sword an elf skeleton (57, 39, Elf:2) a +0 leather armour a +0 heavy long sword an elf skeleton (58, 37, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow an elf skeleton Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (3, -3, Elf:3) the +7 flail of the Hierophant {vamp, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour a ring of flight (4, 0, Elf:3) a +0 longbow a +0 great mace of protection a +0 leather armour (5, -4, Elf:3) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (6, 25, Elf:3) a +0 chain mail (7, 4, Elf:3) a parchment of Magic Dart (7, 7, Elf:3) a staff of cold (7, 8, Elf:3) a staff of air (7, 16, Elf:3) the +7 spear of Heteit {heavy, rC+ Str-3 Int+4} rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe (7, 30, Elf:3) a parchment of Scorch (8, 4, Elf:3) a +2 scimitar of electrocution a +0 orcbow of electrocution a +0 leather armour a ring of resist corrosion a +1 pair of gloves of parrying an elf corpse (skeletalised by now) (8, 5, Elf:3) a +0 dagger (8, 7, Elf:3) a +0 robe (8, 9, Elf:3) a staff of alchemy (8, 10, Elf:3) a +0 dagger (9, 7, Elf:3) a parchment of Passage of Golubria (9, 9, Elf:3) a +0 short sword (10, -4, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (10, 0, Elf:3) a +0 longbow a +0 leather armour an elf skeleton (10, 4, Elf:3) a +0 short sword (10, 8, Elf:3) a +0 robe (10, 13, Elf:3) a +0 robe (10, 25, Elf:3) a +0 scale mail (11, 6, Elf:3) a +0 dagger (11, 8, Elf:3) a +0 long sword (12, -1, Elf:3) a +6 spectral quarterstaff a +0 leather armour a ring of resist corrosion an elf skeleton (12, 2, Elf:3) a +1 glaive of venom a +0 ring mail an elf skeleton (12, 6, Elf:3) a +3 devious dagger (12, 7, Elf:3) a staff of air (13, 1, Elf:3) a +1 antimagic long sword a +0 robe (13, 5, Elf:3) a parchment of Magnavolt (13, 6, Elf:3) a +0 scimitar of holy wrath (13, 9, Elf:3) an orb of glass (14, 2, Elf:3) a +0 rapier a +0 rapier a +0 leather armour an amulet of guardian spirit (14, 11, Elf:3) a +0 short sword a +0 robe (15, 2, Elf:3) a +0 rapier a +0 rapier a +1 robe of cold resistance (15, 11, Elf:3) a +0 longbow a +0 leather armour (16, 15, Elf:3) a +0 long sword a +0 robe (17, 1, Elf:3) a +1 hand axe of freezing (19, 18, Elf:3) a +0 long sword a +0 robe an elf skeleton (19, 32, Elf:3) a +2 dire flail (20, 15, Elf:3) a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour an elf skeleton an elf skeleton (20, 28, Elf:3) a +0 giant club (21, 15, Elf:3) a +0 longbow a +0 robe of cold resistance (21, 17, Elf:3) a +0 dagger a +2 ring mail of poison resistance (22, 14, Elf:3) a +0 rapier a +0 robe an elf skeleton (22, 18, Elf:3) a +0 rapier a +0 leather armour a +2 heavy hand axe (22, 28, Elf:3) a staff of cold (23, 18, Elf:3) a +0 robe a +0 short sword a +6 long sword a +0 robe an elf skeleton (23, 19, Elf:3) a +0 long sword a +0 robe of cold resistance (23, 40, Elf:3) a +0 short sword a +0 robe (24, 19, Elf:3) a +2 battleaxe of electrocution (24, 21, Elf:3) a +0 long sword a +0 robe an elf skeleton (24, 32, Elf:3) a ring of willpower a ring of wizardry the ring of Votzog {rN+ rCorr Slay+4} [ring of slaying] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +5 ring of evasion a +6 ring of dexterity (25, 20, Elf:3) a +0 long sword a +0 leather armour (26, 21, Elf:3) a +2 long sword of holy wrath a +0 leather armour a +0 long sword a +0 robe an elf skeleton an elf skeleton (26, 22, Elf:3) a +0 long sword a +0 ring mail (27, 20, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +0 leather armour a +0 long sword a +0 robe an elf skeleton an elf skeleton (27, 21, Elf:3) a +0 short sword a +0 leather armour a +0 rapier a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +0 robe an elf skeleton an elf skeleton an elf skeleton (27, 22, Elf:3) a +0 long sword a +0 ring mail a +0 longbow a +0 leather armour a +0 long sword a +0 robe a +0 short sword a +0 robe an elf skeleton an elf skeleton (28, 20, Elf:3) a +0 short sword a +0 robe (28, 23, Elf:3) a +0 shortbow a +0 short sword a +0 ring mail an elf skeleton (29, -5, Elf:3) a +0 dagger a +0 robe (38, 5, Elf:3) a +0 short sword (38, 6, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (38, 11, Elf:3) a +0 war axe of distortion (38, 36, Elf:3) a ring of positive energy (41, 1, Elf:3) a +0 long sword a +0 robe (45, 30, Elf:3) a +0 long sword a +0 robe an elf skeleton (46, 32, Elf:3) a +0 dagger a +2 robe (50, 11, Elf:3) a +0 halberd a +0 leather armour (50, 15, Elf:3) a +3 long sword of holy wrath Level 1 of the Lair of Beasts (2, -1, Lair:1) a +0 mace (5, -3, Lair:1) a dream sheep skeleton (6, -3, Lair:1) a dream sheep skeleton (7, -3, Lair:1) a dream sheep skeleton (22, 33, Lair:1) a blink frog corpse (skeletalised by now) (23, 14, Lair:1) a yak skeleton a yak skeleton (25, 24, Lair:1) a bullfrog skeleton (25, 25, Lair:1) a komodo dragon skeleton (27, 25, Lair:1) a yak skeleton (28, 4, Lair:1) a bullfrog skeleton (28, 24, Lair:1) a +0 hand axe a +0 leather armour a +0 trident a water moccasin skeleton a yak skeleton (33, -15, Lair:1) a +0 war axe (35, 29, Lair:1) a parchment of Rending Blade (36, 29, Lair:1) a +0 leather armour (50, 34, Lair:1) a +0 war axe (52, 11, Lair:1) a bullfrog skeleton (56, 24, Lair:1) a yak skeleton (56, 25, Lair:1) a yak skeleton (57, -12, Lair:1) a blink frog corpse (skeletalised by now) (57, -11, Lair:1) a blink frog corpse (skeletalised by now) (57, -2, Lair:1) a +1 pair of gloves (57, 24, Lair:1) a yak skeleton a yak skeleton (58, -6, Lair:1) a blink frog skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (11, -31, Lair:2) a wolf skeleton (11, -2, Lair:2) a +0 leather armour of poison resistance (12, -33, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (12, -32, Lair:2) a wolf skeleton (16, -23, Lair:2) a bullfrog skeleton (20, -27, Lair:2) a +0 leather armour a +0 war axe (23, -29, Lair:2) a water moccasin skeleton (25, -21, Lair:2) a bullfrog skeleton (26, 15, Lair:2) a cane toad skeleton (27, -32, Lair:2) a +0 war axe (30, -10, Lair:2) a cane toad skeleton (41, 0, Lair:2) a parchment of Fugue of the Fallen (46, 4, Lair:2) a +0 robe (47, 11, Lair:2) a +0 leather armour (55, 12, Lair:2) a komodo dragon skeleton (57, -4, Lair:2) a yak skeleton (60, 3, Lair:2) a komodo dragon skeleton Level 3 of the Lair of Beasts (0, 5, Lair:3) a +0 long sword (1, 14, Lair:3) a cane toad skeleton (8, 24, Lair:3) a komodo dragon corpse (skeletalised by now) (12, -6, Lair:3) a blink frog skeleton (12, -5, Lair:3) a blink frog skeleton (13, 28, Lair:3) a +0 helmet of sniping (18, 32, Lair:3) a bullfrog skeleton (20, 34, Lair:3) a yak skeleton (22, 35, Lair:3) a cane toad skeleton (31, -12, Lair:3) a death yak skeleton (33, -10, Lair:3) a +0 hand axe (33, 12, Lair:3) a polar bear skeleton (34, 35, Lair:3) a yak skeleton (35, -12, Lair:3) a +0 ring mail (37, 33, Lair:3) a yak skeleton (49, 10, Lair:3) a polar bear skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (1, -16, Lair:4) a yak skeleton (3, -17, Lair:4) a death yak skeleton (3, -16, Lair:4) a yak skeleton (4, -17, Lair:4) a yak skeleton (7, -10, Lair:4) a hydra skeleton (7, 8, Lair:4) a +0 leather armour (8, -7, Lair:4) a death yak skeleton (10, -11, Lair:4) a +0 leather armour (13, 8, Lair:4) a hog skeleton (23, 23, Lair:4) a wolf skeleton (25, 24, Lair:4) a wolf skeleton (29, 4, Lair:4) a lindwurm skeleton (30, 2, Lair:4) a bullfrog skeleton (31, 2, Lair:4) a death yak skeleton a black mamba skeleton (33, -20, Lair:4) a +0 great sword (37, -19, Lair:4) a +0 dagger (38, 27, Lair:4) an elephant corpse (skeletalised by now) (40, -17, Lair:4) a parchment of Blink (41, -24, Lair:4) a +0 war axe (43, -16, Lair:4) a wyvern corpse (skeletalised by now) (43, 17, Lair:4) a komodo dragon skeleton (62, 13, Lair:4) a cane toad corpse (skeletalised by now) (67, 1, Lair:4) a komodo dragon skeleton (72, -12, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a wyvern corpse (skeletalised by now) (2, 31, Lair:5) a cane toad skeleton (5, 0, Lair:5) a +0 shortbow (5, 7, Lair:5) a rime drake skeleton (13, 6, Lair:5) an elephant corpse (skeletalised by now) (16, 14, Lair:5) an elephant skeleton (17, 12, Lair:5) a blink frog skeleton (17, 13, Lair:5) a komodo dragon skeleton (17, 14, Lair:5) a rime drake skeleton (18, 12, Lair:5) a blink frog skeleton (18, 13, Lair:5) a blink frog skeleton (18, 14, Lair:5) a sea snake skeleton a polar bear skeleton (18, 15, Lair:5) a steam dragon skeleton (18, 41, Lair:5) a basilisk skeleton (20, 0, Lair:5) a dream sheep skeleton (23, 2, Lair:5) a komodo dragon skeleton (24, 3, Lair:5) an elephant skeleton (25, 34, Lair:5) a wyvern skeleton (26, 1, Lair:5) a +0 morningstar (27, 4, Lair:5) a snapping turtle skeleton (29, -12, Lair:5) a cane toad skeleton a black mamba skeleton (30, 31, Lair:5) a death yak skeleton (31, 31, Lair:5) a cane toad skeleton (32, 18, Lair:5) a +0 robe (33, 18, Lair:5) a +1 short sword of speed a fortress talisman (33, 25, Lair:5) a blink frog corpse (skeletalised by now) (35, -3, Lair:5) a manticore skeleton (35, 15, Lair:5) a parchment of Brom's Barrelling Boulder (35, 17, Lair:5) a +0 leather armour (39, 16, Lair:5) a polar bear corpse (skeletalised by now) (40, 1, Lair:5) a blink frog corpse (skeletalised by now) (49, 13, Lair:5) a blink frog corpse (skeletalised by now) (60, 10, Lair:5) a komodo dragon corpse (skeletalised by now) Level 1 of the Swamp (8, 1, Swamp:1) a +0 ring mail (16, 29, Swamp:1) a +0 buckler a +0 spear a spriggan skeleton (17, 31, Swamp:1) a +0 spear (17, 32, Swamp:1) an alligator skeleton (18, 10, Swamp:1) a +0 short sword (18, 11, Swamp:1) 4 large rocks (18, 27, Swamp:1) a +0 robe a +0 quarterstaff (21, 36, Swamp:1) an ugly thing corpse (skeletalised by now) (26, 36, Swamp:1) a bog body skeleton (39, 21, Swamp:1) a swamp dragon skeleton (48, 26, Swamp:1) a +0 mace (49, 32, Swamp:1) a +0 spear (55, 27, Swamp:1) a parchment of Volatile Blastmotes Level 2 of the Swamp (0, 0, Swamp:2) a parchment of Inner Flame (10, 18, Swamp:2) a +0 robe (11, -9, Swamp:2) a human skeleton (11, 3, Swamp:2) a +0 ring mail (16, 10, Swamp:2) a +0 pair of gloves a +0 cloak a +1 rapier of electrocution an alligator skeleton the human skeleton of Nikola (20, 5, Swamp:2) a +0 robe a +0 quarterstaff a spriggan skeleton (22, 0, Swamp:2) an alligator skeleton (23, -10, Swamp:2) a +0 spear a spriggan skeleton (23, -8, Swamp:2) a +0 short sword a +0 robe a spriggan skeleton (23, -4, Swamp:2) an ugly thing skeleton (23, -2, Swamp:2) an ugly thing skeleton an ugly thing skeleton (23, -1, Swamp:2) an ugly thing skeleton (25, -13, Swamp:2) an ugly thing skeleton (26, -5, Swamp:2) a hydra skeleton (28, -10, Swamp:2) an alligator skeleton (34, 5, Swamp:2) a +0 ring mail (39, -7, Swamp:2) an alligator corpse (skeletalised by now) Level 3 of the Swamp (0, 0, Swamp:3) a parchment of Launch Clockwork Bee (1, -3, Swamp:3) a +0 spear (2, -1, Swamp:3) a granite talisman (16, 3, Swamp:3) a +0 short sword (20, 25, Swamp:3) a ring of see invisible an alligator skeleton (21, 25, Swamp:3) +0 swamp dragon scales a swamp dragon skeleton (23, 25, Swamp:3) a +0 robe a fenstrider witch skeleton (25, 17, Swamp:3) a +0 buckler (27, -5, Swamp:3) a bog body skeleton (27, 3, Swamp:3) a swamp dragon skeleton (30, -7, Swamp:3) a +0 buckler a +0 spear a +0 robe a spriggan skeleton a fenstrider witch skeleton (30, 12, Swamp:3) a ring of resist corrosion (33, 10, Swamp:3) an alligator skeleton (35, 18, Swamp:3) a +2 robe of positive energy (40, 24, Swamp:3) a +0 kite shield (45, 15, Swamp:3) a +0 plate armour (51, 14, Swamp:3) +0 swamp dragon scales a +0 robe a swamp dragon skeleton Level 4 of the Swamp (0, 0, Swamp:4) a +0 pair of gloves of infusion (3, 16, Swamp:4) a +0 robe a +0 quarterstaff a spriggan skeleton (6, 29, Swamp:4) a +0 hand axe (8, 20, Swamp:4) a bunyip skeleton (9, 22, Swamp:4) a +0 ring mail (10, 21, Swamp:4) an alligator skeleton (11, 21, Swamp:4) a +0 robe a +0 rapier (11, 22, Swamp:4) a +0 robe a +0 quarterstaff (16, 6, Swamp:4) an alligator skeleton (21, 12, Swamp:4) a +2 demon whip of flaming +0 acid dragon scales a +0 demon whip of draining (23, 11, Swamp:4) an alligator skeleton (26, 34, Swamp:4) a +0 rapier a +0 robe a +0 robe