Dungeon Crawl Stone Soup version 0.35-a0-1326-gf22a60d3d9 (webtiles) character file. Game seed: 14937329569926646801 6 qazz the Chiller (level 1, -1/11 HPs) Began as an Octopode Ice Elementalist on Oct 23, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (73 turns). qazz the Chiller (Octopode Ice Elementalist) Turns: 73, Time: 00:01:01 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 81% Magic: 0/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting - Level 4.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a jackal. You encounter a jackal. You encounter a jackal. The jackal barks! x3 The jackal bites you. x3; The jackal closely misses you. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you but does no damage. The jackal barely misses you. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal completely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You miscast Freeze. Nothing appears to happen. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You encounter a ball python. The jackal bites you but does no damage. The jackal bites you. You die... .. #. #.# #....... #...##. #.####.....# .....#.### #..†........ .........####..####..### ...........##....†...# ...........##...###..# S....................# .......h........####.# #.##†@...###..# #.. #h............ #.............. ###.......##### ######### You could see 2 jackals (h) and a ball python (wandering) (S). Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazz the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 73 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.6 Spellcasting | 2 | 2.5 Ice Magic | 4 | 4.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Constrict || 3 Cast: Freeze || 5 Armour: None || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 37 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 37 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+