Dungeon Crawl Stone Soup version 0.35-a0-696-g06d6a11a8d (webtiles) character file. Game seed: 17855042967333701161 58 qdon87 the Sneak (level 3, -1/19 HPs) Began as a Deep Elf Fire Elementalist on July 12, 2026. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:09 (1486 turns). qdon87 the Sneak (Deep Elf Fire Elementalist) Turns: 1486, Time: 00:01:09 Health: -1/19 AC: 5 Str: 5 XL: 3 Next: 75% Magic: 4/10 EV: 11 Int: 21 God: Gold: 91 SH: 0 Dex: 15 Spells: 6/9 levels left rFire + . . (50%) g - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 leather armour c - a +0 leather armour e - a +0 robe f - a +2 pair of gloves (worn) h - a +0 ring mail i - a +0 leather armour j - a +0 leather armour k - a +0 leather armour Magical Staves g - a staff of fire (weapon) Talismans d - a rimehorn talisman Scrolls i - 2 scrolls of identify Potions g - a potion of magic c - 4 potions of curing d - a potion of mutation {unknown} f - a potion of moonshine m - a potion of might Skills: + Level 2.5 Dodging + Level 4.1 Stealth + Level 3.5 Spellcasting + Level 1.7 Conjurations + Level 3.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 4% 1 b - Scorch Fire 58% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Slow Hex 12% N/A 13% 1 Inner Flame Hex/Fire 17% N/A 17% 3 Volatile Blastmotes Fire/Tloc 34% 2d12 17% 3 Flame Wave Conj/Fire 23% 2d8 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence closely misses you. You closely miss Terence. Terence is severely wounded. Your foxfire dissipates. Terence misses you. The ribbon worm is no longer more vulnerable to fire. There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Terence misses you. The foxfire burns Terence. Terence is severely wounded. The foxfire burns Terence but does no damage. Terence is severely wounded. There is a stone staircase leading up here. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. Terence is no longer more vulnerable to fire. Terence hits you with a +0 flail. There is a stone staircase leading down here. Terence closely misses you. Terence barely misses you. There is a stone staircase leading down here. You hit Terence but do no damage. You burn Terence. Terence is almost dead. Terence hits you with a +0 flail! You feel better. Terence closely misses you. You can't go up here! Terence barely misses you. You climb downwards. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a stone staircase leading up here. You disentangle yourself. Terence hits you with a +0 flail. The ribbon worm barely misses you. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.# #.# #.# #.# +# #.# ... ###.# .... ##.#@# ..... ##...@###...... #.....w.'...... #.....###.....! #..#.#.# ..... #. ###.# .... ≈≈ §≈# ... # #≈# +# ### You could see Terence and a ribbon worm (catching breath). Vanquished Creatures 3 adders (D:2) 2 dart slugs 4 endoplasms 2 hobgoblins (D:1) 6 jackals (D:1) A ball python (D:2) 5 frilled lizards A goblin (D:2) 2 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 17 | D:1 | Encountered an electric eel 166 | D:1 | Reached skill level 3 in Stealth 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 208 | D:1 | Learned a level 2 spell: Scorch 772 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1141 | D:2 | Reached skill level 4 in Stealth 1465 | D:3 | Encountered Terence 1486 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic D:2: layout_loops_ring, amcnicky_mini_corridor_feature D:3: layout_loops_corners, lightli_temple_of_fire, serial_shops, shop, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.1 Dodging | | 2.5 Spellcasting | | 3.5 Conjurations | | 1.7 Fire Magic | | 3.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 1 Staff || 2 Cast: Foxfire || 58 Scorch || 12 Drink: Curing || 2 Might || 1 Read: Teleportation || 1 Blinking || 1 Identify || 1 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1486 | 1420 | 66 | 126 | 1109 | 3 | 495.3 | Dungeon | 1486 | 1420 | 66 | 126 | 1109 | 3 | 495.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 764 daAuts D:2: 703 daAuts D:3: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+