a fenstrider witch corpse (skeletalised by now) (27, 4, Swamp:4) a bog body skeleton (35, -7, Swamp:4) a +0 rapier (35, 24, Swamp:4) a +0 war axe (37, 26, Swamp:4) a serpent talisman (39, 31, Swamp:4) a parchment of Stone Arrow Level 1 of the Spider Nest (0, 0, Spider:1) a ring of flight (4, 13, Spider:1) a +1 robe of fire resistance a +3 lajatang of distortion (10, -2, Spider:1) a +0 quarterstaff (13, -6, Spider:1) a +0 ring mail (17, 6, Spider:1) a +0 whip (18, -29, Spider:1) a +0 robe (20, -23, Spider:1) a +0 ring mail (24, -1, Spider:1) a +0 ring mail Level 2 of the Spider Nest (12, 5, Spider:2) an amulet of magic regeneration (19, -3, Spider:2) a +0 kite shield a +0 robe a +1 great mace of venom (20, 3, Spider:2) a +0 ring mail a +0 glaive (23, -5, Spider:2) a +0 robe a +0 heavy quarterstaff the dwarf skeleton of Jorgrun (29, -5, Spider:2) a parchment of Vhi's Electric Charge (29, 4, Spider:2) 5 large rocks (29, 7, Spider:2) a +0 flail (30, 4, Spider:2) a +2 pair of boots of earth (31, 1, Spider:2) a +0 eveningstar a +1 chain mail of willpower a +0 kite shield the +3 hat "Dihiraax" {rF- Str+3 Dex+3} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (38, 8, Spider:2) a +1 ring mail of cold resistance (39, 8, Spider:2) a +0 great mace (46, 6, Spider:2) a +0 robe (49, 13, Spider:2) a parchment of Foxfire Level 3 of the Spider Nest (1, -4, Spider:3) a parchment of Volatile Blastmotes (9, -28, Spider:3) a +0 longbow (10, -42, Spider:3) a +0 chain mail (15, -23, Spider:3) a +0 pair of boots of stealth (16, -32, Spider:3) 3 large rocks (19, -32, Spider:3) a +0 mace (22, -13, Spider:3) a +0 scale mail (27, -23, Spider:3) a +0 chain mail (28, -30, Spider:3) a +0 robe a +0 hand axe (28, -29, Spider:3) a +0 leather armour a +1 hand axe of electrocution a +0 leather armour a +0 hand axe (30, -24, Spider:3) a +0 sling Level 4 of the Spider Nest (0, 0, Spider:4) a +0 pair of gloves of stealth (2, 2, Spider:4) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (47, 19, Spider:4) a +0 chain mail (49, 11, Spider:4) a granite talisman (71, -33, Spider:4) a +0 chain mail (71, -28, Spider:4) the +0 spear "Xuyc" {venom, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (25, -11, Slime:5) a +0 chain mail (25, 7, Slime:5) a +0 ring mail (25, 8, Slime:5) a wellspring talisman (25, 12, Slime:5) a +3 chain mail (26, -12, Slime:5) a parchment of Lee's Rapid Deconstruction (26, -10, Slime:5) a +0 cloak of poison resistance (26, -9, Slime:5) a parchment of Martyr's Knell (26, -7, Slime:5) a +0 long sword (26, 7, Slime:5) a +0 spear (26, 8, Slime:5) a parchment of Eringya's Noxious Bog (26, 9, Slime:5) a staff of cold (26, 10, Slime:5) a book of Geomancy (26, 11, Slime:5) the +11 scimitar "Hynisaod" {freeze, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (26, 12, Slime:5) a +2 chain mail of cold resistance (27, -11, Slime:5) a +0 hand axe of draining (27, -8, Slime:5) a +4 ring of slaying (27, 8, Slime:5) a +0 chain mail (27, 9, Slime:5) the +3 broad axe "Rishy" {protect, +Blink rF- Str+2 SInv} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (27, 10, Slime:5) a staff of alchemy (28, -10, Slime:5) a staff of earth (28, -9, Slime:5) a staff of air (28, -8, Slime:5) a +0 ring mail (28, 9, Slime:5) a +0 orcbow of freezing (28, 11, Slime:5) a staff of earth (28, 12, Slime:5) a parchment of Plasma Beam (29, -9, Slime:5) a +6 ring of intelligence (29, 10, Slime:5) a staff of fire (30, -10, Slime:5) a +0 whip (30, 9, Slime:5) a +2 pair of gloves of dexterity (31, 10, Slime:5) a +0 buckler (43, -7, Slime:5) a ring of see invisible (43, 7, Slime:5) a +6 ring of intelligence (45, 2, Slime:5) a serpent talisman (46, -2, Slime:5) a +0 sling (46, -1, Slime:5) a +1 battleaxe of freezing (46, 0, Slime:5) a parchment of Vhi's Electric Charge (46, 3, Slime:5) a +0 scimitar (47, -2, Slime:5) a +0 leather armour (47, -1, Slime:5) a +5 ring of evasion (47, 1, Slime:5) the +0 scale mail of Fashionability {rC+} rC+: It protects you from cold. It cannot be enchanted further. (48, -1, Slime:5) a +1 vampiric glaive (48, 0, Slime:5) the +6 arbalest of the Eel {elec, Fly Int+4} Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (48, 1, Slime:5) a +2 war axe of electrocution (49, 1, Slime:5) a +0 pair of gloves (50, -1, Slime:5) a +0 ring mail Level 1 of the Vaults (0, 0, Vaults:1) a +0 morningstar a +0 ring mail (0, 1, Vaults:1) a +0 dagger of venom a +0 robe (4, -28, Vaults:1) a riddle talisman (7, -50, Vaults:1) a +1 dagger of freezing (7, -49, Vaults:1) a +0 robe (8, -26, Vaults:1) a +0 morningstar a +0 scale mail (10, -17, Vaults:1) a +0 quarterstaff (11, -48, Vaults:1) a +0 dagger a +2 leather armour of cold resistance a human corpse (skeletalised by now) (12, -39, Vaults:1) a +2 robe of cold resistance (12, -38, Vaults:1) a +0 dagger of freezing (16, -40, Vaults:1) a +0 scale mail (16, -37, Vaults:1) a +0 plate armour a +0 bardiche a human skeleton (16, -35, Vaults:1) a +0 leather armour a +0 dire flail a human skeleton (17, -37, Vaults:1) a +1 chain mail of cold resistance a +0 battleaxe a human skeleton (18, -32, Vaults:1) a +0 scale mail a +0 great mace of protection (27, 0, Vaults:1) a +4 dire flail (28, -3, Vaults:1) a +1 lajatang of speed (28, -2, Vaults:1) a +0 dire flail (28, -1, Vaults:1) a +1 morningstar of draining (29, 0, Vaults:1) a +0 war axe a +0 ring mail a human corpse (skeletalised by now) (30, -6, Vaults:1) a parchment of Sculpt Simulacrum (30, -1, Vaults:1) a +0 glaive a +0 scale mail (31, -12, Vaults:1) a parchment of Volatile Blastmotes (31, 0, Vaults:1) a +0 morningstar (32, -17, Vaults:1) a +0 ring mail a +0 falchion a +0 arbalest a human skeleton (38, -26, Vaults:1) a +0 morningstar a +0 ring mail a +0 flail a +0 scale mail a human corpse (skeletalised by now) (38, -8, Vaults:1) a +0 animal skin a +0 dire flail an ogre skeleton (48, -37, Vaults:1) a +0 ring mail a +0 flail a human skeleton (49, -31, Vaults:1) a +0 scale mail a +0 long sword (50, -45, Vaults:1) a dire elephant skeleton a dire elephant skeleton (50, -31, Vaults:1) a +0 scale mail a human skeleton (51, -46, Vaults:1) a dire elephant skeleton (52, -29, Vaults:1) a +0 ring mail a +0 great mace (53, -47, Vaults:1) a dire elephant skeleton (54, -31, Vaults:1) a +0 scale mail a +0 morningstar a human skeleton (56, -7, Vaults:1) a +0 chain mail a +2 great mace of draining a +2 arbalest of freezing (57, -7, Vaults:1) a +0 orcbow a centaur skeleton (57, -6, Vaults:1) a +0 scale mail (58, -8, Vaults:1) a +0 ring mail a +0 morningstar a +0 arbalest (62, -50, Vaults:1) a +0 robe (66, -43, Vaults:1) a +0 ring mail (69, -45, Vaults:1) a +0 leather armour Level 2 of the Vaults (2, -27, Vaults:2) a +0 buckler a +0 scale mail a +1 war axe a tengu skeleton (3, -24, Vaults:2) a +0 robe a +0 halberd an ogre skeleton (4, -29, Vaults:2) a +0 robe a +0 dagger a human skeleton (7, -33, Vaults:2) a +0 robe (7, -32, Vaults:2) a +0 leather armour of cold resistance (7, -31, Vaults:2) a +0 whip a +1 robe of positive energy (7, -19, Vaults:2) a +2 hat (8, -33, Vaults:2) a +0 buckler a +1 hat of willpower (8, -19, Vaults:2) a +0 dagger the +0 robe of Poclich {+Blink Fly Str+6 Stlth-} +Blink: It lets you blink. Fly: It grants you flight. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 robe (9, -52, Vaults:2) a +0 ring mail (9, -48, Vaults:2) a +0 ring mail a +0 dire flail (9, -32, Vaults:2) a +0 robe (9, -31, Vaults:2) a +2 hat (9, -21, Vaults:2) a +0 robe (10, -48, Vaults:2) a +0 scale mail a +0 great mace (12, -28, Vaults:2) a +1 hat of see invisible (12, -27, Vaults:2) a +1 hat of stealth (12, -25, Vaults:2) a +0 robe (12, -24, Vaults:2) the +2 robe "Tezal" {Rampage rElec Dex-5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (13, -26, Vaults:2) a book of Power (13, -25, Vaults:2) a +2 robe (18, -33, Vaults:2) a +0 trident (19, -29, Vaults:2) a +0 ring mail a +0 flail a human skeleton (25, -10, Vaults:2) a +0 mace (37, 8, Vaults:2) a +0 troll leather armour a deep troll skeleton (38, 6, Vaults:2) a +0 great mace a +0 plate armour a human skeleton (38, 8, Vaults:2) a +0 arbalest a +0 arbalest a +0 bardiche a +0 plate armour a +0 war axe a +0 plate armour a +1 tower shield of protection a +0 morningstar a +0 scale mail a yaktaur skeleton a yaktaur skeleton (38, 9, Vaults:2) a +0 dire flail a +0 ring mail a +0 battleaxe a +0 plate armour (39, 7, Vaults:2) a +0 dire flail a +0 leather armour (40, -30, Vaults:2) a deep troll skeleton (41, -30, Vaults:2) a +0 leather armour a +0 mace a human skeleton (41, -1, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail (42, -35, Vaults:2) a +0 flail (42, 2, Vaults:2) a +0 long sword (44, -29, Vaults:2) a +0 robe a +0 dagger an orc skeleton (45, -31, Vaults:2) a +0 mace a +0 robe (45, -30, Vaults:2) a +0 long sword a +0 chain mail a +0 bardiche a +2 plate armour of willpower the orc skeleton of Saint Roka (45, -29, Vaults:2) a +0 club an orc skeleton (46, -30, Vaults:2) a +0 dagger a +0 robe (46, -29, Vaults:2) a +0 dagger (46, -1, Vaults:2) a +0 war axe (46, 2, Vaults:2) a +0 robe (47, -30, Vaults:2) a +0 club a +0 chain mail (50, -21, Vaults:2) a +0 plate armour (50, -2, Vaults:2) a +0 troll leather armour a +0 dagger a +0 robe a deep troll skeleton a human skeleton (50, 1, Vaults:2) a +0 dire flail a +0 ring mail (51, -2, Vaults:2) a +0 morningstar a +0 arbalest a +0 ring mail a human skeleton (51, -1, Vaults:2) a +1 great mace of protection a +0 ring mail a human skeleton (51, 0, Vaults:2) a +0 battleaxe a +0 plate armour a human skeleton (66, -17, Vaults:2) a +0 troll leather armour a deep troll skeleton (68, -28, Vaults:2) a deep troll skeleton (69, -28, Vaults:2) a +0 mace a +1 leather armour of poison resistance a +0 troll leather armour a human skeleton a deep troll skeleton (70, -33, Vaults:2) a +0 morningstar a +0 ring mail (70, -32, Vaults:2) a +0 flail a +0 ring mail (70, -26, Vaults:2) a +0 morningstar a +0 ring mail a +0 great mace a +0 chain mail a human skeleton (70, -21, Vaults:2) a +0 troll leather armour a deep troll skeleton Level 3 of the Vaults (0, 1, Vaults:3) a +0 animal skin a +1 whip of flaming (6, -11, Vaults:3) a +0 plate armour (14, 3, Vaults:3) a +0 animal skin (15, 4, Vaults:3) a +0 chain mail (20, 17, Vaults:3) a +0 ring mail a +0 flail a human skeleton (22, 11, Vaults:3) a +0 ring mail a +0 long sword a human skeleton (23, -8, Vaults:3) a +1 vampiric long sword a +0 ring mail a human skeleton (23, -6, Vaults:3) a +1 heavy mace a +0 scale mail a human skeleton (23, 14, Vaults:3) a +0 hand axe (24, -6, Vaults:3) a +4 battleaxe a +3 chain mail (24, 19, Vaults:3) a +0 plate armour a +1 halberd of draining a human skeleton (26, 18, Vaults:3) a +0 robe a +0 dagger a human skeleton (27, -1, Vaults:3) a +0 arbalest of electrocution a +0 arbalest a +0 robe a human skeleton (27, 17, Vaults:3) +0 storm dragon scales a +5 demon trident the human skeleton of Margery (28, 13, Vaults:3) an amulet of regeneration (29, -1, Vaults:3) a +0 flail a +0 ring mail a human skeleton (32, 19, Vaults:3) a +0 animal skin a +0 demon whip a human skeleton (33, 19, Vaults:3) a +0 plate armour a +3 great mace of flaming (34, 12, Vaults:3) a +0 arbalest (34, 14, Vaults:3) a +0 robe a +1 dire flail of protection an ogre skeleton a hellephant skeleton (34, 18, Vaults:3) the +0 kite shield of Summer {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 crystal plate armour a +0 eveningstar (35, 19, Vaults:3) a +0 chain mail a +3 halberd a human skeleton (36, -5, Vaults:3) a +0 scale mail a human skeleton (36, 20, Vaults:3) a +0 ring mail a +0 short sword an elf skeleton (39, 1, Vaults:3) a staff of air (39, 4, Vaults:3) a +0 falchion (39, 13, Vaults:3) a +0 arbalest (39, 17, Vaults:3) a +0 cloak (40, 12, Vaults:3) a yaktaur skeleton (40, 13, Vaults:3) a +0 dagger a +0 ring mail a +0 war axe a +0 leather armour a +0 flail of venom a human skeleton a human skeleton (40, 14, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur skeleton (40, 17, Vaults:3) a +0 cloak (41, 16, Vaults:3) a +0 chain mail a +3 broad axe (42, 3, Vaults:3) a +3 long sword of venom a +2 chain mail of cold resistance a +0 kite shield an orc skeleton (42, 9, Vaults:3) a +0 