Seeded DCSS version 0.35-a0-677-ge094053662 (webtiles) character file. Game seed: 400438 (custom seed) 18 qdon87 the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 6, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (596 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 596, Time: 00:00:23 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 48% Magic: 5/8 EV: 12 Int: 19 God: Gold: 16 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength Scrolls b - a scroll of fear {unknown} Potions g - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Call Imp Summ 6% N/A 22% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Ignite Poison Fire/Alch 9% N/A 56% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Ignition Fire 8% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5402 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a faded altar of an unknown god. There is a faded altar of an unknown god here. b - a +6 ring of strength You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire burns the endoplasm. The endoplasm is severely wounded. The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #@●...... ..###########●####..◊ #............§§.# ########...##●#§# ####....#..§.. # ## #P..#..##..§.... # #.##...##.##......◊. # #P.◊.◊◊.###.......◊ # ###.....◊.####...##.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 262 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 537 | D:1 | Found a faded altar of an unknown god. 596 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_corners, shapermc_ecumenical_altar_gd, nicolae_grassy_gnolls Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 55 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 597 | 597 | 0 | 0 | 507 | 1 | 597.0 | Dungeon | 597 | 597 | 0 | 0 | 507 | 1 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 597 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+