Dungeon Crawl Stone Soup version 0.35-a0-1323-g3e59668144 (webtiles) character file. Game seed: 17738123166601795425 828 qazz the Frost Mage (level 7, -5/46 HPs) Began as an Octopode Ice Elementalist on Oct 23, 2026. Shot with an arrow by a centaur (16 damage) ... on level 6 of the Dungeon. The game lasted 00:14:03 (3800 turns). qazz the Frost Mage (Octopode Ice Elementalist) Turns: 3800, Time: 00:14:04 Health: -5/46 AC: 2 Str: 14 XL: 7 Next: 96% Magic: 20/20 EV: 12 Int: 23 God: Gold: 224 SH: 0 Dex: 14 Spells: 0/12 levels left rFire . . . (100%) d - staff of cold rCold + . . (50%) (no offhand) rNeg + . . (50%) c - +1 hat rPois . (100%) (no amulet) rElec . (100%) b - ring of Ehuul {rN+ Wiz Str+6} rCorr + (50%) a - +6 ring of intelligence SInv . e - ring of resist corrosion Will ..... f - ring of magical power Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: wizardry (x1) @: lethally poisoned (-5 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 224 gold pieces. Inventory: Armour c - a +1 hat (worn) Magical Staves d - a staff of cold (weapon) Jewellery a - a +6 ring of intelligence (worn) b - the ring of Ehuul (worn) {rN+ Wiz Str+6} (You found it on level 2 of the Dungeon) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str+6: It affects your strength (+6). e - a ring of resist corrosion (worn) f - a ring of magical power (worn) Wands c - a wand of warping (13) Scrolls c - 3 scrolls of amnesia {unknown} e - a scroll of vulnerability {unknown} h - 3 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} n - 2 scrolls of butterflies {unknown} o - 2 scrolls of identify {unknown} q - 3 scrolls of noise {unknown} v - a scroll of fog {unknown} d - a scroll of acquirement {unknown} y - a scroll of poison {unknown} Potions g - a potion of magic c - 4 potions of curing f - 2 potions of lignification {unknown} j - a potion of brilliance {unknown} k - 3 potions of attraction {unknown} l - a potion of resistance {unknown} p - a potion of haste {unknown} s - a potion of berserk rage {unknown} u - a potion of might {unknown} e - 3 potions of enlightenment M - a potion of mutation Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 5.0 Stealth - Level 3.0 Spellcasting + Level 8.1 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 57% N/A 1% 3 d - Summon Ice Beast Ice/Summ 33% N/A 2% 3 e - Lesser Beckoning Tloc 6% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 7% 2 Sublimation of Blood Necr 3% N/A 7% 2 Animate Dead Necr 3% N/A 41% 4 Leda's Liquefaction Alch/Erth 1% N/A 41% 4 Martyr's Knell Necr/Summ 3% N/A 41% 4 Death Channel Necr 1% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15)* Temple (1/1) D:5 Sewer (visited) *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Altars: Elyvilon Makhleb Nemelex Xobeh Okawaru Qazlal Trog Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your ice beast looks more healthy. The adder bites your ice beast but does no damage. The centaur shoots an arrow. The arrow barely misses you. Your ice beast hits the centaur. Your ice beast freezes the centaur! You climb upwards. There is a stone staircase leading down here. Magic restored. HP restored. Partly explored, can't reach some places. e - a ring of resist corrosion (worn) You feel your magic capacity increase. f - a ring of magical power (worn) You start resting. Magic restored. Okay, then. Welcome back, qazz the Octopode Ice Elementalist. Press ? for a list of commands and other information. Welcome back, qazz the Octopode Ice Elementalist. Press ? for a list of commands and other information. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. You encounter a gnoll. It is wielding a +0 club. The adder bites you. You are poisoned. The adder poisons you! The centaur shoots an arrow. The arrow hits you! The adder bites you but does no damage. The phantom hits you. The centaur shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. There are monsters nearby! There are monsters nearby! There are monsters nearby! You feel sick. The adder barely misses you. The phantom closely misses you. The centaur shoots an arrow. The arrow hits you! You die... ..