arbalest a yaktaur skeleton (42, 22, Vaults:3) a parchment of Orb of Destruction (43, 9, Vaults:3) a +0 robe a +0 dagger (43, 10, Vaults:3) a +0 plate armour a +3 great mace a human skeleton (46, -18, Vaults:3) a deep troll corpse (skeletalised by now) (46, 13, Vaults:3) a +0 arbalest (47, -19, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (48, -21, Vaults:3) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (48, -19, Vaults:3) a +0 dire flail a +0 ring mail (55, -19, Vaults:3) a +0 plate armour of fire resistance (56, -20, Vaults:3) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (58, -19, Vaults:3) a +0 flail a +0 scale mail a +0 ring mail a human corpse (skeletalised by now) (58, 3, Vaults:3) a +0 leather armour (58, 20, Vaults:3) a +0 trident a +0 ring mail a +0 trident a goblin skeleton (58, 27, Vaults:3) a +0 great mace a +0 plate armour (58, 29, Vaults:3) a +0 morningstar a +0 ring mail (59, 27, Vaults:3) a +0 partisan a +0 plate armour (61, 32, Vaults:3) a +0 broad axe a +0 broad axe a +0 scale mail a goblin corpse (skeletalised by now) (62, 23, Vaults:3) the alchemy staff "Atucsav" {rElec rPois Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. a staff of fire (65, -4, Vaults:3) a +0 kite shield Level 4 of the Vaults (0, 0, Vaults:4) a +0 war axe a +0 war axe a +0 ring mail a goblin skeleton (1, -13, Vaults:4) a +0 morningstar a +0 ring mail a human skeleton (3, -17, Vaults:4) a +0 dagger a +0 leather armour (3, -11, Vaults:4) a +0 troll leather armour a deep troll skeleton (3, -6, Vaults:4) a +0 troll leather armour a deep troll skeleton (5, -12, Vaults:4) a +0 arbalest (7, -31, Vaults:4) a +0 dagger a +0 robe a human skeleton (10, -35, Vaults:4) a glowing shapeshifter corpse (skeletalised by now) (12, 6, Vaults:4) a lindwurm skeleton (14, -4, Vaults:4) a lindwurm skeleton (16, -31, Vaults:4) a glowing shapeshifter corpse (skeletalised by now) (16, -15, Vaults:4) a +0 rapier (19, -32, Vaults:4) a +0 robe (19, 7, Vaults:4) a +0 war axe a +0 arbalest a +0 ring mail a human skeleton (21, -29, Vaults:4) a glowing shapeshifter corpse (skeletalised by now) (21, 7, Vaults:4) a lindwurm corpse (skeletalised by now) (23, 1, Vaults:4) a lindwurm skeleton (24, 5, Vaults:4) a +0 long sword a +0 plate armour (25, -1, Vaults:4) a +0 mace of draining (26, -15, Vaults:4) a +0 plate armour of cold resistance a +0 bardiche a human skeleton (27, -18, Vaults:4) a +0 ring mail a +0 long sword a human skeleton (28, -8, Vaults:4) a +2 dire flail of protection (28, -3, Vaults:4) a +1 cloak a guardian sphinx skeleton (29, -5, Vaults:4) a +1 arbalest of freezing a yaktaur skeleton (29, -4, Vaults:4) 6 large rocks a stone giant skeleton (30, -30, Vaults:4) a lindwurm corpse (skeletalised by now) (30, -28, Vaults:4) a lindwurm corpse (skeletalised by now) (30, -4, Vaults:4) a +0 cloak (30, -2, Vaults:4) a +0 animal skin a +0 dire flail (31, -28, Vaults:4) a +2 vampiric battleaxe a +0 chain mail a human corpse (skeletalised by now) a lindwurm corpse (skeletalised by now) (32, -25, Vaults:4) a +0 club (32, -6, Vaults:4) a +0 animal skin a +0 whip a human skeleton (33, 0, Vaults:4) a +1 shortbow of freezing (34, -4, Vaults:4) a +0 hand axe (34, 0, Vaults:4) a +0 trident a +0 animal skin (34, 13, Vaults:4) a +0 arbalest (35, 15, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (36, 14, Vaults:4) a +0 morningstar a +0 ring mail (37, -30, Vaults:4) the +0 whip of True Chaos {flame, *Slow rPois rC+++ Str-5} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str-5: It affects your strength (-5). It cannot be enchanted further. (43, -42, Vaults:4) a +0 robe a +0 dagger of venom a human skeleton (43, -21, Vaults:4) a +0 scale mail a human skeleton (44, -43, Vaults:4) a +0 chain mail a +0 battleaxe a +0 animal skin a +0 dire flail a human skeleton an ogre skeleton (45, -44, Vaults:4) a +0 chain mail a +0 great sword a human skeleton (46, -36, Vaults:4) a +0 ring mail a +0 flail (47, -43, Vaults:4) a +0 kite shield a +0 chain mail a +0 war axe a human skeleton (51, -28, Vaults:4) a +0 ring mail a +0 long sword a human skeleton (52, -29, Vaults:4) a +0 arbalest of freezing a yaktaur skeleton (56, -28, Vaults:4) a +0 animal skin a +0 dire flail an ogre skeleton (57, -33, Vaults:4) a +0 animal skin a +0 great mace (58, -31, Vaults:4) a +0 ring mail a +0 great mace a human skeleton (61, -28, Vaults:4) a +0 robe a +0 short sword an elf skeleton Level 5 of the Vaults (1, -23, Vaults:5) a +0 mace (3, -13, Vaults:5) a +1 great mace of protection a +0 leather armour a human skeleton (4, 21, Vaults:5) a +0 war axe a +0 chain mail (5, -23, Vaults:5) 4 large rocks (5, -18, Vaults:5) a +0 troll leather armour a deep troll skeleton (5, -8, Vaults:5) a +0 giant club an ogre corpse (skeletalised by now) (5, -7, Vaults:5) a +1 long sword of flaming a +0 robe a +0 war axe a +0 robe (5, -2, Vaults:5) a +0 scale mail (6, -7, Vaults:5) a +0 giant club a +0 giant spiked club (6, 12, Vaults:5) a +0 broad axe a +0 broad axe a +0 ring mail (7, -24, Vaults:5) a +0 great mace a +0 ring mail a +7 great sword of holy wrath a +0 ring mail a human skeleton a tengu skeleton (7, -6, Vaults:5) a +0 giant club an ogre corpse (skeletalised by now) (7, 12, Vaults:5) a +0 glaive a +2 scale mail of death 4 large rocks a tengu corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (8, 25, Vaults:5) a ring of magical power (10, 11, Vaults:5) a +3 plate armour of cold resistance (10, 13, Vaults:5) a +0 chain mail (12, -15, Vaults:5) a parchment of Summon Hydra (13, -14, Vaults:5) a parchment of Sculpt Simulacrum (13, 15, Vaults:5) a blade talisman (14, -17, Vaults:5) a +0 falchion (14, -15, Vaults:5) the +8 chain mail "Ungasug" {Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (15, -25, Vaults:5) a +0 short sword a +0 ring mail (15, -14, Vaults:5) a +0 long sword a +0 chain mail a +0 great sword a +0 plate armour a +0 ring mail (16, -25, Vaults:5) a +3 heavy great sword a +0 plate armour a human corpse (skeletalised by now) (16, -13, Vaults:5) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (16, 20, Vaults:5) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (17, -15, Vaults:5) a parchment of Splinterfrost Shell (17, -14, Vaults:5) a +0 chain mail (17, 15, Vaults:5) a +0 rapier (17, 21, Vaults:5) a +0 troll leather armour a deep troll corpse (skeletalised by now) (18, -15, Vaults:5) a +0 club (18, 20, Vaults:5) 2 large rocks a +0 dire flail a +0 dire flail (19, -27, Vaults:5) a +0 giant club an ogre corpse (skeletalised by now) (20, 11, Vaults:5) a parchment of Lee's Rapid Deconstruction (22, 14, Vaults:5) a +0 halberd of protection a +0 chain mail (23, -16, Vaults:5) a +0 robe (23, -6, Vaults:5) a +0 club a deep troll skeleton an orc skeleton (23, 19, Vaults:5) a +6 devious dagger a +0 scale mail (24, -7, Vaults:5) a +0 hand axe a +0 chain mail a +0 halberd a +0 chain mail a +0 long sword an orc skeleton an orc skeleton (24, -6, Vaults:5) a +0 chain mail a +0 rapier (24, 3, Vaults:5) a +0 cloak of stealth a guardian sphinx skeleton (24, 20, Vaults:5) a +0 great mace a +0 ring mail a ring of protection from fire a human corpse (skeletalised by now) (25, -8, Vaults:5) a +0 cloak a guardian sphinx skeleton (25, -7, Vaults:5) a +0 dire flail a +0 robe (26, -6, Vaults:5) a +0 leather armour a +0 great mace a human skeleton (26, -1, Vaults:5) 5 large rocks (27, -6, Vaults:5) a +2 chain mail of willpower a +0 bardiche a titan skeleton (27, -5, Vaults:5) a +0 scale mail a +2 great mace of draining a tengu skeleton a deep troll skeleton (27, -3, Vaults:5) a +0 plate armour a +0 war axe a human skeleton (27, -2, Vaults:5) a +0 chain mail a +0 glaive a +0 plate armour a +0 long sword (27, -1, Vaults:5) a +0 chain mail a +2 battleaxe of freezing a human skeleton (27, 1, Vaults:5) a +0 ring mail (27, 2, Vaults:5) 5 large rocks (28, -4, Vaults:5) a +0 plate armour a +0 glaive a human skeleton (29, 0, Vaults:5) a +0 chain mail a +0 battleaxe a human skeleton (29, 1, Vaults:5) a +0 chain mail a +0 long sword a human skeleton (30, -6, Vaults:5) a +0 chain mail a +0 dire flail a human skeleton (30, -5, Vaults:5) a +0 plate armour a +0 battleaxe a human skeleton (30, 1, Vaults:5) a +0 plate armour a +0 war axe a human skeleton (30, 2, Vaults:5) a +0 chain mail a +1 battleaxe a human skeleton (30, 16, Vaults:5) a +0 heavy great sword a +0 plate armour (31, -6, Vaults:5) a +0 chain mail a +0 great sword (31, -5, Vaults:5) a +0 chain mail a +1 war axe of flaming (31, -3, Vaults:5) a +2 plate armour of fire resistance a +0 great mace (31, -2, Vaults:5) a +0 scale mail of command a +0 great sword a tengu skeleton (31, 0, Vaults:5) a +0 long sword a +0 leather armour (31, 1, Vaults:5) a +0 chain mail a +0 long sword (31, 2, Vaults:5) a +0 plate armour a +3 war axe of electrocution a human skeleton (31, 3, Vaults:5) a +0 scale mail a +0 morningstar a +0 chain mail a +3 great mace a +0 robe a +0 short sword an orc skeleton an elf skeleton (32, -21, Vaults:5) a dragon-coil talisman (32, -5, Vaults:5) a +0 plate armour a +0 long sword (32, -3, Vaults:5) a +0 cloak a guardian sphinx skeleton (32, 1, Vaults:5) a +8 chain mail of ponderousness a +0 long sword a human skeleton (32, 2, Vaults:5) a +0 arbalest a yaktaur skeleton (33, -4, Vaults:5) a +0 plate armour a +3 great sword a human skeleton (33, 0, Vaults:5) a +0 plate armour a +0 dire flail a human skeleton (33, 2, Vaults:5) a +0 scale mail a +2 great sword a tengu skeleton (34, -25, Vaults:5) a +0 robe (34, -5, Vaults:5) a +1 great sword of flaming a +0 dire flail of protection a +0 dire flail a fire giant skeleton an ettin skeleton (34, -3, Vaults:5) a +0 plate armour a +0 battleaxe a human skeleton (34, -2, Vaults:5) a +0 kite shield a +0 plate armour a +0 long sword a human skeleton (34, -1, Vaults:5) a +0 kite shield a +0 plate armour a +2 long sword of protection a human skeleton (34, 1, Vaults:5) a +0 arbalest a +0 arbalest a +0 dire flail a +0 dire flail an ettin skeleton (34, 4, Vaults:5) a titan skeleton (34, 5, Vaults:5) a +0 arbalest a +0 arbalest a +0 leather armour a +0 long sword (35, -20, Vaults:5) the quill talisman "Zeng" {Slay+5} [quill talisman] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (35, -17, Vaults:5) a parchment of Magnavolt (35, -14, Vaults:5) a +2 flail of pain (35, -13, Vaults:5) a +0 halberd (35, -6, Vaults:5) a +0 scale mail a +0 short sword (35, -2, Vaults:5) a +0 chain mail a +0 great sword a human skeleton (35, 4, Vaults:5) a +0 plate armour a +1 battleaxe a human skeleton (36, -20, Vaults:5) the +6 chain mail of the Blessed Realm {Rampage rF+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. It cannot be enchanted further. (36, -14, Vaults:5) a +0 halberd (36, 2, Vaults:5) a shadow dragon skeleton (37, -17, Vaults:5) a +0 plate armour (37, -16, Vaults:5) a parchment of Inner Flame (37, 3, Vaults:5) a +0 leather armour a +0 flail (37, 11, Vaults:5) a parchment of Rending Blade (37, 18, Vaults:5) the wellspring talisman of Limited Liability {*Corrode rC+ Will+ Str+5} [wellspring talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Str+5: It affects your strength (+5). (37, 19, Vaults:5) a parchment of Volatile Blastmotes (38, 2, Vaults:5) a +0 scale mail a +0 morningstar a +0 chain mail a +3 great mace a human skeleton (39, -17, Vaults:5) a +3 leather armour of cold resistance (39, -2, Vaults:5) a +0 cloak of poison resistance a guardian sphinx skeleton (39, 0, Vaults:5) a +0 arbalest a +0 arbalest (39, 19, Vaults:5) a staff of necromancy (40, -2, Vaults:5) a +0 arbalest a +2 long sword of electrocution a +0 chain mail (45, -22, Vaults:5) 6 large rocks (46, 3, Vaults:5) a +0 ring mail a +0 great mace the +5 orcbow of Betsop {drain, +Blink rElec Will+ Dex+6} +Blink: It lets you blink. