Dungeon Crawl Stone Soup version 0.35-a0-698-g2838e85e8d (webtiles) character file. Game seed: 14530572083749431635 31 qdon87 the Magician (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on July 12, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (928 turns). qdon87 the Magician (Deep Elf Fire Elementalist) Turns: 928, Time: 00:02:05 Health: 0/19 AC: 3 Str: 5 XL: 3 Next: 7% Magic: 10/10 EV: 11 Int: 21 God: Gold: 52 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, see invisible, poison resistance, teleportitis 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +1 robe (worn) b - a +0 ring mail Talismans c - a fortress talisman Scrolls a - a scroll of enchant armour Skills: + Level 2.4 Dodging + Level 2.9 Stealth + Level 3.9 Spellcasting + Level 1.4 Conjurations + Level 3.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 3% 1 b - Scorch Fire 30% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 7% 1 Searing Ray Conj 14% 2d5 9% 2 Inner Flame Hex/Fire 9% N/A 14% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 14% 3 Flame Wave Conj/Fire 11% 2d6 34% 4 Brom's Barrelling Bould Conj/Erth 5% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have supernaturally acute vision. (SInv) You are resistant to poisons. (rPois) You are occasionally teleported next to monsters. Your spells are a little easier to cast, but a little less powerful. Message History Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a gnoll. It is wielding a +0 spear. Your foxfire dissipates. x2 The gnoll shouts! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The foxfire burns the gnoll. The gnoll is heavily wounded. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. You hear a shout! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! The gnoll is almost dead. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. Magic courses through your body. Your foxfire dissipates. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. You barely miss the gnoll. The gnoll is almost dead. Your foxfire dissipates. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. You die... ######### #.......########.# #######.#####.@ğğ)...... #.......## #######.##.. #......#.# #.#.#...## # #.#..## #.#.#..# ##......# #....<.## #.##.#.# You could see 2 gnolls. Vanquished Creatures 5 endoplasms (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 6 goblins (D:1) 2 kobolds 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 59 | D:1 | Learned a level 2 spell: Scorch 579 | D:1 | Found Fyudoyr's Magic Scroll Shoppe. 710 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 831 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 831 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 831 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 831 | D:1 | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 928 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_cross, serial_shops, nicolae_shop_rolled_up D:2: layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 78 Scorch || 12 Drink: Might || 1 Magic || 1 Mutation || 1 Read: Enchant armour || 1 Teleportation || 1 Blinking || 1 Vulnerability || 1 Armour: Robe || 22 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 930 | 905 | 25 | 102 | 555 | 2 | 465.0 | Dungeon | 930 | 905 | 25 | 102 | 555 | 2 | 465.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 875 daAuts D:2: 55 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+