Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14500619164437893868 (custom seed) 18 qdon87 the Firebug (level 2, 14/15 HPs) Began as a Gargoyle Fire Elementalist on July 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (1235 turns). qdon87 the Firebug (Gargoyle Fire Elementalist) Turns: 1235, Time: 00:01:40 Health: 14/15 AC: 4 Str: 11 XL: 2 Next: 66% Magic: 0/5 EV: 11 Int: 15 God: Gold: 66 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) b - cold staff of Zouzidd {Fly rElec rC++ Ice Air} rCold + + . (33%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - the cold staff of Zouzidd (weapon) {Fly rElec rC++ Ice Air} (You acquired it on level 1 of the Dungeon) [staff of cold] Fly: It grants you flight. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. Jewellery c - a ring of resist corrosion Scrolls b - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic c - a potion of attraction {unknown} f - 2 potions of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 1.8 Conjurations + Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4761 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Your foxfire dissipates. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The dart slug bites you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The dart slug barely misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the dart slug. The dart slug is severely wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. Your magical contamination has completely faded away. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the dart slug. You kill the dart slug! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......#........####.####### ###.###.#.###.#######†......# #.# .#. #.#.......#####.. #.# .#. ..#######.# #.. #. ###### #.# #####.# #.# #.....# #.# #.....#####.## #@......## ########### ###..... #.#### .# .# .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 5 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 152 | D:1 | Found Kasuanla's Antique Armour Boutique. 411 | D:1 | Identified a scroll of acquirement 411 | D:1 | Acquired the cold staff of Zouzidd {Fly rElec rC++ Ice Air} 417 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 1034 | D:1 | Found a faded altar of an unknown god. 1235 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic, serial_shops, shop, basic_ecumenical_altar, serial_co_window_serial, co_window_corner_a, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_b, co_window_2corner, co_window_cross_3, co_window_2corner, co_window_corner_cb, co_window_cross_2, co_window_paths_d, glass_columns_a, glass_columns_c Action || total ---------------------------++------- Attack: Normal || 19 Melee: Staff || 19 Cast: Foxfire || 57 Read: Acquirement || 1 Armour: Robe || 9 Dodge: Dodged || 19