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a human skeleton (49, -10, Vaults:5) a +0 ring mail (50, -12, Vaults:5) a +0 dire flail a +0 dire flail of protection an ettin skeleton (53, 19, Vaults:5) a +3 scale mail of fire resistance (54, 19, Vaults:5) a +0 plate armour (55, -23, Vaults:5) a +2 great sword of flaming (55, -15, Vaults:5) 3 large rocks a stone giant skeleton (55, 5, Vaults:5) a +0 ring mail (55, 6, Vaults:5) a +0 short sword (55, 17, Vaults:5) a wellspring talisman (55, 18, Vaults:5) a +0 robe (55, 19, Vaults:5) a +0 partisan (56, -7, Vaults:5) a +0 dire flail a +0 dire flail (56, 24, Vaults:5) a +1 dire flail a +0 plate armour a human corpse (skeletalised by now) (56, 25, Vaults:5) a +0 shortbow a +2 short sword of protection a +0 robe an elf corpse (skeletalised by now) (59, -4, Vaults:5) a +2 morningstar of flaming (60, -8, Vaults:5) a +0 trident a +0 trident a +0 scale mail (61, 25, Vaults:5) a +0 dire flail a +0 dire flail an ettin skeleton Level 1 of the Crypt (0, 0, Crypt:1) a +0 chain mail (5, 6, Crypt:1) a parchment of Mercury Arrow (12, -3, Crypt:1) a +0 robe (13, -4, Crypt:1) a +0 robe a +0 dagger (14, -16, Crypt:1) a +0 ring mail (16, -11, Crypt:1) a +0 robe a +0 dagger a human skeleton (16, 1, Crypt:1) a +0 robe (18, -5, Crypt:1) a +0 robe a +0 dagger an elf skeleton (20, -5, Crypt:1) a +0 war axe (21, -6, Crypt:1) a +0 chain mail a +2 great sword (21, 0, Crypt:1) a +0 mace (21, 11, Crypt:1) a +0 robe (22, -6, Crypt:1) a +0 plate armour a +1 war axe (22, -5, Crypt:1) a +0 robe (22, -2, Crypt:1) a +0 mace (23, -2, Crypt:1) a +0 chain mail a +1 great mace (24, 1, Crypt:1) a +0 trident (26, -3, Crypt:1) a +0 partisan (28, 9, Crypt:1) the +6 short sword of the Egg {flame, Fly Dex+3} Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (28, 10, Crypt:1) a +0 leather armour of fire resistance (28, 12, Crypt:1) a +0 long sword a +0 scale mail an amulet of wildshape (29, 10, Crypt:1) a +1 heavy battleaxe a +0 chain mail (31, 29, Crypt:1) a +0 battleaxe (34, -17, Crypt:1) a +1 leather armour of willpower (50, -4, Crypt:1) a +0 trident (50, 21, Crypt:1) a +0 halberd a +0 chain mail a human corpse (skeletalised by now) (54, -1, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail a +1 long sword of electrocution (15, -2, Crypt:2) a +2 war axe of electrocution a +0 robe an elf skeleton (16, -1, Crypt:2) a +0 long sword (16, 1, Crypt:2) a +3 great sword a +0 plate armour (17, -1, Crypt:2) a +0 scimitar (25, -25, Crypt:2) a +1 glaive of draining a +0 chain mail (26, -35, Crypt:2) a +0 war axe (28, -35, Crypt:2) a +2 halberd of venom (30, 5, Crypt:2) a +0 robe (35, -16, Crypt:2) a +0 ring mail (40, -10, Crypt:2) a +5 triple sword a +0 ring mail the human skeleton of Zenata (40, -6, Crypt:2) a staff of conjuration a +0 robe (43, -24, Crypt:2) a +0 battleaxe (47, -34, Crypt:2) a +0 robe (52, -34, Crypt:2) a cognitogaunt skeleton (57, -32, Crypt:2) a +0 glaive Level 3 of the Crypt [Shop] Medias's Gilded Reliquary a +0 quick blade of pain (1290 gold) the +8 quick blade "Metexkoi" {reap, +Blink rPois rC- Stlth+} (1580 gold) +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of the Snallygaster {rN++ Str+6 Int+4} (1238 gold) [ring of strength] rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). the -1 helmet "Mihius Muell" {Bane *Silence rElec Regen+ Str+5} (368 gold) Bane: It inflicts you with a random bane when you equip it. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). It cannot be enchanted further. the Guidebook on Debased Deeds (1150 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Death Channel Necromancy 6 c - Death's Door Necromancy 9 a talisman of death (800 gold) the +3 plate armour "Kyareiw" {Death, *Slow rPois rN+ MP+5} (1166 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. (0, 0, Crypt:3) a +0 war axe (4, 19, Crypt:3) a +0 short sword (4, 21, Crypt:3) a bog body skeleton (8, 10, Crypt:3) a +1 glaive of venom (9, -29, Crypt:3) a +0 scale mail (10, 9, Crypt:3) a +0 hand axe (11, 12, Crypt:3) a +0 robe (17, -1, Crypt:3) a +0 robe (19, -35, Crypt:3) a +3 heavy flail (19, -34, Crypt:3) a +0 robe (19, 8, Crypt:3) a parchment of Cause Fear (20, -35, Crypt:3) a +0 hat of intelligence (20, -33, Crypt:3) a +0 chain mail (20, -5, Crypt:3) a +2 vampiric long sword (20, 1, Crypt:3) a bog body skeleton (20, 21, Crypt:3) a +0 plate armour a +1 halberd (21, -35, Crypt:3) the +1 ring mail of Grace {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, -20, Crypt:3) a +2 robe the +5 battleaxe of Descent {flame, rPois Will+ Int+3 Dex+3} rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a ring of protection from cold a +0 shortbow of draining (22, -10, Crypt:3) a +0 robe (23, -7, Crypt:3) a +0 sling a +0 trident a +0 robe (24, -19, Crypt:3) a +0 plate armour a +0 battleaxe (26, -21, Crypt:3) a +0 plate armour a +0 war axe (26, -18, Crypt:3) a +0 plate armour a +3 bardiche (26, -4, Crypt:3) a +1 scimitar of electrocution (27, -7, Crypt:3) the +4 orcbow "Raarhenu" {flame, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +0 war axe a +0 robe (28, -9, Crypt:3) a +0 chain mail a +0 halberd (30, -34, Crypt:3) a +0 hand axe (30, -33, Crypt:3) a +0 ring mail (31, -35, Crypt:3) a parchment of Eringya's Noxious Bog (31, -33, Crypt:3) a parchment of Splinterfrost Shell (34, -3, Crypt:3) a +0 robe (38, -24, Crypt:3) a +2 vampiric long sword (40, 6, Crypt:3) a +0 robe (41, 3, Crypt:3) a +0 chain mail a +3 broad axe (42, -12, Crypt:3) a bog body skeleton (42, 3, Crypt:3) a ghoul skeleton (43, -24, Crypt:3) a +2 vampiric long sword (43, 3, Crypt:3) a bog body skeleton (45, -6, Crypt:3) a +0 plate armour a +0 great mace (45, 1, Crypt:3) a +0 robe (45, 5, Crypt:3) a +0 chain mail a +2 battleaxe (46, 20, Crypt:3) a +2 great mace of venom a +0 chain mail (47, -23, Crypt:3) a +0 great sword a +0 chain mail (47, 13, Crypt:3) a +0 robe (47, 15, Crypt:3) a +0 robe (47, 16, Crypt:3) a bog body skeleton (47, 17, Crypt:3) a +0 war axe a +0 chain mail Level 1 of the Tomb of the Ancients (4, -5, Tomb:1) a parchment of Flame Wave (22, -19, Tomb:1) a staff of earth (22, -8, Tomb:1) a +0 mace (23, -1, Tomb:1) a +0 battleaxe (27, -39, Tomb:1) a +0 ring mail (32, -49, Tomb:1) a +0 war axe (32, -48, Tomb:1) a +0 cloak (34, -49, Tomb:1) a +0 cloak (34, -43, Tomb:1) a +0 scimitar (35, -52, Tomb:1) a +0 long sword (35, -50, Tomb:1) a +0 halberd (35, -49, Tomb:1) a +0 cloak a guardian sphinx skeleton (35, -46, Tomb:1) a +0 flail (37, -49, Tomb:1) a +0 cloak a guardian sphinx skeleton (43, 0, Tomb:1) a parchment of Grave Claw (58, -23, Tomb:1) a +0 mace Level 2 of the Tomb of the Ancients (3, 10, Tomb:2) a +0 ring mail (3, 23, Tomb:2) a parchment of Gloom (11, 15, Tomb:2) a +2 great mace of draining a +0 plate armour (11, 31, Tomb:2) a parchment of Teleport Other (12, 15, Tomb:2) a +0 great mace (14, 13, Tomb:2) a +0 war axe a +0 leather armour (15, 19, Tomb:2) a +0 trident (15, 22, Tomb:2) a +0 quarterstaff (17, 29, Tomb:2) a +0 long sword (18, 13, Tomb:2) a +0 halberd (18, 18, Tomb:2) a +0 long sword (22, 6, Tomb:2) a parchment of Sphinx Sisters (24, 24, Tomb:2) a +0 glaive (25, 32, Tomb:2) a parchment of Summon Forest (30, 6, Tomb:2) a parchment of Soul Splinter (32, 21, Tomb:2) a +0 short sword (33, 6, Tomb:2) a parchment of Summon Cactus Giant (33, 15, Tomb:2) a parchment of Volatile Blastmotes (33, 25, Tomb:2) a +0 plate armour a +3 great mace of draining Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +2 pair of boots of flying (1, -3, Tomb:3) 2 curare-tipped darts (2, -7, Tomb:3) the +2 bardiche of the Spinneret {heavy, rElec rPois SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (2, -6, Tomb:3) a +0 battleaxe (2, 12, Tomb:3) a +6 ring of intelligence (4, -9, Tomb:3) a staff of conjuration (5, -7, Tomb:3) a +0 spear (5, -4, Tomb:3) a +0 lajatang (5, 9, Tomb:3) a parchment of Spellspark Servitor (6, -8, Tomb:3) a parchment of Starburst (6, -5, Tomb:3) a parchment of Dispel Undead (6, -4, Tomb:3) a +2 heavy mace (7, -5, Tomb:3) a +3 battleaxe of electrocution (8, -9, Tomb:3) a +0 ring mail (8, 17, Tomb:3) a parchment of Cigotuvi's Putrefaction (11, -8, Tomb:3) a +0 spear (13, -6, Tomb:3) a +0 short sword (18, -3, Tomb:3) a +0 chain mail a +2 battleaxe of flaming (19, 1, Tomb:3) a +0 scimitar (19, 5, Tomb:3) a +0 plate armour a +0 great sword of freezing (22, 1, Tomb:3) a +0 chain mail (22, 9, Tomb:3) a +0 plate armour a +0 great mace of draining (22, 20, Tomb:3) the amulet "Xairefet" {rElec rC+ Regen+ Str+4 Stlth-} [amulet of regeneration] rElec: It insulates you from electricity. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. the amulet of Bael {Wildshape rF++ Int-4} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). an orb of pyromania the +6 sword of Cerebov {flame} It cannot be enchanted further. a +3 sacred scourge of holy wrath the +8 tower shield of the Changing Gods {rPois rF- rN+ Int+4} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 tower shield of Jigsaw {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (23, 19, Tomb:3) a parchment of Gloom (24, -3, Tomb:3) a +2 scale mail of cold resistance a +0 mace (27, -12, Tomb:3) a +1 plate armour of death (28, -12, Tomb:3) a parchment of Haunt (28, -11, Tomb:3) a +2 heavy scimitar (28, -10, Tomb:3) a ring of wizardry (29, -10, Tomb:3) a ring of positive energy (29, -9, Tomb:3) a staff of fire (29, -8, Tomb:3) a ring of magical power (29, 13, Tomb:3) a +1 chain mail of willpower a +2 great sword of draining (30, -10, Tomb:3) a parchment of Anguish (30, -9, Tomb:3) the +8 great mace "Onibb" {vamp, rElec rF+ Dex-5 Stlth+} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, -8, Tomb:3) the +1 chain mail of Hangman {rPois} rPois: It protects you from poison. It cannot be enchanted further. (30, -7, Tomb:3) a ring of protection from fire (30, -6, Tomb:3) a +2 short sword of electrocution (30, -3, Tomb:3) a +0 hand axe (31, -9, Tomb:3) a ring of see invisible (31, -6, Tomb:3) a ring of wizardry (31, -4, Tomb:3) a parchment of Fireball (32, -8, Tomb:3) a parchment of Alistair's Walking Alembic (33, -7, Tomb:3) a +0 orcbow of freezing (33, -6, Tomb:3) a ring of flight (34, -5, Tomb:3) the +9 rapier "Gonloroz" {freeze, Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (34, -4, Tomb:3) a condenser vane (35, -5, Tomb:3) a ring of wizardry (35, -4, Tomb:3) a +0 plate armour of archery (35, -3, Tomb:3) a parchment of Hailstorm (35, 14, Tomb:3) a parchment of Inner Flame the Vestibule of Hell (19, 8, Hell) a +0 troll leather armour an iron troll skeleton (20, -8, Hell) a +1 heavy morningstar an iron troll skeleton (21, 11, Hell) a +5 scythe of entangling (21, 13, Hell) a +0 robe a +0 dagger a human skeleton (21, 17, Hell) a +0 robe a +0 dagger (22, 10, Hell) 65 boomerangs 3 datura-tipped darts 10 atropa-tipped darts 9 darts of disjunction 8 curare-tipped darts 88 poisoned darts (22, 11, Hell) the +2 hat of the Old and Reckless {Snipe, rPois rN+++ MP+8 Str-5} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. MP+8: It affects your magic capacity (+8). Str-5: It affects your strength (-5). It cannot be enchanted further. the ring "Veodwenti" {rPois AC+4 Str-4 Int+3 SInv} [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the ring "Bomifedo" {rF+ Dex+4 Stlth+} [ring of protection from fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +2 kite shield of cold resistance the ring of Xaoqu {rPois Will+ Wiz Str+3 Dex-3} [ring of wizardry] rPois: It protects you from poison. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). the hive talisman "Sagoikhu" {Will+ Int+3} [hive talisman] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the amulet "Zofutiurgho" {rC++ Regen+ MP+10 Stlth+} [amulet of regeneration] rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. MP+10: It affects your magic capacity (+10). Stlth+: It makes you more stealthy. the ring of Kafabi {rPois rF+ rN+} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. the amulet "Raciufiu" {Reflect rPois Int+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). an amulet of magic regeneration the +5 faerie dragon scales {Regen+ rCorr Hexes} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. the ring of the Insatiable Friars {*Slow rElec Will+ Str+4} [ring of willpower] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. Str+4: It affects your strength (+4). the ring of Caerchet {rPois rCorr Dex+6 Stlth+} [ring of dexterity] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the +4 steam dragon scales "Fuleam" {rN+ Will+ Int-3} rN+: It protects you from negative energy. