Seeded DCSS version 0.35-a0-676-g598ad577b8 (webtiles) character file. Game seed: 400016 (custom seed) 51 qdon87 the Magician (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on July 6, 2026. Slain by a crocodile zombie (4 damage) ... in an ossuary. The game lasted 00:01:51 (1944 turns). qdon87 the Magician (Deep Elf Fire Elementalist) Turns: 1944, Time: 00:01:52 Health: 0/19 AC: 4 Str: 5 XL: 3 Next: 58% Magic: 0/10 EV: 11 Int: 21 God: Gold: 75 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . (100%) c - +2 whip (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 75 gold pieces. Inventory: Hand Weapons c - a +2 whip of draining (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) d - a +0 pair of boots (worn) Wands b - a wand of acid (4) Scrolls b - a scroll of silence {unknown} c - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - 5 potions of brilliance {unknown} j - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} l - a potion of attraction {unknown} n - 2 potions of enlightenment {unknown} o - 2 potions of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 2.3 Conjurations + Level 4.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Eringya's Surprising Cr Summ 4% N/A 75% 4 Leda's Liquefaction Alch/Erth 2% N/A 75% 4 Olgreb's Toxic Radiance Alch 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 22055 Ossuary (1/1) Zot: 5986 Altars: Kikubaaqudgha Qazlal Shops: D:1 ((( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The crocodile zombie is moderately damaged. The crocodile zombie bites you but does no damage. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The mummy is no longer more vulnerable to fire. The foxfire burns the mummy. The mummy is burned terribly! The mummy is heavily damaged. The foxfire burns the mummy but does no damage. The mummy is heavily damaged. The mummy barely misses you. The crocodile zombie barely misses you. The crocodile zombie closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the crocodile zombie. The crocodile zombie is moderately damaged. The foxfire burns the mummy. The mummy is burned terribly! The mummy is heavily damaged. The mummy hits you but does no damage. The crocodile zombie misses you. The crocodile zombie bites you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the crocodile zombie. The crocodile zombie is moderately damaged. The foxfire burns the crocodile zombie. The crocodile zombie is heavily damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the crocodile zombie! The crocodile zombie is heavily damaged. The foxfire burns the mummy but does no damage. The mummy is heavily damaged. The crocodile zombie bites you. You die... ##### ##...## #.....# #.....# #ZM●..# #§@Z..# #●§§..# #.#∩#.# #.....# #.....# #..∩..# #.....# #.....# ##...## You could see a mummy (ally target) and 2 crocodile zombies. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 orcs (D:3) 2 endoplasms A hobgoblin (D:1) 2 jackals (D:1) 3 quokkas 2 ball pythons (D:1) 8 bats 3 frilled lizards 3 goblins 6 kobolds 10 rats A spectral kobold (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:1 | Found Muishreuma's Antique Weapon Emporium. 283 | D:1 | Found Bediong's Antique Weapon Boutique. 318 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 387 | D:1 | Learned a level 2 spell: Scorch 597 | D:1 | Found Fiafes's Weapon Emporium. 936 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1041 | D:2 | Found a faded altar of an unknown god. 1199 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1762 | D:3 | Found a stormy altar of Qazlal. 1873 | D:3 | You fall into a shaft and drop 3 floors! 1922 | D:6 | Found a sand-covered staircase. 1932 | Ossuary | Entered an ossuary 1944 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_shop_swords_in_saltire, shop D:2: serial_bayou_shore_a, layout_basic, dreamdust_ecumenical_altar_drowned_temple, basic_altar, eino_tiny_chamber, kennysheep_generic_room_5, hangedman_decor_clover_reticule D:3: layout_rooms, trog_three_pillars_becter, grunt_qazlal_clouds, nicolae_shop_antique_consumables D:6: layout_basic, mainiacjoe_ossuary_entry_dusty_tomb, serial_curves, eino_curves_02, eino_curves_04, eino_curves_02, kennysheep_nub, uniq_duvessa Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.3 Spellcasting | 4 | 4.0 Fire Magic | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Foxfire || 95 Scorch || 23 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1957 | 1899 | 58 | 0 | 1613 | 5 | 391.4 | Dungeon | 1944 | 1886 | 58 | 0 | 1613 | 4 | 486.0 | Ossuary | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:2: 886 daAuts D:3: 111 daAuts D:6: 59 daAuts Ossuary: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+