Dungeon Crawl Stone Soup version 0.33-a0-312-ga8252ba838 (webtiles) character file. Game seed: 13903713848699831738 9 qazz the Vexing (level 2, -1/23 HPs) Began as a Gnoll Hexslinger on Nov 13, 2024. Slain by Terence ... wielding a +0 hand axe of flaming (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (999 turns). qazz the Vexing (Gnoll Hexslinger) Turns: 999, Time: 00:00:26 Health: -1/23 AC: 2 Str: 4 (7) XL: 2 Next: 16% Magic: 5/5 EV: 12 Int: 9 (12) God: Gold: 61 SH: 0 Dex: 12 (14) Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: enlightened, flying A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - a scroll of silence {unknown} g - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} Potions e - a potion of magic {unknown} f - a potion of curing {unknown} j - a potion of attraction {unknown} Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 4.4 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 2.0 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 5% 2 Sigil of Binding Hex 10% N/A 11% 3 Inner Flame Hex/Fire 7% N/A 21% 3 Cause Fear Hex 5% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The sling bullet hits Terence but does no damage. Terence shouts! Terence screams, "Get out, before I make you get out!" Terence is nearby! You shoot a sling bullet. The sling bullet barely misses Terence. Terence is nearby! You shoot a sling bullet. The sling bullet barely misses Terence. Terence is nearby! You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet barely misses Terence. Terence completely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +0 hand axe of flaming. Terence burns you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 hand axe of flaming! Terence burns you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Terence hits you with a +0 hand axe of flaming! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.......... ..###.###)#.#.. ###.###..###.#.... .................. ...####.###.###... #..##........ ## #.#######..## ##...#######.# ##....## ......@@.....# #.....# ...########### #.#.### #...# ##### You could see Terence. Vanquished Creatures 2 bats (D:1) 2 goblins (D:2) 2 hobgoblins A ball python (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 934 | D:2 | Reached XP level 2. HP: 23/23 MP: 5/5 988 | D:2 | Noticed Terence 999 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, chequers_decorated_corner, minmay_strange_pillars D:2: minmay_chambers_of_twos, layout_rooms, minmay_misc_feat_four_crosses, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 4.4 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 0.3 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 5.3 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Shapeshifting | | 0.2 Action || total ---------------------------++------- Fire: Sling || 52 Use: Potion || 2 Armour: Robe || 18 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1008 | 982 | 26 | 0 | 884 | 2 | 504.0 | Dungeon | 1008 | 982 | 26 | 0 | 884 | 2 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 93 daAuts