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (23, 10, Hell) the conjuration staff of Zoipivuj {Will+ Str-3 Dex+5 Conj Alch} [staff of conjuration] Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the fire staff "Killer Klown's Foe" {rElec rF+ rN+ Dex+3 Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the fire staff of Risippugg {rF+ Will+ Int+2 Hexes Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. the conjuration staff "Nyow" {rC- Will++ Str+3 Conj Ice} [staff of conjuration] rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the fire staff "Coeph" {rF+ Stlth+ Fire Ice} [staff of fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the conjuration staff "Cegan" {Dex+3 Conj} [staff of conjuration] Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. (23, 15, Hell) +0 ice dragon scales an ice dragon skeleton (23, 19, Hell) 5 large rocks (24, 13, Hell) a +1 vampiric scythe a +6 vampiric scythe (24, 14, Hell) a +0 scythe of flaming a +2 demon trident of electrocution a +1 demon whip of electrocution (26, 11, Hell) a hell hog skeleton (45, 11, Hell) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. the fire staff "Dragon's Regret" {rF+ Will- Str+2 Int+7 Fire Air} [staff of fire] rF+: It protects you from fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the alchemy staff "Nunier" {rPois Str+4 Alch} [staff of alchemy] rPois: It protects you from poison. Str+4: It affects your strength (+4). Alch: It increases the power of your Alchemy spells. the fire staff "Kymof" {rF+ Int+7 Fire} [staff of fire] rF+: It protects you from fire. Int+7: It affects your intelligence (+7). Fire: It increases the power of your Fire spells. a +5 kite shield of protection the ring of Qazlal's Outrage {rPois AC+4 Str+2 Slay+4} [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +2 robe of resistance the air staff of Spring {rElec Will- rCorr Str+7 Conj Air} [staff of air] rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the ring "Gianyol" {rC+ rN++ Int-4 Dex+6 Slay+3} [ring of dexterity] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +2 hat of willpower the +0 tower shield of the Kangaroo {rElec rF+ rC+ Dex-2} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +8 tower shield of the Pit {Ponderous, Will++ Str+3 Slay-2 Stlth+} Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet of the Commoners {rN++ RegenMP+} [amulet of magic regeneration] rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. the ring "Archucig" {rC+ Dex+6} [ring of dexterity] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). the ring of Tedua {rElec rCorr Str-3 Int+3 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +6 ring of intelligence an orb of mayhem (46, 10, Hell) the ring "Doxon" {rF+ Int+2 Slay+3} [ring of protection from fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +2 helmet of intelligence the +4 pair of boots "Vuschidi" {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 tower shield of Bihoit {rF+ Int+4 Dex+3} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 5 throwing nets Level 1 of the Iron City of Dis (0, 0, Dis:1) a +1 heavy great sword a +0 plate armour (4, -1, Dis:1) a +3 great mace of pain a +0 chain mail (4, 0, Dis:1) a +0 flail of pain (7, -7, Dis:1) a +0 great sword of pain a +0 chain mail a +0 flail of venom (13, -7, Dis:1) a +2 battleaxe of draining a +0 plate armour (13, -6, Dis:1) a +3 battleaxe a +0 plate armour (14, -4, Dis:1) a +3 great sword of draining a +0 chain mail (16, -1, Dis:1) a +1 heavy great mace a +0 chain mail Level 2 of the Iron City of Dis (3, 10, Dis:2) an iron dragon corpse (skeletalised by now) (5, 13, Dis:2) a +3 great sword a +0 chain mail (5, 15, Dis:2) a +0 dire flail (12, 1, Dis:2) a +3 heavy great mace (13, 1, Dis:2) a +1 great mace of protection (17, 10, Dis:2) a +1 great mace a +0 chain mail a +4 morningstar of venom Level 3 of the Iron City of Dis (0, 0, Dis:3) a +1 morningstar of protection (8, 4, Dis:3) a +0 giant spiked club (9, 3, Dis:3) a +3 great sword of draining a +0 plate armour (11, 6, Dis:3) a +3 great sword of freezing a +0 chain mail (12, -4, Dis:3) a +0 flail Level 4 of the Iron City of Dis (6, -2, Dis:4) a caustic shrike corpse (skeletalised by now) (7, 1, Dis:4) a +0 giant club (8, 1, Dis:4) a +0 great mace a +0 chain mail (12, 4, Dis:4) a +3 flail of protection (13, 6, Dis:4) a +0 battleaxe of freezing a +0 chain mail Level 5 of the Iron City of Dis (2, -1, Dis:5) a +3 great sword a +0 chain mail of fire resistance (7, 2, Dis:5) a +2 great sword a +0 chain mail (10, -14, Dis:5) a +2 great sword a +0 plate armour Level 6 of the Iron City of Dis (0, 0, Dis:6) a +1 great mace of draining a +0 chain mail (1, -2, Dis:6) a +0 giant club an iron giant skeleton (1, 0, Dis:6) a caustic shrike skeleton (1, 3, Dis:6) a caustic shrike skeleton (2, 0, Dis:6) a caustic shrike skeleton (2, 2, Dis:6) a juggernaut skeleton (5, -2, Dis:6) an iron dragon skeleton (8, -1, Dis:6) a +0 giant spiked club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +2 ring mail of poison resistance (0, 1, Dis:7) a +2 dagger of speed (0, 2, Dis:7) a parchment of Animate Dead (1, 2, Dis:7) a staff of cold (2, 0, Dis:7) a +2 vampiric long sword (2, 1, Dis:7) a parchment of Irradiate (2, 2, Dis:7) a +1 heavy mace (16, -13, Dis:7) a +2 great sword of draining a +0 plate armour (18, -22, Dis:7) a +1 great sword of flaming a +0 chain mail (20, -37, Dis:7) a +1 great sword of freezing a +0 chain mail (20, -21, Dis:7) a +0 giant spiked club (22, -42, Dis:7) a +2 battleaxe a +0 chain mail (26, -40, Dis:7) a +0 heavy great mace a +0 chain mail (26, -32, Dis:7) a juggernaut corpse (skeletalised by now) (28, -41, Dis:7) a +1 battleaxe a +0 plate armour (29, -41, Dis:7) a +0 giant spiked club (31, -21, Dis:7) a caustic shrike corpse (skeletalised by now) (31, -20, Dis:7) a caustic shrike corpse (skeletalised by now) (32, -37, Dis:7) a caustic shrike skeleton (33, -23, Dis:7) a caustic shrike corpse (skeletalised by now) (37, -42, Dis:7) a +2 great sword a +0 plate armour (38, -6, Dis:7) a +0 flail a +2 heavy flail a +1 heavy dire flail (39, -6, Dis:7) a +0 plate armour a +1 battleaxe of freezing a +3 flail of draining (40, -11, Dis:7) a +0 morningstar (40, -6, Dis:7) a +0 dire flail (43, -2, Dis:7) a +1 flail of protection (44, -46, Dis:7) a +0 giant spiked club (45, -10, Dis:7) a caustic shrike skeleton (45, -8, Dis:7) a caustic shrike skeleton a caustic shrike skeleton a caustic shrike skeleton (48, -14, Dis:7) a +0 morningstar (49, -11, Dis:7) a caustic shrike skeleton (49, -6, Dis:7) a +0 giant club (50, -6, Dis:7) a juggernaut skeleton (52, -12, Dis:7) a +0 giant club an iron giant skeleton (52, 9, Dis:7) a condenser vane (52, 10, Dis:7) an amulet of reflection (53, 8, Dis:7) a staff of earth (53, 9, Dis:7) a staff of air (53, 10, Dis:7) a ring of flight (53, 11, Dis:7) a parchment of Nazja's Percussive Tempering (54, -39, Dis:7) a +0 giant club (54, -38, Dis:7) a +1 morningstar of holy wrath (54, -37, Dis:7) a +0 giant club an iron giant skeleton (54, -19, Dis:7) a +0 giant club (54, 9, Dis:7) a staff of earth (54, 10, Dis:7) a staff of necromancy (54, 11, Dis:7) a +0 club (55, -38, Dis:7) a caustic shrike skeleton (55, -18, Dis:7) a +0 chain mail a +0 great sword (55, 8, Dis:7) 3 darts of disjunction (55, 9, Dis:7) a +1 hand axe of flaming (56, 8, Dis:7) the +4 leather armour of Leaves {^Drain Will++ Dex+2} ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (56, 9, Dis:7) a staff of earth (56, 10, Dis:7) a +2 shortbow of freezing (57, -35, Dis:7) a caustic shrike skeleton (57, -34, Dis:7) a +0 giant spiked club (57, 9, Dis:7) a staff of fire (57, 10, Dis:7) a storm talisman (57, 11, Dis:7) a +0 dagger Level 1 of Gehenna (6, 10, Geh:1) a +1 great sword of flaming a fire giant skeleton (6, 11, Geh:1) a +1 demon whip of flaming (9, -13, Geh:1) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (13, -3, Geh:1) a hell hog corpse (skeletalised by now) (13, -2, Geh:1) a hell hog corpse (skeletalised by now) Level 2 of Gehenna (0, 0, Geh:2) a hell hog skeleton (2, 1, Geh:2) a hell hog skeleton (3, -5, Geh:2) a +1 demon whip of flaming (4, 0, Geh:2) a hell hog skeleton (7, 5, Geh:2) a +2 demon whip of venom (9, -3, Geh:2) a +1 great sword of flaming a fire giant skeleton Level 3 of Gehenna (6, 2, Geh:3) a +0 great sword of flaming (9, 7, Geh:3) a hell hog skeleton (11, -1, Geh:3) a hell hog skeleton (12, 0, Geh:3) a hell hog skeleton (15, 0, Geh:3) a hellephant corpse (skeletalised by now) Level 4 of Gehenna (3, 18, Geh:4) a hellephant skeleton a hell hog skeleton (5, 16, Geh:4) a hell hog skeleton (6, 16, Geh:4) a +1 great sword of flaming (7, 19, Geh:4) a hell hog skeleton (10, 8, Geh:4) a hellephant corpse (skeletalised by now) (11, 20, Geh:4) a hell hog skeleton (12, 9, Geh:4) a +2 demon whip of venom Level 5 of Gehenna (0, 0, Geh:5) a +2 great sword of flaming (7, -4, Geh:5) a hellephant corpse (skeletalised by now) Level 6 of Gehenna (6, -4, Geh:6) a +2 great sword of flaming (unseen) Level 7 of Gehenna (0, 0, Geh:7) a +0 demon whip (11, -4, Geh:7) a +0 demon whip of venom (16, -3, Geh:7) a condenser vane (16, -1, Geh:7) a parchment of Rending Blade (17, -2, Geh:7) a +4 scimitar of protection (17, -1, Geh:7) a parchment of Malign Gateway (17, 0, Geh:7) a parchment of Iskenderun's Battlesphere (18, -1, Geh:7) a parchment of Animate Dead (18, 0, Geh:7) a +3 scale mail of command (19, 0, Geh:7) a +0 demon whip (21, -10, Geh:7) a +0 demon whip of venom (24, -15, Geh:7) a staff of cold (24, -14, Geh:7) a parchment of Plasma Beam (30, -8, Geh:7) a +1 heavy war axe (31, -8, Geh:7) a lightning rod (4/4) (32, -8, Geh:7) a parchment of Hoarfrost Cannonade (38, -26, Geh:7) a salamander skeleton (40, -29, Geh:7) a +3 glaive of flaming +0 fire dragon scales an oni skeleton (40, -25, Geh:7) a +0 mace (42, -34, Geh:7) a +2 bardiche of flaming +0 fire dragon scales an oni skeleton (43, -31, Geh:7) a +2 demon whip of pain (44, -30, Geh:7) a +0 morningstar (44, -29, Geh:7) a +0 flail a +0 mace (49, -10, Geh:7) a +0 demon whip of electrocution an amulet of reflection (50, -17, Geh:7) a +1 glaive of flaming +0 fire dragon scales an oni skeleton (50, -10, Geh:7) a +1 great sword of flaming a fire giant skeleton (51, -5, Geh:7) a +1 great sword of flaming a fire giant skeleton (52, -30, Geh:7) a +1 heavy mace (52, -14, Geh:7) a +2 demon whip of freezing (53, -35, Geh:7) a +0 demon whip of flaming (53, -14, Geh:7) a +2 vampiric demon whip Level 1 of Cocytus (0, 0, Coc:1) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) Level 2 of Cocytus (8, 11, Coc:2) a shard shrike skeleton (8, 13, Coc:2) a shard shrike skeleton (10, 11, Coc:2) a +5 battleaxe of freezing a frost giant skeleton Level 3 of Cocytus Level 4 of Cocytus (1, -10, Coc:4) a titan corpse (skeletalised by now) Level 5 of Cocytus (6, 18, Coc:5) a titan skeleton Level 6 of Cocytus (0, 0, Coc:6) a shard shrike skeleton Level 7 of Cocytus (0, 0, Coc:7) a +2 battleaxe of freezing (13, -25, Coc:7) a lightning rod (4/4) (17, -29, Coc:7) a parchment of Borgnjor's Revivification (17, -27, Coc:7) a wellspring talisman (17, -24, Coc:7) a staff of cold (18, -25, Coc:7) a staff of air (20, -32, Coc:7) the +4 battleaxe of the Maze {elec, rC+ Str-5 Int+3} rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. +2 storm dragon scales the titan skeleton of Antaeus (22, -30, Coc:7) a titan skeleton (26, -12, Coc:7) a titan skeleton (39, -2, Coc:7) a staff of conjuration (40, -3, Coc:7) a +2 scimitar of holy wrath (40, -2, Coc:7) a staff of alchemy (40, 2, Coc:7) a +1 whip of pain (41, -3, Coc:7) a staff of conjuration (41, -1, Coc:7) a sack of spiders (45, 3, Coc:7) a +2 sling of flaming Level 1 of Tartarus (3, 0, Tar:1) an oblivion hound skeleton Level 2 of Tartarus (13, 13, Tar:2) an oblivion hound skeleton (15, 14, Tar:2) an oblivion hound skeleton (16, 13, Tar:2) a +0 scythe of venom (21, 5, Tar:2) an oblivion hound skeleton Level 3 of Tartarus (2, 5, Tar:3) an oblivion hound corpse (skeletalised by now) (8, -3, Tar:3) a +1 scythe of freezing (9, -4, Tar:3) a +3 whip of flaming (11, -6, Tar:3) 6 large rocks (11, -5, Tar:3) a +1 whip Level 4 of Tartarus (11, -15, Tar:4) 5 large rocks (14, -7, Tar:4) a +2 whip of freezing Level 5 of Tartarus (7, -2, Tar:5) a +2 demon whip of venom (13, -1, Tar:5) 6 large rocks a tainted leviathan corpse (skeletalised by now) (14, -4, Tar:5) a +3 whip of venom (18, -3, Tar:5) an oblivion hound corpse (skeletalised by now) (20, 3, Tar:5) 3 large rocks a tainted leviathan corpse (skeletalised by now) Level 6 of Tartarus (11, 7, Tar:6) 5 large rocks (12, 5, Tar:6) a +2 whip an oblivion hound skeleton (12, 7, Tar:6) an oblivion hound skeleton (13, 7, Tar:6) 5 large rocks Level 7 of Tartarus (0, 0, Tar:7) a staff of fire (1, 0, Tar:7) a parchment of Enfeeble (2, 0, Tar:7) a +2 whip of venom (3, 0, Tar:7) a +2 antimagic spear (4, 0, Tar:7) a talisman of death (5, 0, Tar:7) an amulet of chemistry (10, -13, Tar:7) a +2 scythe of protection (15, 0, Tar:7) the +9 plate armour of Privacy {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (16, -2, Tar:7) a +2 long sword of flaming (16, -1, Tar:7) the +0 chain mail of the Bulwark {rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (16, 0, Tar:7) a staff of alchemy (21, 6, Tar:7) 4 large rocks a tainted leviathan skeleton (22, 3, Tar:7) 4 large rocks (23, 0, Tar:7) 7 large rocks (23, 1, Tar:7) a +3 demon whip of draining (23, 2, Tar:7) 6 large rocks (23, 4, Tar:7) a +1 vampiric whip (24, 1, Tar:7) an oblivion hound corpse (skeletalised by now) (24, 2, Tar:7) 4 large rocks a tainted leviathan skeleton (25, 2, Tar:7) 3 large rocks a tainted leviathan skeleton (25, 3, Tar:7) a +2 whip (37, -4, Tar:7) a +0 flail (37, 0, Tar:7) a +1 war axe of freezing (37, 1, Tar:7) a +2 long sword of holy wrath (38, 0, Tar:7) a +0 orcbow of freezing (38, 1, Tar:7) a +2 spectral quarterstaff (40, -3, Tar:7) a +0 long sword (42, -33, Tar:7) a +1 heavy mace (43, -33, Tar:7) a lightning rod (4/4) (43, -32, Tar:7) a staff of conjuration (44, -33, Tar:7) the +4 short sword of the Known World {freeze, rElec Int+5} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (44, -32, Tar:7) a +2 heavy long sword (44, -16, Tar:7) the +1 broad axe of Doum {flame, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (44, -15, Tar:7) a ring of resist corrosion (45, -33, Tar:7) a parchment of Fulsome Fusillade (45, -32, Tar:7) an amulet of regeneration (45, -16, Tar:7) a parchment of Sculpt Simulacrum (46, -16, Tar:7) a +2 falchion of holy wrath (46, -15, Tar:7) a +2 short sword of freezing (46, 1, Tar:7) the +3 flail "Tannua Seer" {concuss, Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (47, -16, Tar:7) a staff of earth (47, -15, Tar:7) a +5 ring of evasion (47, -4, Tar:7) 7 large rocks (48, -16, Tar:7) a staff of alchemy (48, 0, Tar:7) a condenser vane (48, 1, Tar:7) a +1 scimitar of freezing Level 1 of the Realm of Zot (5, -1, Zot:1) a +0 giant club (10, 22, Zot:1) a +0 whip (12, -12, Zot:1) a +0 chain mail (13, 10, Zot:1) a storm dragon skeleton (14, 0, Zot:1) quicksilver dragon scales a quicksilver dragon skeleton (16, -3, Zot:1) a storm dragon skeleton (16, 8, Zot:1) +0 golden dragon scales quicksilver dragon scales a golden dragon skeleton a quicksilver dragon skeleton (19, 31, Zot:1) a +0 buckler (22, 10, Zot:1) a golden dragon skeleton (22, 12, Zot:1) a +1 devious short sword a red draconian skeleton (51, 10, Zot:1) a +0 chain mail (53, 14, Zot:1) a staff of conjuration Level 2 of the Realm of Zot (0, 0, Zot:2) an eel talisman (1, 36, Zot:2) a +0 orcbow (2, 37, Zot:2) a +0 chain mail (4, 24, Zot:2) a +0 partisan (21, 4, Zot:2) a shadow dragon skeleton (22, 33, Zot:2) a +1 scimitar of electrocution a green draconian skeleton (23, -6, Zot:2) a +6 ring of intelligence (24, -2, Zot:2) a +1 leather armour of fire resistance (27, 34, Zot:2) a +0 dire flail (28, 37, Zot:2) a +0 long sword (33, 6, Zot:2) a +1 whip of draining (33, 12, Zot:2) a +0 battleaxe a green draconian skeleton (35, 29, Zot:2) a +0 cloak of poison resistance a +0 whip a green draconian skeleton (37, 30, Zot:2) a +0 short sword a +0 cloak (38, 21, Zot:2) a +0 scimitar of protection a purple draconian corpse (skeletalised by now) (44, 20, Zot:2) a +0 long sword (45, 19, Zot:2) a +0 cloak of poison resistance a +0 short sword a purple draconian skeleton (45, 27, Zot:2) a +0 falchion (46, 19, Zot:2) a +0 hand axe (46, 38, Zot:2) a +0 long sword a +0 cloak a green draconian corpse (skeletalised by now) (47, 19, Zot:2) a +0 long sword (48, 16, Zot:2) +0 golden dragon scales a golden dragon skeleton (49, 2, Zot:2) a +0 cloak a green draconian skeleton (49, 26, Zot:2) a +0 battleaxe (50, 25, Zot:2) a +0 short sword a +0 halberd a yellow draconian skeleton (51, 24, Zot:2) a +0 dire flail (54, 5, Zot:2) a parchment of Eringya's Surprising Crocodile (56, 21, Zot:2) a +0 hand axe a yellow draconian skeleton (57, 18, Zot:2) a +0 scimitar a green draconian corpse (skeletalised by now) Level 3 of the Realm of Zot (2, -28, Zot:3) a +0 shortbow (5, -16, Zot:3) the +0 pair of boots of the Trombone {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (8, 0, Zot:3) a +0 trident (14, -17, Zot:3) a +0 glaive (14, -15, Zot:3) a +0 hand axe a white draconian skeleton (14, -5, Zot:3) a +1 glaive of flaming a green draconian skeleton (19, -13, Zot:3) a storm dragon corpse (skeletalised by now) (19, -2, Zot:3) a +0 glaive a purple draconian skeleton (21, -2, Zot:3) a +0 cloak of air a +0 long sword (32, 11, Zot:3) a staff of air (35, -23, Zot:3) a +0 war axe (35, -21, Zot:3) a +0 glaive (35, -19, Zot:3) a +0 robe (35, -16, Zot:3) a +0 rapier (36, -22, Zot:3) a +0 glaive (37, -23, Zot:3) a +0 glaive of venom a green draconian skeleton (37, -21, Zot:3) a +0 cloak a +0 long sword (38, -23, Zot:3) +0 storm dragon scales a storm dragon skeleton (39, -27, Zot:3) +0 storm dragon scales a storm dragon skeleton (44, -8, Zot:3) a +0 short sword (48, -7, Zot:3) a +0 hand axe a purple draconian skeleton (51, -3, Zot:3) a +0 dire flail Level 4 of the Realm of Zot (0, 0, Zot:4) the sanguine talisman "Vioq Ate" {rElec rF+ Dex+4} [sanguine talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (1, -19, Zot:4) a +0 scale mail (1, -17, Zot:4) a +2 pair of boots (1, -15, Zot:4) a +0 chain mail (1, -13, Zot:4) a +0 robe (2, -20, Zot:4) a +0 scale mail (3, -20, Zot:4) a +0 scale mail (7, -6, Zot:4) a +1 heavy longbow (8, -6, Zot:4) a +0 scale mail (9, -6, Zot:4) a +4 ring of protection (13, -1, Zot:4) a +0 sling (15, -1, Zot:4) a +0 quarterstaff (17, -1, Zot:4) a +0 spear (18, -15, Zot:4) a shadow dragon skeleton (19, -13, Zot:4) +0 shadow dragon scales a shadow dragon skeleton (19, -1, Zot:4) a +0 sling (20, -3, Zot:4) a +0 short sword (20, -2, Zot:4) a +0 mace (22, -2, Zot:4) a ring of willpower (23, -17, Zot:4) a shadow dragon skeleton (23, -1, Zot:4) a ring of resist corrosion (31, -48, Zot:4) +0 shadow dragon scales a shadow dragon skeleton (31, -30, Zot:4) a shadow dragon skeleton (33, -48, Zot:4) an amulet of guardian spirit (33, -29, Zot:4) a +0 chain mail (34, -25, Zot:4) +0 shadow dragon scales a shadow dragon skeleton (34, -22, Zot:4) a parchment of Leda's Liquefaction (37, -12, Zot:4) a +1 cloak of corrosion resistance a +0 rapier (38, -11, Zot:4) a +0 dire flail (39, -22, Zot:4) a +0 spear (41, -10, Zot:4) a +0 cloak a +0 rapier a yellow draconian skeleton (43, -36, Zot:4) a +0 plate armour (44, -10, Zot:4) a +0 mace (44, -9, Zot:4) a +0 hand axe a red draconian skeleton (45, -28, Zot:4) a +0 glaive (47, -11, Zot:4) a parchment of Ignition (52, -46, Zot:4) a +0 dire flail (53, -18, Zot:4) a +0 dire flail a +0 cloak (53, -16, Zot:4) a +0 kite shield a +0 cloak a +0 war axe (54, -19, Zot:4) a +0 broad axe (54, -17, Zot:4) a +0 scimitar a +0 glaive of venom a +0 trident a red draconian skeleton a white draconian skeleton (55, -20, Zot:4) a +3 long sword (55, -16, Zot:4) a +0 cloak a +3 glaive of venom a black draconian skeleton (56, -23, Zot:4) a +0 flail a +0 kite shield a +0 war axe a purple draconian skeleton a black draconian skeleton (56, -21, Zot:4) a +0 trident a white draconian skeleton (56, -17, Zot:4) a +0 trident a white draconian skeleton (57, -30, Zot:4) a +0 hand axe a red draconian skeleton (57, -23, Zot:4) a +0 cloak a +2 long sword of holy wrath a +0 mace a purple draconian skeleton a green draconian skeleton (57, -22, Zot:4) a +0 short sword (58, -24, Zot:4) a +0 mace (60, -34, Zot:4) a +0 halberd a white draconian skeleton (61, -34, Zot:4) a +0 war axe (62, -33, Zot:4) a +0 rapier a +0 cloak a white draconian skeleton Level 5 of the Realm of Zot (0, 0, Zot:5) a parchment of Orb of Destruction (7, -13, Zot:5) +0 golden dragon scales a golden dragon skeleton (12, -2, Zot:5) a +0 war axe (12, 11, Zot:5) a +0 lajatang (13, 8, Zot:5) a +0 cloak (21, -11, Zot:5) a +0 tower shield (still there?) a +3 eudemon blade of holy wrath (still there?) (21, 13, Zot:5) a +4 glaive of protection a purple draconian skeleton (22, 17, Zot:5) a serpent talisman (23, 13, Zot:5) a +0 war axe (23, 22, Zot:5) a +11 club a Killer Klown skeleton (25, 12, Zot:5) a +3 short sword a white draconian skeleton (27, 9, Zot:5) a +2 tower shield a +0 cloak of poison resistance a +0 long sword (28, -23, Zot:5) +0 golden dragon scales a golden dragon skeleton (31, -6, Zot:5) a parchment of Splinterfrost Shell (38, -3, Zot:5) a parchment of Rimeblight (47, -25, Zot:5) +0 shadow dragon scales a shadow dragon skeleton (47, 11, Zot:5) a +0 scimitar (50, 12, Zot:5) a +0 long sword (51, -5, Zot:5) a +0 chain mail (51, 7, Zot:5) a +9 club of flaming a Killer Klown skeleton (51, 17, Zot:5) a +0 long sword (54, 16, Zot:5) a parchment of Borgnjor's Revivification (57, 17, Zot:5) a parchment of Conjure Ball Lightning Level 1 of the Depths [Shop] Xuotrany's Tiny Tomes Sif Muna's Compilation of Nival Company (536 gold) Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Sculpt Simulacrum Ice/Alchemy 6 the Enchiridion on Bodies and the Cucurbite (639 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Infestation Necromancy 8 the Grimoire of Metallic Outbursts (612 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 b - Diamond Sawblades Forgecraft 7 the Dissertation on the Fault (936 gold) Spells Type Level a - Magnavolt Earth/Air 7 b - Shatter Earth 9 the Incunable of the Supportive Traveller (552 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Malign Gateway Summoning/Translocation 7 Sif Muna's Spellbook of Comburant Transfiguration (698 gold) Spells Type Level a - Detonation Catalyst Fire/Alchemy 5 b - Ignition Fire 8 the Guide on Assaults (468 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Arcjolt Conjuration/Air 5 Dogoplan's Precepts of Misfortune (217 gold) Spells Type Level a - Jinxbite Hexes 2 b - Sigil of Binding Hexes 3 [Shop] Li Ji's Dragon-Slaying Spoils +1 acid dragon scales (1222 gold) +2 swamp dragon scales (1482 gold) +2 fire dragon scales (1612 gold) +0 ice dragon scales (1300 gold) +0 pearl dragon scales (2600 gold) the +6 shadow dragon scales "Ciqaus" {rN+ Str+2 Int+4 Dex-3 Stlth+} (2826 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 storm dragon scales (1690 gold) quicksilver dragon scales (1300 gold) (3, -9, Depths:1) a juggernaut corpse (skeletalised by now) (5, -3, Depths:1) a -1 heavy short sword (9, -32, Depths:1) the ring "Leth" {EV+5 Dex+3 SInv} [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (10, -32, Depths:1) the +1 robe of Vexation {Slay+2 Archmagi} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +0 robe of Disguise {Fly rF+ rC++ Stlth-} Fly: It grants you flight. rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 pair of boots of a wizard's laboratory {+Blink Str+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Kuewiq {rC+++ rCorr Str+2 Slay+2 SInv} [ring of see invisible] rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (10, 0, Depths:1) a golden dragon corpse (skeletalised by now) (12, -24, Depths:1) a +1 great sword of flaming (12, -21, Depths:1) a +0 scale mail (16, -17, Depths:1) a parchment of Eringya's Surprising Crocodile (18, -46, Depths:1) a ring of protection from fire (18, -4, Depths:1) a very ugly thing corpse (skeletalised by now) (18, -3, Depths:1) an ugly thing corpse (skeletalised by now) (19, -5, Depths:1) a very ugly thing corpse (skeletalised by now) (22, -43, Depths:1) a +0 animal skin a +1 heavy war axe (24, -16, Depths:1) a +0 shortbow (25, -7, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (26, -47, Depths:1) a tengu skeleton (26, -43, Depths:1) 6 large rocks a stone giant skeleton (28, -39, Depths:1) a chonchon skeleton (28, 2, Depths:1) a +0 trident a +0 robe (30, -41, Depths:1) a +2 great sword of flaming a +0 plate armour a +1 great sword of electrocution a fire giant skeleton (31, -18, Depths:1) a +2 scythe of flaming (32, -41, Depths:1) a +0 mace (32, -40, Depths:1) a +2 battleaxe of freezing a frost giant skeleton (32, -39, Depths:1) 5 large rocks a +0 robe a +0 trident (33, -30, Depths:1) a +0 robe a +0 trident (37, -50, Depths:1) a +0 flail (38, -28, Depths:1) a +0 robe (41, -25, Depths:1) a chonchon skeleton (41, 2, Depths:1) the sanguine talisman of Slimy Curiosity {rC++ Int-2 Dex+5} [sanguine talisman] rC++: It greatly protects you from cold. