Dungeon Crawl Stone Soup version 0.35-a0-1260-gd5ee18ab00 (webtiles) character file. Game seed: 4665511202870793274 4 qazz the Magician (level 1, -2/15 HPs) Began as a Djinni Forgewright on Oct 9, 2026. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (198 turns). qazz the Magician (Djinni Forgewright) Turns: 198, Time: 00:00:44 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 70% Gold: 15 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-3 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of revelation {unknown} Potions d - a potion of might {unknown} f - a potion of haste {unknown} Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Forgecraft * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 b - Construct Spike Laun Frge 28% 2d4 6% 2 c - Launch Clockwork Bee Frge 14% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 14% N/A 38% 4 e - Forge Lightning Spir Air/Frge 14% 3d4 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You sock the goblin! You kill the goblin! No target in view! No target in view! No target in view! Found a mace. You encounter a dart slug. The dart slug launches a dart at you. The slug dart hits you. You encounter an endoplasm. The endoplasm freezes you. You are frozen. The cold chills you terribly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... .######### #.#########. ........ #............ ###############.#########.. .................. #######..#.####.### #........#.##...... ......)..........).# .#######.##....=...# ......j@.$.#...... ######.###.# ....# #.# #.# .... #.# ... ... #.# #.#. w. ... #... . .. ... . .. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Djinni Forgewright began the quest for the Orb. 0 | D:1 | qazz set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 198 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, hangedman_feature_mirror, moated_statue Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Mace || 17 Cast: Kinetic Grapnel || 1 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 145 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 0 | 145 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+