Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14500619164437893868 (custom seed) 12 qdon87 the Firebug (level 2, 10/15 HPs) Began as a Gargoyle Fire Elementalist on July 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (639 turns). qdon87 the Firebug (Gargoyle Fire Elementalist) Turns: 639, Time: 00:00:56 Health: 10/15 AC: 4 Str: 11 XL: 2 Next: 33% Magic: 0/5 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 10 Spells: 4/5 levels left rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring "Qojesm" {Fly rF++ rN+++ Will-} HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - the ring "Qojesm" (worn) {Fly rF++ rN+++ Will-} (You acquired it on level 1 of the Dungeon) [ring of protection from fire] Fly: It grants you flight. rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Scrolls b - a scroll of fog {unknown} c - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 1.7 Conjurations + Level 3.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Flame Wave Conj/Fire 9% 2d6 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5361 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History You are frozen. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the endoplasm. The endoplasm is moderately wounded. The foxfire burns the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###....##....#§...#.........###.. .......##.##................##... .##†#########..##.#.####.....#.## .##...........##..#.# #####.#.## .###############.....# #####.## .................#...## #.....## ##################....## #.#####. .....[.........§§#...... #.#..... .###############@§....# #.#..... ###...........##v§.#### #..... #.#########.#.v..... #....# # .....###.###.##..## ....... ...##.... #........ #.#..... #...####.. #.....#. .... ... #.....#. #.....## There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 4 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 152 | D:1 | Found Kasuanla's Antique Armour Boutique. 383 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 404 | D:1 | Identified a scroll of acquirement 404 | D:1 | Acquired the ring "Qojesm" {Fly rF++ rN+++ Will-} 639 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic, serial_shops, shop, basic_ecumenical_altar, serial_co_window_serial, co_window_corner_a, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_b, co_window_2corner, co_window_cross_3, co_window_2corner, co_window_corner_cb, co_window_cross_2, co_window_paths_d, glass_columns_a, glass_columns_c Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Foxfire || 31 Read: Acquirement || 1 Armour: Robe || 15 Dodge: Dodged || 8