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). (43, -15, Depths:1) a +0 plate armour (45, -19, Depths:1) a chonchon skeleton (55, -13, Depths:1) a chonchon skeleton (57, -12, Depths:1) a +1 great sword of flaming a fire giant skeleton (59, -40, Depths:1) 2 large rocks Level 2 of the Depths [Shop] Wafu's Magic Scroll Shop a scroll of identify (30 gold) a parchment of Spellspark Servitor (492 gold) a parchment of Confusing Touch (132 gold) a parchment of Fortress Blast (375 gold) a scroll of identify (30 gold) a scroll of torment (142 gold) [Shop] Aggucky's Antique Weapon Boutique a +0 quarterstaff (180 gold) a +0 halberd (144 gold) a +0 shortbow (108 gold) a +4 dagger of venom (878 gold) a +0 giant club (75 gold) a +2 falchion of electrocution (702 gold) a +0 arbalest (270 gold) the +6 rapier of Termination {heavy, rC- Str+5} (1814 gold) rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 morningstar (216 gold) a +0 battleaxe (360 gold) [Shop] Qiacvu's General Store a wand of digging (3) (270 gold) 5 datura-tipped darts (85 gold) a parchment of Arcjolt (349 gold) a parchment of Starburst (475 gold) the storm talisman "Archum" {Harm Str+3 Dex-2} (1748 gold) [storm talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). a phantom mirror (760 gold) a parchment of Fortress Blast (475 gold) a +0 ring mail (76 gold) [Shop] Tures's General Store a wand of polymorph (4) (237 gold) a Gell's gravitambourine (2/2) (1160 gold) a parchment of Apportation (116 gold) a parchment of Anguish (377 gold) a parchment of Eringya's Surprising Crocodile (377 gold) a phantom mirror (1160 gold) a scroll of enchant armour (318 gold) (0, 0, Depths:2) a rimehorn talisman (0, 4, Depths:2) a +0 robe a spriggan corpse (skeletalised by now) (3, 19, Depths:2) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (3, 20, Depths:2) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (4, 18, Depths:2) 4 large rocks a stone giant skeleton (6, 20, Depths:2) a +0 giant club a +0 giant club (8, 25, Depths:2) a +0 halberd a +0 robe an ogre corpse (skeletalised by now) (8, 27, Depths:2) a +0 giant club an ogre skeleton a deep troll skeleton (8, 33, Depths:2) a +0 troll leather armour a deep troll skeleton (9, 9, Depths:2) an ugly thing skeleton (9, 24, Depths:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (10, 10, Depths:2) a very ugly thing skeleton (10, 17, Depths:2) a +0 chain mail (16, 1, Depths:2) 6 large rocks a +0 battleaxe of freezing a stone giant skeleton (16, 4, Depths:2) a +0 troll leather armour a +0 dire flail a +0 dire flail a +0 battleaxe of freezing an iron troll skeleton an ettin skeleton a frost giant skeleton (17, -3, Depths:2) a +0 dire flail a +0 dire flail (17, 4, Depths:2) a +0 troll leather armour a +0 dire flail a +1 dire flail of concussion an iron troll skeleton an ettin skeleton (20, -3, Depths:2) a staff of earth (20, -1, Depths:2) a +0 troll leather armour a deep troll skeleton (24, 0, Depths:2) a +0 troll leather armour a deep troll skeleton (25, -4, Depths:2) a +0 dire flail a +0 dire flail 3 large rocks a stone giant skeleton (30, 30, Depths:2) a +0 dagger (31, 17, Depths:2) a +0 dire flail a +1 great mace of draining an ettin skeleton (33, 8, Depths:2) a +0 leather armour a +0 spear of venom (34, 10, Depths:2) a +0 dire flail a +0 dire flail (37, -19, Depths:2) a +0 leather armour (37, -11, Depths:2) the ring of the Lonely Nightmares {*Corrode Fly rPois Stlth+} [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Stlth+: It makes you more stealthy. the ring of Pub Wucsu {rPois Dex+6} [ring of poison resistance] rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). (38, 19, Depths:2) a +4 scythe of venom (39, 15, Depths:2) a +0 dire flail a +0 great mace an ettin skeleton (41, 22, Depths:2) a +2 heavy dire flail a +0 dire flail a death yak skeleton (42, 3, Depths:2) a +0 war axe (42, 22, Depths:2) a +0 troll leather armour a deep troll skeleton (43, -1, Depths:2) a +0 leather armour (43, 17, Depths:2) an ugly thing skeleton (43, 18, Depths:2) an ugly thing skeleton (43, 19, Depths:2) an ugly thing skeleton (44, 17, Depths:2) an ugly thing skeleton (60, -11, Depths:2) a +0 club (62, -26, Depths:2) a +5 long sword of freezing (62, -25, Depths:2) a +1 whip of pain (63, -26, Depths:2) a +5 heavy trident (65, -26, Depths:2) a +0 dagger a +0 arbalest a +0 robe (65, -23, Depths:2) a +3 heavy halberd a +0 plate armour a human corpse (skeletalised by now) (65, -20, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (66, -26, Depths:2) a +0 plate armour (66, -24, Depths:2) a +5 partisan of pain a +0 chain mail (66, -20, Depths:2) a +0 dire flail a +0 dire flail of concussion (66, -19, Depths:2) a +1 dire flail of protection a +0 dire flail (66, -16, Depths:2) a +1 arbalest of freezing (66, -15, Depths:2) a +4 war axe of electrocution (66, -14, Depths:2) a +2 heavy spear (66, -13, Depths:2) a +2 short sword of speed (66, -12, Depths:2) a +0 rapier of speed (67, -24, Depths:2) a +0 dagger a +0 robe (67, -22, Depths:2) a +4 battleaxe a +0 chain mail a human corpse (skeletalised by now) (67, -20, Depths:2) a +5 great sword of pain a +0 plate armour (67, -16, Depths:2) a +1 trident of flaming (67, -15, Depths:2) the +6 spear "Jocexa" {reap, *Rage rC++ rN+ Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (67, -14, Depths:2) a +0 mace of protection (67, -13, Depths:2) a +0 triple sword of electrocution (67, -12, Depths:2) a +1 heavy morningstar (68, -23, Depths:2) a +1 great sword of draining a +0 plate armour (68, -21, Depths:2) a +2 demon whip of flaming a +0 plate armour (69, -23, Depths:2) 5 large rocks a stone giant corpse (skeletalised by now) (69, -8, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (70, -8, Depths:2) a +0 dire flail a +0 dire flail (71, -10, Depths:2) a +0 dire flail a +2 dire flail of holy wrath an ettin corpse (skeletalised by now) Level 3 of the Depths (0, 0, Depths:3) 3 large rocks (5, -26, Depths:3) a +0 animal skin a +0 war axe a spriggan skeleton (10, -36, Depths:3) a +0 troll leather armour a deep troll skeleton (10, -3, Depths:3) a +0 great sword of flaming (11, -33, Depths:3) a +1 great sword of flaming (11, -24, Depths:3) a very ugly thing skeleton (11, -21, Depths:3) a parchment of Passwall (11, -4, Depths:3) a +0 robe a +3 dagger of draining a kobold skeleton (11, -3, Depths:3) a +0 robe a +2 scimitar a kobold skeleton (11, -2, Depths:3) a very ugly thing skeleton (12, -32, Depths:3) a +1 great sword of flaming a fire giant skeleton (13, -28, Depths:3) a very ugly thing skeleton (13, -25, Depths:3) a very ugly thing skeleton (13, -24, Depths:3) an ugly thing skeleton (15, -34, Depths:3) a +2 great sword of flaming a fire giant skeleton (15, -31, Depths:3) 4 large rocks (15, -10, Depths:3) a +0 great sword of flaming a fire giant skeleton (15, -9, Depths:3) a +0 great sword of flaming 4 large rocks a fire giant skeleton a stone giant skeleton (17, -31, Depths:3) +0 ice dragon scales an ice dragon skeleton (17, -27, Depths:3) a +0 quarterstaff a +0 longbow a satyr skeleton (18, 7, Depths:3) a +2 pair of boots of rampaging the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. (18, 8, Depths:3) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the conjuration staff of Watchfulness {rElec Str+5 Conj} [staff of conjuration] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Conj: It increases the power of your Conjurations spells. the alchemy staff "Opivass" {rPois Will++ rCorr Stlth- Forge Alch} [staff of alchemy] rPois: It protects you from poison. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. the amulet "Ycan" {Wildshape Rampage rElec Str+2 Int-2} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). the amulet "Paesep" {Spirit ^Fragile rElec rC+ rCorr} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring "Ycyjuax" {rElec rCorr Dex+8} [ring of dexterity] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). the necromancy staff of Boinof {rC++ rN+ Int-5 Necro Ice} [staff of necromancy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the ring "Zuoligoo" {Fly Dex+3} [ring of flight] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). the alchemy staff "Dragon's Tongue" {rPois Stlth+ Forge Alch} [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. the +1 robe of Yesterday {Will+ Str+2 Archmagi} Will+: It increases your willpower. Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +6 tower shield of Intercession {Regen+ Dex-2 SInv} Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. the air staff "Laximy Bodgha" {rElec Dex+4 Air} [staff of air] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. a ring of flight (18, 9, Depths:3) the ring of Day {rC+ rCorr Int+3 Dex+4} [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the ring of the Devil {rF- Will+ AC+4 Int+5} [ring of protection] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). the ring "Piclow" {rN+ AC+4} [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). (19, 0, Depths:3) a +0 chain mail (19, 7, Depths:3) the fire staff of In Flagrante Delicto {rElec rF+ rC+ rN+ Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. the alchemy staff of a sewer {rPois rCorr Int+3 Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. the ring "Xeyne" {rPois Int-5 Dex+5} [ring of poison resistance] rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). the necromancy staff "Concordance" {rN+ Int+2 Necro} [staff of necromancy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. the fire staff of the Orcish Mines {*Corrode rElec rF+ Summ Fire Ice} [staff of fire] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the air staff of Wyrd {rElec Dex+4 Air Earth} [staff of air] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the ring "Gockioma" {rElec rPois rCorr Slay+4} [ring of slaying] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet "Ytim Kio" {Acrobat rElec rC+ Int-2 SInv} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. the amulet "Guoq" {Spirit rElec rPois Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the fire staff "Libudu" {rElec rF++ Conj Fire} [staff of fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. the necromancy staff of Freezing Courage {rN+ Str+4 Necro Earth} [staff of necromancy] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the ring "Meket" {rElec Will+ Str+2 Int+6} [ring of intelligence] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). the air staff "Waerorio" {rElec rPois Dex-2 SInv Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Air: It increases the power of your Air spells. the ring of Dithmenos's Envy {rN+ Dex+3 Slay+5} [ring of positive energy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the fire staff "Goirak" {rF+ Str-5 Int+2 Dex+3 Stlth+ Fire} [staff of fire] rF+: It protects you from fire. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the conjuration staff "Geaboapady" {rElec rC- Will+ Conj} [staff of conjuration] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. the ring of Yxtaequp {rPois Will+ Int+3 Dex+3 SInv} [ring of see invisible] rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} [ring of positive energy] rN+: It protects you from negative energy. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the air staff of Mourning {Fly rElec rN++ Int-2 Summ Air} [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. a +2 cloak of air the +8 tower shield "Xanul" {Rampage rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. a +1 war axe of distortion (19, 9, Depths:3) the amulet of Mostrup {Spirit ^Contam Str+3 Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring "Hasmy" {rCorr Str+3} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} [ring of flight] Fly: It grants you flight. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the ring of Equilibrium {rPois rN+} [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. the ring of Jiaqaproe {rN+ rCorr Dex+2} [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the ring of Sewo {rF++} [ring of protection from fire] rF++: It greatly protects you from fire. the scarf "Qomu" {Repulsion, +Inv rPois rCorr Dex-5} +Inv: It lets you turn invisible. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a ring of magical power a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the necromancy staff "Suj Aq Xio" {rElec rN+ rCorr Dex+2 Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. the ring "Joclaixu" {rElec Int+8} [ring of intelligence] rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). the necromancy staff of the Verdant God {Fly rN+ Conj Necro} [staff of necromancy] Fly: It grants you flight. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. the ring "Iklytem" {rN+ rCorr AC+4 SInv} [ring of protection] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the ring "Gunol" {rElec rC- Will+ Dex+2} [ring of willpower] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the ring of Acliseg {rC+ Str+4} [ring of protection from cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). the ring of Ymownyruisk {rN+ Wiz} [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. the ring "Nus Couz" {AC+4 Int+3} [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). (20, 7, Depths:3) 29 scrolls of silence 24 scrolls of poison 23 scrolls of noise 30 scrolls of vulnerability 24 scrolls of fear 36 potions of moonshine 22 potions of lignification 11 potions of berserk rage the ring "Odez" {Wiz Int+5} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). the ring "Xitt" {rPois Will+ rCorr MP+9 Stlth-} [ring of magical power] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the ring of Suspicion {rPois Will++ MP+9} [ring of magical power] rPois: It protects you from poison. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). the ring "Fifaag" {rC+ Will+ Str-5 Slay+2 SInv} [ring of see invisible] rC+: It protects you from cold. Will+: It increases your willpower. Str-5: It affects your strength (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the fire staff of Earthquakes {rF+ Str-5 Int+5 Dex-4 Fire Air} [staff of fire] rF+: It protects you from fire. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the ring "Tunumat" {rF+ Will+} [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the necromancy staff of Fresh Trial by Ordeal {rN+ Str+6 Summ Necro} [staff of necromancy] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. the amulet "Uvufeffi" {Wildshape rPois rF+ rC+ rCorr} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring of Gezalis {Fly Int+4 Slay+4 SInv} [ring of slaying] Fly: It grants you flight. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the fire staff of Mutilation {rF+ Str+5 Fire} [staff of fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. the amulet "Moedopp" {Faith Regen+ Str+4 Int-4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). the ring "Yggos" {*Corrode Int+5 Dex+6} [ring of dexterity] *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). the ring "Osyfel" {rC+ Will+ MP-8 Int+3} [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. MP-8: It affects your magic capacity (-8). Int+3: It affects your intelligence (+3). the ring "Veptabo" {+Blink rPois rCorr Str-2 Dex+6} [ring of resist corrosion] +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). the ring of Conformity {rN+ Will+ Str+3} [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). the ring of Buipn {rN++ Will+ MP+5 Int-4 Slay+2 SInv} [ring of see invisible] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). Int-4: It affects your intelligence (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the conjuration staff of Mepyu {^Drain rF+ rC+++ Dex-3 Conj} [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Dex-3: It affects your dexterity (-3). Conj: It increases the power of your Conjurations spells. the amulet "Mopuseih" {Faith rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. the ring "Dicikh" {rF++} [ring of protection from fire] rF++: It greatly protects you from fire. the ring of Bomu Qik {rElec MP+9 Str-2 Int-4 SInv} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Str-2: It affects your strength (-2). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (21, 5, Depths:3) the ring of Misconduct {MP+9 Dex+4} [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). (28, -12, Depths:3) a +0 buckler a +0 robe a +2 demon whip of electrocution a spriggan skeleton (29, -14, Depths:3) 4 large rocks a stone giant skeleton (29, -12, Depths:3) a +0 spear a +0 longbow (30, -15, Depths:3) a +0 spear a +0 longbow a satyr skeleton (30, -13, Depths:3) a +0 robe a +0 trident of protection (31, -21, Depths:3) a +0 dire flail a +0 ring mail (31, -15, Depths:3) a +0 quarterstaff a +0 longbow a satyr skeleton (31, -14, Depths:3) a +0 buckler a +0 robe a +0 demon whip of venom a +0 animal skin a +2 antimagic hand axe a ring of magical power (31, -13, Depths:3) a +0 animal skin a +0 quarterstaff (32, -23, Depths:3) a +0 partisan (32, -14, Depths:3) a +0 spear a ring of see invisible (35, -2, Depths:3) a +0 ring mail (36, -16, Depths:3) a +2 buckler a +0 robe a +0 quick blade of freezing a spriggan skeleton (37, -25, Depths:3) a +0 leather armour a +0 long sword a +0 buckler a +0 buckler a +0 spear a tengu skeleton (37, -14, Depths:3) a +1 antimagic spear a spriggan skeleton an eleionoma skeleton (38, -27, Depths:3) a +2 buckler of reflection a +4 scale mail of command a +0 war axe a tengu skeleton (38, -14, Depths:3) a +0 dire flail a +0 dire flail (39, -16, Depths:3) a +0 robe a spriggan skeleton (39, -14, Depths:3) a +0 animal skin a +0 rapier a spriggan skeleton (40, -36, Depths:3) a manticore skeleton (42, -37, Depths:3) the +3 pair of boots of Maotaykh {rF+ rC- rN+ Dex+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (43, -37, Depths:3) a +0 great sword of flaming a fire giant skeleton (43, -33, Depths:3) a +0 spear a +0 longbow (44, -24, Depths:3) a +1 longbow of flaming a +0 spear (44, -16, Depths:3) a +0 spear a +0 sling a +0 robe a +0 trident a faun skeleton (44, -14, Depths:3) a +0 ring mail a +0 great sword a tengu skeleton (45, -17, Depths:3) a spriggan skeleton (45, -16, Depths:3) a +0 dire flail a +0 kite shield a +0 war axe an ettin skeleton (46, -11, Depths:3) a +0 robe a +3 spectral lajatang a spriggan skeleton (46, -9, Depths:3) a deep troll skeleton (46, 0, Depths:3) a +0 spear (47, -11, Depths:3) a +0 broad axe a +0 buckler a +0 robe (48, -9, Depths:3) a +0 spear (49, -21, Depths:3) a +0 robe a +0 long sword (49, -17, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (49, -9, Depths:3) a +2 buckler a +0 ring mail a +0 flail a spriggan skeleton (50, -35, Depths:3) a granite talisman (50, -16, Depths:3) a +0 demon whip of venom a +2 buckler of reflection (51, -15, Depths:3) a chonchon skeleton (58, -22, Depths:3) a parchment of Summon Forest (58, -7, Depths:3) a +0 spear (60, -20, Depths:3) 5 large rocks (62, -22, Depths:3) a +0 spear (67, -17, Depths:3) the rimehorn talisman of the Locust {+Inv rF+ rCorr} [rimehorn talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (67, -15, Depths:3) a staff of alchemy (67, -14, Depths:3) the +8 glaive of Experimentation {pain, Fly rCorr Str-3 Int-3} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (67, -12, Depths:3) a staff of earth Level 4 of the Depths [Shop] Larigag's Book Shoppe a parchment of Animate Dead (377 gold) a parchment of Anguish (377 gold) a parchment of Discord (1212 gold) a parchment of Shatter (1508 gold) a parchment of Forge Phalanx Beetle (725 gold) a parchment of Martyr's Knell (377 gold) a parchment of Plasma Beam (725 gold) a parchment of Foxfire (116 gold) a parchment of Lesser Beckoning (168 gold) a parchment of Fortress Blast (725 gold) a parchment of Platinum Paragon (1508 gold) [Shop] Qoavulimn's General Store a parchment of Martyr's Knell (260 gold) a +0 ring mail (80 gold) a parchment of Dragon's Call (1040 gold) a scroll of noise (23 gold) a sack of spiders (800 gold) a parchment of Starburst (500 gold) a Gell's gravitambourine (2/2) (800 gold) a +0 mace (60 gold) [Shop] Vaqolo's Book Shoppe a parchment of Fire Storm (1248 gold) a parchment of Fireball (441 gold) a parchment of Alistair's Walking Alembic (441 gold) a parchment of Sculpt Simulacrum (600 gold) a parchment of Forge Blazeheart Golem (312 gold) a parchment of Bombard (600 gold) a parchment of Sphinx Sisters (787 gold) a parchment of Rimeblight (787 gold) a parchment of Fortress Blast (600 gold) (1, 32, Depths:4) a +0 chain mail (3, 32, Depths:4) a +0 plate armour (5, -7, Depths:4) a staff of necromancy (6, -1, Depths:4) a +0 rapier (14, 21, Depths:4) a +0 spear (14, 23, Depths:4) a +0 animal skin a +0 quarterstaff a spriggan skeleton (15, 12, Depths:4) a +0 robe a spriggan skeleton (15, 18, Depths:4) 4 large rocks (15, 25, Depths:4) a +0 buckler a +0 spear a spriggan skeleton (16, 16, Depths:4) a +0 trident a yellow draconian skeleton (16, 22, Depths:4) a +0 spear (17, 15, Depths:4) a +0 plate armour a +0 long sword a +0 mace a white draconian skeleton (18, 21, Depths:4) a +0 chain mail a +3 heavy halberd (21, 11, Depths:4) +9 golden dragon scales 5 large rocks (22, 2, Depths:4) a +1 cloak of corrosion resistance a +0 long sword (24, -2, Depths:4) a +1 cloak a guardian sphinx skeleton (24, 6, Depths:4) a +1 battleaxe of electrocution (24, 31, Depths:4) the +3 scale mail of Disappointment {^Drain rF+ Will+ Int+4 Dex+4} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (25, 5, Depths:4) a +0 animal skin a +0 antimagic rapier a spriggan skeleton (25, 6, Depths:4) a +0 cloak a +0 short sword a white draconian skeleton (25, 9, Depths:4) a very ugly thing skeleton (25, 10, Depths:4) a +0 halberd (26, 7, Depths:4) 6 large rocks a stone giant skeleton (26, 8, Depths:4) +0 storm dragon scales a +0 dire flail a storm dragon skeleton a black draconian skeleton (26, 9, Depths:4) a +0 hand axe (27, -3, Depths:4) 4 large rocks a stone giant skeleton (27, 9, Depths:4) a +0 hand axe a yellow draconian skeleton (27, 10, Depths:4) +0 shadow dragon scales a shadow dragon skeleton (28, -2, Depths:4) a +0 ring mail of fire resistance a +0 great mace a +0 scale mail a +0 great sword a tengu skeleton (28, 5, Depths:4) a glowing shapeshifter skeleton (29, -1, Depths:4) a +0 halberd a fire dragon skeleton a deep troll skeleton a purple draconian skeleton (30, -1, Depths:4) a +3 ring mail of positive energy a +1 great sword of electrocution a storm talisman (30, 0, Depths:4) 4 large rocks (30, 1, Depths:4) 5 large rocks (30, 45, Depths:4) a +0 mace (32, -1, Depths:4) a +0 troll leather armour an iron troll skeleton (32, 0, Depths:4) a +0 troll leather armour a deep troll skeleton (35, -9, Depths:4) a +0 scale mail (39, 20, Depths:4) a parchment of Passage of Golubria (40, 22, Depths:4) a +0 great mace a +1 dire flail of protection (49, 10, Depths:4) a +0 plate armour (49, 30, Depths:4) an amulet of regeneration a ring of protection from cold a ring of magical power a +1 cloak of corrosion resistance a ring of magical power a ring of willpower a ring of protection from cold a +6 ring of strength a ring of resist corrosion an amulet of dissipation (49, 31, Depths:4) an orb of glass a staff of necromancy the earth staff of the Forest {rElec Str+2 Necro Earth} [staff of earth] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. a +2 pair of gloves of stealth (56, 5, Depths:4) a +0 chain mail