q1w2e3r4 Level 1 of the Dungeon (0, 0, D:1) an orb of energy (2, -5, D:1) 5 boomerangs (4, 25, D:1) a jackal corpse (skeletalised by now) (7, 29, D:1) a +0 dagger (16, -7, D:1) a +0 dagger (17, 28, D:1) a jackal corpse (skeletalised by now) (30, 13, D:1) a bat corpse (skeletalised by now) (35, 9, D:1) a quokka corpse (skeletalised by now) (35, 23, D:1) a bat skeleton (39, 13, D:1) a +0 dagger (41, 6, D:1) a bat corpse (skeletalised by now) (44, 5, D:1) a +1 short sword of venom a kobold corpse (skeletalised by now) (44, 21, D:1) a quokka skeleton (47, -15, D:1) a ball python corpse (skeletalised by now) (47, -1, D:1) a bat corpse (skeletalised by now) (47, 12, D:1) a +0 whip (48, 18, D:1) a +0 robe (49, -1, D:1) a +0 club (50, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, 37, D:2) 6 poisoned darts (46, 35, D:2) a scarab talisman (47, -13, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) an orb of glass (unseen) (9, 0, D:3) an adder corpse (14, 8, D:3) a hobgoblin corpse (15, 27, D:3) a +0 ring mail (15, 31, D:3) a +0 whip (28, 3, D:3) a hobgoblin corpse (32, -4, D:3) a scroll of identify