# .# ....... . ...# ##.# ....... . ...##..# ....... #^ #....###......# #.#####...#.......# ##.#.....†>........# #....c...........#. #................. ##@...........###. #SW...........# #............... #####................ ............ğ........# ######..........#.##.. #..#[#...#.#.# #..##.......... .... ........... You could see a phantom, a centaur, a gnoll (wandering) and an adder. Vanquished Creatures A water moccasin (D:5) A black bear (D:5) An ogre (D:5) A brain worm (Sewer) A bombardier beetle (D:5) 3 hounds (D:5) A jelly (D:5) An iguana (D:5) An orc wizard (D:5) 3 adders 3 gnolls (D:5) 3 river rats (Sewer) 2 ribbon worms 6 dart slugs 4 orcs (D:5) 5 jackals 6 quokkas 11 ball pythons 9 bats 3 endoplasms 10 frilled lizards 4 goblins 2 kobolds (D:2) A rat (D:3) A butterfly (D:2) 84 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) An iguana (D:6) 2 adders (D:6) 4 creatures vanquished. Vanquished Creatures (others) 2 gnolls (D:6) An adder (D:5) 3 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 725 | D:2 | Identified the ring of Ehuul {rN+ Wiz Str+6} 752 | D:2 | Reached XP level 2. HP: 17/18 MP: 3/5 850 | D:2 | Reached skill level 1 in Fighting 1063 | D:2 | Reached XP level 3. HP: 19/23 MP: 6/6 1067 | D:2 | Learned a level 3 spell: Frozen Ramparts 1541 | D:3 | You fall into a shaft and drop 2 floors! 1541 | D:5 | Entered Level 5 of the Dungeon 1660 | D:5 | Reached XP level 4. HP: 24/28 MP: 1/7 1664 | D:5 | Learned a level 3 spell: Ozocubu's Armour 1740 | D:5 | Reached XP level 5. HP: 34/34 MP: 1/9 1877 | D:5 | Found a glowing drain. 1891 | Sewer | Entered a sewer 2322 | Sewer | Reached skill level 5 in Stealth 2426 | Sewer | Reached skill level 5 in Ice Magic 2426 | Sewer | Reached XP level 6. HP: 33/42 MP: 2/10 2582 | D:5 | Found a glowing silver altar of Zin. 2597 | D:5 | Reached skill level 6 in Ice Magic 2600 | D:5 | Reached XP level 7. HP: 15/46 MP: 1/11 2877 | D:5 | Reached skill level 7 in Ice Magic 3157 | D:5 | Found a staircase to the Ecumenical Temple. 3157 | D:5 | Found a statue of an orb of winter. 3157 | D:5 | Found a statue of an orb of winter. 3166 | Temple | Entered the Ecumenical Temple 3226 | D:5 | Learned a level 3 spell: Summon Ice Beast 3229 | D:5 | Learned a level 2 spell: Lesser Beckoning 3540 | D:6 | Identified the +4 scale mail "Qisoaqut" {rF+} 3544 | D:6 | Reached skill level 8 in Ice Magic 3800 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_basic, darby_harvest_season D:3: layout_basic, angelslayer_ecumenical_altar_muddy D:5: layout_loops_ring, nicolae_zin_silver_trinity, lemuel_temple_firewalk_a, cheibrodos_sewer_entry_sluice D:6: layout_rooms, grunt_temple_overflow_holy_war, nicolae_ru_path_of_blood, uniq_pikel Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.0 Ice Magic | 5 6 8 | 8.1 Dodging | | 2.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 41 | 75 | 9 || 125 Melee: Unarmed | 41 | 75 | 4 || 120 Constrict | 15 | 27 | 2 || 44 Tentacles | 9 | 21 | 4 || 34 Punch | 1 | 3 | || 4 Staff | | | 5 || 5 Cast: Freeze | 13 | 5 | 1 || 19 Frozen Ramparts | 1 | 6 | 4 || 11 Ozocubu's Armour | | 6 | 5 || 11 Summon Ice Beast | | | 3 || 3 Drink: Curing | | 1 | || 1 Stab: Sleeping | 9 | 12 | 1 || 22 Armour: None | 21 | 54 | 20 || 95 Dodge: Dodged | 21 | 45 | 13 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3802 | 3714 | 88 | 52 | 2996 | 7 | 543.1 | Dungeon | 3122 | 3034 | 88 | 52 | 2510 | 5 | 624.4 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Sewer | 677 | 677 | 0 | 0 | 486 | 1 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1501 daAuts D:2: 802 daAuts Sewer: 677 daAuts D:1: 594 daAuts D:3: 144 daAuts D:6: 80 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+