Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 17281845202735067116 61 qazz the Magician (level 4, -2/32 HPs) Began as a Djinni Forgewright on Oct 8, 2026. Killed by nerve-wracking pain ... invoked by an orc priest (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:04 (1920 turns). qazz the Magician (Djinni Forgewright) Turns: 1920, Time: 00:06:04 Health: -2/32 AC: 2 Str: 9 XL: 4 Next: 25% Gold: 54 EV: 11 Int: 25 God: SH: 5 Dex: 11 rFire + + . (33%) c - +0 whip (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of reflection Will ..... f - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.25/turn %: reflection, infuse magic (-3 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 hammer c - a +0 whip of flaming (weapon) Armour b - a +0 robe (worn) e - a +0 pair of gloves Jewellery d - an amulet of reflection (worn) f - a +6 ring of intelligence (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of silence {unknown} h - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} Potions f - a potion of lignification {unknown} j - a potion of might {unknown} k - 2 potions of curing {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 4.2 Spellcasting - Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 52% 2d5 2% 2 c - Launch Clockwork Bee Frge 26% N/A 4% 3 d - Forge Blazeheart Gol Fire/Frge 26% N/A 16% 4 e - Forge Lightning Spir Air/Frge 26% 3d5 16% 4 f - Slow Hex 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 hand axe You lock target on the orc priest and prepare to deploy your bee. (Press . to continue winding your bee.) The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You continue winding your clockwork bee... You continue winding your clockwork bee... The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * With a metallic buzz, your clockwork bee launches itself at the orc priest. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (ally target, 85% to hit) The kinetic grapnel hits the orc priest. The orc priest is moderately wounded. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the orc priest but does no damage. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (moderately wounded, ally target, grapneled, 85% to hit) The kinetic grapnel hits the orc priest but does no damage. The orc priest is moderately wounded. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... .... .## ... ... .. ..# ## .#### #b##.###... .##.#.. #..#....... # ..#.#.## #. #)#...!..# #. ......# #.# ##...# .## #.##.....# #.# #))..###.... ........# #.###@##.....# #......###.........#### #..........oy....#..# ##...............##.# #..........#######... ####.....##...λ†........# #..........)..###..#..#.# ..............# .. .. ........#.....# .. You could see an orc priest (ally target, grapneled) and a friendly clockwork bee (minion). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) An orc (D:3) 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds 3 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) A ribbon worm (D:2) 2 orcs (D:3) 2 endoplasms A hobgoblin (D:3) A quokka (D:2) 2 ball pythons A bat (D:3) A frilled lizard (D:2) 2 kobolds (D:3) 2 rats 17 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Djinni Forgewright began the quest for the Orb. 0 | D:1 | qazz set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 696 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 696 | D:1 | Learned a level 1 spell: Slow 1590 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1717 | D:2 | Found Sawaolo's Armour Shoppe. 1881 | D:3 | Reached skill level 1 in Fighting 1920 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic D:2: layout_basic, serial_shops, nicolae_lakefront_shop D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 1 || 29 Melee: Mace | 7 | || 7 Whip | 21 | 1 || 22 Cast: Kinetic Grapnel | 11 | 2 || 13 Construct Spike L | 10 | 2 || 12 Launch Clockwork | 8 | 4 || 12 Forge Lightning S | | 3 || 3 Armour: Robe | 30 | 5 || 35 Dodge: Dodged | 34 | 3 || 37 Block: Other | 5 | || 5 Reflection | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1924 | 1892 | 32 | 100 | 1457 | 3 | 641.3 | Dungeon | 1924 | 1892 | 32 | 100 | 1457 | 3 | 641.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1063 daAuts D:2: 714 daAuts D:3: 146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+