Seeded DCSS version 0.35-a0-723-gd0518a0150 (webtiles) character file. Game seed: 6659721011822411525 (custom seed) 66 qdon87 the Magician (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on July 19, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:00 (2085 turns). qdon87 the Magician (Deep Elf Fire Elementalist) Turns: 2085, Time: 00:01:00 Health: 19/19 AC: 2 Str: 9 XL: 3 Next: 96% Magic: 14/14 EV: 11 Int: 21 God: Gold: 986 SH: 0 Dex: 15 Spells: 14/17 levels left rFire . . . (100%) b - conjuration staff of Qapocech {rPois rCorr Str-2 SInv Conj} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of Linearity {rElec rC+ Str+6} HPRegen 0.23/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 986 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - the conjuration staff of Qapocech (weapon) {rPois rCorr Str-2 SInv Conj} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. c - a staff of cold Jewellery d - the ring of Linearity (worn) {rElec rC+ Str+6} (You acquired it on level 2 of the Dungeon) [ring of strength] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+6: It affects your strength (+6). Scrolls d - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} f - a scroll of poison {unknown} b - 2 scrolls of teleportation {unknown} Potions g - a potion of magic j - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.8 Spellcasting + Level 5.9 Conjurations + Level 6.8 Fire Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 72% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 98% 2d8 1% 2 Kiss of Death Conj/Necr 100% 2d13 2% 1 Inner Flame Hex/Fire 22% N/A 6% 3 Volatile Blastmotes Fire/Tloc 44% 2d13 6% 3 Flame Wave Conj/Fire 51% 2d13 6% 4 Hailstorm Conj/Ice 31% 3d8 7% 3 Apportation Tloc 16% N/A 9% 1 Sandblast Erth 16% 2d6 9% 1 Summon Small Mammal Summ 32% N/A 9% 1 Ozocubu's Armour Ice 8% N/A 24% 3 Cigotuvi's Putrefaction Necr/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15915 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. There is an open door here. Key pressed, stopping explore. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. Key pressed, stopping explore. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 986 gold pieces (gained 10). Done exploring. Done exploring. It was a potion of experience. You feel more experienced! Your Spellcasting skill gained 4 levels and is now at level 7! Your Conjurations skill gained 3 levels and is now at level 5! Your Fire Magic skill gained 3 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Something appears at your feet! d - the ring of Linearity {rElec rC+ Str+6} Done exploring. You feel weaker. b - the conjuration staff of Qapocech (weapon) {rPois rCorr Str-2 SInv Conj} You feel stronger. d - the ring of Linearity (worn) {rElec rC+ Str+6} Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #.# #@# ### There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 3 endoplasms (D:1) 2 hobgoblins 4 jackals (D:1) 2 quokkas 3 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins 2 kobolds (D:1) 3 rats (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 213 | D:1 | Learned a level 2 spell: Scorch 977 | D:1 | Identified 2 scrolls of acquirement 977 | D:1 | Acquired 907 gold pieces 978 | D:1 | Acquired the conjuration staff of Qapocech {rPois rCorr | Str-2 SInv Conj} 2037 | D:2 | Reached skill level 7 in Spellcasting 2037 | D:2 | Reached skill level 5 in Conjurations 2037 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/14 2038 | D:2 | Acquired the ring of Linearity {rElec rC+ Str+6} 2085 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, st_stairs_9 D:2: layout_loops_cross, roderic_lattice_a, kennysheep_minor_cross, kennysheep_small_spiral D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Spellcasting | 7 | 7.8 Fire Magic | 6 | 6.8 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 107 Scorch || 12 Drink: Experience || 1 Read: Acquirement || 3 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2085 | 2040 | 45 | 0 | 1820 | 3 | 695.0 | Dungeon | 2085 | 2040 | 45 | 0 | 1820 | 3 | 695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1087 daAuts D:1: 996 daAuts D:3: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+