Seeded DCSS version 0.35-a0-720-gb51359a412 (webtiles) character file. Game seed: 9137881151371983912 (custom seed) 27 qdon87 the Firebug (level 2, -2/15 HPs) Began as a Deep Elf Fire Elementalist on July 19, 2026. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1780 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 1780, Time: 00:02:32 Health: -2/15 AC: 3 Str: 5 XL: 2 Next: 93% Magic: 0/8 EV: 11 Int: 19 God: Gold: 52 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Wands b - a wand of acid (12) Scrolls b - a scroll of identify {unknown} c - a scroll of enchant weapon {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 2.0 Conjurations + Level 3.7 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 34% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 14% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10209 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The scorpion barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The scorpion closely misses you. You barely miss the scorpion. The scorpion is moderately wounded. The foxfire burns the scorpion. The scorpion is moderately wounded. The foxfire burns the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... #.# #.# #######.####.# #............# #.#####.####.# #.# #.# #.# # #.# #.# #.# #. ##.## #.# #.. #.#####...####.# #.# #..§@..........# #[# ###§s##...###### #.# #..###.## #.# #..# #.# #.# #..# #.# #<# #..# #.# #.# #..# #.. #..!### ##..# You could see a scorpion. Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) 2 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 466 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 613 | D:1 | Learned a level 2 spell: Scorch 1759 | D:2 | Encountered a scorpion 1780 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, serial_park_tiny_pond, chequers_big_river, chequers_garden D:2: layout_loops_ring, serial_shops, shop, hangedman_decor_opposing Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Fire Magic | | 3.7 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Foxfire || 100 Scorch || 9 Drink: Heal wounds || 1 Lignification || 1 Armour: Robe || 25 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1789 | 1740 | 49 | 350 | 1180 | 2 | 894.5 | Dungeon | 1789 | 1740 | 49 | 350 | 1180 | 2 | 894.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1637 daAuts D:2: 151 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+